The Emerald Spire
(Inactive)
Game Master
Zesdead
Paizo's 'The Emerald Spire'.
...in which our adventurers explore the 'Magma Vault'.
Party Health
Drusellia Malacore 30/30 HP, 3 Hero Points
Luther Lightblade 51/51 HP, 3 Hero Points
Symon 55/55 HP, 3 Hero Points
Eldar of the Lost 68/76 HP, 1 Hero Point
Maps
The Emerald Spire - Level 10
Cross Section of the Emerald Spire
Map of Fort Inevitable
Party Treasure
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
Merry Christmas everyone!!!
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
Hope you all had a Merry Christmas
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
I will be away from January 1 to January 6. Will check in as I am able but likely I will be unable to post anything significant until my return.
Please bot me as needed.
Happy new year folks!!! I hope 2016 brings you happiness and prosperity!!!
Waiting on an action from Luther / SR check from Drusellia - no massive hurry as Armitron is away from posting until Wednesday... I would like the combat to be underway before he gets back though!!!
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Time to mix it up. With multiple attacks these guys will probably have us resting again after we are done. I envision being forced to channel every round.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Add the Naga that single handedly kicked our ass, we need to go soon.
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
Luther Lightblade wrote: Add the Naga that single handedly kicked our ass, we need to go soon. Agreed, that did not turn out well! Bad dice rolls will do that...
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Armitron can lay on hands on himself every round as a swift without drawing aoos.
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
Luther Lightblade wrote: Armitron can lay on hands on himself every round as a swift without drawing aoos. Ah thanks for the tip Luther, Paladin is the class I have the least experience with! Will do that next round.
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
This first is more expensive healing wise than I thought it would be.
Happy tidings... The corpulent beast that is the Blight was born upon this day, the 12th of January... All that awaits to be seen now is how far into our world this diseased beast may come...
Or... Richard Pett's Kickstarter for 'The Blight' funded today - there are five more days for the campaign to reach various stretch goals. Mr Pett is the warped mind behind many Pathfinder products... This may yet be his most insidious...
Link here... 5 more days... Back it if you dare!!!
In Gameplay related news... Will GMPC Drusellia tomorrow if needs be - player seems to have a lot on their plate right now.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Add pro evil 50 rounds to fighter buffs. Don't dilly dally, + 4 str and pro evil and fly/ longstrider.
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
The bad dice rolls are back!
Female Drow Elf Sorcerer 8 || HP 22/30 (30/30 nonlethal) || AC 17/16 Tch/13 FF || F+3 R+8 W+9 (+2 vs. enchantments) || CMB +3 CMD 18/15 FF || Init +4 || Perception +4, low light vision, darkvision (120 ft.) || SR 14||
Sorry for the extended absence without notice, folks. The family member that had congestive heart failure has been moved to a permanent care facility and I am one of the ones tasked with emptying her apartment and sorting through her things. I've been spending every day working from 8 AM to about 8 PM at that, then coming home and doing work for the convention that I am helping put on in a month. We have to get this done as soon as possible, because they want to rent out the apartment. I don't know how long this is going to take, but it shouldn't be more than another week, tops. I don't blame anyone for dropping me, or dropping out of my game, but I hope you will stick with it.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
We will see how this goes. Naga by herself and two spent have kicked our ass in the past.. Let's how both at once work out.
Yeah... This time though, you're heavily buffed and you know a lot more about the naga's capabilities... Go get 'em!!!
Also, one of you should probably give me some guidance as to what you want Drusellia to do in the event that her player is still busy... sounds like they've got a heck of a lot on their plate (and it goes without saying there's no issues from my side with them taking the time they need!)
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Whip of spiders is what we need. A lucky hit may debuff the naga.
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
welcome back crappy rolls...I have missed you!! NOT!
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
We may have to join the naga to get by.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
We caught a break. 15% chance the naga didn't resist it turned out!!
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
I was going to channel, but with Symon leaving, I won't do it. He needs to be close.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
How many hero points to undo opening the door?
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
Luther Lightblade wrote: How many hero points to undo opening the door? LOL.
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
Sorry....:-( If I could pay it off, believe me I would...I just hope the caltrops slow them down a bit!
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
I just underwent further eye surgery and will not be able to make large posts, or may be slow in posting (I can only use my ipad). So please either bot me, or I will try to post. I am also move to a new job in a few weeks, so that is playing merry havoc with things here as well. Moving far north into the Northwest Territories. Should have internet on arrival. Thanks ans sorry for the delays
5,000 GM posts (and counting!!!) – it seems a long time (April 2013!) since my tentative steps into GM’ing on the boards with an ultimately doomed attempt at ‘The Godsmouth Heresy’ – since then I’ve managed to finally get one group through the Ossuary beneath Kaer Maga (and failed with two other groups), explored the Mana Wastes in ‘Wardens of the Reborn Forge’, got two groups deep underground in the Emerald Spire (and still going!!!), inflicted ‘The Assimilation Strain’ on two groups as we start the Legendary Planet AP and taken another group on a rollercoaster of emotions when I stitched ‘Feast of Ravenmoor’ into my Shattered Star AP…
…and, in all of that, I have met some really great players and had a load of fun!!!!
Here’s to another 5,000 GM posts!
...also, hope that surgery heals quickly Symon... sounds like you've got a lot on right now!!! I'll GMPC when it looks like you're not able to get to posting... Assuming Symon wakes up soon!
Shadow's Status
GM Zed wrote: 5,000 GM posts (and counting!!!) – it seems a long time (April 2013!) since my tentative steps into GM’ing on the boards with an ultimately doomed attempt at ‘The Godsmouth Heresy’ – since then I’ve managed to finally get one group through the Ossuary beneath Kaer Maga (and failed with two other groups), explored the Mana Wastes in ‘Wardens of the Reborn Forge’, got two groups deep underground in the Emerald Spire (and still going!!!), inflicted ‘The Assimilation Strain’ on two groups as we start the Legendary Planet AP and taken another group on a rollercoaster of emotions when I stitched ‘Feast of Ravenmoor’ into my Shattered Star AP…
…and, in all of that, I have met some really great players and had a load of fun!!!!
Here’s to another 5,000 GM posts!
Congrats :-)
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Sweet!!
Hope we continue to be a success!!
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
These are exciting time to be an RPG'er it seems.... Two RPG reboots that have been instant successes - I don't recall much about either of the original versions of the games but, if you feel like getting your inner Swashbuckler or Barbarian on, these look like pretty good prospects!!!
Kickstarter for 'The 7th Sea, 2nd Edition'.
Kickstarter for 'Conan, Adventures in an Age Unknown'
They are also amazing value if you back just for PDF... 40 dollars for PDF's of pretty much everything in the 7th Sea Kickstarter (including the entire 1st edition collection!) or 40 of your UK pounds for PDF's of the Conan Rulebook plus ALL of the unlocked books (3 unlocked so far and 4 more announced)...
...so very tempting although I shall probably just enjoy watching how far each campaign goes...
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
Cool, never really looked into the 7th Sea but I won a TON of Conan RPG stuff from the last edition released by Mongoose. I may run a Conan game on these boards someday but with 7 active campaigns I DM here and a ton of games I play in I just don't have time. Not to mention RL :-)
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
hp +8
+1 bab
acrobatics+1
intimidate+1
perception+1
know dungeoneering+1
know local+1
+1 to fort, ref and will
martial flexibility now 6 per day, swift action
Female Drow Elf Sorcerer 8 || HP 22/30 (30/30 nonlethal) || AC 17/16 Tch/13 FF || F+3 R+8 W+9 (+2 vs. enchantments) || CMB +3 CMD 18/15 FF || Init +4 || Perception +4, low light vision, darkvision (120 ft.) || SR 14||
Dru is, at this time, undergoing a voluntary alignment shift. By next level, she will have become lawful neutral. GM, I don't know if you want to assess a penalty for this, but if so, I will accept whatever it is. From a role-playing standpoint, she has been acting less true neutral and more lawful neutral for the past few levels.
That said... this level she gains a level of sorcerer (6th).
HP: 4 (-1 Con, +1 FB) for a new total of 22 hit points.
+1 to all saves, +1 to BAB
She gains a shiny new 3rd level spell
Skills: +1 Know (arcana), +1 Spellcraft, and +1 Perception
Added mage hand, and fireball
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Adds 6 hp, and +1 to all saves and +1 to BaB.
Extra 2nd and 3rd level spell.
Feat : Spell focus (Conjuration)
+1 diplomacy +1 Perception
Male Human Paladin 5 (Holy Tactician) | (Oath of Vengeance) |
Level 6 Paladin
HP= 8 (+1 Con +1 Favored Class)
+1 BAB & Second Melee Attack per Round.
+1 Fortitude and Will Saves.
Mercy Diseased.
Skills: +1 Heal, +1 Sense Motive and +1 Perception.
Automatic Bonus Progression +2 Bonus to Charisma.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
Forgot about that, +2 Wisdom
Brent and Drusellia – just checking up on your levelling, did you both remember to take a +2 enhancement bonus to a mental ability score from Automatic Bonus Progression at Level 6?
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
Will have mine up later today. I hope.
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
GM Zed wrote: Brent and Drusellia – just checking up on your levelling, did you both remember to take a +2 enhancement bonus to a mental ability score from Automatic Bonus Progression at Level 6? yes I took it on charisma. sorry I forgot to note it
Female Drow Elf Sorcerer 8 || HP 22/30 (30/30 nonlethal) || AC 17/16 Tch/13 FF || F+3 R+8 W+9 (+2 vs. enchantments) || CMB +3 CMD 18/15 FF || Init +4 || Perception +4, low light vision, darkvision (120 ft.) || SR 14||
Whoops! Nope. Will add it to Charisma Wisdom.
Female Drow Elf Sorcerer 8 || HP 22/30 (30/30 nonlethal) || AC 17/16 Tch/13 FF || F+3 R+8 W+9 (+2 vs. enchantments) || CMB +3 CMD 18/15 FF || Init +4 || Perception +4, low light vision, darkvision (120 ft.) || SR 14||
[Con Mode] I have a convention in less than two weeks (March 4-6) at which I am the Game Operations Director (presiding over the game room). I will try to keep a regular pace, but if I fall behind, that's why. These last two weeks are the most hectic. Just letting everyone know.
Well, yesterday was a wash in terms of being able to post to Paizo (all for a good cause though)...
Notice of motion that Symon's got this weekend to level up and then we need to carry on delving!!!
brawler 6 Human, male HP: 22/48 AC 19 T 14 FF 17 CMB +10 CMD 24 Fort +8/Ref +8/ Will +3/ Perception +8 Martial Flexibility 5/6
Just worked out i have been cheating myself. My offhand damage is slightly higher than I thought. +7 damage instead of +5.
(Facepalm)
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
Level 2 Shadowdancer
HP= 6 (+1 Con)
+1 BAB
+1 Fortitude and Will Saves.
Mental Prowess: +2 Charisma
Skills: +1 Perception, +1 Stealth, +1 Slight of Hand and +1 Disable Device.
+30ft Dark Vision
Uncanny Dodge (Already have from Rogue)
Evasion (Already have from Rogue)
I may just have done a bad thing... I've opened a recruitment thread for another game!!!
All of the games I am GM'ing at the moment (Emerald Spire, Shattered Star and Legendary Planet) are long running campaigns but it's also fun to run the occasional 'one off' adventure... having run Godsmouth Heresy (a few times!!!), Feast of Ravenmoor (admittedly inserted into my Shattered Star campaign) and Wardens of the Reborn Forge - I have decided to see if people have any interest in From Shore to Sea...
If any of you folks are interested then take a mosey over to: Here is the Recruitment Thread.
Aasimar Init: +3 / Percep +20/Sense Motive +8/ Darkvision 60' CMD=18 Cleric 8 Hit Points: 51/51 AC26/ff25/t12 F+10/R+6/W +15 Channel 6/6
We are one fireball from clearing the snakes!!
You do have a Necklace of Fireballs somewhere!!! I don't know who is carrying it though...
Male Fetchlng Rogue 4/Shadowdancer 4 / Init: +7 / Perception +11/ Darkvision 60' Hit Points: 55/55 AC22/ff16/t17 F+5/R+13/W +4
wont a fireball also destroy the masks?? too bad we do not have a druid...or some sort of animal charm spell
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