
Natalya Artemisa |

We were just curious about your settlement Fabian.
she glances around, taking everything in again
Civilisation may have its downsides, but it also provides benefits such as the technology of walls and weapons to keep a community safe. I don't want to get in to a debate about ethics, I'm more saying 'please keep safe', and if there's ever anything you need help with, do remember your neighbours would be happy to help you
Natalya is untrusting, and at the first opportunity, moves off in to the forest, squeaking as she goes.

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fabian shrugs, "I have no hatred for towns, for some they work and to those people I say stay there an be happy. For many it does not work, and can be painful, to those people I say come here and we will help you." He brusquely finishes up his work.
"Excuse me," he says. "I am needed elsewhere." With that he leaves the tree and bustles off somewhere else.
"I'm sorry," says Robert. "He doesn't get on well with some people, larger groups. But he's a skilled healer and cares deeply for those who need help." Robert straightens a few things on the table. "Come, let's get that wyrm seen to. The poor creature will need aid."
With that he goes about the business of having the wyrm's wounds tended to. You are all offered food and rest for the night. The people of Tatzlford have little, but they do not lack manners. Occasionally someone will approach you asking for some gossip or news out of Brevoy.

Zartana |

Zartana will behaves like a lady should. Manners etc. She keeps to herself though. Knowing that Drow have been to the surface, she did not wish to alarm any of the locals.

Raven of Bonespire |

Raven will spend her time politely accepting the village graces and paying close attention to the treatment of the wyrm.
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Natalya Artemisa |

Natalya wanders back to the small settlement after a couple of hours, catching the other founder's eyes, smiling and shrugging.
So how long are we going to spend here Raven and Zartana? We've mounds to be chasing...

Raven of Bonespire |

Raven nods at Natalya. "You're right, but I want to make sure the wyrm will recover and not unknowingly insult the locals. That accomplished, I'm as ready as you. "
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Zartana |

"Ready here" she nods her agreement
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Zartana |

Survival: 1d20 + 6 ⇒ (16) + 6 = 22

Raven of Bonespire |

Assist Survival: 1d20 + 3 ⇒ (8) + 3 = 11
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Natalya Artemisa |

Natalya spends time staring at various river banks and mud in an attempt to discern if unusual monsters have been past recently.
survival (aid another): 1d20 + 4 ⇒ (14) + 4 = 18

Zartana |

^ What she said
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Natalya Artemisa |

Natalya is happy to lead the party towards where the lizard huts are.
survival: 1d20 + 4 ⇒ (17) + 4 = 21

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You head south for 4 days, travelling through woods and along river banks. Through your journey you find no sign of shambling mounds.
As you arrive on the shore of the Candlemere, where the lizardfolk village sits in the mouth of of the Murque river a lizardfolk spots you and you are greeted with a pleasant wave. Dugout canoes are brought over by swimming lizardfolk who don't seem to speak common but politely motion for you to get in the canoes, gesturing towards the islands where the village sits.

Zartana |

The drow gracefully climbs in and sits down. Nodding in appreciation
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Natalya Artemisa |

Natalya, not having been in these parts before, eyes the lizardfolk suspiciously at first, but seeing the others greet them in a friendly manner, shrugs her shoulders and settles down in to a canoe.
How do you do? she nods to the lizardman pushing her boat.

Jenya P. |

This is where that lost boy ended up Natalya. Jenya explains to the Warden The village was taken over by some sort of human sacrificing warlord that was worshipping some weird ball of lightning thing. We put them all down and the elder of the village reclaimed control.

Natalya Artemisa |

Ah I see you were also having fun whilst the team I was in was underground covered in cobwebs, fey ichor and liberal insanity sprinkled everywhere!
Natalya grins at Jenya
I haven't had any experience with lizardfolk before, I'm glad to see how friendly they are, good result
When the group get to the shaman, Natalya provides more information
First and foremost it is good to get out and about amongst those Emermark calls friends and allies
she speaks with respect to the shaman
We are also patrolling the area for monsters to keep the populace safe. Have you seen any shambling mounds or other beasts that might be troubling your tribe?

Zartana |

"As she said. We are hunting shambling mounds." she nods in agreement
"Besides. Its fun getting out now and then. Being stuck in one place gets to a girl"
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