
aiden hawthorn |

None of the attacks got through my AC if I got a natural 20 seeing this tiger I wouldn't be flat footed? grab got me the first time strength check to push him off 1d20 + 4 ⇒ (15) + 4 = 19 if succeed ill spring attack and move back while pulling my great axe off my back

Okrin Goodspeed |

Awesome. Okrin's turn would have been the swift action then to use Kirin style and a readied action: stunning fist. The readied stunning fist would be used if one of the creatures approached within reach.

aiden hawthorn |

Aiden grabs his great axe he is tired of this mess and takes a mighty blow
attack: 1d20 + 12 ⇒ (19) + 12 = 311d12 + 5 ⇒ (3) + 5 = 8
if crit 1d12+5X3+ 2d10 ⇒ (1, 1) = 2
could bring some fresh meat for tonight

SubGM-Architect |

As far as I am aware, he threat range on your axe is 1, so you crit on a 20, not a 19. Please inform me if this is not true. Also, to all, I consider speech a free action, as long as it is done during an action.You wanna scream a warning? Fine, just do it while moving or attacking. Other than that, the length of speech could cost you a turn. Be brief in combat.
Your blow lands on the tiger back, it looks a little hurt, but mostly it looks pissed.
Unless aiden has another action, Krystali, you're up!

SubGM-Architect |

I did the same thing for awhile on one of my bards that had a crit range of 13-20, so its no problem. If you click the Preview option, you can see the result, and add the info from there. I would end up typing roll and damage, preview, type crit confirm and damage, then post.

Krystali Sabtal |

I think the forums ate my post, but oh well. And can we take the ooc posts to the discussion thread?
Calling upon her arcane bloodline, Krystali draws forth seemingly from thin air a dart drenched in acid. She throws it at the other creature that has yet to move. Acid Arrow
RTA: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 2d6 + 1 ⇒ (1, 1) + 1 = 3

Rudolph Sorwinson |

Rudolph has his gladius drawn, moving up to it (if more than 5 ft, ignore the second swing) and swinging at the swimming tiger thing.
1st Swing Hit: 1d20 + 9 ⇒ (5) + 9 = 14 +4 if still considered an animal.
1st Swing Damage: 1d8 + 1 ⇒ (5) + 1 = 6 +4 if still considered an animal.
2nd Swing Hit: 1d20 + 2 ⇒ (20) + 2 = 22 Again, +4 if considered.
Confirm Crit: 1d20 + 2 ⇒ (4) + 2 = 6 Again, +4.
2nd Swing Damage: 1d8 + 1 ⇒ (6) + 1 = 7 +4 if animal.
2nd Swing Crit Damage: 1d8 + 1 ⇒ (2) + 1 = 3 Just add them together if Crit. +4 if...yeah you get the idea.

NPC_Tiger? |

Krystali and Vandre are about 10 ft from you, as they were following at a slower pace. The second swing is ignored. Also, these creatures are no longer considered animals, so the plus 4 does not apply.
You gladius lands poorly, glancing off the chitonous shell on its back. The 'armor' of the Ankheg's head rears and faces you, clicking audibly.

Vandre Quickstep |

Vandre unleashes two scorching rays at the tiger part, hoping to take out the "mount".
ranged touch attack 1: 1d20 + 6 ⇒ (13) + 6 = 19
ranged touch attack 2: 1d20 + 6 ⇒ (4) + 6 = 10
scorching ray damage 1: 4d6 ⇒ (4, 4, 5, 2) = 15
scorching ray damage 2: 4d6 ⇒ (6, 4, 6, 4) = 20
He then takes a 5 ft step away from the creature.

NPC_Tiger? |

Tiger 1 (by Aiden) Attacks Aiden
Claw 1: 1d20 + 10 ⇒ (13) + 10 = 23
Claw 2: 1d20 + 5 ⇒ (9) + 5 = 14
Damage 1: 1d8 + 6 ⇒ (6) + 6 = 12
Damage 2: 1d8 + 6 ⇒ (7) + 6 = 13
The Ankheg head then rears, and launches a line of acid
Reflex saves: Okrin, Rudolph, Aiden
Damage: 4d4 ⇒ (3, 1, 1, 1) = 6
The second Tiger (Swimmer)
Does the same:
Claw 1: 1d20 + 10 ⇒ (3) + 10 = 13
Claw 2: 1d20 + 5 ⇒ (17) + 5 = 22
Damage 1: 1d8 + 6 ⇒ (1) + 6 = 7
Damage 2: 1d8 + 6 ⇒ (8) + 6 = 14
The Ankheg head then rears, and launches a line of acid
Reflex saves: Rudolph, Krystali
Damage: 4d4 ⇒ (4, 3, 1, 4) = 12

Okrin Goodspeed |

Okrin takes a move action to be adjacent to Aiden and uses lay on hands. Aiden is healed for 2d6 ⇒ (1, 2) = 3.
Looks like someone stole my dice ;-)

Rudolph Sorwinson |

Rudolph moves to attack the same tiger, thrusting his blade into the bug's body. Piercing damage instead. "I'm not done with you yet!"
1st To Hit: 1d20 + 9 ⇒ (20) + 9 = 29
Confirm Crit: 1d20 + 9 ⇒ (15) + 9 = 24
1st Attack Damage: 1d8 + 1 ⇒ (6) + 1 = 7
1st Attack Crit Damage: 1d8 + 1 ⇒ (6) + 1 = 7 Apply if successful
2nd To Hit: 1d20 + 2 ⇒ (7) + 2 = 9
Call it a hunch, I think that missed

NPC_Tiger? |

Tiger 1
Target: Aiden
Claw 1: 1d20 + 10 ⇒ (5) + 10 = 15
Claw 2: 1d20 + 5 ⇒ (11) + 5 = 16
Bite: 1d20 + 9 ⇒ (17) + 9 = 26
If hits:
Grab 1: 1d20 + 15 ⇒ (7) + 15 = 22
Grab 2: 1d20 + 15 ⇒ (8) + 15 = 23
Grab 3: 1d20 + 15 ⇒ (4) + 15 = 19
Damage 1: 1d8 + 6 ⇒ (8) + 6 = 14
Damage 2: 1d8 + 6 ⇒ (7) + 6 = 13
Damage 3: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Tiger 2
Target: Rudolph
Claw 1: 1d20 + 10 ⇒ (17) + 10 = 27
Claw 2: 1d20 + 5 ⇒ (4) + 5 = 9
Bite: 1d20 + 9 ⇒ (15) + 9 = 24
If hits:
Grab 1: 1d20 + 15 ⇒ (4) + 15 = 19
Grab 2: 1d20 + 15 ⇒ (5) + 15 = 20
Grab 3: 1d20 + 15 ⇒ (17) + 15 = 32
Damage 1: 1d8 + 6 ⇒ (6) + 6 = 12
Damage 2: 1d8 + 6 ⇒ (5) + 6 = 11
Damage 3: 2d6 + 6 ⇒ (2, 1) + 6 = 9

Okrin Goodspeed |

Okrin stays near Aiden and uses lay on hands. Aiden is healed for 2d6 ⇒ (5, 3) = 8. Assuming Okrin has a move action left, so he moves to be adjacent to Rudolph.
That's a little better. 6/10 lay of hands uses & 5/7 ki points remaining (2 additional ki stored in ring).

NPC_Tiger? |

Tiger 1 (The Heavily bleeding one)
Fullround attack to Aiden
To hit Claw 1: 1d20 + 10 ⇒ (7) + 10 = 17
To hit Claw 2: 1d20 + 5 ⇒ (20) + 5 = 25
Crit Confirm: 1d20 + 10 ⇒ (7) + 10 = 17
To hit Bite: 1d20 + 10 ⇒ (5) + 10 = 15
Damage 1: 1d8 + 6 ⇒ (8) + 6 = 14
Damage 2: 1d8 + 6 ⇒ (4) + 6 = 10
Damage 2(If Crit): 2d8 + 12 ⇒ (1, 7) + 12 = 20
Damage 3: 2d6 + 6 ⇒ (5, 4) + 6 = 15
If hit, free grab attempt:
Grab 1: 1d20 + 15 ⇒ (6) + 15 = 21
Grab 2: 1d20 + 15 ⇒ (18) + 15 = 33
Grab 3: 1d20 + 15 ⇒ (19) + 15 = 34
Tiger 2 (The grappled)
Maintain Grapple: 1d20 + 15 ⇒ (2) + 15 = 17
If maintained, bonus attacks
Claw 1: 1d20 + 10 ⇒ (5) + 10 = 15
Claw 2: 1d20 + 5 ⇒ (9) + 5 = 14
Damage 1: 1d8 + 6 ⇒ (1) + 6 = 7
Damage 2: 1d8 + 6 ⇒ (1) + 6 = 7

Okrin Goodspeed |

"I'll do what I can." Okrin uses lay on hands to heal Rudolph for 2d6 ⇒ (2, 1) = 3.
Looks like the healing monk experiment may not be working out. 5/10 lay of hands uses & 5/7 ki points remaining (2 additional ki stored in ring).

Rudolph Sorwinson |

Not wanting to be out done--or eaten--Rudolph takes a swing at the tiger that, until recently, was holding onto him.
1st To Hit: 1d20 + 9 ⇒ (20) + 9 = 29
2nd To Hit: 1d20 + 2 ⇒ (7) + 2 = 9
Confirm Crit: 1d20 + 9 ⇒ (18) + 9 = 27
1st Swing Damage as a Crit: 2d8 + 2 ⇒ (7, 7) + 2 = 16
2nd Swing Damage: 1d8 + 1 ⇒ (1) + 1 = 2