Plenty of time to lie down later, red, and with better company!
Siera nonchalantly picks Sylvestra up to her right shoulder and hoisters Lorn under her left arm.
Fortitude saves: 1d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (18) + 5 = 23
Siera's Strength of 18 lets her carry under 100 lbs as a light load and up to 200 as a medium load.
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Head pounding. Hangover? No. Explain why my skin itching and painful creepy crawlie sensation. Can't. Why am I bouncing? Open your eyes. View of Siera's front side, up close and personal. Awareness of passing through brush and whole lotta pain. CLOSE! Close your eyes! Bad dream! No more rum, I promise! *moan* I miss my Cheliax sailloft. I need a drink.
Lorn is squinting as hard as she can. Facial creases where her eyes should be. A brief tensioning of her body tells Siera she is awake, clearly in pain but not struggling.
Nearly everyone gets to understand what it feels like to be an ox in a rice field before you manage to make it to a deep river and dive to a nice deep part of it before the swarm eventually wanders off in search of more blood and hosts.
All of you emerge from the rivers bank muddy, tired, and bloody from a number of scratches some inflicted on the run.
Female Human Cleric 10 HP: 68/68 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (5d6)
"Wait a minute, those things are a lot more dangerous than just the painful bites. Quick, I need to check everyone for infestation. They lay eggs in you and the larvae can kill you while inside."
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
The Halfling resists no one. She has minor bouts of consciousness with even less coherency. She is at 0hp, covered in bug bites, mud, scratches. Stripping her down, you get an idea of what a Halfling childhood and a fair bit of adulthood under Chellaxian ownership means. Throw in the unusual scarring caused by a lightning strike on top of all that and you have a roadmap no one would travel willingly.
Lorn is in bad shape. Not only is she infested with maggot eggs but the wounds around the bites are already starting to rot and turn red, a sure sign she's been infected with ghoul fever.
Siera and Sylvestra also picked up grubs and already start to feel itchy as the maggots dig deeper into flesh.
Female Human Cleric 10 HP: 68/68 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (5d6)
With a look of intense focus, Rhialla channels the power of her goddess, providing some healing to their wounds before drawing her dagger and ripping parts of her own clothing to make bandages.
She proceeds to cut the Larvae out of Lorn's body trying to minimize the damage as she removes the infestation and bandages the wounds. Turning her attention to Siera she begins the process anew, taking what she learned of the larvae working on Lorn to apply to her technique with Siera.
By the time she is finished, she finds herself exhausted, the physical strain on her affecting the quality of her work, her hands shaking with tiredness she finds herself unable to remove the infestation from Sylvestria.
Channel Positive Energy 4/51d6 ⇒ 3
Heal check Lorn
1d20 ⇒ 15
Damage1d8 ⇒ 3
Heal Check Siera
1d20 ⇒ 18
Damage1d8 ⇒ 4
Heal Check Sylvestra
1d20 ⇒ 1
Damage1d8 ⇒ 7
channel Positive Energy 5/51d6 ⇒ 2
Channeling for the last time she feels capable, she rests for a bit before trying again, to no avail.
Heal Check 2 Sylvestra
1d20 ⇒ 3
Damage1d8 ⇒ 6
Lorn healed of infestation total HP gain 2 still infected with Ghoul fever, Siera healed of infection total HP gain 1, Sylvestria still infested total HP loss 8
Mugwort watches as Sylvestra works her magic, his eyes wide and watching. He cradles his blunderbuss, keeping it loaded and ready in case anything else comes calling.
When Lorn strips, Mugwort nods in appreciation of her scars and wounds suffered. "You am tough, like goblin!"
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Cracking open an eyelid, she croaks out "It ain't toughness. Its a determination to settle couple of scores." With that said, it serves as impetus to roll over and slowly, painfully gather her clothes. "Buxom. My thanks for the knife gouging. I don't feel any active creepy-crawlies." The naked Halfling stumbles to "clean" muddy bank to begin a painful mud scrub to purge her skin and clothes of blood, sweat and grime. The occasional overly vicious slap of a just landed flying insect while bathing lets you know she is alive.
Female Human Cleric 10 HP: 68/68 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (5d6)
"She's got the right idea, we need to get you all as rinsed off as possible and get moving. We need a clean watersource so everyone can bathe properly and rest while I take care of the wounds and Sylvestra's infection still needs work, but I need her to heal before she's strong enough for me to try again." Rhialla says taking charge of her wounded friends.
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Did we forget the barrel in our escape?
"Lets get that barrel filled but not yet hand it over to Plugg. I wonder if that undead beastie was a shipwreck survivor or intentionally stranded here? Can't help but think, Plugg would love to take advantage of our current status."
A fully dressed, damp and physically worn out Lorn straightens out her almost 3' frame. "First: water. Despite those bugs, I'd like to find out more about the former inhabitants. We may have to if the Wormwood is already gone."
Female Human Cleric 10 HP: 68/68 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (5d6)
Seeing how severely affected Sylvestria is Rhialla converts the energy from her last spell into healing hoping to keep her friend alive enough for another attempt at removing the infestation.
So sylvestra is still unconscious and Lorn is currently turning into a ghoul. Intent was to get the water barrel back, fill it up and bugger off to the ship?
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Lorn might look a little pale but that is, um, due to lack of sun. Yeah, that's the ticket, lack of sun... When is dinner?
"Get the barrel, return to ship. Already tired of this too sunny island paradise." ;)
Lorn will head out to collect the barrel to fill it up, and start rolling it to the ship. She motions for Sierra and Mugwort to follow, mumbles some platitudes to Rhialla and Sylvestra.
TarkXT:
Point of order mister Tark, I believe Lorn made her initial fort save against Ghoul Fever; so no dex or con dmg. She'll have to successively save a 2nd time to fight it off completely. Am I right or is there a story arc I am not privy too? Either way I am OK with result.
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Freebie! I'll provide a goat at the next available altar in thanks. Maybe a chicken. Sea cucumber?
Not feeling the paradise island love, in a foul mood, dirty and tired, her paranoia or perhaps raging pessimism cautions her to whisper to her cohorts, "Lets guard the barrel while Mugwort listens to some unguarded talk. These are Plugg and his cronies afterall. I don't trust him. Shanhai'd me, ...us, into this crew, set me up for murder in the bilges, time in the box for self-defense."
Mugwort stalks through the bushes and sees a beach of clear white sands and welcomign water. On the beach appears to be a fish net tied between two of the effigies you saw in the tide water and on either side of it are a pair of grindylow females cavorting about and smacking what appears to be a human head from one side of the net to the other. One of them appears to be wearing Sandara Quinns tricorne hat indicating that she may be nearby. Alive, she was a more powerful cleric than Rhialla. Dead, she'd be a good meal.
Mugwort slowly slips back into the bushes and heads back to the others. "Two fish-women is playing with head on beach. One of them is wearing Sandara's hat."
F Stormborn sorceror(2), Halfling Female [AC 13, Current HP 2/10, F+1, R+2, W+5, Init +3,Perc+3]
Lorn takes in the Mugwort's observations. Looking over their bedraggled group, not at their finest moment, but the chips are not in their favor. ..."When are they ever lately?" escapes from her inner monologue. "No ship? Was it a head from one of the effigies or a bit more recent? Was it Sandra's? Her lower lip trembles a bit and voice wavers with this last few words, of course this could be because of the cold breeze. Who gets cold on a hot tropical island like this?
An inner resolve visibly steels her backbone, "I have a confession of sorts. I can scream silently but only the person who hears it is hurt, sometimes stunned. I might be able to keep one of them out of the fight long enough to kill the other fish-creature. It is how I was able to survive those two sailors knifing me in the bilges, much thanks to Mugwort's killing the other before he got to me."
"Two fish-women is playing with head on beach. One of them is wearing Sandara's hat."
Fish-women? Like those bloody s!&!stains that attacked the ship?
Lorn Butterrun wrote:
An inner resolve visibly steels her backbone, "I have a confession of sorts. I can scream silently but only the person who hears it is hurt, sometimes stunned. I might be able to keep one of them out of the fight long enough to kill the other fish-creature. It is how I was able to survive those two sailors knifing me in the bilges, much thanks to Mugwort's killing the other before he got to me."
Then do it, halfpint. I've been hurtin' to get back on those piss-pot leftovers.
Face red from hate and pent-up anger, Siera moves to the beach with determination in her steps and murder in her eyes.
As a matter of convienience I'm dumping both groups into a single ooc thread so I only ever to hit that post button once. First the ground rules.
1.Minimal metagaming: It happens and I don't particularly mind it so much. But blatant metagaming won't be tolerated. Sneaking into he group whose ahead of you to get an idea of what's next might be unwise anyway since I expect both groups to operate very differently.
2. I fill in gaps.: For the sake of clarification and story it's not uncommon for me to fill in gaps in character backstories that have remained empty or vague. This is mostly to make the backstory fit the game or to give a character incentive to take part in soemthign he'd otherwise not care about.
3. How combat works.: Essentially I roll everyones initiative and take the average of those rolls as the groups initiative. Same as the badguys. Initiative for the group itself is done in order of posting. If there have been a bunch of posts and you have not posted for 24 hours since the last actions than you'll get NPCed for that action so we can get through the combats quickly. I'll use a battlemap with X/Y coordinates to make things simpler on you.
4. Ask questions: If you need to know something; ask. preferrably with some kind of roll attached. That way I don't have to ask for them. Sometimes I'll roll knowledge checks ahead of time so I can give ou that knowledge beforehand to save time. But not often.
5. Posting: Let me know ahead of time if you can't post for a day or two for some reason. One psot a day is the minimum I ask, If you disappear for three or four days without notice expect to be replaced and not let back in until someoen drops again.
In any case I'm giving everyone a chance to finish their characters or make any appropriate changes they might want to do now that they are aware of what the rest of their party consists of I will post Incharacter threads this weekend with a deadline for finished characters on friday. In the meantime I have to go grocery shopping so I'll brb.
Quick Warning: My first post will be on the 15th. I am going to be out of town with minimal access to the net from the 13th to the 15th, back in town the evening of the 15th. Didn't think we would be starting so fast :)
Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4
Caldazar is ready to begin once all others are gathered. Only pending changes are filling in the bits and pieces equipment (sacks n bags n whatnot). Feel free to massage my backstory as much as you like :)
I can confirm that I have read the rules and have no issues. Once a day is easy for me. For reference I am GMT +8 in Malaysia.
I'm eager to see how you pull our ragtag group together - we're all pretty distinct from one another. It will be fun to see how we interact and get along.
I need everyone to post here when there character is done so I can take a quick look over them. I haven't given anyones character sheet a serious look or approval so please make any final changes before posting.
My sheet is unchanged save for the edited-yet-same backstory and appearance. I don't know if you clicked on it from the last few posts so here I am again for your perusal....
:)
I'll tell you right now that the exact nature of the torment Rhys endured is "unspeakable". Fill in everything else if you need to (after I've revised) but that part? Please do not.
I'll tell you right now that the exact nature of the torment Rhys endured wouldn't be permitted on this site to specify. Fill in everything else if you need to (after I've revised) but that part? Please do not.
Well feel free to do whatever you like with it. You did it correctly, jsut not in the way I was assuming. 2 more points somewhere certainly won't hurt you.
Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1
So I googled Burn Notice.
I like it! So yeah, Mr. Ruttle is like Burn Notice meets Shark at Hogwart's, while Brazil plays in the background. With devils. Then might have to go Harry Dresden.
As a PC, that's terrible. As a player and audience member, it's awesome.
(Incidentally, I had a Brazil + Perdido Street Station thought for the character, then discovered that he seemed rather Harry Potter when all was said and done.)