Shattered Star

Game Master Zesdead

'Shattered Star' - Part 2, 'Curse of the Lady's Light'

...in which our adventurers explore the Thassilonian Chambers beneath the Lady's Light.

Party Health
Ziomarra Callinovo 46/46HP, 1 Hero Point, 1 Blessing of Desna
Josephina Annabella Whitehall 31/59HP, 1 Hero Point, 1 Blessing of Iomedae
Halli, 54/54HP
Teldon Moore 52/52HP, 3 Hero Points, 1 Blessing of Pharasma
Briana Kaddren 60/60HP, 1 Hero Point, 1 Blessing of Pharasma
Arsith D'Arabiane, 65/65HP, 3 Hero Points
Shadlah Broken-Earth, 63/63HP, 30NL, 2 Hero Points

Maps / Images
The Lady's Cape
Varisia


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Your humble narrator

I thought you might want to know...

I just put up an interest check about a run through the AD&D 1st-edition classic I6: Ravenloft by Tracy and Laura Hickman.

--GM Haladir (a.k.a. Ziomarra)


Joanna, Ziomarra and Nalathi - Superb work to get past the trouble I'd led you into...

All, we'll just finish out the crime scene story upstairs and then, I'll weave some GM magic to get you through to very near the end of this little diversion - and back onto the main adventure...


Female Aasimar (Angelkin, Scion of Humanity) Bard 1 | HP: 9/9, NL: 0 | AC: 15/12/13, CMD: 15/13 | F: +1, R: +4, W: +3 (+4 vs. Charm and Compulsion)| Resist: Acid 5, Cold 5, Electricity 5 | Spells: 1st - 2/2 | Bardic Performance: 6/6 | Alter-Self: 1/1 | Init: +2, Per: +5 (Darkvision)

Thanks. I hope you guys have a happy easter!

RPG Superstar 2012 Top 32

Sorry I went so long between posts. I'm trying to keep up until we reach a good exit point but please feel free to bot me if I'm holding things up at any point.


Folks, what with the expedition in the piling, the social gathering and the subsequent chase / investigation, you have now reached Level 3 - please post in discussion the significant changes...

We'll just get past any interrogation of your prisoner and then we'll move things along to the Aspis Auction - and an attempt to secure the artifact you require to progress further...


Female Tiefling (Spitespawn) Swashbuckler (Dashing Thief) 1 | AC: 17/14/13 | HP: 12/12 | Fort +2, Ref +6, Will +1 | CMB +1 (+8 to disarm/steal, +7 to dirty trick/feint/reposition/trip), CMD 15 | Perception +1 | Init +4 | Panache: 2/2

Sweet!

Changes: bard 1 -> bard 2 (+1 BAB, +1 Ref/Will saves, extra spells known, free Combat Casting feat)
Feat: Extra panache

Only real significant changes are her new spells, which won't surface now anyway.


Female Aasimar (Angelkin, Scion of Humanity) Bard 1 | HP: 9/9, NL: 0 | AC: 15/12/13, CMD: 15/13 | F: +1, R: +4, W: +3 (+4 vs. Charm and Compulsion)| Resist: Acid 5, Cold 5, Electricity 5 | Spells: 1st - 2/2 | Bardic Performance: 6/6 | Alter-Self: 1/1 | Init: +2, Per: +5 (Darkvision)

Paladin 3
Mercy: Shaken
Feat: Weapon versatility. Now Joanna can B,P, or S with a longsword. :D
Other stuff:
-She can channel. :)
-Everyone within 10ft. gets a +4 on saves against fear while she's conscious.
-+1 BAB and all that other good stuff.


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

Level 3 Warpriest
+1 Bab
+1 all saves
Bonus warrior feat (Power Attack)
+1 lvl 1 spell

Normal Feat Cleave (probably)

(will update tonight)


Inactive

Let's see...

Briana
Shaman 3
HP +7 (5 + 2 Con)
BAB +1
FORT +1
REF +1
Skill Points +5; 4 + FCB (Craft:Painting, Diplomacy, Kn. Nature, Kn. Nobility, Perception)
Feat - Extra Hex (Shaman - Entangling Curse)
2nd level spells - 2/day + 1 bonus
2nd level spirit magic - Barkskin

Rowenna
Familiar 3
HP +4
Int +1
Improved Evasion
Deliver Touch Spells

I think that covers all the major changes :)


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I'll work on leveling up Zee during my lunch hour today.

She'll get...

  • 2nd-level Witch spells; can prepare 2/day. (Not yet decided which ones to add to her deck.)
  • +1 to Fort & Ref saves
  • 7 skill points [2 + 3 (Int) + 1 (human) + 1 (favored class)]
  • Feat: Extra Hex (Misfortune)
  • Cartomancer ability: Using the Deadly Dealer feat to throw cards from her spell deck grants the card the returning property.
  • Cartomancer ability: Can use Deadly Dealer to target melee touch spells at range through a thrown card. The attack is resolved normally (i.e. vs. target's regular AC), and the card does the spell effect instead of damage. Any saving throws apply normally. The spell can be delivered by any thrown Harrow card, not just from her spell deck.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

i believe Teldon is fully updated now...
he gained:

  • 6 hp [5+1 Con]
  • +1 Fort
  • +1 BAB
  • 12 skill points [6+4 Int+1 human+1 FCB]- appraise, bluff, diplomacy, knowledge[arcana, history, nobility, religion], linguistics, perception, sense motive, spellcraft, use magic device
  • feat- Additional Traits (student of philosophy, and inspired) these are social and faith, so there's no conflict with the campaign and combat traits i already had
  • talent- expanded inspiration
  • extracts- 1 additional 1st level extract/day; added touch of the sea to formulae book


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

Done


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

Zed, i hope you don't mind that i crammed so much into one post... because i can't post real often I didn't want to drag things out at all...


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I am going out of town for the weekend and will be leaving tomorrow afternoon. I'll have my smartphone, but am not planning to bring my laptop. I may be able to get a short post or two in, but maybe not. I should be back to my regular posting schedule on Monday.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Zed:
OMG! We're tangling with the Veiled Masters?! Awesome!


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

just a question: as we leveled up, shouldn't we get another Hero Point?


Yep - note that I am going to limit you guys out to 3 Hero Points at any time - and this will be Arsith's first Hero Point


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

i'm such an idiot. i always forget about stuff like that... i totally should have used a hero point for my diplomacy check... i guess it didn't matter much since i ended up with a really solid roll but that +8 would have been nice.

and now I can roll twice on a skill or ability check 1/day (from the inspired trait), so I can look forward to forgetting to use that too...


Just spat my coffee out when I saw Teldon's post!!! Hilarious....consider Kyrot dumbfounded for a moment - will get a gameplay post up later...


Female Aasimar (Angelkin, Scion of Humanity) Bard 1 | HP: 9/9, NL: 0 | AC: 15/12/13, CMD: 15/13 | F: +1, R: +4, W: +3 (+4 vs. Charm and Compulsion)| Resist: Acid 5, Cold 5, Electricity 5 | Spells: 1st - 2/2 | Bardic Performance: 6/6 | Alter-Self: 1/1 | Init: +2, Per: +5 (Darkvision)

He's not the only one. That was pretty funny though.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

That was pretty funny!


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

Thanks. All carefully calculated to maximize the odds of maintaining the ruse long enough to get the amulet/key- based on Teldon's quick appraisal of the situation before Kyrot had a chance to be the one to point out that we were all using the wrong names, lol.


Inactive

Very amusing indeed...but it may have some unintended consequences ;)


Female Aasimar (Angelkin, Scion of Humanity) Bard 1 | HP: 9/9, NL: 0 | AC: 15/12/13, CMD: 15/13 | F: +1, R: +4, W: +3 (+4 vs. Charm and Compulsion)| Resist: Acid 5, Cold 5, Electricity 5 | Spells: 1st - 2/2 | Bardic Performance: 6/6 | Alter-Self: 1/1 | Init: +2, Per: +5 (Darkvision)

Such as frying Joanna's brain? About the only thing that could have made it better is if I'd been playing Gkirkhan, who is the worst kind of skirt-chaser. :D


All - just for fun...and also to ensure consistency across the adventure - I have added a 'Cast List' to the campaign front page... Don't be surprised if some of the names come back at some point during your explorations...


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I just noticed that was our 2000 gameplay post!


Cool - good work everyone...hope it has been fun so far!!!

Interestingly, there are quite a number of Shattered Star games beyond 2,000 on these boards...all at different stages of the AP with quite different approaches; one dealt with the entire investigation around Magnimar - the Amazing Zograthy, the Sorcerer luring people to the abandoned Tavern and Fenster the Blight - in a single spoilered post!!!

Just the auction to get to / through and then we'll be diving into Feast of Ravenmoor - looking forward to it :)


Inactive

Congrats on breaking 2k posts everyone - and in just ~7 months or so of playing! Definitely one of my fastest games on Paizo and it's been a blast so far :)


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Agreed! This game is fantastic, and I'm really enjoying it!


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

Me too... I really hope I'll be able to come back. Part of me keeps saying 'now that you've left the other games you could squeeze in one post here and there for just that one game' (which is so, so tempting) but I know I need to step away at least for a little while... This group/game is awesome though. I really, really hope I can come back before too long.

Maybe things will work out so I can just sit out Feast of Ravenmoor and then come back...


Female Aasimar (Angelkin, Scion of Humanity) Bard 1 | HP: 9/9, NL: 0 | AC: 15/12/13, CMD: 15/13 | F: +1, R: +4, W: +3 (+4 vs. Charm and Compulsion)| Resist: Acid 5, Cold 5, Electricity 5 | Spells: 1st - 2/2 | Bardic Performance: 6/6 | Alter-Self: 1/1 | Init: +2, Per: +5 (Darkvision)

I'm also looking forward to this. I've heard good things about Ravenmoor.

I've been enjoying this game immensely, and I hope that Teldon will be able to join back in soon!


Inactive

I agree with Joanna! Also, many thanks to Teldon for going along with this minor subplot with Briana; I'd initially thought about her just being rather offended but given her personality and level of experience with men/romance (practically none), a little infatuation seemed more appropriate...and fun :D


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Sorry for going dark the past few days. Had some family stuff going on. I should be back to regular posting tomorrow.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I love the little sub-plot, it gives me some room to explore a part of Teldon's personality that his awkwardness probably would have prevented from ever coming up otherwise.


Inactive

Welcome back, Zee! I hope everything is well again with you and yours.

And I'm glad you're having fun with it too, Teldon! Briana will surely miss his presence when we start the Feast of Ravenmoor...but that just makes for more opportunities for RP and character development, hehe.


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

FYI: I'll be out of the game for three days starting this Sunday.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I'd like to have a little bit of room for a little RP between Teldon and Briana, if she has enough time for a couple of those posts... Other than that I have no objections to doing one post for stopping by heidmarch manor (where I think the lord and lady are indisposed) and shopping in the summit, and a second for our trip to the crow (plus however many Zee wants to do)... I think I might actually have some time this weekend where I could write the manor/shopping post and crow post if that's ok with everyone else?

GM- im assuming you're ok with us tracking down a half dozen or so potions/scrolls on short notice?

Briana- in the scenario I'm envisioning there's 2 good places for some RP, 1 before the major post and one after... Which is better for you (would you be more available to potentially make a couple quick posts tonight/tomorrow or over the weekend)?


Inactive

Teldon - The weekend would be better for me as I'm working both today and tomorrow; I would be free for multiple posts after I get home from work tomorrow night as well but that would be 9:30-10pmish CST.


Inactive

Posting here again to say that I'm cool with the outline Teldon presented in Gameplay; I have no problem retconning/flashbacking/etc. as I often have to do it for some of my other games that move quickly at times :)


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I'm in too!


Your humble narrator

On a completely unrelated note...

One of the players in my Rise of the Runelords game seems to have disappeared: he went silent on the 11th on all boards, including a campaign he'd been GMing, and he's not responding to PMs. We're giving him another week before we start actively recruiting for another player.

The existing players are all very good, and we've got a great party dynamic going. I'd kind of prefer to bring in a player I know so as not to rock the boat too much.

PM me if you're interested, and I'll let you know the details.

--GM Haladir (a.k.a. "Ziomarra")


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I seem to have missed the window of opportunity to get a few posts up tonight... Sorry about that. I'll post again right now with a little more and hopefully we can get a couple in tomorrow. I'm going to try to get the crow post up tomorrow night so that Zee and Briana can add their bits to it on Sunday and we'll be ready for the auction by Monday.


Teldon, Briana and, at some point, Ziomarra - if you folks are enjoying the RP stuff don't force it to get to a certain point by the end of the weekend...it's not a hard limit...just a guideline :)

Plus, it gives me a little extra time to read through Feast of Ravenmoor again!!!


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I am enjoying the RP, but I also don't want to hog/hijack the thread... plus, it sounds like there may be some ongoing opportunities for it :-)

I have work in the morning but I'm going to aim for around noon or 1 (EDT) to get up the Crow post... That will leave some time for Briana to make another post in the summit if she wants, and hopefully for Zee to post her exploits in the lower city (and maybe even enough time leftover to make comments/responses to the crow write up before the tentatively scheduled auction time).


Inactive

Hehe yes, a whole new dynamic has been introduced...I look forward to eventually seeing how the other PCs react as well!


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

Noooooooooo...

I just spent a ton of time on a long, well written post on the crow and my computer ate it with like 2 lines to go... I'm so disappointed...

Starting another one now but I'm not sure I have the heart (or time) for it to be quite as good as the lost one :(


That has happened to me soooo many times!!! Think about the best bits and make sure they go in... I am really enjoying yours and Briana's posts...


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Ack! I hate that! It happens to me particularly often when I'm posting from my phone.

If I can remember to, I try to write long posts in a text editor, and then copy-and-paste it into the messageboard.

Also: Sorry for another post-free weekend from me. I had to go out of town unexpectedly, and found that there was very limited service from my cell carrier: one bar of voice and no data!


Inactive

Welcome back, Zee!

Quick question, in relation to the current game day, the auction will be tomorrow yes? I'm still here, but wanted to check on that and see before I make any other gameplay posts :)


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

I just want to make sure I understand exactly what's going on in the auction... Based on the estimates in his notes (and math), is he expecting me to only secure that mirror for him, or basically make sure I get the mirror but also try to secure other interesting pieces if they're going below value? Also, we never really saw a value for the statue... Based on my best appraisal, do we have a little wiggle room where I could potentially pick up a few undervalued items (mostly just to further add credibility to our cover) or do we really need to save our money for the amulet?

appraise:
I'll use an inspiration point and my inspired trait (since I didn't use it either of the days I could have inspected it)
appraise: 1d20 + 8 + 1d6 ⇒ (18) + 8 + (4) = 30
appraise: 1d20 + 8 + 1d6 ⇒ (10) + 8 + (2) = 20

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