Romance of the Three Kingdoms: Kyrademon’s Jade Regent PBP, Part II

Game Master Kyrademon


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Rhost Mab-i-gof wrote:
"Top half." Rhost finishes the tea, and leans forward, into Gormun's personal space. "Where's the dead dog?"

"Good luck," he replies. "Good to be human where it counts."

"Left him back home. Gonna bury him tomorrow. Couldn't face it tonight, went drinking instead."


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Lio tucks some more of your errant hair behind one of your ears, blushing renewedly as she brushes ever so slightly against it. "What do you think it will be like?" She wonders quietly. "Do you speak Tien? ...I should really start learning."

After some more snuggling, "When, when we're back in the caravan... would... will you share a bed with me? I... I know it will be tight... but..." her words are spoken much more quickly than she normally speaks. She is clearly nervous, and excited.


Female Elven Urban Druid 9, Brightness Seeker 1

Shalelu, Myri:
flex time, while the others head to the inn... post combat
At the caravan, Lio picks up a spare set of clothes, and, to the two of you she says, in Elven "I think I need to get cleaned up much more thoroughly than a pitcher of water will do. I'd like to go to the bathhouse before going back to the inn." She looks at Shalelu, then at Myri, "Shalelu and I talked about going; if you want to come along, I would not mind." She offers her annwyl's sister the option of coming with them, since she hasn't seen Myri spend a lot of time with Shae lately. Also, the three of them are all pretty dirty from the fighting, so it wouldn't hurt Myri to have a bath, but she doesn't bring up that last thought, though it might be readable on her face. Belatedly she looks at Shae, and realizes that she should have asked if that was ok, first. As she meets Shae's gaze, she blushes just a bit, out of a combination of embarrassment at having forgotten to ask, and a deep desire to see Shae without her clothes on, and then realizing if Myri came along they wouldn't be alone, so it would be a very frustratingly teasing experience.


Female Quarter-Orc Sorcerer

Alaric:
Her body starts to move against Alaric's, apparently encouraged by his response. Her free hand playing over skin.

Either the kisses or the word 'special' darken her skin, but she still has enough of her wit to ask, "How does me being me spoil you?"


Female Elven Urban Druid 9, Brightness Seeker 1

wisdom roll for the kayak of doom stuff 1d20 + 3 ⇒ (8) + 3 = 11


Male Human (Ulfen) Oracle of Battle 10

To the point!

Hrunndalf is wearing his "pajamas", a suit of supple studded leather armor he keeps primarily for sleeping, which is rather impossible in full plate. He defers to Zaiobe as the kayak's captain, mostly just applying muscle as directed.

Hrunndalf's AC is 14 for the time being.

As the kayaks set out into the mist, he calls to Melinda: "Could you keep us in contact with Message? Best not to have to shout through the mist."


Male Human Cleric 10

During the kayak raid, Alaric is not wearing his armor. It's possible he's just trying to give Melinda a heart attack.


Male Human Cleric 10

Mel:
"And there it is," he says, turning his attention to the spreading jade. "Well, after you, I'm afraid no other woman will ever stack up to you. So I'm just going to have to make sure I don't have to make that comparison." He adjusts position slightly, letting out a satisfied sigh as they slide together.


Female Quarter-Orc Sorcerer

Mel leaves her bag back at the room, along with Xander to marshal the wolves.

Alaric Graff wrote:
During the kayak raid, Alaric is not wearing his armor. It's possible he's just trying to give Melinda a heart attack.

Right before the group sets off across the water, Mel uses a wand on herself... and the unarmored Alaric.

It ain't much, but it is +4 armor for the next hour. I think that makes Alaric's AC 14 and Mel's AC 17.


Female Quarter-Orc Sorcerer
Hrunndalf Jarlsson wrote:
As the kayaks set out into the mist, he calls to Melinda: "Could you keep us in contact with Message? Best not to have to shout through the mist."

message to Hrunndalf, Rhost, Myri, and 1d4 ⇒ 1 Ameiko

Mel's reply is much quieter, just a whisper. "Not to everyone. Reta, Spivey and Buttersnips are out of the loop." A pause, "Sorry. I'm just not strong enough."


Male Halfling Cavalier 10

Kalimac leaves Attatoq at the Inn, instructing him to guard alongside Silmemir, and to mind Xanderghul since that seems to be the pecking order.

He will be wearing his armor, since that's the way he rolls.

Kayak roll of Doom: 1d20 + 0 ⇒ (3) + 0 = 3

(Here's hoping that Rhost's 14 will get us through.)


Female Elven Urban Druid 9, Brightness Seeker 1

Kalimac:
Kalimac Proudfoot wrote:


Kayak roll of Doom: 1d20+0

(Here's hoping that Rhost's 14 will get us through.)

Doom doom doom doom Doooooooom!

sorry, couldn't resist. Also, been watching Invader Zim. ;)


THE FUNERAL SHIP

With a bit of trial, error, and effort, all of the kayaks get on their way without tipping or any undo disasters. After a few minutes of quiet paddling, you approach the ship from the side furthest from the shore.

You still hear the shouts of many men echoing over the water, and can see the flares of numerous torches on the shore through the mist, but can make out no more than that yet, and hopefully their sight of the boat is similarly obscured.

As Uksahkka predicted, the funerary ship appears to be a longship about 115 feet long, and it is perhaps 30 feet wide at its widest point. You are able to climb aboard without difficulty.

A solid deck has been made by nailing long planks over the old rowing benches, creating a space belowdecks. It appears that the treasures have been placed in this hold, as the deck is empty save for a silent, shrouded form resting atop a bier in front of the mast, surrounded by stacked wood. A leather sack sits atop a smile pile of sand at the base of the bier, the glow of flame and wisps of smoke escaping from it.

There is a hatch leading to the belowdecks hold at the fore of the ship.


Liothonae:
liothonae cromvathar wrote:
Lio tucks some more of your errant hair behind one of your ears, blushing renewedly as she brushes ever so slightly against it. "What do you think it will be like?" She wonders quietly. "Do you speak Tien? ...I should really start learning."

"Ameiko says it sounds very beautiful, although of course she has never been there either. I had been planning to learn the language along the way as well." She grins. "We can practice together."

liothonae cromvathar wrote:
After some more snuggling, "When, when we're back in the caravan... would... will you share a bed with me? I... I know it will be tight... but..." her words are spoken much more quickly than she normally speaks. She is clearly nervous, and excited.

"Yes."


Drunk guy with dead dog

Kyrademon wrote:

"Good luck," he replies. "Good to be human where it counts."

"Left him back home. Gonna bury him tomorrow. Couldn't face it tonight, went drinking instead."

"So," Gormun says to Alaric, his eyes not quite focusing. "Ya got my fifty gold, or do I have to do fifty gold worth of damage to you instead?"


Human Ranger

Lio, Shalelu:

liothonae cromvathar wrote:

flex time, while the others head to the inn... post combat

At the caravan, Lio picks up a spare set of clothes, and, to the two of you she says, in Elven "I think I need to get cleaned up much more thoroughly than a pitcher of water will do. I'd like to go to the bathhouse before going back to the inn." She looks at Shalelu, then at Myri, "Shalelu and I talked about going; if you want to come along, I would not mind." She offers her annwyl's sister the option of coming with them, since she hasn't seen Myri spend a lot of time with Shae lately. Also, the three of them are all pretty dirty from the fighting, so it wouldn't hurt Myri to have a bath, but she doesn't bring up that last thought, though it might be readable on her face. Belatedly she looks at Shae, and realizes that she should have asked if that was ok, first. As she meets Shae's gaze, she blushes just a bit, out of a combination of embarrassment at having forgotten to ask, and a deep desire to see Shae without her clothes on, and then realizing if Myri came along they wouldn't be alone, so it would be a very frustratingly teasing experience.

"Hmm?" Myri looks up, her attention had apparently been elsewhere...again. "Um, sure, I would like that a lot. Um, if it's alright with you too, of course." She glances briefly at Shae, "I don't want to intrude. I'm sure I can um, find another corner to give you some space if you'd prefer." I'm sure there is more than one public bath. Myri did NOT offer to go to a different one.

GM:

assist Diplomacy (if she gets back before the drunkard has left): 1d20 + 6 ⇒ (6) + 6 = 12 +1 optional


Male Half-elf Barbarian

Funeral Ship

Rhost goes looking for Ulf in the most obvious place -- the silent, shrouded form on the bier.


Liothonae and Myriana:
Myriana Bayden wrote:
"Hmm?" Myri looks up, her attention had apparently been elsewhere...again. "Um, sure, I would like that a lot. Um, if it's alright with you too, of course." She glances briefly at Shae, "I don't want to intrude. I'm sure I can um, find another corner to give you some space if you'd prefer."

"We're not going to invite you along just to chase you off," Shalelu says in her usual even tone.

A week's pass for the bathhouse, which is the minimum amount available, costs a silver piece, which includes all associated expenses (tips, soap, etc.)


Human Ranger

Lio and Shae:

Kyrademon wrote:

"We're not going to invite you along just to chase you off," Shalelu says in her usual even tone.

A week's pass for the bathhouse, which is the minimum amount available, costs a silver piece, which includes all associated expenses (tips, soap, etc.)

Myri had already purchased a pass...unless this is a different bath house(which I'm sure is quite possible)?

Assuming not, she produces said pass to enter said bath house.

"Of course. How silly of me." Myri replies in a similar monotone, though a corner of her mouth quirks up, just a little and her eye betrays a twinkle of mirth.


Funeral Ship

Rhost Mab-i-gof wrote:
Rhost goes looking for Ulf in the most obvious place -- the silent, shrouded form on the bier.

The bier proves to be made of stacked firewood soaked with oil.

When Rhost removes the burial shroud from the form atop the bier, it is revealed to be a wooden manikin.


On the Boat

Perception Checks:

Melinda 1d20 ⇒ 18
Kalimac 1d20 + 7 ⇒ (7) + 7 = 14
Rhost 1d20 + 12 ⇒ (20) + 12 = 32
Alaric 1d20 + 4 ⇒ (17) + 4 = 21
Hrunndalf 1d20 + 7 ⇒ (17) + 7 = 24
Liothonae 1d20 + 12 ⇒ (8) + 12 = 20
Myriana 1d20 + 6 ⇒ (10) + 6 = 16

Rhost, Alaric, Hrunndalf, and Liothonae:
Very faintly, you hear what sounds like the rattle of chains coming from belowdeck.


Human Ranger

Funeral ship

Assuming Ulf is on board, he would probably be restrained as well. Myri displays a lock pick just briefly to Lio, saying nothing, then clambers up the side of the Funeral ship as well.


Male Halfling Cavalier 10

Kalimac, thinking that maybe Ulf was considered "property", starts looking for a way down into the hold. He keeps his eyes open for things that could reasonably be interpreted to be a tied-up guide.


Female Quarter-Orc Sorcerer

Kyrademon:
cast detect magic as soon as we are on board. mostly scanning, concentrating while moving until the undead jump us (cause there are always undead)


Female Quarter-Orc Sorcerer

As Rhost and Kalimac head in two different directions, Mel curses slightly. However since she has a communication up with Rhost she follows the shorter man.


Male Human Cleric 10

On the approach, Alaric will cast Detect Thoughts to assist in finding Ulf.


Male Human Cleric 10

"Chains rattling belowdecks," Alaric whispers.


Liothonae and Myriana:
Myriana Bayden wrote:
"Of course. How silly of me." Myri replies in a similar monotone, though a corner of her mouth quirks up, just a little and her eye betrays a twinkle of mirth.

Shalelu's answering smile is so faint as to be very nearly undetectable. "Well. I could let that error slide, soldier," she answers as you all set out on your way. "But someday The Enemy might invite you to a bathhouse, and I guarantee that he won't be as forgiving of that kind of slip-up."

She, too, is speaking in imitation of someone.

Myriana's pass will indeed let her back into the bathhouse.


Female Quarter-Orc Sorcerer
Alaric Graff wrote:
"Chains rattling belowdecks," Alaric whispers.

Which helps confirm Mel's choice to go with Kalimac below deck. And passed on via message.


Human Ranger
Alaric Graff wrote:
"Chains rattling belowdecks," Alaric whispers.

Myri head below.

assuming she find Ulf in chains. or a locked door.

rolls:
Perception for traps if needed: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Disable Device: 1d20 + 10 ⇒ (19) + 10 = 29
2nd if needed: 1d20 + 10 ⇒ (10) + 10 = 20


Male Human Cleric 10

Alaric sticks close by his designated bodyguard.


The hatch proves to be nailed shut, but not very well. Those who have gone over there are able to pry it open without a problem. The hold below is cramped and dark.

On the deck, the bottom of the leather sack is now glowing reddish-yellow and spitting forth occasional small flames.


Human Ranger

Lio & Shalelu:

Kyrademon wrote:

Shalelu's answering smile is so faint as to be very nearly undetectable. "Well. I could let that error slide, soldier," she answers as you all set out on your way. "But someday The Enemy might invite you to a bathhouse, and I guarantee that he won't be as forgiving of that kind of slip-up."

She, too, is speaking in imitation of someone.

will: 1d20 + 1 ⇒ (9) + 1 = 10

Myri is unable to successfully contain her smile.


Human Ranger

As Myri heads below, she turns and says in a low voice, "Um, maybe someone should...um, put that out?"


Male Half-elf Barbarian
Kyrademon wrote:
On the deck, the bottom of the leather sack is now glowing reddish-yellow and spitting forth occasional small flames.

Rhost will pick up the leather sack, and carry it carefully to the far side of the boat (the side away from land, he thinks) -- then toss it into the sea.


Rhost Mab-i-gof wrote:
Rhost will pick up the leather sack, and carry it carefully to the far side of the boat (the side away from land, he thinks) -- then toss it into the sea.

It hisses as it hits the water, and then sinks.


THE BOAT

The majority of the group is now descending one at a time through the hatchway. The space below the deck is only 4 feet high, and everyone who is medium or larger must squeeze while there. A passage down the center runs between rowing benches and stacked funerary treasures, but it vanishes into darkness quickly.

Unless a light source of some kind is used, anyone without darkvision will be considered to be blind.

A quick glance at the stacked goods reveals that they must, in total, be worth thousands of gold pieces, but many of the items are far too bulky to carry off the ship quickly and in kayaks.

What is clearly the single most valuable piece, however, is sitting in a place of honor near the hatch; a beautiful Ulfen helmet with gold inlays and backswept gold wings mounted on the sides. It is obviously worth hundreds of gold pieces.

At any point, while in the hold, any character may make a single Appraise check as a full round action. An untrained Appraise check is a straight Intelligence roll. This Appraise check will determine the value of the portable goods you are able to find and successfully carry off. The helm may be grabbed by any character as a standard action in addition to the allowed Appraise check.


Melinda:
You detect no magic as of yet.


Female Quarter-Orc Sorcerer
Kyrademon wrote:

THE BOAT

The majority of the group is now descending one at a time through the hatchway. The space below the deck is only 4 feet high, and everyone who is medium or larger must squeeze while there. A passage down the center runs between rowing benches and stacked funerary treasures, but it vanishes into darkness quickly.

Unless a light source of some kind is used, anyone without darkvision will be considered to be blind.

Mel looks to see where someone might be chained up (and heads in that direction), since that is most of the reason why we are down here. (plus, darkvision :))


Female Elven Urban Druid 9, Brightness Seeker 1

Myri and Shalelu:
Kyrademon wrote:

Shalelu's answering smile is so faint as to be very nearly undetectable. "Well. I could let that error slide, soldier," she answers as you all set out on your way. "But someday The Enemy might invite you to a bathhouse, and I guarantee that he won't be as forgiving of that kind of slip-up."

She, too, is speaking in imitation of someone.

Myriana's pass will indeed let her back into the bathhouse.

Lio blinks, doesn't get it. Looks at the two of you blankly. It's probably a pretty funny expression.


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Kyrademon wrote:
"Ameiko says it sounds very beautiful, although of course she has never been there either. I had been planning to learn the language along the way as well." She grins. "We can practice together."

"That sounds like an excellent idea." She answers quietly, smiling.

Kyrademon wrote:


liothonae cromvathar wrote:
After some more snuggling, "When, when we're back in the caravan... would... will you share a bed with me? I... I know it will be tight... but..." her words are spoken much more quickly than she normally speaks. She is clearly nervous, and excited.

"Yes."

"Really?" You get the impression Lio thought you might turn her down. She blinks the disbelief out of her eyes. Her first thought, I couldn't possibly have heard that right gets shut up by a bout of joy she didn't know she could possess. Her smile get's brighter. She positively glows. "I..." She doesn't know what to say, but she is very happy.


Female Elven Urban Druid 9, Brightness Seeker 1
Kyrademon wrote:

Funeral Ship

Rhost Mab-i-gof wrote:
Rhost goes looking for Ulf in the most obvious place -- the silent, shrouded form on the bier.

The bier proves to be made of stacked firewood soaked with oil.

When Rhost removes the burial shroud from the form atop the bier, it is revealed to be a wooden manikin.

Lio's hand goes to the sword she's wearing on her hip. It's starting to look a lot like a trap. She looks to Shalelu for the tall elf's reaction.

Kyrademon:

Are wooden dummies usually placed in these things, and the body put somewhere else in the boat to deter robbers? knowledge history: 1d20 + 7 ⇒ (19) + 7 = 26 knowledge local: 1d20 + 7 ⇒ (7) + 7 = 14 and finally knowledge nobility: 1d20 + 7 ⇒ (17) + 7 = 24

oh, and perception for anything suspicious going on... 1d20 + 12 ⇒ (5) + 12 = 17


SQUEEZING RULES FOR THOSE BELOW WHO ARE NOT SMALL OR SMALLER THAN SMALL: All movement counts double (e.g., moving five feet takes ten feet of your allowed movement.) You take a –4 penalty on attack rolls and a –4 penalty to AC.


Male Half-elf Barbarian

Funeral Ship

Rhost intends to be the last one down the hatch.


Liothonae:
You do not think using a wooden dummy is a normal practice in this culture. Shalelu looks wary.


Also Liothonae:
liothonae cromvathar wrote:
"Really?" You get the impression Lio thought you might turn her down. She blinks the disbelief out of her eyes. Her first thought, I couldn't possibly have heard that right gets shut up by a bout of joy she didn't know she could possess. Her smile get's brighter. She positively glows. "I..." She doesn't know what to say, but she is very happy.

"Yes," Shalelu answers, the brightness of her smile reflecting your own. "Yes," she says again, perhaps in response to the words you haven't said.

"Yes."


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Kyrademon wrote:

"Yes," Shalelu answers, the brightness of her smile reflecting your own. "Yes," she says again, perhaps in response to the words you haven't said.

"Yes."

Lio gives a gentle laugh, more of a very happy chuckle, really. She hugs you tightly, and somehow though extended hugging, ends up on top of you. It's not entirely planned, though she does not seem displeased. She looks down into your eyes, her hair a wild crest above her, and a tangled mess to one side.


Female Quarter-Orc Sorcerer

Alaric:
Mel doesn't say anything coherent for quite a while. Most of actual words that do make it out whole aren't in Taldane, either. Her hands, in turn, either tease or clutch Alaric. Her body moving to encourage the pleasant connection with the man she loves.

Later, sated, calm, and close to Alaric, a smile on her lips. Content.

Until her stomach disagrees with a insistent grumble.


Human Ranger
Kyrademon wrote:

THE BOAT

Unless a light source of some kind is used, anyone without darkvision will be considered to be blind.

Myri pulls out her Everburning Torch from her Efficient Quiver and looks around. Specifically, she is looking for Ulf.


Human Ranger

Shalelu & Lio:

liothonae cromvathar wrote:
Lio blinks, doesn't get it. Looks at the two of you blankly. It's probably a pretty funny expression.

Myri smiles fondly at Lio and winks, but says nothing further.

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