Ruins of Pathfinder: The Shattered Star (Inactive)

Game Master Crustypeanut

Loot Tracker
Roll20 Campaign Link
Magnimar Map
Heidmarch Manor

Natalya's Map of the Crow


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Stats:
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17
HP:3/19

Usually you want tough in the front and the back, not the middle. That being said I'll happily take up the rear. I will also kick forward 93.75 GP for the wand of CLW.


Half-giant Warpriest | HP 19/19 | Blessings 2/4 | Fervor 1/4
Stats:
AC 17/11/16 | Fort +6 Ref +0 Will +56 | Init. +1 | Perception +3, Low-light vision | CM +5/16

Charbonardent can contribute his share for the wand.

I'm leaving for a week vacation with the family and without Internet. We return next Tuesday. Please DMPC as necessary.

cheers


No worries Char! Will DMPC as needed.

Just working on putting our 3 new players' tokens in Roll20 (I forgot to do that >.>) then I'll be getting the update done, though it'll likely have to wait until after my morning walk.

As for the wand, so far we have Charbon, Ferit, Hoosible, and Radyx willing to chip in. Tarrana and Alexin can't afford to chip in right now, but should someone pay their share, I'm sure the two would be more than willing to give a portion of their next share of loot to pay them back. (Up to them though)

Should only the above four be willing to pay for wand, it'll cost them 187.5 gp per person to do so.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

"You better believe that Elfie is gonna chip in," Radyx says as he cracks his knuckles threateningly.


Yeah I figured Valko would chip in. That means everyone but the 3 new people have said they'd chip in.

Since 2/3 of the new guys can't afford it right now, what we could do is just have the remaining 5 people pay for it (150 gp each), then come time to distribute the loot, the 3 new guys can pay their share of 93.75 gp to the 5 who paid now, meaning those 5 would get 56.25 gp back each.

Or, if the 3 are stingy during loot distribution, they don't HAVE to pay.. but that may have reprecussions as the rest of the party sees fit ;P

So, Radyx, Ferit, Valko, Hoos, and Char, please take 150 gp out of your wealth and decide who is going to hold onto the Wand of Infernal Healing[21 charges] and the new Wand of Cure Light Wounds[50 Charges].

We also still have 2 Potions of Cure Light Wounds left, no one seems to want them. Tarr, Remi, Alexis, do any of you three want one? Potions of healing don't count against you loot-wise.

Anyways, I'm working on the update now! Feel free to hop on Roll20 and chat while I do so. You may notice a change of scenery there! :P


Alright guys just a heads up.

From here on out we'll be getting into the classic Dungeoncrawl mode. As a result, feel free not to wait for others if you wish to move into another room or examine something - otherwise, if we all take our sweet precious time, this dungeon will take -forever-. I might suggest having a party-leader nominated who is willing to decide when the group moves as a whole, keeping you guys moving on track.

Basically, check out Thron (Radyx)'s Rise of the Runelords campaign for those few of you (Those persons being Remi, Tarr, and Char) not in it to see how I'd like to handle this. There are a ton of rooms and plenty of combat! (Not much in the way of RP encounters, but there are possibilities for sure)

Leeets git'er movin'! We're finally at the fun part! Less searching for missing persons, diplofailing, etc, more keeeellinnggg. I'm sure that'll make most of you happy. ;)


Also heads up, I'm clearing the loot tracker!


M Drow Card Caster & Spire Defender 1 / 4 Wind Monk 1

Late response I know but remi will pay a share of the CLW wand. I'm traveling also so posting might be a little light this week. Not gone, just light ....


Machinesmith 12 | HP: 93 | AC: 27 (17 Touch, 23 Flatfooted) | CMD: 27 | Fort: +12, Reflex: +14, Will: +7 | Init: +13 | Perception: +18, Sense Motive: +1

I'll handle the wand payment when loot distribution happens.


Male Human (Chelaxian) Witch 2 [HP 12/12 | AC 13 (12 T, 11 FF) | F: 1 R: 2 W: 1 (+1 v Charm/Compulsion) | Per: -2 (-2 Sight +2 Familiar) | SM -4 (+2 Familiar)]
Skills:
Craft tattoo +12 Know: arcana +10 dungeon +6 engineering +6 geography +6 history +9 local +6 nature +9 nobility +6 planes +10 Ling +11 Perception -2(-2 Sight, +2 familiar) SM -4(+2 Familiar) Spellcraft +10 Swim +4 UMD +6
Spells and Hexes:
(CL 2; conc +7): 1st (DC 16)-command, command, mage armor, snowball | 0-detect magic, message, read magic, stabilize | Hexes: Evil Eye (DC:16), Misfortune (DC 16), Cackle, Flight (Feather Fall at will)

I'll pay my part when we get there. Also if you assign tokens on Roll20 I'm Destrina.


Added the ability for you to control your character, Alexin.

Tarrana, Remi, which ones are you on roll20? Lemme know so I can let you control your own tokens.


Male Orc Expert 5

Jonathan P.


M Drow Card Caster & Spire Defender 1 / 4 Wind Monk 1

Mike u


You need to hop into the roll20 campaign so I can add you, Remi. Right now you're not showing up.


Male Orc Expert 5

So. I lost my temper. The result is a broken lcd screen on my laptop. Incidentally this is where a great deal of important things are held.

So now I have to scramble to get the money together to get a replacement screen. So, obviously things are going to slow down as the only way I can post is at the beneficence of my girlfriend.


Ouch, sorry to hear that Tark! No worries though, I'll Semi-DMPC you when needed until you get that fixed.


Gonna set up what will likely be a very short combat encounter here in a bit.


So before we get combat started, who's going to hold the wands? Theres so much indecision here about who gets to hold the precious healing impliments that it almost makes me think you guys want to go without healing.

I'm sure thats not the case, otherwise this'll be a rather short campaign.

Here's a list who can use each one:

Wand of Cure Light Wounds [50 Charges]:
Hoosible
Alexin
Charbonardent
Valko
Tarrana

Wand of Infernal Healing [21 Charges]:
Remiandiv
Hoosible
Alexin
Charbonardent

So. Who wants what? If I were to pick myself, I'd have Hoosible hold the wand of Infernal Healing and Valko hold the Wand of Cure Light Wounds.

The two potions of cure light wounds no one has touched are currently being held by Renfeld, since no one called them.


Though Hoosible did say he'd be happy to wield either wand, so if no one answers, I'm assuming the happy-go-murder gnome riding a zombie tiger with flowers sticking out of its wounds is carrying both wands.

Because I'm sure you all want to give the healing duty to the one guy who would love to see you all dead and reanimated. :)


Stats:
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17
HP:3/19

CLW = Valko

Infernal Healing = Hoosible

Potions, one to me and one to Radyx or Charbonardent


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

I think I'm like right on the edge of encumbered, or I'd gladly hold on to both.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

I second Ferit's assignment.


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

My mistake. Wands only weigh an ounce, not a pound. I'll take the CLW then.


That works, then! I just wanted to make sure we knew who had the magical sticks of life-saving-ness before we ended up getting you all killed.

Not that I think this dire rat will kill you or anything.

I swear.

;)

(Working on the update now, not feeling 100% today though so its a little harder to concentrate than usual.)


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

Totally understand. Thron can attest to the complete and utter inability of our usual gaming circle to keep track of any sort of healing items.


Male Gnome Orace 1

sounds good to me.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

What's a healing item?

Potion? Pffft, someone else will write that down.

But heaven help you if you take half your HP's in an encounter and then RP out that you are hurt. HEAVEN FORBID! Let the heckling begin!

"Dude, you always whine when your character gets hurt. Always want someone to heal you."

"Uh, let's see you take three sword slices and some fire damage and see if you don't ask the guy who can ASK THE GODS FOR THE ABILITY TO HEAL WOUNDS IN A MATTER OF SECONDS to do something about it!"

lol


I'm sure Hoosible will love you making a fresh corpse for him when you die. More material for him to work with! Try to die creatively so he can decorate you up! :P


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

"I look like I'm about 50%"

Honestly, unless you're going all-in with DM keeping tabs on everyone's HPs instead of the player, insisting on in-character explanations isn't necessary (imo). I'd rather just leave that to the tactical/gamist part of play.


Male Gnome Orace 1

Hoosible intends to tenderly take care of your corpse, and to help it achieve the perfection in undeath that always eluded it in life.


Male Human (Chelaxian) Witch 2 [HP 12/12 | AC 13 (12 T, 11 FF) | F: 1 R: 2 W: 1 (+1 v Charm/Compulsion) | Per: -2 (-2 Sight +2 Familiar) | SM -4 (+2 Familiar)]
Skills:
Craft tattoo +12 Know: arcana +10 dungeon +6 engineering +6 geography +6 history +9 local +6 nature +9 nobility +6 planes +10 Ling +11 Perception -2(-2 Sight, +2 familiar) SM -4(+2 Familiar) Spellcraft +10 Swim +4 UMD +6
Spells and Hexes:
(CL 2; conc +7): 1st (DC 16)-command, command, mage armor, snowball | 0-detect magic, message, read magic, stabilize | Hexes: Evil Eye (DC:16), Misfortune (DC 16), Cackle, Flight (Feather Fall at will)

I solemnly swear to giggle over your dead bodies.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

Stretch of work coming up. 5 consecutive nights of 12 hour shifts. I'll still post when available, but if I'm holding anything up please feel free to DMPC me.


Gonna be moving us along today, since the people who haven't posted yet really don't have much to do besides try and keep up.

Kind of a boring combat I know XD


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

Theme song for this combat.

Weeeee


Totally listening to that as I write up today's update. Sorry for the delay guys! Getting another campaign started up and its been busy..

DMPCing those who haven't gone yet.


I.. also realize I left "Diggy Diggy Hole" on loop on the roll20 link.

XD


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

Looks like the ACG stuff is on the SRD now. Cool if I rebuild Valko as an Empiricist? Won't change much overall, just loses the poison stuff and shifts some emphasis away from alchemy.


Wait until you guys have some downtime; You're in the middle of combat right now. Next time you guys go and rest, you can.


Half-giant Warpriest | HP 19/19 | Blessings 2/4 | Fervor 1/4
Stats:
AC 17/11/16 | Fort +6 Ref +0 Will +56 | Init. +1 | Perception +3, Low-light vision | CM +5/16

I'm back from vacation and still catching up. Char too still hustling


Male Orc Expert 5

On that note my computer is functioning for now so I'll start posting again.


Werkin' on an update!


Hey everyone, just a heads up.

I'm going to be busy with family stuff this week (Bleargh), so I won't be able to post until next weekend or so; I apologize for the delay, but we'll get back to our regularly scheduled rat-chase when I get back!


Gonna be DMPCing Radyx and Valko todaay if they don't post.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

I thought I had! My bad!


Bah, here I am saying "Lets speed up combat!" and I forget to post when I said I would. Durp.

Updating nao!


As for moving forward, I'm assuming either Ferit or Radyx will post as much, as they're in the lead. Both of them are on daily, and so I'm leaving them in charge of leading the group - they can choose between themselves which of them wants to lead, or either/or can. Up to them.

Unless anyone else reaaaallly wants to lead, of course. Let me know if you have any objects to Ferit/Radyx!

This of course doesn't mean that no one else can post.. but since this dungeon crawl literally spans 85 rooms (give or take a few unlabeled ones), we're in for a long haul and organization is key for us not to take too long!

Of course, me f~+#ing up and forgetting to update is also to blame.. so I'll try and not do that :D

Do not hesitate to post even if its a short one, if you can't think of any longer posts. Dungeon crawls can get very long, so I totally understand, though 'playful'(I'm looking at you, Valko/Radyx) banter between the group can certainly help in that regards.


M Drow Card Caster & Spire Defender 1 / 4 Wind Monk 1
DM Crustypeanut wrote:
Note: Ferit, Radyx, Hoosible and I are on roll20, thus explaining the speed of the current posts. Take it up with me if you have any complaints.

No complaints - I can't imagine that I would have thought of something to do/search/explore that those folk wouldn't have, so as long as I don't miss anything Im perfectly fine with it. And it looks like once combat started things went from "roll20 fast mode" to "regular" mode so it seems to me well handled.

I am jealous though - Im blessed/cursed with the ability to work from home and most days (like right now) Ive got my work laptop on my right and my personal laptop on my left. Allows me to multi-task my games during the workday, although I shouldn't do it as much as I do!

Is there any ability to notify us when the crew is on roll20? Yesterday I couldn't have joined but there will be times when I would be able to if I knew........


I could post on here when numerous people are hanging out on roll20.


Male Human Fighter 2 | HP:22/22 | AC: 21 (FF: 19, Touch: 12) | Fort: +5, Ref: +2, Will: +0 | Per: +2 | Init: +2(+3)

Starting a run of 6 nights of 12 hour night shifts. Shouldn't hinder my posting much but if I'm slowing things up feel free to DMPC me.


Stats:
HP 15/15; AC 13, Flat Footed 10, Touch 13; CMD 13; Fort +0, Ref +5, Will +4 (+2 vs. Enchantment; +2 vs. Poison); Perception +14; Initiative +3

Out of town until Monday Night, taking a trip with the family and catching a Browns game.

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