Terevalis's Confirmation Table II (Inactive)

Game Master JASON RODARTE

Map I

Map 2

minitar map

MAP III


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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Trying to figure out how reach work against a reach weapon

Liberty's Edge

Female Half-Orc Invulnerable Rager 7 | HP 69/69(83) | AC 17 (15), T 11 (9), FF 16 | CMD 24 | Fort +10(12)(17), Ref +6(11), Will +6(8)(11) | Init +1 | Perc +11 | SM -1 | Rage Rounds 18/18

How do you mean? If the minotaur is using a non-reach weapon he'll have 10' reach, which is what Roldala has with her Hammer if that helps.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

So right now th3y can reach each right?

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2

Quacking furiously, Drake rushes up the log and over to the other side.
acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20 double move

"You... you.. leave Janira alone!" he yells.
Welby steps closer to the shore and fires a sling bullet at the Minotaur, aiming for its head.
sling: 1d20 + 4 ⇒ (20) + 4 = 24
crit confirm: 1d20 + 4 ⇒ (13) + 4 = 17
sling damage: 2d3 ⇒ (2, 3) = 5


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Welby, I think you would be shooting into combat since he is fighting the half orc

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2
Terevalis Unctio of House Mysti wrote:
Welby, I think you would be shooting into combat since he is fighting the half orc

Yes, but a 20 would still hit yeah? And Roldala is not providing cover for the minotaur at my current angle of fire.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The 20 hits however I believe that there is -4 for firing into melee without Precise Shot).

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2
Terevalis Unctio of House Mysti wrote:
The 20 hits however I believe that there is -4 for firing into melee without Precise Shot).

Yeap. Didn't expect to hit but guess there was a little halfling luck in that roll!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The first would hit but there would be a barely miss in the confirmation of the crit.

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2
Terevalis Unctio of House Mysti wrote:
The first would hit but there would be a barely miss in the confirmation of the crit.

Oh yes, forgot about that. Take the first damage dice I rolled then. 2 points


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Still, you and Roldala have hit it pretty hard

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I believe that crit should have hit. From the rules on ranged attacking into melee:

Quote:
If your target (or the part of your target you’re aiming at, if it’s a big target) is at least 10 feet away from the nearest friendly character, you can avoid the –4 penalty, even if the creature you’re aiming at is engaged in melee with a friendly character.

Mavyn moves up to the edge of the stream and lobs a bomb across the water at the minotaur.

bomb ranged touch: 1d20 + 5 ⇒ (5) + 5 = 10
fire damage: 1d6 + 4 ⇒ (3) + 4 = 7

Silver Crusade

Male Half-Orc Oracle 3 (HP: 32/32 | AC:21 T:10 FF:21 | CMB:+5 CMD:15 | Saves F:+5 R:+3 W:+5 | Init:+0 | Per:+5 | Speed 20 ft) 3.0

Orgrim's face turns ashen as he sees the minotaur gore Janira "Janira!" He runs forward heedless of the danger and follows Roldala's example in leaping across the stream...
acrobatics: 1d20 + 1 ⇒ (9) + 1 = 10
...and successfully clears it. Heedful of the minotaur's axe, he makes his way carefully to Janira's side, trying to see if she is still alive


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Iniative
Janira +
Goldenshrike +
Mayvn +
Lyra +
Glok +
Welby/Eidolon +
rOLADA +

Minotaur
Ogrim +

The minotaur seeing that the half orc is a treat attempts to slash her with the ax and then gore her
1d20 + 9 ⇒ (6) + 9 = 15
1d20 + 4 ⇒ (6) + 4 = 10
1d20 + 4 ⇒ (5) + 4 = 9

damage from first ax hit 3d6 + 6 ⇒ (2, 5, 1) + 6 = 14

----------------------------------------------------------------------
End ROUND

Janira

DM ONLY:
1d20 + 2 ⇒ (3) + 2 = 5 -11 hp


Goldenshrike
Mayvn
Lyra
Glok
Welby/Eidolon
rOLADA

minotaur
Ogrim

Grand Lodge

male Grippli
Spoiler:
AC 21/T 14/FF 18 HP 27 F+5 R+3 W+6 Init +6 Perception +9
Inquisitor 3

Throwing a dagger while activating his judgement of justice+1 Hit
Glok tries to hurt the minotaur.
Attack: 1d20 + 3 + 1 + 1 + 2 + 1 ⇒ (6) + 3 + 1 + 1 + 2 + 1 = 141d3 + 1 + 1 + 2 + 1 + 1 ⇒ (3) + 1 + 1 + 2 + 1 + 1 = 9
Buffs: Inspire Courage +1 / +1
Divine Favor +2 / +2
Point Blank shot +1 / +1
Judgement +1 / +0
Strength +0/+1
River Rat +0/+1
Dex +3 /+0

Liberty's Edge

Female Half-Orc Invulnerable Rager 7 | HP 69/69(83) | AC 17 (15), T 11 (9), FF 16 | CMD 24 | Fort +10(12)(17), Ref +6(11), Will +6(8)(11) | Init +1 | Perc +11 | SM -1 | Rage Rounds 18/18

Blood dripping from a rent in her armor, Roldala just doubles down on fury.

No mercy! Eat the Sand!

Lucerne Hammer: 1d20 + 6 ⇒ (12) + 6 = 18
Blugeoning: 1d12 + 12 ⇒ (4) + 12 = 16


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The inspire courage would no longer be in effect since Janira is down

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn lights another bomb and tosses it at the minotaur.

ranged touch: 1d20 + 5 ⇒ (3) + 5 = 8
fire damage: 1d6 + 4 ⇒ (5) + 4 = 9


U Biped Agathion Eidolon 1

Quacking with fury, Drake charges at the Minotaur and unleashes a series of blows at it, clawing at the minotaur.

First attack: 1d20 + 6 ⇒ (6) + 6 = 12 (+2 flanking)
damage: 1d4 + 3 ⇒ (4) + 3 = 7

Second attack: 1d20 + 6 ⇒ (20) + 6 = 26 (+2 flanking)
Crit confirm: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d4 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2

"Drake! Be careful!" Welby yells. Seeing his pet charge into battle shakes the halfling's composure. He desperately summons up a spell.

"Stop attacking Janira and my friends!" Welby yells. Purple light emanates from his hands and twinkle around the minotaur's head.

Cast Daze Monster on the Minotaur, Will save DC 15

Silver Crusade

Male Half-Orc Oracle 3 (HP: 32/32 | AC:21 T:10 FF:21 | CMB:+5 CMD:15 | Saves F:+5 R:+3 W:+5 | Init:+0 | Per:+5 | Speed 20 ft) 3.0

Orgrim kneels down and places a hand on Janira's head, summoning the innate magic within him "Ragathiel's light keep you safe" Orgrim then concentrates on the minotaur to determine if he harmed Janira with legitimate cause, or is merely a servant of Lamashtu wrecking havoc as it sees fit.

using my trait Sacred Touch to stabilise Janira as a standard action, move action to detect evil on the minotaur


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Catching up on posts


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

With the combined blows of the half-orc, alchemist, Drake and Welby, the minotaur goes down.

[END COMBAT]

Free actions


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The paladin is able to stablize the halfling.

Grand Lodge

male Grippli
Spoiler:
AC 21/T 14/FF 18 HP 27 F+5 R+3 W+6 Init +6 Perception +9
Inquisitor 3

Glok hops to janira and heals her.
Clw: 1d8 + 1 ⇒ (6) + 1 = 7
Then he will collect his dagger.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The halfling, while no longer dying is not awake yet.

Liberty's Edge

Female Half-Orc Invulnerable Rager 7 | HP 69/69(83) | AC 17 (15), T 11 (9), FF 16 | CMD 24 | Fort +10(12)(17), Ref +6(11), Will +6(8)(11) | Init +1 | Perc +11 | SM -1 | Rage Rounds 18/18

Roldala laughs triumphantly before bending down to scoop up some of the dirt of her battlefield, rubbing it into the wound in her chest to permanently mark that scar.

She then sits down heavily to watch the Grippli at work.

That was good what you did, Orgrim. She could've died easy.

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2

"Well done, all. J-Janira will need time and tea to heal. I hope this will suffice to c-convince the society that we are of some s-skill," he says, still shaking from the encounter. Drake seems mighty proud of himself, strutting around the minotaur's corpse and kicking sand at it.

It pokes around looking for anything it might be carrying and inspects the battleaxe the bull-man wielded.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Once the PCs have finished their exploration of the cave,
Janira leads the expedition back
to Absalom without further incident. Once safely back
in the Grand Lodge, Master of Scrolls Kreighton Shaine
inquires excitedly about what the PCs found and asks to
see their notes.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Didn't she leave us some healing items in her bag? Are there any of those left? Let's get her healed up as best we can in case we encounter any further danger on the return trip."

Meanwhile, Mavyn inspects the minotaur's corpse for anything of interest.

perception: 1d20 + 5 ⇒ (20) + 5 = 25

Ninja edit:

When they have returned, Mavyn shows Master Shaine the notes she has taken of their journey through the cave, detailing the murals, the miniature Absalom, and the various creatures they encountered.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Doesnt look like there is too much on the minotaur saves its broken ax, lol

Liberty's Edge

Female Half-Orc Invulnerable Rager 7 | HP 69/69(83) | AC 17 (15), T 11 (9), FF 16 | CMD 24 | Fort +10(12)(17), Ref +6(11), Will +6(8)(11) | Init +1 | Perc +11 | SM -1 | Rage Rounds 18/18

Roldala agrees with Mavyn's notes, though she appears slightly surprised to see their depth. Her own account spends more time discussing the dangers within the caves and Janira's heroism than the specifics of the murals.

Grand Lodge

male Grippli
Spoiler:
AC 21/T 14/FF 18 HP 27 F+5 R+3 W+6 Init +6 Perception +9
Inquisitor 3

Rummaging through the items found Glok uses the wand of cure light wounds from her own bag on her.
CLW: 1d8 + 3 ⇒ (6) + 3 = 9
and once again for good measure
CLW: 1d8 + 3 ⇒ (1) + 3 = 4
Then twice on Roldala
CLW: 1d8 + 3 ⇒ (7) + 3 = 10
CLW: 1d8 + 3 ⇒ (8) + 3 = 11

Liberty's Edge

M Halfling Unchained Summoner 2 HP 15/15 | AC 16 FF 13 T 13 | Fort +2 Ref +4 Wil +3 | Init +3 | Perc +2

"It was an interesting experience indeed. Thank you all," Welby says. He knows he still has much to learn after his adventure, but now for some tea and pie...


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Poor Drake gets no treats


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The Master of Scrolls compliments those who recorded notes

for being certain to write down ideas and observations

while the thoughts are fresh, observing that it’s difficult

enough to remember what one had for breakfast the day

before as it is to recall exactly what one was thinking

while studying an inscription. As the PCs are now the

foremost authorities on that cave and what it contains,

Shaine also invites them to come up with its name. The

elf is certain to compliment Janira for her guidance

Three days later, the Master who best represents each

PC’s interests confirms that PCs as a full Pathfinder field

agent.

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