Romance of the Three Kingdoms: Kyrademon’s Jade Regent PBP, Part II

Game Master Kyrademon


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Female Elven Urban Druid 9, Brightness Seeker 1

flex time - post discussion, prior to leaving for the farm house

Lio knocks on Myri's door.


Liothonae:
liothonae cromvathar wrote:
Lio's grasp gets firmer, your hair being pulled a little tighter. Her moans in gasps as she breathes heavily. She is putty in your hands.

Whatever your hands are doing in her hair, she seems to like it very much

Whatever it is that her tongue has been doing, she continues to do

Bringing you right back up again

As soon as you come down ...

And then again.


Male Human (Ulfen) Oracle of Battle 10

Heldentaten:

5' to flank Asvig if possible (probably not).

Hrunndalf briefly catches a glimpse of Ameiko engaged in close-quarters combat beyond the door, but makes an effort to focus only on his own foeman. "איר וועט באַצאָלן פֿאַר דעם, אַסוויג." He redirects the backswing of his mace into a tight overhead arc, conserving the momentum and bringing it to bear against Asvig's skull.

Terran: You will pay for this, Asvig.

+1 Mace, two-handed, Power Attack, Bull's Strength, +1 Bard Song:
To hit: 1d20 + 10 ⇒ (11) + 10 = 21 (crit 1d20 + 10 ⇒ (18) + 10 = 28)
Damage: 1d8 + 14 ⇒ (1) + 14 = 15 (crit 2d8 + 28 ⇒ (5, 4) + 28 = 37)

Possible AoO:
+1 Mace, two-handed, Power Attack, Bull's Strength, +1 Bard Song:
To hit: 1d20 + 10 ⇒ (6) + 10 = 16 (crit 1d20 + 10 ⇒ (17) + 10 = 27)
Damage: 1d8 + 14 ⇒ (5) + 14 = 19 (crit 2d8 + 28 ⇒ (7, 6) + 28 = 41)


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Kyrademon wrote:


Whatever your hands are doing in her hair, she seems to like it very much

Whatever it is that her tongue has been doing, she continues to do

Bringing you right back up again

As soon as you come down ...

And then again.

Lio's voice breaks, somewhere near the end of the last orgasm. She lets go of your hair, grasping the side of the bed so hard her hands turn white. She's squirming quite a bit. Possibly, you notice an errant tear cloud her vision for a moment, and she blinks hard, closing her eyes, letting the sensations carry her away, though she restrains herself from crying out loud again.


Liothonae:
liothonae cromvathar wrote:
Lio's voice breaks, somewhere near the end of the last orgasm. She lets go of your hair, grasping the side of the bed so hard her hands turn white. She's squirming quite a bit. Possibly, you notice an errant tear cloud her vision for a moment, and she blinks hard, closing her eyes, letting the sensations carry her away, though she restrains herself from crying out loud again.

Once your body finally calms, Shalelu moves back up to lie beside you. She enfolds herself around you in an embrace.


Human Ranger
liothonae cromvathar wrote:

flex time - post discussion, prior to leaving for the farm house

Lio knocks on Myri's door.

Myri answers, "Hmm? Hi, Lio." She steps slightly to the side, inviting you in if you would prefer talking in the room. Her face asks the question, "can I help you with something?"


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Liothonae, safe within your arms, eventually manages at a whisper, an echo of what you yourself admitted not too long ago... "I... I've never... not, not like that."

As her heart calms, and her body ceases trembling, she moves a little, so her head rests against your shoulder. Reading her as well as you have been, you get the impression she is very very happy, a little thrown off by the loss of control she displayed, throat feeling slightly raw from the moans, yet she is safe and loved. She never breaks out of your embrace. Even when she looks up into your eyes.


Female Elven Urban Druid 9, Brightness Seeker 1
Myriana Bayden wrote:

flex time - post discussion, prior to leaving for the farm house

Myri answers, "Hmm? Hi, Lio." She steps slightly to the side, inviting you in if you would prefer talking in the room. Her face asks the question, "can I help you with something?"

Lio stands in the doorway, "Os ydych yn dal wedi bod gemwaith a grybwyllwyd gennych yr wythnos diwethaf a allai, yr wyf yn ei fenthyg am ychydig o ddiwrnodau?" Her face is kind of neutral, she is hard to read.

Elven:
"If you still have that jewelry that you mentioned last week, might I borrow it for a couple of days?"


Human Ranger

Round 3:

Myri takes a 5' step towards Asvig, allowing her sister space to maneuver and trusting her and Ameiko to take care of the warrior threatening from the rear.

to hit 1: 1d20 + 9 + 1 + 1 - 2 ⇒ (8) + 9 + 1 + 1 - 2 = 17 +1 bardic incl, +1 pt.blank incl, -2 Rapid Shot incl, Precise Shot, Seeking
to hit 2: 1d20 + 9 + 1 + 1 - 2 ⇒ (15) + 9 + 1 + 1 - 2 = 24 +1 bardic incl, +1 pt.blank incl, -2 Rapid Shot incl, Precise Shot, Seeking
dam1: 1d8 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9 +1 bow incl, +1 pt.blank incl, +1 bardic
dam2: 1d8 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6 +1 bow incl, +1 pt.blank incl, +1 bardic

1: +1 bleed for 1d6 ⇒ 6 rounds
2: +1 bleed for 1d6 ⇒ 3 rounds


Human Ranger
liothonae cromvathar wrote:

Lio stands in the doorway, "Os ydych yn dal wedi bod gemwaith a grybwyllwyd gennych yr wythnos diwethaf a allai, yr wyf yn ei fenthyg am ychydig o ddiwrnodau?" Her face is kind of neutral, she is hard to read.

Myri steps back smiling, "Of course, Lio, Rwy'n credu fy mod wedi set saffir a allai cyd-fynd â'ch llygaid, ond wrth gwrs rydych yn rhydd i ddewis."

Closing the door behind Lio,

Lio/Ameiko:
she turns into the room, which Ameiko may or may not also be in, and opens a locked chest, removing some outfits and exposing the jewelry beneath. She takes them and lays them out as well. There is a set (each) of emerald, ruby, topaz and sapphire.

"A fydd unrhyw un o'r rhain yn ei wneud?"

Elven:
I think I have a sapphire set that may match your eyes, but of course you are free to choose. ... ... ... Will any of these do?


Enemy and NPC Action:

Asvig
Attack 1d20 + 7 ⇒ (12) + 7 = 19
Damage 1d6 + 6 ⇒ (3) + 6 = 9

Helva
Burning gaze

Drunk Warriors
Axes 1d20 + 3 ⇒ (10) + 3 = 131d20 + 3 ⇒ (12) + 3 = 15
Damage 1d8 ⇒ 11d8 ⇒ 4

Warriors
Battleaxe 1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (18) + 5 = 23
Damage 1d8 + 2 ⇒ (5) + 2 = 71d8 + 2 ⇒ (2) + 2 = 41d8 + 2 ⇒ (1) + 2 = 31d8 + 2 ⇒ (5) + 2 = 71d8 + 2 ⇒ (5) + 2 = 7

GUY CHARGING UP ROAD
Battleaxe 1d20 + 5 ⇒ (15) + 5 = 20
Damage 1d8 + 2 ⇒ (2) + 2 = 4

Thralls thrall around

Ameiko – bardic music +1
Rapier 1d20 + 5 ⇒ (9) + 5 = 14
Damage 1d6 + 4 ⇒ (1) + 4 = 5

Shalelu:
Attack 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (18) + 9 = 271d20 + 4 ⇒ (4) + 4 = 8
Damage 1d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (7) + 1 = 8


Liothonae:
liothonae cromvathar wrote:

Liothonae, safe within your arms, eventually manages at a whisper, an echo of what you yourself admitted not too long ago... "I... I've never... not, not like that."

As her heart calms, and her body ceases trembling, she moves a little, so her head rests against your shoulder. Reading her as well as you have been, you get the impression she is very very happy, a little thrown off by the loss of control she displayed, throat feeling slightly raw from the moans, yet she is safe and loved. She never breaks out of your embrace. Even when she looks up into your eyes.

"First time for both of us, then," she whispers to you.


Male Half-elf Barbarian

Drinking with Guys:

Rhost laughs just as hard as Kalimac, pounding on the table until he can get his breath back. He takes in big gulps of air, and finally says, "The word for friend is sober."

This sets him off laughing and pounding at the table again.


Male Half-elf Barbarian

Round 3:

Rhost is at 49 HP

Rhost swings his Earth Breaker, trying to see if he can knock Asvig's head clear of his shoulders.

To Hit: 1d20 + 11 ⇒ (1) + 11 = 12 (includes +1 for Bardic Music and +2 if Kalimac still threatens Asvig)

Damage: 2d6 + 8 ⇒ (6, 6) + 8 = 20 (includes +1 for Bardic Music) plus 1d6 ⇒ 3 fire damage

From one end of the spectrum to the other.

Fumble Check: 1d20 + 11 ⇒ (6) + 11 = 17 (includes +1 for Bardic Music and +2 if Kalimac still threatens Asvig)

Wow. The 16 missed earlier. I wonder if the 17 misses also.


Male Halfling Cavalier 10

Round 3:

Boy it's getting crowded here in the doorway. One more attack before I break out the Tactician ability.

Pressed in on all sides, Kalimac and Attatoq continue their assualt on Longthews. Kalimac nimbly thrusts his sword at the less armored areas of Asvig, while Attatoq bites his legs and tries to pull the man to the floor.

Dice rolling time! It appears from the map that I'm in flanking position with Rhost, so adding that to my and Attatoq's rolls.
Ride Check (on general principles): 1d20 + 17 ⇒ (8) + 17 = 25

Kalimac
Sword: 1d20 + 8 ⇒ (8) + 8 = 16 Adding the +1 from Bardic Music and +2 from flanking
Damage: 1d6 + 5 ⇒ (6) + 5 = 11 Adding the +1 from Bardic Music and +4 from Challenge

Attatoq
Bite: 1d20 + 8 ⇒ (12) + 8 = 20 Adding the +1 from Bardic Music and +2 from flanking
Damage: 1d6 + 3 ⇒ (4) + 3 = 7 Adding the +1 from Bardic Music
Trip (if attack succeeds): 1d20 + 7 ⇒ (1) + 7 = 8 Adding the +1 from Bardic Music and +2 from flanking


Male Halfling Cavalier 10

Drinking with the Guys:
Rhost Mab-i-gof wrote:

Rhost laughs just as hard as Kalimac, pounding on the table until he can get his breath back. He takes in big gulps of air, and finally says, "The word for friend is sober."

This sets him off laughing and pounding at the table again.

Deep inside Kalimac is a remenant that is not completely soused, and that part wonders why he thinks this is funny. But the rest of him that is potted finds this hilarious. He tries to comment on the joke, but with all his laughter nothing coherent can get through.


Female Elven Urban Druid 9, Brightness Seeker 1

Kyrademon:
Kyrademon wrote:
"First time for both of us, then," she whispers to you.

Still looking up into your eyes, her own are moist, and she blinks several times to clear them. She seems to be trying to gauge how you're feeling, but as ever, you are a wonderful mystery.

Sense Motive on Shalelu: 1d20 + 3 ⇒ (7) + 3 = 10

In Elven, another whisper,"Do you like being called by the shortened version of your name?" Lio asks, possibly out of the blue. She moves just a tiny fraction to find the blanket with her finger tips, and while staying firmly within your embrace, she still manages to cover both of your cooling limbs with it.


Female Elven Urban Druid 9, Brightness Seeker 1
Myriana Bayden wrote:


Myri steps back smiling, "Of course, Lio, Rwy'n credu fy mod wedi set saffir a allai cyd-fynd â'ch llygaid, ond wrth gwrs rydych yn rhydd i ddewis."

Closing the door behind Lio,

Myri and Ameiko:
Lio smiles, while still a little haunted, the happy expression comes easier than it used to, her gaze first on Myri, then Ameiko, whom she nods a little greeting to, and then she looks at the jewelry.

"Doeddwn i ddim yn gwybod eich bod wedi cael cymaint o. Maen nhw i gyd 'n bert iawn. Hoffwn i fenthyg y glas, diolch i chi." Lio picks up the saphire's to study them for a moment. She tries the jewelry on, very carefully.

After a moment, she looks at Myri, a question in her eyes, "Efallai, yfory, os nad ydych yn brysur, a fyddech chi'n meddwl mynd i siopa gyda mi i fy helpu i ddewis rhai i'w wisgo gemwaith yn gyhoeddus? Mae'r rhan fwyaf o'r gemau a welais yn edrych yn anhylaw, sy'n ei gwneud yn anodd i mi ddewis."

She adds, "Os oes gennych chi amser, hynny yw. Nid oes gennym i wneud diwrnod ohoni, dim ond waeth pa mor hir mae'n ei gymryd i ddod o hyd i rywbeth. Dydw i ddim eisiau gosod ar eich amser."

Elven:

"I did not know you had so many. They are all very pretty. I would like to borrow the blue, thank you... Perhaps, tomorrow, if you are not busy, would you mind going shopping with me to help me pick some jewelry to wear in public? Most of the jewelry I have seen looks unwieldy, that makes it hard for me to pick. ...If you have time, that is. We do not have to make a day of it, just however long it takes to find something. I do not want to impose upon your time."


Human Ranger

Lio and Ameiko:
liothonae cromvathar wrote:

Elven: "I did not know you had so many. They are all very pretty. I would like to borrow the blue, thank you... Perhaps, tomorrow, if you are not busy, would you mind going shopping with me to help me pick some jewelry to wear in public? Most of the jewelry I have seen looks unwieldy, that makes it hard for me to pick. ...If you have time, that is. We do not have to make a day of it, just however long it takes to find something. I do not want to impose upon your time."

Myri responds mostly in Taldane as she is not sure whether Ameiko understands Elven and wants to include her as well. "Lio, Byddwn wrth fy modd i fynd edrych ar jewelry gyda chi, it's no imposition at all, though...maybe Aunty Ameiko would like to come with us? I mean, I don't really know much about shopping...um, haven't done it in a huge city like this at all. If she's willing I mean...Are you okay with that?" Her eyes go to Lio's looking for acceptance and Ameiko's, to see if she would like to come as well.

Elven: "I would love to go look at jewelry with you"


Female Elven Urban Druid 9, Brightness Seeker 1

Myri and Ameiko:
"Suare, ah dunna mainde 'e kompaneh, et's up ta ye." Lio responds in Taldane, giving Ameiko the option to come along, or not, as she sees fit. "Thenkye Myri, ah kann g't arounde 'e citeh jus' faine, et's quiate log'calleh laied out, ye knough. Baught ah n'v'r knoue whot ta buy."


Human Ranger

Lio & Ameiko:

liothonae cromvathar wrote:
"Suare, ah dunna mainde 'e kompaneh, et's up ta ye." Lio responds in Taldane, giving Ameiko the option to come along, or not, as she sees fit. "Thenkye Myri, ah kann g't arounde 'e citeh jus' faine, et's quiate log'calleh laied out, ye knough. Baught ah n'v'r knoue whot ta buy."

Myri laughs, perhaps a little nervously, "Big. Too much stuff, too many people, too much clutter." She shivers, glances again at Ameiko then back at Lio, "I think you will pick up shopping strategy probably a lot quicker than I will, but maybe I can help a bit initially if Aunty is busy. Either way, I think it'll be fun." She gets a suddenly concerned look, "Oh, I promised Buttersnips to go around with her later..." Her expression clears, "But I guess that means the morning is wide open..Should be fun." Myri smiles broadly and bounces happily, wriggling a little in anticipation.


COMBAT ROUND THREE

Hrunndalf briefly catches a glimpse of Ameiko engaged in close-quarters combat beyond the door, but makes an effort to focus only on his own foeman. "איר וועט באַצאָלן פֿאַר דעם, אַסוויג." He redirects the backswing of his mace into a tight overhead arc, conserving the momentum and bringing it to bear against Asvig's skull.

Terran:
You will pay for this, Asvig.

The mace crushes Asvig’s skull and he drops, blood and brains spilling onto the floor. The red-haired woman screams.

The drunk man flanking Hrunndalf still fails to harm him with a blow.

"Your deaths are upon you," Alaric spits, along with a wad of bloody phlegm. Your enemies shudder as they feel the dire effects of whatever Alaric has done.

Pressed in on all sides, Kalimac and Attatoq continue their assualt on their foes. Kalimac nimbly thrusts his sword at the less armored areas of his opponent, while Attatoq bites his legs and tries to pull the man to the floor. Attatoq manages to land a savage bite.

Finding Hrunndalf too difficult a target, a warrior switches to Rhost, and slices him with an axeblow.

Rhost takes 6 hit points damage.

Liothonae turns her fiery gaze on the red-headed witch Helva, raising a burn on her.

Helva, however, moves back and shifts her gaze to the man who killed Asvig.

Hrunndalf’s Fort Save: 1d20 + 3 ⇒ (14) + 3 = 17

Hrunndalf’s Reflex Save: 1d20 + 2 ⇒ (1) + 2 = 3

Hrunndalf, like Liothonae before him, is able to avoid catching on fire, and takes no damage.

Myri takes a 5' step forawrd, allowing her sister space to maneuver and trusting her and Ameiko to take care of the warrior threatening from the rear. She fires two arrows at warriors, and one strikes its target.

Shalelu shifts forward into Myri’s place and turns, deftly placing an arrow into the stomach of the rear-guard warrior.

A warrior swings at Kalimac, but misses completely.

Rhost swings his Earth Breaker, trying to see if he can knock a foeman’s head clear off his shoulders. Instead, Rhost hits ... his own foot.

Hard.

Rhost takes 27 hit points of damage. Rhost will lose 4 hit points of bleed damage each subsequent round on his turn until he heals any damage. Rhost is stunned for one round; he drops his Earthbreaker, loses his next action, and is at -2 to AC. All foemen near Rhost get attacks of opportunity on Rhost.

Attacks of Opportunity: 1d20 + 4 ⇒ (11) + 4 = 151d20 + 2 ⇒ (5) + 2 = 7
Potential Damage: 1d8 + 1 ⇒ (4) + 1 = 51d8 - 1 ⇒ (4) - 1 = 3

Rhost takes 5 more hit points of damage.

The warriors seem to be heartened by this, and blows land on Kalimac and Rhost.

Kalimac takes 2 hit points of damage.

Rhost takes 6 hit points of damage.

The rear-guard warrior moves in to continue to press Shalelu. He strikes her, cutting a wound into her side.

Breathing a bit easier now that Alaric is out of danger, Mel is able to focus on the combat around her. She moves in closer to Helva to get her within range of the wand. This movement normally would provoke an attack of opportunity, but the foemen in question have already taken too much time attacking Rhost, so they cannot. She fires another burning ray at Helva, who screams again as it strikes her, and dies burning. However, the use of the ranged weapon does provoke attacks from more warriors.

Attacks of Opportunity against Melinda: 1d20 + 4 ⇒ (1) + 4 = 51d20 + 4 ⇒ (7) + 4 = 11
Potential Damage: 1d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (8) + 1 = 9

... which miss her completely.

Usahkka once again moves to flank with Ameiko, and tries to distract the warrior to help the bard strike.

Ameiko, still singing softly, stabs the warrior through the neck, and he dies.

Ameiko and Shalelu are no longer threatened.

A soused warrior seems to be waving his axe around threatening at someone.

The thralls are gone from the room.

A warrior looks around, and sees that his leaders are dead and the tide of the fight is turning against them.

"Flýja, þú fífl!" he cries out.

Skald:
"Run, you idiots!"

The warriors begin to flee out of the room.

GM only:

Warrior 1 -3 hp
Warrior -7
Warrior -6
Thrall -6 hp


Two more warriors pop their heads in through the western door, not wearing armor and adjusting their clothes. Seeing the other warriors beginning to run, they immediately head back out again.


Your enemies are in flight and you are no longer in combat rounds. If you wish to attempt to kill or capture any of the fleeing warriors, simply make a nonspoilered post announcing your intention and making any necessary rolls; it will happen in "real time" rather than combat rounds.

There are six fleeing warriors close to you, two unarmored fleeing warriors much further away, and six drunken, unconscious warriors who had no part in the battle still in the room.

Through the door to the west, you can see a mass of thralls in the next room observing events with unreadable expressions. They are not fleeing -- yet.


Rhost:
Rhost, I believe at this point you have 5 hit points, so you will drop unconscious if you fall out of rage immediately, so bear that in mind as events continue. You will also fall unconscious in twelve seconds from blood loss if you are not healed by yourself or another.


Male Human Cleric 10

Alaric limps into the room to tend to the wounded. Rhost gets a hand on the shoulder, which comes with a free Cure Light Wounds (in exchange for Doom) 1d8 + 6 ⇒ (4) + 6 = 10.

Then the thralls get priority. If there are any wounded or dying thralls, Alaric will go to them first, (hopefully helping him gain the trust of the no doubt frightened thralls huddling in the corner).


Liothonae and Myriana:
Ameiko had not been paying much attention to the conversation when it was in Elven, as she does not speak that language and therefore assumed it was something the two of you wished to keep private. When the language switches to Taldane, however, she looks over with a definite spark of interest in her eyes.

"You want to go ... on a shopping trip?" she says.

It has roughly the same inflection someone else might use to say, 'You wish to give me ... millions of gold pieces?'


Female Quarter-Orc Sorcerer

Kyrademon:
If either of the two unarmored warriors is within 35' of Mel, I'd like to use Lock Gaze. If the thrall woman is still on fire... put her out.


Liothonae:
liothonae cromvathar wrote:
In Elven, another whisper,"Do you like being called by the shortened version of your name?" Lio asks, possibly out of the blue. She moves just a tiny fraction to find the blanket with her finger tips, and while staying firmly within your embrace, she still manages to cover both of your cooling limbs with it.

Shalelu does not seem to find the question a particularly odd one. "Yes, if it is being used by someone I care about," she answers.

"Do you?"


Melinda:
Melinda Sorn wrote:
If either of the two unarmored warriors is within 35' of Mel, I'd like to use Lock Gaze. If the thrall woman is still on fire... put her out.

At their closest, they were at least twice that distance, and now they are even further away.

The thrall woman is no longer on fire, although she is badly burned.


Human Ranger

Myri moves in the direction of the woman's screams heard before combat started. She nocks an arrow as she moves.

GM:

Myriana Bayden wrote:
Rhost Mab-i-gof wrote:

Rhost cocks his head to the side and grinds his teeth together.

"Anyone else hear that?" Rhost asks quietly.

"Hear what?" Myri responds in kind.

if you had allowed a 2nd roll, she rolled a natural 20, if not, I don't know if anyone said specifically where the screams were coming from.

Were the woman's screams from the North or West?

if Myri thinks any of the warriors had anything to do with the woman's torture, she will attempt to take them down.

to hit 1: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 +1 pt.blank not incl, -2 Rapid Shot incl, Precise Shot, Seeking
to hit 2: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19 +1 pt.blank not incl, -2 Rapid Shot incl, Precise Shot, Seeking

dam1: 1d8 + 1 ⇒ (1) + 1 = 2 +1 bow incl, +1 pt.blank not incl
dam2: 1d8 + 1 ⇒ (8) + 1 = 9 +1 bow incl, +1 pt.blank not incl

if just after move, and only one shot, take out -2 for Rapid shot


Female Quarter-Orc Sorcerer

Mel's gaze follows the fleeing warriors for a moment, starting to move in that direction before she catches herself. Calming herself takes a little longer.

Sneaks/DC 25 Perception:
"No major threats here, now. Do you need help with the cats?"


Myriana:
A second roll was not allowed, and no one ever identified the direction.


Melinda/Perception DC 25:
we're allright, Spivey answers. leopards allgone, berightthere.


Myriana Bayden wrote:
Myri moves in the direction of the woman's screams heard before combat started. She nocks an arrow as she moves.

The precise direction of the woman's screams was not possible to determine.


Female Quarter-Orc Sorcerer

Putting her wand away, Mel looks over at the group of thralls as Alaric tends to the burned woman. (I think?)

A friendly smile on her face as she speaks to the group, giving them room. "Hæ. Því miður að þú öll fengið lent í því. Það var kona öskra? Getur þú hjálpað okkur að komast til hennar, vinsamlegast?" Motioning to the healer, "Hann getur hjálpað henni." And almost as an afterthought, "Og við erum að leita að fylgja heitir Ulf, ef þú getur hjálpað okkur finna hann, eins og heilbrigður."

Skald:
Hi. Sorry that you all got caught in that.

There was a woman screaming? Can you help us get to her, please?

He can help her.

And we are looking for a guide named Ulf, if you can help us locate him, as well.


Male Half-elf Barbarian

GM:

5 HP, plus 10 from Alaric. Did I lose 4 HP from bleeding? 15 or 11 HP. Rhost will stay in Rage for a 5th round (stunned for the 4th) so that he may use Renewed Vigor to heal 1d6d8 + 6 ⇒ (2, 4, 3, 8, 7, 4) + 6 = 34 HP.

Preview shows me an important typo. Let's try that again. 1d8 + 6 ⇒ (1) + 6 = 7 additional HP.

So, 5 (of 14) rounds of Rage expended. 22 or 18 HP. Then Rhost drops out of Rage, and is at 14 or 10 HP.

Level 5 and Diehard cannot come too soon.

Rhost drops out of Rage, and begins to tie up the unconscious warriors. He is panting and winces a little as he walks. "Same toe," he says to everyone present and no one specific.


Rhost:
Alaric would have gotten to you before the additional bleed kicks in, so you are at 14 hit points.


Male Halfling Cavalier 10

Kalimac stands in his stirrups, looking around to do a quick visual check on each of the party members that he can see. "Everyone all right?" he asks, loud enough to be heard even by the party members still outside.

He then dismounts from Attatoq. "Hea töö, poiss. Minna valvur ukse, kui lubate." he says to the wolf as he lands on the ground. After a quick scratch behind Attatoq's ears, he starts to help Rhost in tying up the warriors.

Halfling:
"Good work, kid. Go guard the door, if you please."


Tying up the unconcious warriors presents no problem. Attatoq trots to the front door to stand guard.

Only one of the thralls is injured, that one that was burned, but she is injured very badly. Others are surrounding her protectively. There appear to be 8 thralls.

They look at each other, and one of them, a boy who appears to be no older than 17, his exposed skin covered in tattoos, steps forward a bit.

"I speak Taldane," he says, noting the language some of you are speaking among yourselves. "Before we answer any questions, what you do now?"


Female Quarter-Orc Sorcerer

Mel looks at the group, "Other than save the screaming woman and find out what happened to Ulf... I didn't really think any further than that." She looks at the boy, "Are you guys free now? Or... do you need help with that, so that no one will blame you for what we did?"


He looks at you, expressionless.

"A minute, please," he says.

The thralls begin whispering among themselves.

Perception DC 15 and Skald:
They are discussing the situation. Their conversation does not appear to be ill-intentioned towards you.


Male Human Cleric 10

Alaric, clearly tired of this burned woman suffering while people needlessly flap their gums, steps within thirty feet of her, clasps the broken link, and channels.

2d6 ⇒ (3, 1) = 4


Female Quarter-Orc Sorcerer
Kyrademon wrote:

He looks at you, expressionless.

"A minute, please," he says.

The thralls begin whispering among themselves.

Mel nods, ignoring the whispering as she looks at her own group, her eyes flicking to each injured person. Finally settling on Alaric, obviously biting on her tongue to keep from speaking.


Alaric Graff wrote:
Alaric, clearly tired of this burned woman suffering while people needlessly flap their gums, steps within thirty feet of her, clasps the broken link, and channels.

About two-thirds of the woman's burns heal.


Male Human Cleric 10
Kyrademon wrote:
About two-thirds of the woman's burns heal.

To the Taldane speaker: "Whatever you decide, you should consult her as well."


After a brief discussion, the man turns back to face you. He does not acknowledge Alaric’s comment.

”The woman you heard screaming was Thelsa.” he jerks his head towards one of the thralls who was not in the room when you originally entered. ”A couple of them were raping her.” His tone does not seem to indicate that such an occurrence was unusual or unexpected.

”A man named Ulf was being held captive here for a while, but he isn’t here now. Thelsa says she has an idea where he might be, so you can talk to her if you like.”

”The rest of us are going to split up Asvig’s money and goods, go to the city, and claim to be freedmen. We have decided that you are rightfully entitled to shares. We will give you your portion before we leave.”

His tone is void of any emotion throughout.


Male Human Cleric 10
Kyrademon wrote:

After a brief discussion, the man turns back to face you. He does not acknowledge Alaric’s comment.

”The woman you heard screaming was Thelsa.” he jerks his head towards one of the thralls who was not in the room when you originally entered. ”A couple of them were raping her.” His tone does not seem to indicate that such an occurrence was unusual or unexpected.

”A man named Ulf was being held captive here for a while, but he isn’t here now. Thelsa says she has an idea where he might be, so you can talk to her if you like.”

”The rest of us are going to split up Asvig’s money and goods, go to the city, and claim to be freedmen. We have decided that you are rightfully entitled to shares. We will give you your portion before we leave.”

His tone is void of any emotion throughout.

"Fine by me."

Alaric channels again. 2d6 ⇒ (2, 1) = 3


Female Quarter-Orc Sorcerer

Mel nods and looks at the dead bodies of Asvig and the woman. The woman first.

Kyrademon:
detect magic


Female Quarter-Orc Sorcerer
Alaric Graff wrote:

"Fine by me."

Alaric channels again.

Either after or before the long magically enhanced looking at the dead bodies.

Mel walks over to Alaric, concern on her face.

Alaric/DC 25 Perception:
"Are you okay? That seemed..."

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