
DM of the coins |

Not detecting anything cursed about the ring Felix picks up and, smiling, moves to exit the room.
giving the others a chance to respond first.
so right now either Tat or Conner entered at the same time as felix

Tatsuo Arashi |

Tatsuo walks around to join the rest of the group before they enter the room. Not wanting them to get trapped, he stands with Mickey, holding the door open. He would have aimed a detect magic inside the room though.
He jumps when the image disappears. "What the.... So much for holding the door open," he grumbles. He aids Mickey in attempting to communicate with the party, hoping that they're just on the other side of the wall and not in some other dimension.

DM of the coins |

Conner enters the hallway with Felix and goes to the table as he passes through the door there is a sudden pulse of force (like an invisible energy barrier was just penetrated) you receive no physical or mental damage of any kind....
You detect no evil and you notice that Felix is not with you.
your detect magic indicates some sort of teleportation or possibly a planar shift type effect.
looking back at the door, you see Mickey tapping at the opening looking confused. From your view the door is still open and you can see the room you came from.
Ahead of you on the table lies a a large tome. the book is closed and it radiates strong evocation magic.

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If he gets no response he reaches into his pocket to grab a coin and chucking it at the opening, aiming at Mickey's forehead.
for sh**s and giggles to hit.: 1d20 + 3 ⇒ (3) + 3 = 6

DM of the coins |

did you take the ring? kind of important to know
If not I will allow you to take it before you leave
Felix heads back out through the open door and with a flash of light he is in the room with Mickey and the rest
@Mickey and tat: you are tapping at the wall where the door was and suddenly there is a quick flash of light and felix walks out of the space where the door once was.
a quick check and you see that the door is still only an image upon a stone wall.
Conner's words go unanswered, it seems apparent they cannot hear you.
The coin you toss seems to hit some invisible barrier and bounces back to you.
do you take the tome?

DM of the coins |

opening the book there is no explosion, This ponderous book details suggestions for persuading and inspiring others, but entwined within the words is a powerful magical effect.
conner perception: 1d20 + 5 ⇒ (8) + 5 = 13
as you check out the book you notice out of the corner of your eye, Felix outside in the main room with Mickey an the others.

DM of the coins |

as you peruse the tome you reflect on things you have learned, then it dawns on you, unattended objects cannot pass through but living can as well as what they are carrying.

Felix Tark |

No, it looked fine to me when I was in there. I could see out, you couldn't see in? And Conner come in with me? Felix turns to look at the door he just came out of confused.

Felix Tark |

I found a ring on the table. That I couldn't see from the outside Felix says holding it up. It's a ring of sustenance. Maybe it's different for anybody who enters?

DM of the coins |

will post more tonight
As you investigate the door Conner exits in a flash of light.
Once Conner leaves the door is once again a doorway leading to a short hall and room (just like before anyone entered).

Mickey Carver |

Mickey looks to Tatsuo and places his left hand in a fast on top of his right hand's palm as the symbol for Rock Paper Scissors.
Rock 1
Paper 2
Scissors 3
1d3 ⇒ 2
If he responds in suit Mickey throws Paper.
In case I'm not clear, the intention is also for you to 1d3 for your throw. :)

Tatsuo Arashi |

1d3 ⇒ 2 Paper, tie
"Aiko desho!"
Round 2: 1d3 ⇒ 1 Rock
1d3 ⇒ 1 Rock
1d3 ⇒ 3 Scissors
1d3 ⇒ 2 Paper
1d3 ⇒ 3 Scissors

DM of the coins |

just let me know if one or both enter the doorway, two can enter together

Tatsuo Arashi |

Tatsuo enters with Sora, casting light since he no longer has his sphere.
Perception: 1d20 + 5 ⇒ (7) + 5 = 12
Aid: 1d20 + 3 ⇒ (18) + 3 = 21
So Perception of 14

DM of the coins |

Tatsuo and Sora enter together. as they pass through the doorway the same effect as was described by the others occurs. but Sora and tat are not separated, they remain together.
the hallway opens to a small bare room with a single table, no chairs. upon the table sits a small stone statue of an owl. nothing else is in the room.
as Tat passes through the door the opening becomes solid stone wall once more.

Tatsuo Arashi |

Can Tatsuo see Felix if he looks back through the door? If so, he'll answer Felix's question.
Spellcraft+Detect Magic: 1d20 + 6 ⇒ (4) + 6 = 10
Tatsuo calls back to the group. "Do we think there's more in here other than the single item that seems to show up, one per person?"

DM of the coins |

you look back and can see the others as though the door was still there and open, however you hear nothing.
you can tell they are speaking but no sound is heard except your own.
The statue radiates a strong aura of transmutation magic but that is all you can tell.

Tatsuo Arashi |

Noticing that he can't hear any response from the group, Tatsuo grabs the statue and walks back outside. "So, I could still see all of you from inside, and it looked like you were talking, but I couldn't hear anything. Did you hear my question while inside? All I found was this owl statue with some kind of transmutation magic on it. Maybe related to the owl's wisdom spell? But that's just a guess in the dark; I have no idea."

Mickey Carver |

"Didn't hear anything."
Mickey walks to the door. Curious as to what would happen, he leaves a foot of rope in the hallway and the rest on the chamber side of the door after he enters with Reeves on his shoulder.
He then simply enters and sees what the mystery table had for him.

DM of the coins |

the statue is a figurine of wondrous power - serpentine Owl
Mickey passes through the doorway. the rope he lays out is left piled up in the hallway after passing through the door. (you will have to grab it on your way out when you leave otherwise you may loose it forever.)
you go down the hallway to a room with a table. sitting on the table is a set of leather bracers.

Mickey Carver |

Mickey picks up the bracers and heads out the door, picking his rope up on the way and replacing it in his backpack.
"Got these."
He holds them up before slipping them on. Reeves hops onto his forearm and holds the buckles open while Mickey straps the leather shells onto his forearms.
"Where to?"
Was half hoping they'd get separated and Reeves would come out of the room with a banana. XD

Tatsuo Arashi |

"Oh, is that why you were holding up 3 fingers? And I'm fine with selling something that summons giant owls; I can summon things myself if I want. Shall we continue on exploring the rest of this place?"

Felix Tark |

Three fingers, right. That door is downright wondrous. Don't forget to take your orb when we head to the next unexplored room.
Felix is ready to go after we find out what the bracers are.