Kelvos the Wormtouched

Rhost Mab-i-gof's page

1,456 posts. Alias of Kevin Hogan.


Full Name

Rhost Mab-i-gof

Race

Half-elf

Classes/Levels

Barbarian

Gender

Male

Size

6'0", 160 pounds -- or so

Age

22 (birthday is 25 Desna)

Alignment

Neutral Good

Deity

If pressured to pick one, Desna. If not pressured, he doesn't think about it.

Location

In his skin

Languages

Ordinary (Taldane/Common). Arferol (Elven). Dalingas (Varisian). Sorpriżi Maħmuġ (Goblin). Hunt (Halfling). Súrum Gúrkum (Skald). ಹೂಗಳು (Thassilonian). 一個下擺我高 (Tien), غربل الجحيم (Celestial). סטאָני שטילקייַט (Terran). Kylmä Parvi (Erutaki). +

Occupation

Hitting things with a hammer.

Strength 16
Dexterity 8
Constitution 18
Intelligence 12
Wisdom 14
Charisma 10

About Rhost Mab-i-gof

Rhost is six feet tall. Half man, half elf, he is older in spirit than in years. He is seen relatively often around Sandpoint, and is known to associate with the Mvashtis. His hair is the color of saffron, but stringy and tangled. His eyes are the exact color of ripe aubergines. He carries a giant hammer, a waterskin, and a backpack absolutely crammed full. He wears a grimy breastplate, sleeps with armor crafted from thick animal hides, and often smells funny.

Background:
Raised in Magnimar, Rhost had a relatively happy childhood. His father ("Smith") was human, about the size of an oak tree, and one of the better blacksmiths in the town. His mother ("Cawl Cennin") was an elf, thin as a broomstick, but a wizard in the kitchen. What drew them together, no one could say.

Rhost officially apprenticed as a smith, but spent a lot of time in his mother's kitchen as well. He liked soups, rabbit, and spices that made his lips tingle.

One day well into his apprenticeship, something went wrong with the forge. The fire had snapped its bondage, and it was alive and it was hungry. Rhost made it out in time to watch the smithy burn. Wood and canvas, rock and metal, it burned to the ground. There was nothing recognizable left. Twisted lumps of rock and metal. Drifts of ash. Rhost's father had been at the heart of the fire, and there was nothing even to bury.

He never saw his mother again.

With no idea what to do, Rhost wandered off into the woods to die. But he didn't die. In the woods, he rediscovered life, and kindled a fire within himself. He discovered his anger, and what it could do for him. And to him.

He set off to seek -- well, he wasn't certain. But he decided to visit friends of his mother. Some of these people lived well off the beaten path, and others lived in cities far afield. The Mvashtis were friends of Cawl Cennin, and this is when Niska extracted a certain promise from Rhost. It turns out that having a purpose suits him.

Rhost takes pleasure in two things: hitting objects with a large hammer, and cooking a good meal. A therapist might say that he does these things to be closer to the loving parents who are no longer around ... so it's a good thing there are no therapists nearby.

Rhost Mab-i-gof:

Male Half-Elf Barbarian 10
NG Medium Humanoid (Elf, Human)
Init -1; Senses Low-Light Vision; Perception +18
--------------------
DEFENSE
--------------------
AC 18, touch 10, flat-footed N/A (+7 armor, -1 Dex, +1 deflection, +1 natural armor)
hp 110 (10d12+40)
Fort +11, Ref +2, Will +5; Modifier +2 vs enchantments
Defensive Abilities Uncanny Dodge; Improved Uncanny Dodge; Trap Sense +3; Immune nauseated, sickened, sleep; Resist Elven Immunities; Damage Reduction 2/-
--------------------
OFFENSE
--------------------
Spd 40 ft.
Melee Dagger +13/+8 (1d4+3/19-20/x2) and
. . Masterwork Earth Breaker +14/+9 (2d6+4/20/x3) and
. . +1 Flaming Furious Earth Breaker +14/+9 (1d6 fire)+(2d6+5/20/x3) and
. . +1 Returning Star Knife +14/+9 melee / +10/+5 thrown (1d4+4/20/x3) and
Special Attacks +1 vs foes threatening Koya
--------------------
STATISTICS
--------------------
Str 16, Dex 8, Con 18, Int 12, Wis 14, Cha 10
Base Atk +10/+5; CMB +12; CMD 22
Feats Antagonize, Diehard, Endurance, Furious Focus, Power Attack, Skill Focus: Profession: Cook (Adaptability)
Traits Devotee of the Green: Knowledge: Geography, Friend of the Family: Koya (Ex)
Skills Acrobatics -4, Climb +4, Craft: Carpentry +5, Craft: Weapons +16, Escape Artist -2, Fly -4, Handle Animal +4, Intimidate +14, Knowledge: Geography +6, Knowledge: Nature +6, Linguistics +11, Perception +18, Profession: Cook +20, Ride +0, Stealth -4, Survival +7, Swim +5; Modifers +1 trait K: geography, +1 trait K: Nature, +1 trait Perception; +1 morale to all Charisma-based skill checks; +2 to P: Cook and C: Weapons for masterwork equivalent of kit; +1 for masterwork weapon; -3 armor check penalty (all are included); no penalties on craft for no skill kit
Languages Celestial, Common/Taldane, Elven, Erutaki, Goblin, Halfling, Hongali, Minkalan, Varisian, Skald, Terran, Thassilonian, Tien
SQ Cold weather outfit, Elf Blood, Fast Movement +10 (Ex), Rage (26 rounds/day) (Ex), Rage Powers Increased DR 1/-, Internal Fortitude (Ex), Night Vision (60' darkvision when raging), Regenerative Vigor (fast healing/1 until end of rage following Renewed Vigor), Renewed Vigor (heal as a standard action while raging)
Combat Gear 2 Daggers (not used), Masterwork Earth Breaker (not used), +1 Flaming Furious Earth Breaker, +1 Returning Star Knife, +1 Mithral Breastplate, Hide (not worn), Ring of Protection +1, Amulet of Natural Armor +1, Alchemist's Fire (1 flask), Potion of Divine Favor; Other Gear 1#1 oz. cloves, 1#1 oz. saffron, 2# cinnamon, 2# garlic, 2# ginger, 2# pepper, 1.5# salt, All-Tools Vest, Amethyst, Antitoxin (3), Artisan's tools: Craft: Weapons (2 - 1 masterwork), Masterwork Backpack, Bedroll, Bell (4), Bloodstone (2), Boots of the Winterlands, Cask of Tien spices, Claws of the Ice Bear, Cleats, Cold weather outfit, Cooking kit, Masterwork equivalent of cooking kit, Earplugs (superb), Flint and steel, Frank Frazetta-esque fur man-bikini, Frostbite Ointment, Furs, Personal diaries of Snorri Stone-Eye, Potions of Disguise Self (3), Prosthetic hand, Rations, trail (per day) (7), Ring of Sustenance, Rope, hempen (50 ft.), Saw, Soap, Bar (50 uses) (2), Spade or shovel, Skates, Skis and Poles, Snow Goggles, Snowshoes, String (50') (3), Swim fins, Waterskin
--------------------
SPECIAL ABILITIES
--------------------
Antagonize
Boots of the Winterlands
Claws of the Ice Bear Strapped to the hands, these spiked climbing claws crafted by the Erutaki grant a +2 competence bonus on Climb checks and Acrobatics checks made when using both hands to aid in movement, and allow the wearer to ignore the normal penalties on those skills for slippery or icy surfaces. In addition, up to 3 times per day, the wearer can activate the Claws as a swift action to gain the benefits of spider climb for 1 round. The wearer cannot hold anything else in her hands while using Claws of the Ice Bear. If used as a weapon, Claws of the Ice Bear function as spiked gauntlets.
Cold weather outfit +5 Fort save vs. cold weather.
Damage Reduction 2/- Ignore 2 damage from non-magical weapons and natural attacks.
Devotee of the Green (K: geography) +1 trait bonus to K:nature and K:geography; One of the two is always a class skill
Diehard Automatically stabilize when hit points below 0. May choose to act as if disabled (or fall unconscious) when reduced to negative hit points. When using this feat, you are staggered. If you perform any standard action (or any other action deemed as strenuous), you take 1 point of damage after completing the act. If your negative hit points are equal to or greater than your Constitution score, you immediately die.
Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fellowship: Koya +1 morale bonus to Charisma-based checks as long as Koya is alive.
Friend of the Family: Koya (Ex) +1 vs foes threatening Koya; +1 trait bonus to Perception and Perception is always a class skill
Furious Focus When wielding a two-handed weapon (or a one-handed weapon with both hands) and Power Attacking, do not suffer Power Attack's penalty on first attack each turn.
Improved Uncanny Dodge (Ex) Cannot be flanked. A rogue can only sneak attack by flanking if her rogue levels are four greater than Rhost's barbarian levels.
Increased Damage Reduction 1/- Ignore 1 additional damage from non-magical weapons and natural attacks while Raging (for a total of 3/-).
Internal Fortitude (Ex) Immunity to nauseated and sickened
conditions while raging.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Night Vision (Ex) While raging, you gain darkvision 60'.
Power Attack (Currently -3 to hit, +9 damage with Earth Breaker, +6 damage with Starknife)
Rage (26 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Regenerative Vigor (Ex) Fast healing/1 following use of Renewed Vigor until end of current Rage.
Renewed Vigor (1/day) (Ex) Heal 2d8+6 (Con mod) as a standard action while raging.
Ring of Sustenance
Trap Sense +3 (Ex) Bonus on Reflex saves to avoid traps and dodge bonus to AC against attacks made by traps.
Uncanny Dodge (Ex) Cannot be caught flat-footed.

Rage Changes:
RHOST MAB-I-GOF
Male Half-Elf Barbarian 10
NG Medium Humanoid (Elf, Human)
Init -1; Senses Darkvision (60 feet), Low-Light Vision; Perception +18
--------------------
DEFENSE
--------------------
AC 16, touch 8, flat-footed N/A (+7 armor, -1 Dex, -2 rage, +1 deflection, +1 natural armor)
hp 130 (10d12+60)
Fort +13, Ref +2, Will +7; Modifier +2 vs enchantments
Defensive Abilities Uncanny Dodge; Improved Uncanny Dodge; Trap Sense +3; Immune nauseated, sickened, sleep; Resist Elven Immunities; Damage Reduction 3/-
--------------------
OFFENSE
--------------------
Spd 40 ft.
Melee Dagger +15/+10 (1d4+5/19-20/x2) and
. . Masterwork Earth Breaker +16/+11 (2d6+7/20/x3) and
. . +1 Flaming Furious Earth Breaker +18/+13 (1d6 fire)+(2d6+10/20/x3) and
. . +1 Returning Star Knife +16/+11 melee / +10/+5 thrown (1d4+5/20/x3) and
Special Attacks +1 to attack enemies threatening Koya
--------------------
STATISTICS
--------------------
Str 16/20, Dex 8, Con 18/22, Int 12, Wis 14, Cha 10
Base Atk +10/+5; CMB +14; CMD 24
Feats Antagonize, Diehard, Endurance, Furious Focus, Power Attack, Skill Focus: Profession: Cook (Adaptability)
Traits Devotee of the Green: Knowledge: Geography, Friend of the Family: Koya (Ex)
Skills Acrobatics -4, Climb +6, Fly -4, Intimidate +14, Perception +18, Profession: Cook +20, Ride +0, Survival +7, Swim +7

*after rage = fatigued for 2x rage rounds
fatigued = A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

Relationships:
Ameiko: 17
Koya (friendly): 29
Sandru: 16
Shalelu: 15

Songs About Stuff:
Actual Ranks: Climb 1, Craft Carpentry 1, Craft Weapons 10, Handle Animal 1, Intimidate 10, K: Geography 1, K: Nature 1, Linguistics 10 (Celestial, Erutaki, Goblin, Halfling, Hongal, Minkalan, Skald, Terran, Thassilonian, Tien), Perception 10, Profession: Cook 10, Ride 1, Survival 2, Swim 2

Class Skills: Acrobatics, Climb, Craft, Handle Animal, Intimidate, Knowledge: Geography, Knowledge: Nature, Perception, Ride, Survival, Swim

Jingling Money: 1780.2 gp

25 GP worth of Ingredients For Nice Food While On Trip

21 GP worth of Carpentry Raw Ingredients

For gifts: 30 GP of eye-bendingly bright stuff (to be described from Malia's Fabric Emporium)

Skills affected by Armor Check: Acrobatics, Climb, Disable Device, Escape Artist, Fly, Ride, Sleight of Hand, Stealth, Swim

Smithing Info:

6 gp 8 sp 1 cp of raw materials for smithing

Possess one flask oil of crafter's fortune

Conversations:

Alaric
Hrithik
Kelda
Koya
Liothonae
Myriana
Hrunndalf
Kalimac
Melinda
Tollin
Ameiko
Buttersnips
Reta
Shalelu
Sandru
Spivey
Zaiobe

Tongues:

Arferol (Elven) - Welsh
Dalingas (Varisian) - Lithuanian
Hunt (Halfling) - Estonian
Kylmä Parvi (Erutaki) - Finnish
Ordinary (Taldane/Common) - English
Sorpriżi Maħmuġ (Goblin) - Maltese
Súrum Gúrkum (Skald) - Icelandic
סטאָני שטילקייַט (Terran) - Yiddish
ಹೂಗಳು (Thassilonian) - Kannada
一個下擺我高 (Tien) - Chinese (Traditional)
غربل الجحيم (Celestial) - Arabic

????? (Minkalan) - Japanese
????? (Hongali) - Albanian

Kyrademon's Big Tongue Matrix:

Abyssal = Urdu
Aklo = Telugu
Aquan = Tamil
Auran = Armenian
Azlanti = Greek
Common (Taldane) = English
Celestial = Arabic
Draconic = Bengali
Druidic = Irish
Dwarven = Swedish
Elven = Welsh
Erutaki = Finnish
Giant = Latvian
Gnoll = Indonesian
Gnome = Hungarian
Goblin = Maltese
Halfling = Estonian
Hallit = Basque
Hongali = Albanian
Ignan = Georgian
Infernal = Persian
Kelish = Catalan
Minkalan = Japanese
Orc = Czech
Osiriani = Gujarati
Polyglot = Swahili
Senzar = Macedonian
Shoanti = Croatian
Skald = Icelandic
Sylvan = Korean
Tengu = Fillipino
Terran = Yiddish
Thassilonian = Kannada
Tien = Chinese (Traditional)
Undercommon = Thai
Varisian = Lithuanian
Varki = Malay
Vudrani = Hindi

Random Food Supplies:

some cheese left, jars of colored pickles from Hrithik

Party Items: None currently

Claimed Items Worth: 32,390.5 GP

Rank:
(Uncertain.)

Incorporate Belt of Giant Strength (+2 Str, +2 Con)

Things For Giving:

+1 Scimitar
+1 Breastplate (was Zaiobe's sister's)

talk to Kelda, Zaiobe, Ameiko, Koya