The Beast of Veenhuigen (Inactive)

Game Master Deiros


Dark Archive

GM W.R. Monger

Welcome if you know how to do a full character please do so. Remember you are in Goldar, and I require a small background, nothing big or extensive.

I will fill in extra details.

You are members of the Völsung Clan, you live near the border with Gabriel around the Fonrad Forest. You share the riches of the trade and the forest with other smaller clans and towns that dot the border.

Patron Aityr: Algiz
The younger daughter of Jera followed her mother to the abyss to look after her and make sure she did not repeat her mistakes. She is the one responsible for protecting man from the beasts and the dangers of the land (but not from the actions of other men). Almost all the tribes pay tribute to him in serious hardship.

Veenhuigen
Big Town
Population 3,000+

Spoiler:

Veenhuigen is the largest town neighboring Helenia and Gabriel. The town used the be the staging operations of old to attack Helenia and Gabriel for pillage and plunder. While it still preserves some of it's old flare of a war town, today is used more as a trading center and mercenaries, given the great profit at trade between Goldar and both, Helenia and Gabriel.

Inevitably this makes Veenhuigen a target for bigger clans to take over to fuel their armies and coffers, which has made the Chieftain lose revenue from mercenaries as it's own clansmen are now guarding the town itself. It's a booming place, and attracts many clanless nomads as well as traders from all Barren Icy Lands. The Skuling and Baldisung have been making push and shove against the Völsung to recruit them, or take the town for themselves.

Forad Forest

Spoiler:
The mile-long green strip of the Forad Forest separates the southern part of Goldar with the principality of Gabriel.

Cultural Roots & Social Background

Escaldo: 1-33
Nice clothes, an extra pair of boots, food for more than a week, a blanket, a weapon, good musical instrument), a backpack with some personal items with the clan symbol. 25 GC.
Athleticism 10, Ride 10, Persuasion 10, Music 10, Notice 10, History 10, Animals 10, Dance 10

Merchant: 34-66
Nice clothes, a horse, an extra pair of boots, food for more than a week, a weapon, a backpack with some personal items with the clan symbol. 35 GC.
Ride 10, Swim 10, Persuasion 15, Style 10, History (local) 10, Appraisal 15, Dance 10

Erling or Slamo: 66-100
Some changes of clothes, light to medium armor, shield, food for a week, a blanket, a backpack with some personal items with the clan symbol. 30 GC.
Athleticism 10, Ride 10, Swim 10, Intimidate 10, Notice 10, Track 10, Animals 10, Leadership 10


Rough draft -

Zoe Baptiste
Level: 1
Life Points: 125
Class: Wizard
STR: 4 DEX: 5 AGI: 7
CON: 9 POW: 10 INT: 9 WILL: 8 PER: 8
PhR: 40 MR: 50 PsR: 40 VR: 40 DR: 40
Initiative: 50 Unarmed
Attack Ability: 0
Defense Ability: 0
Damage: 10 Unarmed
Wear Armor: 0
AT: None

MA: 50 (10 x 5) Zeon: 735 (500+100+135)
Magic Projection: 0
Creation/Literature: 80
Essence/Knowledge: 40

Metamagic -
Advanced Zeon Regeneration: 5
Exploitation of Natural Energy: 5
Defined Magic Projection: 5
Defined Magic Projection: 5

Advantages and Disadvantages: The Gift (2), Natural Knowledge of a Path (1), Superior Magical Recovery (1), Natural Power (1), Add One to Characteristic (1), Action Requirement (1), Requires Gesture (1), Subtract 2 from Characteristic (1)
Natural Abilities:

Size: 12 Regeneration: 2
Movement Value: 7 Fatigue: 9

Secondary Abilities: Acrobatics 6, Athleticism 6, Climb 6, Jump – 4, Ride 6, Swim 6, Composure 11, Withstand Pain 11, Notice 11, Search 11, Track 11, Animals 11, Appraisal 11, Memorize 20, Herbal Lore 11, History 20, Magical Appraisal 55, Medicine 11, Navigation 11, Occult 45, Sciences 17, Law 11, Tactics 11, Intimidate 11, Leadership 16, Persuasion 16, Style 36, Etiquette 11, Hide 11, Stealth 6, Art 55, Dance 6, Forging 6

Background: Zoe Baptiste was born in Hausser to Dorian and Callista Baptiste. From a young age, she demonstrated the gift, which seemed to run in her family and quickly drew the attention of the Magus Order, who her parents were both a part of. She became one of the youngest students ever accepted into Liberio, within the Trivium, where she quickly showed her aptitude for language. Beyond the mere language aspects, she was always fascinated with the people and cultures of Gaia, where the teachings at Trivium seemed limited. After a couple of years, the temptation to immerse herself within another culture became to much, and she gave into wanderlust. She was able to find patronage, which would take her away from Ilmora to the cold lands of Goldar…

Description: A mix of Aionenses and Asher decent, she exhibits features from both ethnicity. The most remarkable feature, though, are her startling blue eyes that contrast her dark mahogany hair. She stands 5’4” and weighs 110lbs and often wears darker clothing, though with the colder climate of Goldar she has definitely taken to furs.

Possessions: Pack Mule, Saddle Bags, Book, Blankets, Walking Stick, Cross Necklace, Soap, Ration (Week), 6 GC, 40 SC, 73 CC.

Spends:

200DP – MA (X4)
60DP – Magic Level
100DP – Zeon (500)

12DP – Athletics
6DP – Vigor
6DP – Perception
158DP – Intellectual
30DP – Social
4DP – Subterfuge
84DP – Creative

Picture


I think I may re-tailor and tone down a bit.

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