The Ironfang Invasion: Fangs of War

Game Master vayelan

A tale of desperate survival set against the invasion of a ruthless hobgoblin army — the Ironfang Legion! As the Ironfang Legion begins carving out an empire of monsters, the heroes must flee their hometown of Phaendar as it burns, saving any lives they can.

Resources:
Upper Caves Map
Lower Caves Map
Regional Map

Longshadow
Encounter Map: Morlock Warrens

Party Treasury (Old)
Party Treasury (New)
Militia Worksheet


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F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

"Wait can't druids shape shift? If they are trying to trap us than this may be an ambush. Though you're right we need the packs back. But what if they want to attack the villagers... I don't know. I think they are getting to me," Lily says while pacing back and forth.


HP 25/25 | AC 17, T 11, F 16 | F +5, R +3, W +6 | CMB +4, CMD 15 | Init +1 | C.P.E. 4/4; Enlg (5/5); C.T. (5/5) | Male Human Cleric of Erastil 3 | Active: shield other (Thorek)

There's risks with everything," says Cedric. "But we allow ourselves to think every animal is secretly an enemy druid, then we've definitely already lost. We have a few capable hands staying behind, we just have to trust that it will be enough."


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

"I know I'm just freaking out. I've tried to throw myself into making filter thinking it would distract me but I keep dwelling on the dead and what else I could have done. I do know that if anyone can lead us out of this mess is you, " Lily says while grabbing her bow and arrows.


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

"I've known bears to steal packs, but boars are new to me." She shrugs her shoulders. "I guess if it smells like food, just about any critter might try to take it with them." She pulls out her bow as well.


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

"You might count us in with your... 'critters', you called them? We've been a fair bit desperate for food ourselves - who knows what the local animal population has been going through with the increased numbers of hobgoblins here in the region. The Ironfang Legion is unlikely to have taken up farming to support their troops."

After making a few cursory notes and leaving some comments and ideas with the villagers, Cyrioul gathers his things and prepares a few spells that might be helpful for combat with a large boar.


If you wish to track the boar, please decide who is going to be the lead and who will attempt to aid. Then, provide Survival checks.


HP 25/25 | AC 17, T 11, F 16 | F +5, R +3, W +6 | CMB +4, CMD 15 | Init +1 | C.P.E. 4/4; Enlg (5/5); C.T. (5/5) | Male Human Cleric of Erastil 3 | Active: shield other (Thorek)

I nominate Boudra to do the tracking, but I'll try to help whoever does it.

Survival to Aid Other: 1d20 + 2 ⇒ (16) + 2 = 18


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

"If one of you will take the lead on the boar, I can follow. It could help us catch up on provisions."
If no one objects, I will take a tanglefoot bag to use against the boar


Female Human Oracle of Shadow 4
Stats:
HP: 30/30 | AC/T/FF: 14/12/12 | Fort +2 (+4 disease) Ref +3 Will +6 | CMD: 14 | Cloak of Shadows: 4/4

Boudra nods firmly We should get after the creature. If it's really just a boar, then the meat will be good, and if it's not...well, we can't afford to lose the packs. We'll just have to be on our guard, she signs, relying on Cyrioul to translate.

She's reluctant, at first, to take the lead--not thinking of herself as much of a tracker--but when it becomes clear that she's the one most familiar with the forest, she settles into the role easily enough.

Survival (with Cedric's aid): 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Caladra follows close behind Boudra. Should they find the boar and it charge from the front, she wanted to be sure to step forward and take the blow instead of the others.


Boudra finds the first tracks of the boar near where the three refugees encountered it. As she begins to track it, she notices odd circular impressions in various trees and rocks.

By following the strange impressions, it is not difficult (for Boudra) to follow the trail of the boar.

Perception checks:

Boudra perception: 1d20 + 2 ⇒ (13) + 2 = 15
Bree perception: 1d20 + 5 ⇒ (20) + 5 = 25
Caladra perception: 1d20 + 5 ⇒ (17) + 5 = 22
Cedric perception: 1d20 + 2 ⇒ (15) + 2 = 17
Cyrioul perception: 1d20 + 1 ⇒ (18) + 1 = 19
Lily perception: 1d20 + 5 ⇒ (17) + 5 = 22
Thorek perception: 1d20 + 2 ⇒ (14) + 2 = 16
Boar perception: 1d20 + 8 ⇒ (9) + 8 = 17

Stealth checks:

Boudra Stealth: 1d20 + 1 ⇒ (4) + 1 = 5
Bree Stealth: 1d20 + 6 ⇒ (18) + 6 = 24
Caladra Stealth: 1d20 + 1 ⇒ (9) + 1 = 10
Cedric Stealth: 1d20 + 1 ⇒ (14) + 1 = 15
Cyrioul Stealth: 1d20 + 1 ⇒ (18) + 1 = 19
Lily Stealth: 1d20 + 8 ⇒ (1) + 8 = 9
Thorek Stealth: 1d20 + 2 ⇒ (20) + 2 = 22
Boar Stealth: 1d20 + 2 ⇒ (19) + 2 = 21

template for initiatives:

Boudra initiative: 1d20 - 3 ⇒ (2) - 3 = -1
Bree initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Caladra initiative: 1d20 + 1 ⇒ (18) + 1 = 19
Cedric initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Cyrioul initiative: 1d20 + 9 ⇒ (16) + 9 = 25
Lily initiative: 1d20 + 5 ⇒ (16) + 5 = 21
Thorek initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Boar initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Aubrin initiative: 1d20 + 6 ⇒ (18) + 6 = 24

Bree, Caladra, and Lily can act in the surprise round. Because you are in a forest, all the areas in green are difficult terrain.

Cyrioul
Aubrin
Lily
Boar
Caladra
Cedric
Thorek
Bree
Boudra


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

"I guess it really was a boar....," Lily says with breathing a sigh of relief.

Move: Move up to boar 30 ft
Swift: Stare at boar
Standard: Shoot boar Attack: 1d20 + 5 ⇒ (17) + 5 = 22 for Damage: 1d8 + 2 ⇒ (7) + 2 = 9


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

My reminder that Cyrioul has Forewarned via Divination school and can act in surprise round. You can put me behind Lily in order.

Cyrioul steps northeast, watching with horror as Lily approaches the boar. He flicks forth a pat of butter, and chants an arcane word to cover the ground between her and the boar in slippery grease.

Casting prepared spell. DC 15 Reflex save to not fall down!


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

Bree raises her bow and shoots off her readied arrow at the boar.
Attack: 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d6 ⇒ 6
The arrow speeds pretty true (I think) and stabs into the boar.
"Watch for his charge!"


I have to remind you that during a surprise round there is only a move or standard action, not both. I will let Lily stare as a swift action and shoot the boar.

Cyrioul casts grease in front of the boar

Lily shoots the boar.

The boar snarls and charges: 1d20 + 5 ⇒ (9) + 5 = 14, loses his footing, and ends up prone on the ground.

Caladra
Cedric
Thorek
Bree
Boudra
Cyrioul
Aubrin
Lily
Boar (9)


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Caladra, sword already drawn, takes a few steps forward, putting herself between the prone boar and the others.

{{stupid DT... can't half-charge the boar... can't charge it next round either...}}


Caladra moves forward.

Bree fires at the prone boar and misses.


Cyrioul
Aubrin
Lily
Boar (9)
Caladra
Cedric
Thorek
Bree
Boudra


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

Lilly concentrates a bit and exhales as she shoots her bow again.


Swift/Immediate: Burst of Adrenaline
Move: Don't
Standard: Attack: 1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20 for DMG: 1d8 + 2 ⇒ (1) + 2 = 3


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

Hoping that the large fighter can make quick work of the downed boar, Cyrioul steps north and lays a hand on Caladra's shoulder, crying, "Rhagwelediad!"

+1 to attacks, saves, and skill checks for 1 round.


Cyrioul enhances Caladra.

Lily damages the boar

The boar stands: 1d20 + 2 ⇒ (13) + 2 = 15, and, rubbing its right tusk on a rock on the ground, advances on Caladra.


Caladra
Cedric
Thorek
Bree
Boudra
Cyrioul
Lily
Boar (12)


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

Well, crud. Was hoping we'd get a second round out of the Grease. Sorry your shot missed, Bree. :(


HP 25/25 | AC 17, T 11, F 16 | F +5, R +3, W +6 | CMB +4, CMD 15 | Init +1 | C.P.E. 4/4; Enlg (5/5); C.T. (5/5) | Male Human Cleric of Erastil 3 | Active: shield other (Thorek)

Round 1

Cedric maneuvers as far around the boar as he feels comfortable moving, then grows big and thrusts with his increased strength, trying to put the creature down quickly.

Large Longspear Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Large Longspear Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14

Important Changes for being enlarged:
  • +2 Str; -2 Dex
  • +0 melee attacks (+1 str, -1 size)
  • -2 ranged attacks (-1 dex, -1 size)
  • +2 CMB (+1 str, +1 size)
  • +1 CMD (+1 str, -1 dex, +1 size)
  • -2 AC (-1 dex, -1 size)
  • 1 AOO instead of 2 (-1 dex)
  • longspear threatens 15'-20' instead of 10' and does 2d6 damage instead of 1d8


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

heh, no worries Cyr. Nice stab Cedric!
Bree steps forward for a clear shot and tries again.
5', swift action activation of luck, attack
Attack: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d6 + 2 ⇒ (2) + 2 = 4
But her shot flies wide. She's just glad it didn't hit Caladra by mistake.


LG Dwarf Warpriest11 l hp 97/97 l AC24 (T16, FF23) l F +12, R +7, W +12, Ini +3 l CMB +12 CMD26 l Minor Blessings 3/3 l Fervor 8/8 l Dorn-Dergar: Reach l Perc +24, SM +16 l Active Buffs/Conditions: (none) Dorn-Dergar

Thorek swings wide, whirling his dorn-dergar to build up speed as a few quick steps put him on the furious boar's flank. With a grunt the warpriest hurls his weapon.

Attack w/Reach: 1d20 + 4 ⇒ (12) + 4 = 16 Damage: 1d10 + 3 ⇒ (9) + 3 = 12


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Caladra grins as she watches the boar carefully move towards her. She likes her lips and says, "You're going to be tasty roasting over our camp fire later." She then raises her sword above her head and swings downward, fire in her eyes and strength coursing through her veins.

power attack: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
damage: 2d6 + 8 ⇒ (4, 6) + 8 = 18

crit confirm: 1d20 + 6 ⇒ (1) + 6 = 7
crit damage: 2d6 + 8 ⇒ (3, 3) + 8 = 14

{{damn, wish i could have confirmed that. would have made it one and done, but at least this could lead towards Caladra discovering her rage}}


Caladra's strike splits the boar's head in two, continuing through the neck into the body itself.

The steaming body of the boar lays in front of you all. Curiously, you notice that on one of its tusks is a ring that has stunted the growth of that tusk, and must have been extremely painful to the boar. It is obviously where the circular indentations along the trail have come from, as the boar rubbed it against rocks and trees.


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Caladra grunted as she pulled her sword out of the boar's limp body. She smile and cleaned the blood off on the boars fur before putting it back. She then grabbed to of the boars legs and lifted it up, putting it on her shoulders and turned to the others. "Who's hungry?" she said before grunting again as she shifted the weight to make it more comfortable for her. "Also, there's a ring on one of the boar's tusks, we should check it out later to see if it's worth anything."

{{Definitely want these boar tusks as a trophy. Thinking necklace.}}


Please give choose someone to make a survival check, and everyone else (who has the skill can attempt to aid)


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

Survival (Aid attempt): 1d10 + 2 ⇒ (9) + 2 = 11

Cyrioul stoops to examine the ring with both a trained appraisal of its value, and with his arcane sight...

Appraise: 1d20 + 8 ⇒ (17) + 8 = 25

Detect Magic + Spellcraft: 1d20 + 12 ⇒ (3) + 12 = 15


Survival checks:

Boudra Survival: 1d20 + 10 ⇒ (1) + 10 = 11
Thorek Survival: 1d20 + 6 ⇒ (9) + 6 = 15

You are able to get 5 Provision Points worth of meat from the boar

Spellcraft checks:

Bree Spellcraft: 1d20 + 5 ⇒ (12) + 5 = 17

Although the ring is definitely magical, neither Bree nor Cyrioul can make out exactly what the ring is.


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

"Hmm, what a curious thing. Well, perhaps I can focus on it more clearly back at the camp. Do you all mind if I carry this for the time?" He uses a handkerchief to pry the ring off the boar and put it in a pocket for later study.

Before sleeping that night, Cyrioul will cast identify to determine the properties of the ring.

Identify: 1d20 + 22 ⇒ (6) + 22 = 28


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

"Oooo well.... It was just a cranky animal. Pretty boaring all things considered....," Lily says while standing there with a smug grin on her face. She just stands there waiting for someone to acknowledge her atrocious joke.


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Caladra rolled her eyes. "Enough of that. Lets get this piggy home and dressed before he spoils."


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LG Dwarf Warpriest11 l hp 97/97 l AC24 (T16, FF23) l F +12, R +7, W +12, Ini +3 l CMB +12 CMD26 l Minor Blessings 3/3 l Fervor 8/8 l Dorn-Dergar: Reach l Perc +24, SM +16 l Active Buffs/Conditions: (none) Dorn-Dergar

Thorek frowns, mulling it over, then slowly starts grinning, then chuckling, then guffawing.


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

Bree snickers at Lily. "I was beginning to think Thorek was incapable of laughing." She gives the dwarf a friendly punch on the shoulder.


Later that night, when Cyrioul casts identify, he realizes it is a ring of protection +1.

Two days later (Please make the survival checks for shelter and foraging for both days.), you come across an Ironfang patrol.

template for initiatives:

Boudra initiative: 1d20 - 3 ⇒ (2) - 3 = -1
Bree initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Caladra initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Cedric initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Cyrioul initiative: 1d20 + 9 ⇒ (14) + 9 = 23
Lily initiative: 1d20 + 5 ⇒ (19) + 5 = 24
Thorek initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Ironfang Scout initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Ironfang recruit initiative: 1d20 + 2 ⇒ (4) + 2 = 6

Stealth checks:

Boudra Stealth: 1d20 + 1 ⇒ (10) + 1 = 11
Bree Stealth: 1d20 + 6 ⇒ (13) + 6 = 19
Caladra Stealth: 1d20 + 1 ⇒ (4) + 1 = 5
Cedric Stealth: 1d20 + 1 ⇒ (13) + 1 = 14
Cyrioul Stealth: 1d20 + 1 ⇒ (1) + 1 = 2
Lily Stealth: 1d20 + 8 ⇒ (11) + 8 = 19
Thorek Stealth: 1d20 + 2 ⇒ (17) + 2 = 19
Ironfang patrol: 1d20 - 5 ⇒ (7) - 5 = 2

Perception checks (Reminder: Cyrioul can always act in a surprise round):

Boudra perception: 1d20 + 2 ⇒ (4) + 2 = 6
Bree perception: 1d20 + 5 ⇒ (6) + 5 = 11
Caladra perception: 1d20 + 5 ⇒ (17) + 5 = 22
Cedric perception: 1d20 + 2 ⇒ (10) + 2 = 12
Cyrioul perception: 1d20 + 1 ⇒ (8) + 1 = 9
Lily perception: 1d20 + 5 ⇒ (19) + 5 = 24
Thorek perception: 1d20 + 2 ⇒ (12) + 2 = 14
Ironfang scout: 1d20 + 6 ⇒ (12) + 6 = 18
Ironfang recruits: 1d20 + 2 ⇒ (17) + 2 = 19

GM:
Lily initiative: 1d20 + 5 ⇒ (19) + 5 = 24
Cyrioul initiative: 1d20 + 9 ⇒ (14) + 9 = 23
Thorek initiative: 1d20 + 2 ⇒ (14) + 2 = 16
1d20 ⇒ 18
Bree initiative: 1d20 + 2 ⇒ (14) + 2 = 16
1d20 ⇒ 9
Cedric initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Ironfang Scout initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Caladra initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Ironfang recruit initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Boudra initiative: 1d20 - 3 ⇒ (2) - 3 = -1


Lily
Cyrioul
Thorek
Bree
Cedric
Ironfang Scout (Red)
Caladra
Ironfang recruit (Blue)
Ironfang recruit (Green)
Boudra


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

Hi, GM - how would you like us to handle Edran for these two days? I'm assuming that Thorek will continue keeping him on a tight leash.

Despite the bounty provided by the boar meat, Cyrioul takes a hard look at their stocks and asks everyone to tighten their belts for a night. "We need time to build up our stocks a bit, so that we aren't facing a total food shortage. Just one day will make a big difference, and you'll all feel better after a day of full meals, I'm sure. Any objections?"

He also holds up the ring. "A powerful enchantment here, my friends. I recommend for one of you in the front of the line of combat to wear it - it will protect you from the attacks of foes. Which of you wishes to bear it?"

Day 7:

Herds: Herd increases by 1, caring for 9 animals
Herds (Primary Care): Annis the Fletcher - Handle Animal (Take 10): 14
Herds (Assisting Annis): Cleo - Handle Animal (Take 10): 14-2 = 12
Herds (Assisting Annis): Clyde - Handle Animal (Take 10): 14-2 = 12
Herds (Assist Annis): Sera - Handle Animal (Take 10): 14-2=12
Herds (Capture): Elden - Handle Animal (Take 10): 14
Herds (Assisting Elden): Faro - Handle Animal (Take 10): 14-2 = 12

Hunting/Foraging: 9 produced by NPCs, 2 by Cyrioul. Consumption is 15 (half rations for all).
Hunting/Foraging, Cooking (+1 bonus): Jet - Survival +5 (Take 10): 15-2 = 13
Hunting/Foraging: Baldric the Councilman - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Clidon the Trader - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Farrow the Trader - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Boudra Kellanet - Survival:
Hunting/Foraging: Caladra Swordborn - Survival:
Hunting/Foraging: Cedric Thistlewyne - Survival:
Hunting/Foraging: Cyrioul Fasar - Survival +2 (Take 10): 12
Hunting/Foraging: Thorek Ironspark - Survival:

Shelter: Shelter provided for 15 individuals
Shelter (Directing Work): Aubrin the Green - Survival +7 (Take 10): 17
Shelter (Assisting Aubrin): Benn - Survival +1 (Take 10): 11
Shelter (Assisting Aubrin): Innis - Survival (Take 10): 10
Shelter (Assisting Aubrin): Mera - Survival +1 (Take 10): 11
Shelter (Assisting Aubrin): Pete - Survival (Take 10): 10
Shelter: Kining Blondbeard - Survival +5 (Take 10): 15
Shelter: Oreld - Survival +5 (Take 10): 15
Shelter: Cyrioul (Endure Elements)
Shelter: Cedric

Watch
Watch 1: Guinnep - Perception +4: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5)
Watch 1: Maighrit - Perception +4: 1d20 + 4 - 2 ⇒ (12) + 4 - 2 = 14)
Watch 2: Reta - Perception +4: 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15)
Watch 2: Rose - Perception +4: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16)
Watch 3: Sera - Perception +4: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3)
Watch 3: Thor - Perception +4: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11)

Scouting
Scouting: Bree Fairchild - Stealth:
Crafting
Crafting: Lily Moore - Craft(Alchemy):

Day 8:

Herds: Herd increases by 1, caring for 10 animals
Herds (Primary Care): Annis the Fletcher - Handle Animal (Take 10): 14
Herds (Assisting Annis): Cleo - Handle Animal (Take 10): 14-2 = 12
Herds (Assisting Annis): Clyde - Handle Animal (Take 10): 14-2 = 12
Herds (Assist Annis): Sera - Handle Animal (Take 10): 14-2=12
Herds (Capture): Elden - Handle Animal (Take 10): 14
Herds (Assisting Elden): Faro - Handle Animal (Take 10): 14-2 = 12

Hunting/Foraging: 9 produced by NPCs, 2 by Cyrioul. Consumption is 30 (full rations for all).
Hunting/Foraging, Cooking (+1 bonus): Jet - Survival +5 (Take 10): 15-2 = 13
Hunting/Foraging: Baldric the Councilman - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Clidon the Trader - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Farrow the Trader - Survival +4 (Take 10): 14-2=12
Hunting/Foraging: Boudra Kellanet - Survival:
Hunting/Foraging: Caladra Swordborn - Survival:
Hunting/Foraging: Cedric Thistlewyne - Survival:
Hunting/Foraging: Cyrioul Fasar - Survival +2 (Take 10): 12
Hunting/Foraging: Thorek Ironspark - Survival:

Shelter: Shelter provided for 15 individuals
Shelter (Directing Work): Aubrin the Green - Survival +7 (Take 10): 17
Shelter (Assisting Aubrin): Benn - Survival +1 (Take 10): 11
Shelter (Assisting Aubrin): Innis - Survival (Take 10): 10
Shelter (Assisting Aubrin): Mera - Survival +1 (Take 10): 11
Shelter (Assisting Aubrin): Pete - Survival (Take 10): 10
Shelter: Kining Blondbeard - Survival +5 (Take 10): 15
Shelter: Oreld - Survival +5 (Take 10): 15
Shelter: Cyrioul (Endure Elements)
Shelter: Cedric

Watch
Watch 1: Guinnep - Perception +4: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20)
Watch 1: Maighrit - Perception +4: 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13)
Watch 2: Reta - Perception +4: 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7)
Watch 2: Rose - Perception +4: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21)
Watch 3: Sera - Perception +4: 1d20 + 4 - 2 ⇒ (2) + 4 - 2 = 4)
Watch 3: Thor - Perception +4: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17)

Scouting
Scouting: Bree Fairchild - Stealth:
Crafting
Crafting: Lily Moore - Craft(Alchemy):

Hey team - i'll incorporate your actions for days 7 and 8 as you post them here. Please mark each one for the appropriate day. Thank you!

-----

As each groups round the corner and get over their surprise at seeing each other, Cyrioul quickly pulls out his elm wand and fires a bolt of energy at the closest hobgoblin!

Elm Wand of Magic Missile (6 charges remaining) vs. Green Hobgoblin: 1d4 + 1 ⇒ (4) + 1 = 5


HP 25/25 | AC 17, T 11, F 16 | F +5, R +3, W +6 | CMB +4, CMD 15 | Init +1 | C.P.E. 4/4; Enlg (5/5); C.T. (5/5) | Male Human Cleric of Erastil 3 | Active: shield other (Thorek)

Sorry I disappeared for a bit there. My back was acting up and the muscle relaxers they put me on made me sleepy all the time.

Survival Day 1: 1d20 + 3 ⇒ (20) + 3 = 23
Survival Day 2: 1d20 + 3 ⇒ (5) + 3 = 8

Round 1

Cedric takes a deep breath to steady his nerves. This is the first time that they've encountered the Ironfangs in a while, and it would be absolutely critical that they prevent them from reporting back to their superiors about their presence here. To make sure that they're all as prepared as possible, he casts bless to provide a little divine assistance. Then he takes his spear and starts moving closer.


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

Stealth Day1: 1d20 + 6 ⇒ (7) + 6 = 13
Stealth Day2: 1d20 + 6 ⇒ (5) + 6 = 11 ugh, not my best work

Bree darts forward and tries to take advantage of the foes being grouped up. She twirls her left arm and shouts "olisthiros". The ground beneath the hobgoblins feet becomes covered in a sheen of grease.


1 person marked this as a favorite.

"Here is what I know how to do," he says.

Handle Animal +8,
Knowledge (local) +4,
Perception +5,

+2 on Dexterity checks
+1 on Wisdom checks


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

Lily in the intern goes back to work on her filter.


Will post combat later when not on phone
Day 1: Alchemy: 1d20 + 6 ⇒ (12) + 6 = 18
Day 2: Alchemy: 1d20 + 6 ⇒ (14) + 6 = 20
Two more successes. Need to calculate if I'm done yet.


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Survival 1: 1d20 ⇒ 15
Survival 2: 1d20 ⇒ 18

[ooc]{{I'll do combat later when It's my turn so i Can see what the one gob does}}[/dice]


LG Dwarf Warpriest11 l hp 97/97 l AC24 (T16, FF23) l F +12, R +7, W +12, Ini +3 l CMB +12 CMD26 l Minor Blessings 3/3 l Fervor 8/8 l Dorn-Dergar: Reach l Perc +24, SM +16 l Active Buffs/Conditions: (none) Dorn-Dergar

Survival 1: 1d20 + 6 ⇒ (5) + 6 = 11
Survival 2: 1d20 + 6 ⇒ (15) + 6 = 21

Murmuring the words to a dwarven battle prayer, the flames in Thorek's eyes are echoed by the flames that wreath his dorn-dergar. "If you bastards are looking for a fight, you've damn well found one!" he roars at them, advancing to screen the group but using the large stone to guard his own flank. With another quick prayer a shimmering semi-opaque disk of energy materializes in front of him.

Standard Action: Fire Blessing on weapon. Move Action move. Use a Fervor point to cast Shield of Faith on self as a Swift Action (+2 AC).


F Human Mesmerist 8 Swashbuckler 2 HP 72/80 Fort: +4 Ref: +13 Will: +8/+10 AC:21 Init: Staring At: Spells 1st 5/5 2nd 4/4 3rd 1/1 Tricks 5/5 Used Status:

Lily scowls with anger. "Yeah Thorek. If you want to fight why not pick on someone who can fight like us instead of civilians!," she yells while pulling out her bow.


Move: Within 30ft of bugbear
Swift: Stare at bugbear green
Standard: Shoot Bugbear Attk: 1d20 + 5 ⇒ (14) + 5 = 19 for DMG: 1d8 + 2 ⇒ (8) + 2 = 10


Lily hits one of the hobgoblins.

Cyrioul hits one of the hobgoblins with a spell from his wand

Thorek enhances his weapon and himself.

Bree casts grease
Ironfang recruit (Blue) Reflex save: 1d20 + 2 ⇒ (2) + 2 = 4
Ironfang recruit (Green) Reflex save: 1d20 + 2 ⇒ (2) + 2 = 4
Ironfang scout (Red) Reflex save: 1d20 + 6 ⇒ (4) + 6 = 10
They all fall down.

Cedric casts bless

The Ironfang scout (Red) stands: 1d20 + 6 ⇒ (16) + 6 = 22 and steps out : 1d20 + 3 ⇒ (7) + 3 = 10 of the greased area, and seeks cover in the wooded area.


Caladra
Ironfang recruit (Blue)
Ironfang recruit (Green) 15
Boudra
Lily
Cyrioul
Thorek
Bree
Cedric
Ironfang Scout (Red)


Female Human (Taldan) Fighter 1 / Barbarian 1 Status: SMASH!
Calm stats:
[HP 25/30] [AC 18; T 12; FF 17] [Fort +7; Ref +1; Will +3] [Init +1]
Rage stats:
[HP 30/30] [Temp HP 6/6] [AC 16; T 12; FF 17] [Fort +7; Ref +1; Will +5] [Init +1]

Round 1
Caladra seeing the patrol ahead, decides to take advantage of the situation her friends set up and charges forward, sword drawn and slashing towards the closest hobgoblin.

power attack vs. green: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 2d6 + 8 ⇒ (3, 2) + 8 = 13

{{full round action charge, 50ft of movement used out of 60 available}}


Caladra charges in, and strikes down the prone hobgoblin.

The remaining Ironfang scout scuttles away (provoking from Caladra: attack: 1d20 + 6 ⇒ (12) + 6 = 18, damage: 2d6 + 8 ⇒ (2, 3) + 8 = 13), and stands up.


Boudra
Lily
Cyrioul
Thorek
Bree
Cedric
Ironfang Scout (Red)
Caladra
Ironfang recruit (Blue) 13


M Half-Elf Wizard 3 (Diviner), AC 16, HP 19/20, FRW +2/+3/+4, INIT +9, Party Reward Tracker | NPC Activity Tracker | Personal Gear Tracker | Combat Status Tracker

In case I can't post later today after Boudra and Lily, but if Lily takes him out just alter the target...

Cyrioul takes a step south and uses his wand again to fire a bolt of force at the hobgoblin hiding in the trees.

Elm Wand of Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

I like this wand. It rolls well. :)


HP 25/25 | AC 17, T 11, F 16 | F +5, R +3, W +6 | CMB +4, CMD 15 | Init +1 | C.P.E. 4/4; Enlg (5/5); C.T. (5/5) | Male Human Cleric of Erastil 3 | Active: shield other (Thorek)

Round 2

Cedric rushes up with his spear. They're still too far to get to and attack, but he might be able to do something if they leave themselves open while he's coming to a stop. He gets big to make sure he's threatening them.

double-move, swift action to enlarge

Important changes for being enlarged:
  • +2 str, -2 dex
  • +0 melee attacks (+1 str, -2 size)
  • -2 ranged attacks (-1 dex,-1 size)
  • +2 CMB (+1 str, +1 size)
  • +1 CMD (+1 str, +1 size, -1 dex)
  • -2 AC (-1 dex, -1 size)
  • large longspear threatens 15-20' distance and deals 2d6 damage


F Human Archaeologist-5 HP 35/35, AC 18 (T13 F15*), F+2 R+7* W+3, Init+3, Per +8, Luck:11/11 | current:

depending on who's standing
Bree moves to clear her shot and shoots at the hobgoblin.
5' step SW, swift activate luck, shoot red if still there
Attack: 1d20 + 6 ⇒ (10) + 6 = 16 Damage: 1d6 + 2 ⇒ (4) + 2 = 6

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