
Aanandareavekki |

@Ryo & Ananada
Aananda suddenly gets a blip on her security system - though they do not report an intruder, they /do/ report that the anti-violence wards have suddenly failed.
Ryo can also sense that, very suddenly, the anti-violence wards have been dismantled.
As soon as she gets the blip, she starts frantically pressing buttons on her wristband.
::Ryo, the wards are down...I just put the hatchery on lockdown. Going to get a visual confirmation that everything is okay there before I head to my lab.:: she said, taking off at a dead run.
::Tam, where are you? I could really use a hand at the moment. The school wards just went down.::

GM Fireclaw |

As soon as she gets the blip, she starts frantically pressing buttons on her wristband.
::Ryo, the wards are down...I just put the hatchery on lockdown. Going to get a visual confirmation that everything is okay there before I head to my lab.:: she said, taking off at a dead run.
::Tam, where are you? I could really use a hand at the moment. The school wards just went down.::
Aananda makes it to the hatchery quickly (the school shunted it closer to her), and she steps inside. It's keyed so that only members of her family can enter during the lockdown.
It's empty. The eggs all seem to be safe. There's a pleasant *beep* of machinery as the incubation equipment reports all's well.

GM Fireclaw |

@Michael and Kitty:
Will saves for both of you please.

Melody Waverider |

"If you can think of some way that can happen, then tell me," she said, clearly distraught. "I love him. So much it hurts. I never meant for this to happen. I knew I wasn't free to fall in love, but it didn't matter. I love him anyway. But I also can't just abandon my people. Running away is not an option. I love my home and I have a responsibility to the people there. That's a part of who I am and I can't throw that away. So tell me, how am I supposed to make this work? I need help, not more reminders of how awful things are going to be when I'm called back home. And in spite of my mother's promise to give me three years at school, the truth is it was actually all a matchmaking scheme and for all I know once she finds out that things didn't work out the way she planned that I didn't...
Mel pauses for a moment I hope that this means she forgives me? Mel wonders after all why else would she divulge all of this.
this is apparently bigger than she really expected. and will require a bit of thought.
finally Mel answers Tam, honestly, I don't know, yet. of course running away isn't the right choice she looks to Ginni after what Mel said to her just minutes before and shrugs 'what?"
turning back to Tami, what we or I should say I, really need to do is learn all we, or I, can about what happens after you leave here. Then we need to discuss the situation with your family and find a solution that benefits both your your people and you as well. we are not going to have an answer today. and Dom needs to be a part of this. Also do we know who it is that we were supposed to be paired with? perhaps he could also be a part of this. [/b]
Mel thinks a minute I hope I am not talking revolution here.

Repp, the Bleached |

After finishing up his meal, Repp stands up, bowing and says. "Gochisosama deshita, Tanaka-senpai. It has been a pleasure spending an afternoon with you both. I believe there may a disturbance going on inside the school, so it may be wise to stay in your rooms. I am going to go investigate." Before departing the room.

GM Fireclaw |

@Jaiye
Jaiye gets a sudden sense of danger and intensity as they're walking back to join Ace. She can smell... something unfamiliar. It reminds her slightly of Professor Sunwake - steel and sweat and something else.
Basically, Jaiye's sense of smell avoided her being completely surprised.
@Settro
Once again, that intense hatred is back, this time it's more definite in location: somewhere in the school library.

Damiani |

@Aanandareavekki:
Various reports seem to flood in from nanites following the initial moment of the wards dropping-- obscuring visual mists (or the like) centered in the infirmary, and then, explosions of massive heat.
Whether or not the nanites can endure fireball effects, or the staff there, suffice to say, someone's taking advantage of the non-ward situation and blowing up the nurses, their work place, and cabinets with stored scrolls and potions.
The extent of the damage cannot be assessed immediately, but sounds of explosions would be heard by folks that are (relatively) within the building and 'close' (remember the shifting hallways and such), or perhaps upstairs on the roof and the like.
Big Badda Boom-- death ensues! Noxious clouds of death and such following it afterwards.
Any 'fire alarms' would trigger off, and if the place still has existing sensors in the area for bio-hazards (that didn't melt in the multiple blasts), those would be going off too.
Please let me know if anyone responds to this situation-- if you walk /into/ the infirmary, there will need to be saves made. Cheers.

Settro |

"Just plain wierd. One second guys, I've got to check something out. If I'm not back in five minutes.... I'm probably dead."
settro dispels his bindings for a moment, and teleports to the hate.

Sun_Wukong |

Sun just looks at the others
dead? he's probably joking, right? that isn't very funny if he is. should I send a message to Lang? and I still don't know the rules to the game, is this a part of the game?
Sun just rattles off questions not really expecting answers but if there are any that would be helpful to him

Settro |

"Holy ****!"
settro yells as the alarm goes off, and a large amount of pain is created for a brief moment.

Lang Fei |

@Aanandareavekki:
Various reports seem to flood in from nanites following the initial moment of the wards dropping-- obscuring visual mists (or the like) centered in the infirmary, and then, explosions of massive heat.
Whether or not the nanites can endure fireball effects, or the staff there, suffice to say, someone's taking advantage of the non-ward situation and blowing up the nurses, their work place, and cabinets with stored scrolls and potions.
The extent of the damage cannot be assessed immediately, but sounds of explosions would be heard by folks that are (relatively) within the building and 'close' (remember the shifting hallways and such), or perhaps upstairs on the roof and the like.
Big Badda Boom-- death ensues! Noxious clouds of death and such following it afterwards.
Any 'fire alarms' would trigger off, and if the place still has existing sensors in the area for bio-hazards (that didn't melt in the multiple blasts), those would be going off too.
Please let me know if anyone responds to this situation-- if you walk /into/ the infirmary, there will need to be saves made. Cheers.
wait Hew and Zilla were in there, what fate has befallen them? if Sun goes to investigate that and something really bad happens to him then Lang will be one very angry avatar

GM Fireclaw |

What are Settro's senses? He will be arriving after the first round of this combat, just FYI.

Settro |

nothing special, unfortunately...
Aside from pinpointing the hate.

Yrrin Lightbringer |

@Aanandareavekki:
Various reports seem to flood in from nanites following the initial moment of the wards dropping-- obscuring visual mists (or the like) centered in the infirmary, and then, explosions of massive heat.
Whether or not the nanites can endure fireball effects, or the staff there, suffice to say, someone's taking advantage of the non-ward situation and blowing up the nurses, their work place, and cabinets with stored scrolls and potions.
The extent of the damage cannot be assessed immediately, but sounds of explosions would be heard by folks that are (relatively) within the building and 'close' (remember the shifting hallways and such), or perhaps upstairs on the roof and the like.
Big Badda Boom-- death ensues! Noxious clouds of death and such following it afterwards.
Any 'fire alarms' would trigger off, and if the place still has existing sensors in the area for bio-hazards (that didn't melt in the multiple blasts), those would be going off too.
Please let me know if anyone responds to this situation-- if you walk /into/ the infirmary, there will need to be saves made. Cheers.
Having been located RIGHT NEXT TO THE INFIRMARY.....
Yrrin takes cover from the initial explosion and then charges in to investigate, his sword lost in the rubble and his armor nowhere to be seen

Damiani |

Sun just looks at the others
dead? he's probably joking, right? that isn't very funny if he is. should I send a message to Lang? and I still don't know the rules to the game, is this a part of the game?
Sun just rattles off questions not really expecting answers but if there are any that would be helpful to him
Editted, due to my ignorance of how Settro's bindings worked, I thought they were removed.

icehawk333 |

Sun_Wukong wrote:Sun just looks at the others
dead? he's probably joking, right? that isn't very funny if he is. should I send a message to Lang? and I still don't know the rules to the game, is this a part of the game?
Sun just rattles off questions not really expecting answers but if there are any that would be helpful to him
Where Sun stands, or rather the bindings Settro left behind, 'Settro' reappears suddenly.
'Settro' shakes his head and says, "Horrible things going on. Make peace with your makers-- not sure how this going to turn out. I need these."
With that, 'Settro' picks up the bindings left on the floor, giving the young kids a toothy fiendish grin that does nothing to inspire warmth or affection, it's rather demonic and all that.
no, he doesn't. My shackles are still on, just dispelled.

icehawk333 |

Just to play devil's advocate... I must notice you just "dispelled them" no roll... no chance of failing... he just did it. which he does a lot of times, wouldnt he fail one of these times possibly?
1d20 + 28 ⇒ (1) + 28 = 29
.....
I'm taking a rage break. A one.
Seriously.

Damiani |

Damiani wrote:@Aanandareavekki:
Various reports seem to flood in from nanites following the initial moment of the wards dropping-- obscuring visual mists (or the like) centered in the infirmary, and then, explosions of massive heat.
Whether or not the nanites can endure fireball effects, or the staff there, suffice to say, someone's taking advantage of the non-ward situation and blowing up the nurses, their work place, and cabinets with stored scrolls and potions.
The extent of the damage cannot be assessed immediately, but sounds of explosions would be heard by folks that are (relatively) within the building and 'close' (remember the shifting hallways and such), or perhaps upstairs on the roof and the like.
Big Badda Boom-- death ensues! Noxious clouds of death and such following it afterwards.
Any 'fire alarms' would trigger off, and if the place still has existing sensors in the area for bio-hazards (that didn't melt in the multiple blasts), those would be going off too.
Please let me know if anyone responds to this situation-- if you walk /into/ the infirmary, there will need to be saves made. Cheers.
Having been located RIGHT NEXT TO THE INFIRMARY.....
Yrrin takes cover from the initial explosion and then charges in to investigate, his sword lost in the rubble and his armor nowhere to be seen
Hey there, Yrrin-- time to make a Fortitude save, you just walked into a Cloudkill Spell Effect spell. DC is 30.
Immediately upon charging into the infirmary, two things are noticeable right away to Yrrin, unless he can see through opaque clouds:
First round of action, Yrrin-- what do you do? You are completely blocked from seeing anything in the rooms, as it's obscured by the cloud of 'stuff' you charged into. PS: I cannot /ooc that list. :(

Damiani |

Damiani wrote:Sun_Wukong wrote:Sun just looks at the others
dead? he's probably joking, right? that isn't very funny if he is. should I send a message to Lang? and I still don't know the rules to the game, is this a part of the game?
Sun just rattles off questions not really expecting answers but if there are any that would be helpful to him
Where Sun stands, or rather the bindings Settro left behind, 'Settro' reappears suddenly.
'Settro' shakes his head and says, "Horrible things going on. Make peace with your makers-- not sure how this going to turn out. I need these."
With that, 'Settro' picks up the bindings left on the floor, giving the young kids a toothy fiendish grin that does nothing to inspire warmth or affection, it's rather demonic and all that.
no, he doesn't. My shackles are still on, just dispelled.
Editted. My bad, mis-understood all this time how the 'shackles' worked.

icehawk333 |

icehawk333 wrote:I thought you took these off? So that's not the effect? You just turn them off?Damiani wrote:Sun_Wukong wrote:Sun just looks at the others
dead? he's probably joking, right? that isn't very funny if he is. should I send a message to Lang? and I still don't know the rules to the game, is this a part of the game?
Sun just rattles off questions not really expecting answers but if there are any that would be helpful to him
Where Sun stands, or rather the bindings Settro left behind, 'Settro' reappears suddenly.
'Settro' shakes his head and says, "Horrible things going on. Make peace with your makers-- not sure how this going to turn out. I need these."
With that, 'Settro' picks up the bindings left on the floor, giving the young kids a toothy fiendish grin that does nothing to inspire warmth or affection, it's rather demonic and all that.
no, he doesn't. My shackles are still on, just dispelled.
no.
Anyway, I'm not going anywhere. I'm still there.
Settro |

"F***!
Can't dispel them. You know what... It's their problem."

Yrrin Lightbringer |

Yrrin Lightbringer wrote:Damiani wrote:@Aanandareavekki:
Various reports seem to flood in from nanites following the initial moment of the wards dropping-- obscuring visual mists (or the like) centered in the infirmary, and then, explosions of massive heat.
Whether or not the nanites can endure fireball effects, or the staff there, suffice to say, someone's taking advantage of the non-ward situation and blowing up the nurses, their work place, and cabinets with stored scrolls and potions.
The extent of the damage cannot be assessed immediately, but sounds of explosions would be heard by folks that are (relatively) within the building and 'close' (remember the shifting hallways and such), or perhaps upstairs on the roof and the like.
Big Badda Boom-- death ensues! Noxious clouds of death and such following it afterwards.
Any 'fire alarms' would trigger off, and if the place still has existing sensors in the area for bio-hazards (that didn't melt in the multiple blasts), those would be going off too.
Please let me know if anyone responds to this situation-- if you walk /into/ the infirmary, there will need to be saves made. Cheers.
Having been located RIGHT NEXT TO THE INFIRMARY.....
Yrrin takes cover from the initial explosion and then charges in to investigate, his sword lost in the rubble and his armor nowhere to be seen
Hey there, Yrrin-- time to make a Fortitude save, you just walked into a Cloudkill Spell Effect spell. DC is 30.
Immediately upon charging into the infirmary, two things are noticeable right away to Yrrin, unless he can see through opaque clouds:
One, he cannot see into the room, but hears various cries of pain, moans and other sounds, plus burning materials and popping
Two, whatever this cloud is-- it's unhealthy
Three... well, there's bound to be three, but the first two items are important to resolve...
1d20 ⇒ 16
since the area is only 20 by 20 Yrrin opens up with a dispel magic to purge the air of its foul vapors...
1d20 + 26 ⇒ (4) + 26 = 30

Damiani |

1d20 ⇒ 16
since the area is only 20 by 20 Yrrin opens up with a dispel magic to purge the air of its foul vapors...
1d20 + 26 ⇒ (4) + 26 = 30
Yrrin takes 1d4 ⇒ 4 (Halved due to save) Constitution damage while in the cloud-- which oddly, since he cannot 'see' it, isn't sure the radius of the gas. He does know that walking back into the main hallway he came through, probably removes him from the cloud.
I cannot tell, Yrrrin, since you didn't label them, which was the Dispel and which was your Save, so I'm assuming the +26 roll was your save and you made it. Your dispel magic adds your 'Caster Level' to a raw d20, which, needs to break a 31 total. Please let me know if you do manage to dispel (your 1d20 plus caster level where you rolled 16) the Cloudkill Spell Effect, since I do not know your paladin's effective caster level.

Yrrin Lightbringer |

Yrrin Lightbringer wrote:1d20 ⇒ 16
since the area is only 20 by 20 Yrrin opens up with a dispel magic to purge the air of its foul vapors...
1d20 + 26 ⇒ (4) + 26 = 30
Yrrin takes 1d4 (Halved due to save) Constitution damage while in the cloud-- which oddly, since he cannot 'see' it, isn't sure the radius of the gas. He does know that walking back into the main hallway he came through, probably removes him from the cloud.
I cannot tell, Yrrrin, since you didn't label them, which was the Dispel and which was your Save, so I'm assuming the +26 roll was your save and you made it. Your dispel magic adds your 'Caster Level' to a raw d20, which, needs to break a 31 total. Please let me know if you do manage to dispel (your 1d20 plus caster level where you rolled 16) the Cloudkill Spell Effect, since I do not know your paladin's effective caster level.
actually it was the other way around the 1d20 was just a nat 1 check and the other was the try for the dispel, and since the description of clodkill tells me its only a 20 ft radius it means its well within the boundrys of my dispell

Damiani |

roel teleports into the explosion room, hearing the sound. Blindsight 90ft. What does he see?
An exploded to hell and back, 'smoke filled' (though I'm not sure you can 'sense the cloud' as it's silent) room. Various bodies in blown up states of existence, and a few are rising up without heart beats. The walls are all destroyed, but having not really perfect memory of the interior of this place, you cannot really tell if this is how it should appear or not-- slag and melted things all around, minor fires here and there.

Damiani |

actually it was the other way around the 1d20 was just a nat 1 check and the other was the try for the dispel, and since the description of clodkill tells me its only a 20 ft radius it means its well within the boundrys of my dispell
Reaching the 'Cloudkill' to dispel with your spell isn't the question, I needed to know what your caster level is, and which of the two d20 rolls was the Dispel Magic roll, per the spell. It's not automatically dispelled. Please help me do the math here. :)

Yrrin Lightbringer |

Yrrin Lightbringer wrote:actually it was the other way around the 1d20 was just a nat 1 check and the other was the try for the dispel, and since the description of clodkill tells me its only a 20 ft radius it means its well within the boundrys of my dispellReaching the 'Cloudkill' to dispel with your spell isn't the question, I needed to know what your caster level is, and which of the two d20 rolls was the Dispel Magic roll, per the spell. It's not automatically dispelled. Please help me do the math here. :)
detailed specifics: i got 16+28 on fort save and i got total of 30 on my dispel check

Damiani |

"What."
roel "looks" for anyone still alive.
hew?
"Looking" around, Roel spots a few people that -- oh, no, that person /just/ died, heart stopped, as did that person over there... but, there are some movements of humanoid figures (minus some arms and in some cases, legs) getting up.
I do not believe Roel's ever seen Hew or Zilla before, but, if he has, no one by those descriptions is in here. Various others though! And moaning.
Then the 'air' around Roel appears to 'clean up' as Yrrin gets his dispel off and dismisses the Cloudkill magics in place.
Be advised that we may need to 'slow' down a few, since someone active in the scene is going afk for a few hours-- Yrrin. Just trying to manage expectations here.

Roel |

Roel wrote:"What."
roel "looks" for anyone still alive.
hew?"Looking" around, Roel spots a few people that -- oh, no, that person /just/ died, heart stopped, as did that person over there... but, there are some movements of humanoid figures (minus some arms and in some cases, legs) getting up.
I do not believe Roel's ever seen Hew or Zilla before, but, if he has, no one by those descriptions is in here. Various others though! And moaning.
Then the 'air' around Roel appears to 'clean up' as Yrrin gets his dispel off and dismisses the Cloudkill magics in place.
i was asking if hew was alive.
"undead... I larened about them in class. Die."
caustic eruption. Dc 24 reflex. this may be before or after yrrin's action, depending on your intepretation of how long he took on th intake
14d6 ⇒ (5, 5, 6, 5, 6, 4, 2, 3, 4, 1, 4, 3, 4, 2) = 54
plus below, because typo.
1d6 ⇒ 1

Damiani |

Arthur looks up at the school as hears the explosion "huh, guess you weren't kidding about the dangers, hermes suit up, we're going in"
100ft perfect fly run action using swift action to switch repulsor damage to cold
Depending on how far away the pool table fun was from the school, it might take Arthur and others, another round of movement to get to the 'window' with the smoke that's billowing out.
Dunno Hermes' movement rate.
Additionally, you weren't suited up-- does that take time to activate, or is your flight automatic? :claims ignorance of your abilities:
While Arthur flies up and over towards the window with an odd cloud within, there's some 'winking out of existence' of that same cloud, followed by an eruption of chemical looking explosion immediately after, that splashed the interior of the infirmary with even more damaging effects-- Sploosh!
@Roel: Regarding Hew, you've no idea at this time-- he's not perceived and I try to avoid sharing OOC info about IC situations, as you may recall. A little mystery on my part.
Various save rolls!
1d20 ⇒ 16
1d20 ⇒ 19
1d20 ⇒ 13
1d20 ⇒ 19
1d20 ⇒ 20
Lots of moaning and sizzling sounds ensue as the eruption of acid hits the various humanoids that were getting up, only adding to their prior state of being. It wasn't enough they were killed and then reanimated, now they get melted in acid as well... poor infirmary people!
Not to mention all the unattended items within 30 feet of Roel's casting. More hissing and sizzling as 15 dice of acid eats through matter and flesh alike. If someone /were/ save-able via CPR or the like, they die.
Arthur from the window can see this explosion of acid and some 'blob' thing in the middle of the room responsible for it. Yrrin isn't visible just yet, but he's near the doorway into the infirmary.
Given the general size of a normal infirmary, I'm going to assume it's a rather large room, perhaps 50' or more long, wide to allow for various beds on both sides, and some private rooms off to the side as well which aren't immediately visible (due to walls and line of sight).
PS: It helps me a TON if players either link the spell you use, and add your save values, plus your caster level so I don't have to do this math (which is needed in combat)

Phaezeriel |

Phaezeriel stops dead in his tracks as the explosion sounds and an alert goes off for him of trouble in the infirmary.
With no hesitation, he teleports to the infirmary directly. Immune to poison. Blinded by the cloud for a moment, he hears Yrrin's voice as he dispels the Cloudkill, and as it begins to clear, Phaezeriel begins triage on the dead/dying/wounded.
Then a massive explosion of acid erupts and washes towards him.
Roel, I need a caster level check from you please. SR 28.
Reflex save (DC 24) if caster level check succeeds: 1d20 + 11 ⇒ (13) + 11 = 24.
Damage taken: 55/2-10=17.

Damiani |

Phaezeriel stops dead in his tracks as the explosion sounds and an alert goes off for him of trouble in the infirmary.
With no hesitation, he teleports to the infirmary directly. Immune to poison. Blinded by the cloud for a moment, he hears Yrrin's voice as he dispels the Cloudkill, and as it begins to clear, Phaezeriel begins triage on the dead/dying/wounded.
Then a massive explosion of acid erupts and washes towards him.
Roel, I need a caster level check from you please. SR 28.
Reflex save (DC 24) if caster level check succeeds: 1d20+11.
Damage taken: 55/2-10=17.
Phaezeriel appears in the midst of the an exploded and now melted infirmary-- the poor workers here, are either now acid soaked (in the 30' radius of Caustic Explosion from Roel) and melting, or dead since they cannot have avoided the prior Cloudkill effect.
If he has the ability to spot 'near' dead, Deathwatch like ability(?), there are none immediately visible (due to walls and such), and the visual of the room indicates massive fireballs or the equivalent went off. The 'dead' that were or are walking, are zombies, and there's more than just the five that have acid eating up their bodies now... anything 'dead' in the room, seems to be getting back up after dying initially.
Quite a horrible situation, all in all, and extremely chaotic.
Phae, if you want, add 14 to a d20 roll and see if it goes past 28, so you can tell if you melted from Roel's attack or not, to over come your SR. Might be easier.
Please note, I'm /not/ assuming I know anything about special senses your characters may have, so either advise me, or remain as I am, blissfully unaware of what you might discover. Additionally, many skills require you actively taking a moment to use-- so, again, they aren't automatic.

Damiani |

@Arthur & Hermes:
As they come upon the window, they would notice the cloud vanish, a 'demon' thing (Phaezeriel's description) appearing in the room, and the blob that just exploded acid all over, in a 30 foot radius of the room.
The rest of the infirmary from the window looks trashed...
Minor update, to keep things 'active'-- and general warning, we may pause for Yrrin's actions, since he was literally, /right/ outside the door. Perhaps we'll go one more round for you folks there, or near there, then wait on his action.

Dom Waverider |

Dom Waverider wrote:His eyes now looking upward caught the sight of a... Angel? "Oh great just what I needed." He murmurs to himself. "An angel to be thinking since were kin I would be will thing to take upon some quest of it." He sighed not trying to hide himself away. "Maybe it will just ignore me. NO cause then I would be annoyed that it ignored me. I have really got to give these angels a bit of credit. It's not like there bad people, they're just heartless parents." He whispers to no one in particular.Rena sees someone who had glanced up at her and smiles happily, gliding in and landing neatly next to him as he's walking along. "Good evening." she says cheerily, brushing up next to him.
The angelic girl who has landed next to him is very beautiful. Her face is soft and kind, her green eyes are alight with happiness. Her blue-white hair is nicely long, streaming down to her waist. Some if it has draped in front of her as well, which is good because she's barely clothed. She's curvy in all the right ways - pretty much an ideal specimen of an older teen-aged girl. Her voice is silken and full of joy. "My name is Rena." she adds a little after the fact.
Picture. This picture isn't perfect but should give a good idea if the description is lacking. Rena herself not adorned in any of the gold of the picture, but the clothing is pretty close, but should be a little more wispy and see through-ish.
Dom nods to the beautiful maiden. She is very yummy looking and a bit of flirt. If only it was a few days ago. He thought to himself. Knowing if he wasn't so in love with Tami he would be all over trying to take this girl to bed.
"Evening." Slowly he bows to the girl and smiles to her as he stands. "Are you an angel?" He asks though his voice seems slightly harsh as he said angel. "Oh please excuse me I should introduce myself. I am Dom Waverider, is there something you need hep with or just out to see?"

Dom Waverider |
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senses well I get a high-ish perception bonus due to a class ability, I have darkvision and lowlight, infer-red and I have the ability to tell if something touching me is technological
Please point on the doll where he showed you he was technological.

Phaezeriel |

I will be afk for most of the evening. Please assume that Phaezeriel will remain in or around the infirmary helping/healing/rezzing as he can. Feel free to mostly ignore him unless you need the psionic support. If for some reason he is needed, Lynora or Fireclaw Drake can run him.

Carl "Ironfist" Promethium |

Carl looks over with the other at the sounds from the school, then after Authur flys off he look for a moment. Then says to the others rising into the air.
"I best go keep am eye on the lad-e he likes to rush into thing and well, gets him self and Tinman into all kinds o trouble, nice potting by the way."
Then Carl ports next to Authur.
1d20 ⇒ 15
"What's happonin on lad-e"