
Phrip |

That sucks Gandel. When I was in my early 20's I used to do treework and I remember throwing 400 and 500 lb. logs on my shoulder and walking them out of people's backyards. I would throw my back out though picking up things off the floor like blankets and cd cases and that was when I was young! Now I injure my toes walking to work! Getting old is the worst.and I am not even that old yet!
Getting old definitely does not have much going for it. I've been trying to get back into fencing after a multi-year hiatus and I am hurting parts of me I didn't know existed. And it doesn't help that my gear is older than almost everyone I have to compete against. After a recent tournament I could barely walk for three days, much to my wife and kids amusement. The worst of it is that my brain remembers what my body used to be able to do, and it keeps trying to do it.
Sure hope you feel better soon Gandel.
Venture Captain Krenshar |

If the Four Pharaohs of Ascension were buried in the Veinstone pyramid, a pyramid far to the south, why do they have a second pyramid in Tumen called Ahn'Sehlota? I mean, sure, they're pharaohs they can probably have as many *&#$ pyramids as they want! But if it's not a tomb, what was its function? I mean, apart from killing adventurers.

Pact Stone GM |

Coupla things:
1. I will be off-line tomorrow, and possibly Saturday until the evening. Guess you guys get a breather. Perhaps Donkor's dispel magic was effective after all. But Xerissa, you know what I need you to do for when I get back.
2. Just wanted to say that this encounter was designed before I read the Harry Potter books. I swear. (Hermione's got nothing on the Dune Squad.)
3. Also, this encounter was designed for 3.5. There was no method, that I'm aware of, for teleporting your entire party at level 8. Bah! Defeated by brand switching!

Moonpate |

3. Also, this encounter was designed for 3.5. There was no method, that I'm aware of, for teleporting your entire party at level 8. Bah! Defeated by brand switching!
Always happy to thwart a creative TPK...and no, I am not gloating at all...no need to think of my comment as a challenge to the Beetle...
I must say, that teleport function is extremely handy. Absolutely best reason for a conjurer to get to 8th level.

Pact Stone GM |

. . .Always happy to thwart a creative TPK...and no, I am not gloating at all...no need to think of my comment as a challenge to the Beetle...
-
Not sure which comment you mean, so I am sure it did not offend. But I appreciate the sensitivity.Yeah, had Moonpate picked up his first level of that prestige class he originally wanted, the Dune Squad would still be inside the room.

Moonpate |

Oh man teleporting into that blast was brutal, you are having too much fun there Beetle ;)
Indeed, though comical in a Wiley Coyote kind of way. What an inglorious end for the Potentate. I, of course, blame Anyo...and Thalia...and the appalling lack of good food and drink. Maybe, at least, I will have earned a place of honor at an overflowing banquet in the afterlife for having saved my comrades now charred skins from the crush of cursed coin.

Phrip |

You shouldn't be dead, Pate. How many hit points did you have? If the 34 is correct that you have on your sheet, you should be at -9. And -12 would actually be death.
Ahhh, I thought -10 was the end of the line and that the 'Pate would surely expire before anything could be done. If it is -12, then perhaps he will survive, though crispier and far worse for wear.

Pact Stone GM |

The party let the wizard wander around less than full? Yikes!
Yes, in Pathfinder the ever popular house rule of "Neg Con" became standard. Death at -10 was replaced by your Con score, which in Moonpate's case gives him 2 more points of breathing room. Sounds like a little goes a long way here.
I'm a bit jealous that the closest beat down Moonpate's got in this game, has been by a fellow PC. I don't think I've done nearly as well.
So the way it works for Moonpate is he is now 'dying'. He needs to make a DC 10 Con check (i.e., D20+1) on his next turn to stabilize. However, he gets a -9 penalty for his battered condition. That's a pretty desperate hope, but since he's adjacent to two clerics, he's likely to be just fine regardless.

Donkor Sooron |

Actually, it just occurred to me after I made my game post that the Shield Other spell I put on Moonpate is probably still in effect. It lasts for 8 hours, so there should be lots of time left.
So if this is right, Moonie should have taken 22 points of damage, and Sooron 66. So after all the healing, Sooron will still be down 22.
I'll wait for confirmation before I update my character sheet thus.

Pact Stone GM |

Oh interesting! Right you are. It was cast in the battle against Ro An Hap after the Portalman whacked him with that critical hit. That means Moon never had quite the scare and Donkor got to show off his crazy-good hit points for a cleric.
And here I had Moonpate drop to the floor and become non-responsive. What a drama queen.
Since Moonpate no longer needs it, perhaps Xerissa will donate her cure light wounds to Donkor then?

Moonpate |

Oh interesting! Right you are. It was cast in the battle against Ro An Hap after the Portalman whacked him with that critical hit. That means Moon never had quite the scare and Donkor got to show off his crazy-good hit points for a cleric.
And here I had Moonpate drop to the floor and become non-responsive. What a drama queen.
Since Moonpate no longer needs it, perhaps Xerissa will donate her cure light wounds to Donkor then?
The not-so-charred-after-all Moonpate heaps many thanks and praise upon the thoroughly charred pain magnet that is Donkor. Thank goodness you have a bunch of hit points.

Pact Stone GM |

Hal shrugs at the lack of reaction to his confession, with an unburdened conscience he heads in the direction where Karek went grinning broadly.
-
Sorry Denis,But it's the terrible truth that nobody seems to ever care about PC sub-plots unless they belong to their own PC.
Nobodies lifted a finger to help Karek find his long lost momma. Maybe she ran off with Xerissa's long lost Pop -- another sub-plot that gets no press. In fact, Belleson upped and died before we ever got to mention his connection to Lydia.
How did Donkor survive the Veinstone pyramid? And for cripes sake, why is Hurgah slowly transforming into a dragon? All remarkable questions which get very little play.
Perhaps once a month we need to have a designated Sub-Plot Day. Everyone picks one other PC and gives their neglected angst some attention, going as emo as necessary.
Personally, I blame the GM. If he's any good he finds a way to make the sub-plots matter to the other players. They should tie into the main plot and get some central air time. Hal's should be an easy one. You gift wrapped it for me. . . .
(Coming to a future theater near you)

Storyteller Shadow |

Halstadt Morgrym in the gameplay thread wrote:Hal shrugs at the lack of reaction to his confession, with an unburdened conscience he heads in the direction where Karek went grinning broadly.-
Sorry Denis,But it's the terrible truth that nobody seems to ever care about PC sub-plots unless they belong to their own PC.
Nobodies lifted a finger to help Karek find his long lost momma. Maybe she ran off with Xerissa's long lost Pop -- another sub-plot that gets no press. In fact, Belleson upped and died before we ever got to mention his connection to Lydia.
How did Donkor survive the Veinstone pyramid? And for cripes sake, why is Hurgah slowly transforming into a dragon? All remarkable questions which get very little play.
Perhaps once a month we need to have a designated Sub-Plot Day. Everyone picks one other PC and gives their neglected angst some attention, going as emo as necessary.
Personally, I blame the GM. If he's any good he finds a way to make the sub-plots matter to the other players. They should tie into the main plot and get some central air time. Hal's should be an easy one. You gift wrapped it for me. . . .
(Coming to a future theater near you)
No worries Beetle, Hal takes everyone's silence to mean they have no issue being sacrificed for the greater good! Its a win win for the servant of Angradd, a clear conscience AND soldiers for the cause! The other characters are quite secretive about their sub-plots, part of the reason why I posted what I posted (besides the fact that it seemed like an appropriate time) was to generate in-game dialogue for the PC's to discuss why the heck they came all the way to this wicked dangerous land to break into an ancient Pyramid underneath the nose of a powerful Empire. No bites!!! Eh well, let's go break more ancient stuff :-)

Moonpate |

I posted (besides the fact that it seemed like an appropriate time) was to generate in-game dialogue for the PC's to discuss why the heck they came all the way to this wicked dangerous land to break into an ancient Pyramid underneath the nose of a powerful Empire.
I was told there would be plenty of free food and drinks. Instead I'm hunted by devil monks and some crazy wand slinger, nearly eaten by a 10 headed monstrosity, and almost blown to smithereens by own party member. This trip is definitely not living up to the brochure.

Pact Stone GM |

These are "permanent" negative levels, I'm afraid. Though permanent doesn't quite mean what one would normally associate with the word in that they can still be undone with restoration.
Long shot here Denis, but you don't happen to collect Kolbold Quarterly Magazines do you? There's an article on bonus feats (and flaws) for for the recently revived which I was thinking about working in.

Halstadt Morgrym |

No I don't though I have considered getting them. The problem is I run D&D 3.5 so I don't think there is enough contained within the pages to make it worth the investment, plus the fact that with the baby my reading time has been cut down significantly. If you point me to the issue you are considering though I am wlling to pick it up from Amazon or right here at Paizo if it is still available :-)
So I will need that diamond dust, only option is to keep exploring this place, maybe I will find some diamond dust, or another interesting way to die!

Pact Stone GM |

No need to start buying random stuff - I will propose some options for you at a later point, including the option of avoiding this entirely. It's just a fun idea I have had. I'll type/send you whatever we need. It's called something like "Back but Better than Ever".
I have to double-check to be sure, but I am pretty confident this dungeon has diamonds of sufficient value, but if I am right they may not be simple to find or acquire.
(Also, don't think I've forgotten Moonpate still has an unpaid loan for the diamond dust he used as a material component.)
P.S. With the baby I am sure you have less time for everything, including sleep.

Phrip |

Speaking of babies, did I mention that the REAL baby Hurgah is due to arrive on the 4th of July?
Congrats indeed!
Sorry I haven't been posting much lately. I have been traveling a lot lately and currently am gone for my brother's wedding. I will be back home Tuesday and should be able to post more often then...not that the Pate has had much to do recently other than avoid another near-death experience.
Pact Stone GM |

I was going to say the danger lies in the sheer number of saves with the law of averages eventually catching up on you, if you permit it to, but this is just inordinately unfortunate. Yikes!
Jace: Baby Hurgah is your first?
By the end of the PBP we'll all be getting Mr. Monotony's obscure children's toy references.
Unless the 1's continue. . .