
Orendel Kellon |

Brawler's flurry still works great with a polearm. Kick 'em when they're close, spear 'em when they're far.
Unfortunately, the rules state it only works with monk weapons, close weapons or unarmed strikes. Only polearms that fit that description are the tiger fork and monk's spade.

DM DoctorEvil |

Silvio
Inquisitor (Living Grimoire) 3:
+7 HP
+1 BAB
+1 Ref
Solo Tactics (act as if all allies have teamwork feat)
Teamwork Feat: Shake It Off
New Spells (forgot to add new ones before, so adding 4): Expeditious Retreat, Heightened Awareness, Remove Fear, Weapons Against Evil
Feat: Power Attack or Heavy Armor Proficiency
Skills: Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (planes) x2, Knowledge (religion), Linguistics, Perception, Sense Motive, Spellcraft x2
Language: AkloDM Question: Are you okay with the Hurtful feat? Some DMs aren't because it's from Monster Codex and the effect is relatively strong. This will probably guide whether Silvio goes for Power Attack or Heavy Armor Proficiency.
This all looks good. Just LMK which feat you decide to take.

Silvio Errico |

It's Power Attack for now, but let me look at the loot list and see if I would be persuaded to change my mind.
I realize Orendel can't flurry with the polearm--just meant he has the ability to flurry with elbows, knees, and feet. If you're holding a reach weapon and the enemy gets under the range of your weapon, it's a useful fallback.
Sorry to hear that Syeira is gone. But glad to have Meghan. Bard is a good caster support character.

DM DoctorEvil |

Something weird is going on: it seems like my sheet is updating and not updating when I make adjustments to it...Orendel is taking his next level in Brawler.
EDIT: Okay, I think I fixed it.
Orendel
Cavalier (Standard Bearer) 1/Brawler (Exemplar) 2:
+9 HP
+1 BAB
+1 For, +1 Ref
Brawler's Flurry (Two-Weapon Fighting) (not really applicable since Orendel uses polearms/spears)
Bonus Feat: Shield Brace
Feat: Tower Shield Proficiency
Skills: Bluff, Diplomacy, Intimidate, Perception, Sense Motive, Perform (Oratory), Perform (Wind Instruments)
Looks like you are all leveled up. Seems right. MIght need to update your sheet and tagline with the save update from level 3, per my count you are at F:+7 and R:+4. Is that right?

DM DoctorEvil |

Here is the list of loot that you have to pick from before we get started in the game once again. Anything not claimed, we can assume will be sold for 1/2 list price for gear and full price for art items.
To claim, just say you want it. First come, first served unless you decide to work it out among yourselves.
MW Leather
Rapier
Light Crossbow
20 bolts
Wand of Shocking Grasp (9 charges)
Bracers of Armor +1
Potion of Bull's Strength x2
Black Adder Poison
Studded Leather +1
MW Scimitar
MW Light Crossbow
Banded Mail +1
Heavy Steel Shield x2
MW Longsword
Cloak of Resistance +1
Amulet of Natural Armor +1
Gold and Sapphire Necklace 500gp
Garnet Necklace 200gp
Fine Cigars x5 25gp total
Chainmail x2
Longsword x2
Shortbow x2
100 arrows
Tanglefoot Bag x3
MW Shortbow x3
Thieves' Tools X3
Happy shopping!!!

Silvio Errico |

Silvio's shopping list:
Potion of Bull's Strength (1 of 2)
Heavy Steel Shield (1 of 2) - and he's painting a symbol of Abadar on it.
MW Light Crossbow (can I get a few bolts with this?)
Chainmail
Tanglefoot Bag (1 of 3)
Does Orendel want this? Only if he does not would Silvio learn Heavy Armor Proficiency and take it.
Banded Mail +1
Universally useful stuff that others should take:
Cloak of Resistance +1
Amulet of Natural Armor +1
Separate aside: I figured out I shorted myself a language, and learned Skald.

Dougal Fairbairn |

Cherry is in the front more than me so I have no issues with you taking the +1 studded leather armor as that was the only thing I thought I would want. I could take the chain mail as that would bump my AC.
Sorry for the radio silence on my part. This weekend was not very kind to me and I know I need to level up. Feat will likely be selective channel.
Also if that stuff with the Blot had been in the game then there would definitely be way more interest in it. Is there a chance for down time after we finish this part. Those things could happen then or they can have already happened. And us not paying attention to it due to the issues we have been dealing with.

Dougal Fairbairn |

HP +7
Saves = Reflex +1
BaB +1 so CMD is now +2 and CMD is 13
Acess to 2nd level spells. That are currently Hold Person and Life pact.
Channel is 2d6 now
Feat is Selective Channel
Back ground skills go into Apprise
Skills = Diplomacy, Spellcraft, Sense Motive, UMD, Planes, and Stealth.

Orendel Kellon |

It's Power Attack for now, but let me look at the loot list and see if I would be persuaded to change my mind.
I realize Orendel can't flurry with the polearm--just meant he has the ability to flurry with elbows, knees, and feet. If you're holding a reach weapon and the enemy gets under the range of your weapon, it's a useful fallback.
Sorry to hear that Syeira is gone. But glad to have Meghan. Bard is a good caster support character.
You know, you're right. Perhaps I should ditch Tower Shield Proficiency and take the tiger fork for shield-bashing, spear-sticking action!

Meghan Goldknickers |

Meghan's character sheet is (mostly) updated. I removed a couple of magic items that DM Default had Kwava give the group to help them battle Saul and his guards.

DM DoctorEvil |

I will review character updates for Meghan and Dougal later. I will also update the loot list for the sale of the unclaimed gold, so you have a bit of spending cash later on.
For now, I am ready to re-start game-play posts. As the curtain rises again, you have just finished off the dogs and pig that were trapped in the sub-basement while hunting for Saul.
In this version of events, Saul's bodyguard, the animal wrangler Bojask has not been downed yet. We will assume the party is at full hp from potions found in the animal infirmary if nothing else. I am not certain what spell slots remain for you, but you may use the level up ones, if you were out before...same with other daily use items.
I have linked the combat map at the top margin.It should be shared and editable by you. If you can't get to it, please LMK. I approximated your marching order, and you may re-arrange yourselves in those squares (or more to the rear) before things start in earnest.
Hang on! Here we go!

DM DoctorEvil |

Silvio's shopping list:
Potion of Bull's Strength (1 of 2)
Heavy Steel Shield (1 of 2) - and he's painting a symbol of Abadar on it.
MW Light Crossbow (can I get a few bolts with this?)
Chainmail
Tanglefoot Bag (1 of 3)
Do you put your old parade armor and shield in the sell pile? Added 10 bolts to your requests. haven't heard from Orendel on the banded mail,so holding you as is for now.

DM DoctorEvil |

Cherry is in the front more than me so I have no issues with you taking the +1 studded leather armor as that was the only thing I thought I would want. I could take the chain mail as that would bump my AC.
I added a suit of chainmail to you. You don't have to accept it. Let me know what you do with old armor if you choose to take the chain.

DM DoctorEvil |

After the claimed items, here is the restated loot list. LMK in the next day or two if there's anything there for you, otherwise I will turn it into cash at half list prices.
As Silvio said, there are still some universally useful things on this list.
MW Leather
Rapier
Light Crossbow
10 bolts
Wand of Shocking Grasp (9 charges)
Bracers of Armor +1
Potion of Bull's Strength
Black Adder Poison
MW Scimitar
Banded Mail +1
Heavy Steel Shield
MW Longsword
Cloak of Resistance +1
Amulet of Natural Armor +1
Gold and Sapphire Necklace 500gp
Garnet Necklace 200gp
Fine Cigars x5 25gp total
Longsword x2
Shortbow x2
80 arrows
Tanglefoot Bag x2
MW Shortbow x2
Thieves' Tools X3

DM DoctorEvil |

Meghan's character sheet is (mostly) updated. I removed a couple of magic items that DM Default had Kwava give the group to help them battle Saul and his guards.
I've checked Megan off. She is good to go. Let us know if you want anything from the list of loot. You are eligible as well.

Cherry Razarin |

The cloak of resistance should go to a healer or fighter. My reasoning is, fighters tend to have crappy Will saves, which means they get mind-controlled or held all the time. Healers tend to have good saves, but if your healer fails a save the rest of your party is at great risk.

Dougal Fairbairn |

I tend to agree though I am prone to waiting until everyone else has claimed things unless there is something I really want. I am all for either the clock of resistance and or the amulet of nat armor going to the tanks or me.
And the leather armor I had before I am happy to sell.

Silvio Errico |

Silvio puts his Parade Armor and Wooden Shield back into the sale pile. Sadly, he is no longer a Gendarme.
He will take the Banded Mail +1 (and take the corresponding feat). As a result, he will not take the Chainmail, so that goes back into the pile.
Silvio also puts back the Mwk Light Crossbow into the pile. I had wanted it for Abadar flavor, but realized that Silvio will never use it.
Silvio takes the following unless someone else wants:
Tanglefoot Bag x2
Let's make the following additional assumptions unless someone says otherwise:
Amulet of Natural Armor +1 - Orendel
Cloak of Resistance +1 - Dougal

Meghan Goldknickers |

Meghan will snag: mwk longsword, the mwk light crossbow Silvio just added to the loot pile, and 10 bolts.

Orendel Kellon |

I'll take the chainmail, I've been needing more solid armor for a while, and Orendel really needs to get rid of his old uniform too.

DM DoctorEvil |

HP +7
Saves = Reflex +1
BaB +1 so CMD is now +2 and CMD is 13
Acess to 2nd level spells. That are currently Hold Person and Life pact.
Channel is 2d6 now
Feat is Selective Channel
Back ground skills go into Apprise
Skills = Diplomacy, Spellcraft, Sense Motive, UMD, Planes, and Stealth.
Dougal also looks perfectly legal. Good!
Looks like your wrote down chain shirt, but what you took was actually chainmail. Better AC but slows and gives more AC penalty.
Also you're the proud owner of a cloak of resistance +1

DM DoctorEvil |

I'll take the chainmail, I've been needing more solid armor for a while, and Orendel really needs to get rid of his old uniform too.
Got it. You are granted the amulet of natural armor +1 as well, so your AC gets a nice boost. I am adding your old parade armor to the sell pile.

DM DoctorEvil |

So once again, here is the updated, but shortened, list for Round 3 of our Fantasy draft. Once people stop picking items, I will liquidate:
MW Leather
Rapier
Light Crossbow
10 bolts
Wand of Shocking Grasp (9 charges)
Bracers of Armor +1
Potion of Bull's Strength
Black Adder Poison
MW Scimitar
Heavy Steel Shield
Gold and Sapphire Necklace 500gp
Garnet Necklace 200gp
Fine Cigars x5 25gp total
Longsword x2
Shortbow x2
80 arrows
MW Shortbow x2
Thieves' Tools X3
Studded Leather
Heavy Wooden Shield
Parade Armor x2

DM DoctorEvil |

RE: Shield Brace Feat
Orendel - you have this feat whose description is here. Basically, the feat lets you operate with a two-handed weapon (in this case halberd) and a shield at the same time. BUT, there is a negative modifier on the attack roll equal to the shield's AC penalty (in this case -2). So, if you're going to equip your shield and use the halberd, your attacks must be at +3 rather than the usual +5. You can choose not use the shield when fighting with the two-handed halberd, but that would reduce your AC to 18 vs 21 typically. Just need to know which it is...
Good news is, if you are using the halberd 2-handed, you get to add 1.5 your STR mod to the damage, so it should be +3, not merely the +2.
Thoughts?

Orendel Kellon |

RE: Shield Brace Feat
Orendel - you have this feat whose description is here. Basically, the feat lets you operate with a two-handed weapon (in this case halberd) and a shield at the same time. BUT, there is a negative modifier on the attack roll equal to the shield's AC penalty (in this case -2). So, if you're going to equip your shield and use the halberd, your attacks must be at +3 rather than the usual +5. You can choose not use the shield when fighting with the two-handed halberd, but that would reduce your AC to 18 vs 21 typically. Just need to know which it is...
Good news is, if you are using the halberd 2-handed, you get to add 1.5 your STR mod to the damage, so it should be +3, not merely the +2.
Thoughts?
Yikes, I forgot about that, thank you for reminding me! I'm using Shield Brace to use shield and polearm at the same time. I plan on getting a tiger fork at the earliest convenience. I'll remember that for the rest of the fight.

Dougal Fairbairn |

I misread it. I don't want chainmail. I will stick with mhnleather and bug something better later. And I will update that after work since doing tha t on my phone is a huge pain

Orendel Kellon |

And if you get a masterwork heavy darkwood shield (257 gp), it has all the benefits of a heavy shield with no ACP (so no penalty on your attacks) and half the weight!
Ooh, tough choice! Do I want Darkwood or Mithral?!

Dougal Fairbairn |

Darkwood is way cheaper but mithral won't catch on fire. Plus if you go mithral it is easier to match since wooden armor is not amazing.
And I have fixed my sheet back to my old armor, since I cannot read this week, and added the cloak.

Silvio Errico |

@Cherry, Pigsaw stepped away from Silvio, so you don't flank it any longer. But if you step up, you can flank Bojask and assume your attack was on Bojask instead of Pigsaw.

Meghan Goldknickers |

@Cherry, Pigsaw stepped away from Silvio, so you don't flank it any longer. But if you step up, you can flank Bojask and assume your attack was on Bojask instead of Pigsaw.
Unfortunately, that doesn't work either: Meghan doesn't occupy that square until after Cherry's turn. Meg & Cherry will likely become flanking buddies at some point, but not just yet. :)

Silvio Errico |

Silvio Errico wrote:@Cherry, Pigsaw stepped away from Silvio, so you don't flank it any longer. But if you step up, you can flank Bojask and assume your attack was on Bojask instead of Pigsaw.Unfortunately, that doesn't work either: Meghan doesn't occupy that square until after Cherry's turn. Meg & Cherry will likely become flanking buddies at some point, but not just yet. :)
Hm . . . well, Cherry could just delay until after Meghan. Basically the same thing since there's no intervening enemy action.
Sorry to make this so complicated!

DM DoctorEvil |

Ugh, the description of combat didn't say anything about them moving, and I couldn't access the map from my device, so I had no way to know that they had gotten everything out of position.
Actually it did (though perhaps not definitively enough), but no worries. It actually worked out for the best. I think.
The feral pig's tusks rip up Cherry's shapely leg, as it moves a step closer to its master
.

Dougal Fairbairn |

Sorry. House hunting has begun and I work nights. People like to show houses in the early part of the day so I am sleep deprived. Along with that the wifi keeps going in and out. Eating many attempts to get a post in.

Dougal Fairbairn |

Me too. This is move six in five years for me.

Meghan Goldknickers |

Is Pigsaw down? It makes a big difference in me deciding Meghan's next moves.

DM DoctorEvil |

Sorry, I am a bit under the weather today, so I am resting instead of posting much. No the crit by Cherry doesn't kill the pig, but it does bring him under 0hp. Boars have the ferocity defensive ability, which will keep him in the fight just a little longer.
He will have the staggered condition -- it feels like I do also tonight...I will return to post in your game tomorrow unless I progress to nauseated or whatever the next worse step is.

Meghan Goldknickers |

"Please--let us handle it!" Meghan begs Cherry. "I can heal you up again after the fight's over."
Knowing she's a horrible swordswoman, Meghan nonetheless steps up and tries to stick the giant pig.
mwk longsword: 1d20 + 2 ⇒ (9) + 2 = 11 for slashing damage: 1d8 + 1 ⇒ (8) + 1 = 9

Dougal Fairbairn |

So sorry. I though I had posted. It might have been eaten. I don't know anymore. I apparently failed to post in another game. I am a bad player.
Also Cherry is this a live by the bacon or die by the bacon situation?