
Kyrademon |

Lio's grasp gets firmer, your hair being pulled a little tighter. Her moans in gasps as she breathes heavily. She is putty in your hands.
Whatever your hands are doing in her hair, she seems to like it very much
Whatever it is that her tongue has been doing, she continues to do
Bringing you right back up again
As soon as you come down ...
And then again.

Hrunndalf Jarlsson |

5' to flank Asvig if possible (probably not).
Hrunndalf briefly catches a glimpse of Ameiko engaged in close-quarters combat beyond the door, but makes an effort to focus only on his own foeman. "איר וועט באַצאָלן פֿאַר דעם, אַסוויג." He redirects the backswing of his mace into a tight overhead arc, conserving the momentum and bringing it to bear against Asvig's skull.
Terran: You will pay for this, Asvig.
+1 Mace, two-handed, Power Attack, Bull's Strength, +1 Bard Song:
To hit: 1d20 + 10 ⇒ (11) + 10 = 21 (crit 1d20 + 10 ⇒ (18) + 10 = 28)
Damage: 1d8 + 14 ⇒ (1) + 14 = 15 (crit 2d8 + 28 ⇒ (5, 4) + 28 = 37)
Possible AoO:
+1 Mace, two-handed, Power Attack, Bull's Strength, +1 Bard Song:
To hit: 1d20 + 10 ⇒ (6) + 10 = 16 (crit 1d20 + 10 ⇒ (17) + 10 = 27)
Damage: 1d8 + 14 ⇒ (5) + 14 = 19 (crit 2d8 + 28 ⇒ (7, 6) + 28 = 41)

liothonae cromvathar |

Whatever your hands are doing in her hair, she seems to like it very muchWhatever it is that her tongue has been doing, she continues to do
Bringing you right back up again
As soon as you come down ...
And then again.
Lio's voice breaks, somewhere near the end of the last orgasm. She lets go of your hair, grasping the side of the bed so hard her hands turn white. She's squirming quite a bit. Possibly, you notice an errant tear cloud her vision for a moment, and she blinks hard, closing her eyes, letting the sensations carry her away, though she restrains herself from crying out loud again.

Kyrademon |

Lio's voice breaks, somewhere near the end of the last orgasm. She lets go of your hair, grasping the side of the bed so hard her hands turn white. She's squirming quite a bit. Possibly, you notice an errant tear cloud her vision for a moment, and she blinks hard, closing her eyes, letting the sensations carry her away, though she restrains herself from crying out loud again.
Once your body finally calms, Shalelu moves back up to lie beside you. She enfolds herself around you in an embrace.

Myriana Bayden |

flex time - post discussion, prior to leaving for the farm house
Lio knocks on Myri's door.
Myri answers, "Hmm? Hi, Lio." She steps slightly to the side, inviting you in if you would prefer talking in the room. Her face asks the question, "can I help you with something?"

liothonae cromvathar |

As her heart calms, and her body ceases trembling, she moves a little, so her head rests against your shoulder. Reading her as well as you have been, you get the impression she is very very happy, a little thrown off by the loss of control she displayed, throat feeling slightly raw from the moans, yet she is safe and loved. She never breaks out of your embrace. Even when she looks up into your eyes.

liothonae cromvathar |

flex time - post discussion, prior to leaving for the farm house
Myri answers, "Hmm? Hi, Lio." She steps slightly to the side, inviting you in if you would prefer talking in the room. Her face asks the question, "can I help you with something?"
Lio stands in the doorway, "Os ydych yn dal wedi bod gemwaith a grybwyllwyd gennych yr wythnos diwethaf a allai, yr wyf yn ei fenthyg am ychydig o ddiwrnodau?" Her face is kind of neutral, she is hard to read.

Myriana Bayden |

Myri takes a 5' step towards Asvig, allowing her sister space to maneuver and trusting her and Ameiko to take care of the warrior threatening from the rear.
to hit 1: 1d20 + 9 + 1 + 1 - 2 ⇒ (8) + 9 + 1 + 1 - 2 = 17 +1 bardic incl, +1 pt.blank incl, -2 Rapid Shot incl, Precise Shot, Seeking
to hit 2: 1d20 + 9 + 1 + 1 - 2 ⇒ (15) + 9 + 1 + 1 - 2 = 24 +1 bardic incl, +1 pt.blank incl, -2 Rapid Shot incl, Precise Shot, Seeking
dam1: 1d8 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9 +1 bow incl, +1 pt.blank incl, +1 bardic
dam2: 1d8 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6 +1 bow incl, +1 pt.blank incl, +1 bardic
1: +1 bleed for 1d6 ⇒ 6 rounds
2: +1 bleed for 1d6 ⇒ 3 rounds

Myriana Bayden |

Lio stands in the doorway, "Os ydych yn dal wedi bod gemwaith a grybwyllwyd gennych yr wythnos diwethaf a allai, yr wyf yn ei fenthyg am ychydig o ddiwrnodau?" Her face is kind of neutral, she is hard to read.
Myri steps back smiling, "Of course, Lio, Rwy'n credu fy mod wedi set saffir a allai cyd-fynd â'ch llygaid, ond wrth gwrs rydych yn rhydd i ddewis."
Closing the door behind Lio,
"A fydd unrhyw un o'r rhain yn ei wneud?"

Kyrademon |

Asvig
Attack 1d20 + 7 ⇒ (12) + 7 = 19
Damage 1d6 + 6 ⇒ (3) + 6 = 9
Helva
Burning gaze
Drunk Warriors
Axes 1d20 + 3 ⇒ (10) + 3 = 131d20 + 3 ⇒ (12) + 3 = 15
Damage 1d8 ⇒ 11d8 ⇒ 4
Warriors
Battleaxe 1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (18) + 5 = 23
Damage 1d8 + 2 ⇒ (5) + 2 = 71d8 + 2 ⇒ (2) + 2 = 41d8 + 2 ⇒ (1) + 2 = 31d8 + 2 ⇒ (5) + 2 = 71d8 + 2 ⇒ (5) + 2 = 7
GUY CHARGING UP ROAD
Battleaxe 1d20 + 5 ⇒ (15) + 5 = 20
Damage 1d8 + 2 ⇒ (2) + 2 = 4
Thralls thrall around
Ameiko – bardic music +1
Rapier 1d20 + 5 ⇒ (9) + 5 = 14
Damage 1d6 + 4 ⇒ (1) + 4 = 5
Shalelu:
Attack 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (18) + 9 = 271d20 + 4 ⇒ (4) + 4 = 8
Damage 1d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (7) + 1 = 8

Kyrademon |

Liothonae, safe within your arms, eventually manages at a whisper, an echo of what you yourself admitted not too long ago... "I... I've never... not, not like that."
As her heart calms, and her body ceases trembling, she moves a little, so her head rests against your shoulder. Reading her as well as you have been, you get the impression she is very very happy, a little thrown off by the loss of control she displayed, throat feeling slightly raw from the moans, yet she is safe and loved. She never breaks out of your embrace. Even when she looks up into your eyes.
"First time for both of us, then," she whispers to you.

Rhost Mab-i-gof |

Rhost is at 49 HP
Rhost swings his Earth Breaker, trying to see if he can knock Asvig's head clear of his shoulders.
To Hit: 1d20 + 11 ⇒ (1) + 11 = 12 (includes +1 for Bardic Music and +2 if Kalimac still threatens Asvig)
Damage: 2d6 + 8 ⇒ (6, 6) + 8 = 20 (includes +1 for Bardic Music) plus 1d6 ⇒ 3 fire damage
From one end of the spectrum to the other.
Fumble Check: 1d20 + 11 ⇒ (6) + 11 = 17 (includes +1 for Bardic Music and +2 if Kalimac still threatens Asvig)
Wow. The 16 missed earlier. I wonder if the 17 misses also.

Kalimac Proudfoot |

Boy it's getting crowded here in the doorway. One more attack before I break out the Tactician ability.
Pressed in on all sides, Kalimac and Attatoq continue their assualt on Longthews. Kalimac nimbly thrusts his sword at the less armored areas of Asvig, while Attatoq bites his legs and tries to pull the man to the floor.
Dice rolling time! It appears from the map that I'm in flanking position with Rhost, so adding that to my and Attatoq's rolls.
Ride Check (on general principles): 1d20 + 17 ⇒ (8) + 17 = 25
Kalimac
Sword: 1d20 + 8 ⇒ (8) + 8 = 16 Adding the +1 from Bardic Music and +2 from flanking
Damage: 1d6 + 5 ⇒ (6) + 5 = 11 Adding the +1 from Bardic Music and +4 from Challenge
Attatoq
Bite: 1d20 + 8 ⇒ (12) + 8 = 20 Adding the +1 from Bardic Music and +2 from flanking
Damage: 1d6 + 3 ⇒ (4) + 3 = 7 Adding the +1 from Bardic Music
Trip (if attack succeeds): 1d20 + 7 ⇒ (1) + 7 = 8 Adding the +1 from Bardic Music and +2 from flanking

Kalimac Proudfoot |

Rhost laughs just as hard as Kalimac, pounding on the table until he can get his breath back. He takes in big gulps of air, and finally says, "The word for friend is sober."
This sets him off laughing and pounding at the table again.
Deep inside Kalimac is a remenant that is not completely soused, and that part wonders why he thinks this is funny. But the rest of him that is potted finds this hilarious. He tries to comment on the joke, but with all his laughter nothing coherent can get through.

liothonae cromvathar |

"First time for both of us, then," she whispers to you.
Still looking up into your eyes, her own are moist, and she blinks several times to clear them. She seems to be trying to gauge how you're feeling, but as ever, you are a wonderful mystery.
Sense Motive on Shalelu: 1d20 + 3 ⇒ (7) + 3 = 10
In Elven, another whisper,"Do you like being called by the shortened version of your name?" Lio asks, possibly out of the blue. She moves just a tiny fraction to find the blanket with her finger tips, and while staying firmly within your embrace, she still manages to cover both of your cooling limbs with it.

liothonae cromvathar |

Myri steps back smiling, "Of course, Lio, Rwy'n credu fy mod wedi set saffir a allai cyd-fynd â'ch llygaid, ond wrth gwrs rydych yn rhydd i ddewis."Closing the door behind Lio,
"Doeddwn i ddim yn gwybod eich bod wedi cael cymaint o. Maen nhw i gyd 'n bert iawn. Hoffwn i fenthyg y glas, diolch i chi." Lio picks up the saphire's to study them for a moment. She tries the jewelry on, very carefully.
After a moment, she looks at Myri, a question in her eyes, "Efallai, yfory, os nad ydych yn brysur, a fyddech chi'n meddwl mynd i siopa gyda mi i fy helpu i ddewis rhai i'w wisgo gemwaith yn gyhoeddus? Mae'r rhan fwyaf o'r gemau a welais yn edrych yn anhylaw, sy'n ei gwneud yn anodd i mi ddewis."
She adds, "Os oes gennych chi amser, hynny yw. Nid oes gennym i wneud diwrnod ohoni, dim ond waeth pa mor hir mae'n ei gymryd i ddod o hyd i rywbeth. Dydw i ddim eisiau gosod ar eich amser."
"I did not know you had so many. They are all very pretty. I would like to borrow the blue, thank you... Perhaps, tomorrow, if you are not busy, would you mind going shopping with me to help me pick some jewelry to wear in public? Most of the jewelry I have seen looks unwieldy, that makes it hard for me to pick. ...If you have time, that is. We do not have to make a day of it, just however long it takes to find something. I do not want to impose upon your time."

Myriana Bayden |

Elven: "I did not know you had so many. They are all very pretty. I would like to borrow the blue, thank you... Perhaps, tomorrow, if you are not busy, would you mind going shopping with me to help me pick some jewelry to wear in public? Most of the jewelry I have seen looks unwieldy, that makes it hard for me to pick. ...If you have time, that is. We do not have to make a day of it, just however long it takes to find something. I do not want to impose upon your time."
Myri responds mostly in Taldane as she is not sure whether Ameiko understands Elven and wants to include her as well. "Lio, Byddwn wrth fy modd i fynd edrych ar jewelry gyda chi, it's no imposition at all, though...maybe Aunty Ameiko would like to come with us? I mean, I don't really know much about shopping...um, haven't done it in a huge city like this at all. If she's willing I mean...Are you okay with that?" Her eyes go to Lio's looking for acceptance and Ameiko's, to see if she would like to come as well.
Elven: "I would love to go look at jewelry with you"

liothonae cromvathar |


Myriana Bayden |

"Suare, ah dunna mainde 'e kompaneh, et's up ta ye." Lio responds in Taldane, giving Ameiko the option to come along, or not, as she sees fit. "Thenkye Myri, ah kann g't arounde 'e citeh jus' faine, et's quiate log'calleh laied out, ye knough. Baught ah n'v'r knoue whot ta buy."
Myri laughs, perhaps a little nervously, "Big. Too much stuff, too many people, too much clutter." She shivers, glances again at Ameiko then back at Lio, "I think you will pick up shopping strategy probably a lot quicker than I will, but maybe I can help a bit initially if Aunty is busy. Either way, I think it'll be fun." She gets a suddenly concerned look, "Oh, I promised Buttersnips to go around with her later..." Her expression clears, "But I guess that means the morning is wide open..Should be fun." Myri smiles broadly and bounces happily, wriggling a little in anticipation.

Kyrademon |

COMBAT ROUND THREE
Hrunndalf briefly catches a glimpse of Ameiko engaged in close-quarters combat beyond the door, but makes an effort to focus only on his own foeman. "איר וועט באַצאָלן פֿאַר דעם, אַסוויג." He redirects the backswing of his mace into a tight overhead arc, conserving the momentum and bringing it to bear against Asvig's skull.
The mace crushes Asvig’s skull and he drops, blood and brains spilling onto the floor. The red-haired woman screams.
The drunk man flanking Hrunndalf still fails to harm him with a blow.
"Your deaths are upon you," Alaric spits, along with a wad of bloody phlegm. Your enemies shudder as they feel the dire effects of whatever Alaric has done.
Pressed in on all sides, Kalimac and Attatoq continue their assualt on their foes. Kalimac nimbly thrusts his sword at the less armored areas of his opponent, while Attatoq bites his legs and tries to pull the man to the floor. Attatoq manages to land a savage bite.
Finding Hrunndalf too difficult a target, a warrior switches to Rhost, and slices him with an axeblow.
Rhost takes 6 hit points damage.
Liothonae turns her fiery gaze on the red-headed witch Helva, raising a burn on her.
Helva, however, moves back and shifts her gaze to the man who killed Asvig.
Hrunndalf’s Fort Save: 1d20 + 3 ⇒ (14) + 3 = 17
Hrunndalf’s Reflex Save: 1d20 + 2 ⇒ (1) + 2 = 3
Hrunndalf, like Liothonae before him, is able to avoid catching on fire, and takes no damage.
Myri takes a 5' step forawrd, allowing her sister space to maneuver and trusting her and Ameiko to take care of the warrior threatening from the rear. She fires two arrows at warriors, and one strikes its target.
Shalelu shifts forward into Myri’s place and turns, deftly placing an arrow into the stomach of the rear-guard warrior.
A warrior swings at Kalimac, but misses completely.
Rhost swings his Earth Breaker, trying to see if he can knock a foeman’s head clear off his shoulders. Instead, Rhost hits ... his own foot.
Hard.
Rhost takes 27 hit points of damage. Rhost will lose 4 hit points of bleed damage each subsequent round on his turn until he heals any damage. Rhost is stunned for one round; he drops his Earthbreaker, loses his next action, and is at -2 to AC. All foemen near Rhost get attacks of opportunity on Rhost.
Attacks of Opportunity: 1d20 + 4 ⇒ (11) + 4 = 151d20 + 2 ⇒ (5) + 2 = 7
Potential Damage: 1d8 + 1 ⇒ (4) + 1 = 51d8 - 1 ⇒ (4) - 1 = 3
Rhost takes 5 more hit points of damage.
The warriors seem to be heartened by this, and blows land on Kalimac and Rhost.
Kalimac takes 2 hit points of damage.
Rhost takes 6 hit points of damage.
The rear-guard warrior moves in to continue to press Shalelu. He strikes her, cutting a wound into her side.
Breathing a bit easier now that Alaric is out of danger, Mel is able to focus on the combat around her. She moves in closer to Helva to get her within range of the wand. This movement normally would provoke an attack of opportunity, but the foemen in question have already taken too much time attacking Rhost, so they cannot. She fires another burning ray at Helva, who screams again as it strikes her, and dies burning. However, the use of the ranged weapon does provoke attacks from more warriors.
Attacks of Opportunity against Melinda: 1d20 + 4 ⇒ (1) + 4 = 51d20 + 4 ⇒ (7) + 4 = 11
Potential Damage: 1d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (8) + 1 = 9
... which miss her completely.
Usahkka once again moves to flank with Ameiko, and tries to distract the warrior to help the bard strike.
Ameiko, still singing softly, stabs the warrior through the neck, and he dies.
Ameiko and Shalelu are no longer threatened.
A soused warrior seems to be waving his axe around threatening at someone.
The thralls are gone from the room.
A warrior looks around, and sees that his leaders are dead and the tide of the fight is turning against them.
"Flýja, þú fífl!" he cries out.
The warriors begin to flee out of the room.
Warrior 1 -3 hp
Warrior -7
Warrior -6
Thrall -6 hp

Kyrademon |

Your enemies are in flight and you are no longer in combat rounds. If you wish to attempt to kill or capture any of the fleeing warriors, simply make a nonspoilered post announcing your intention and making any necessary rolls; it will happen in "real time" rather than combat rounds.
There are six fleeing warriors close to you, two unarmored fleeing warriors much further away, and six drunken, unconscious warriors who had no part in the battle still in the room.
Through the door to the west, you can see a mass of thralls in the next room observing events with unreadable expressions. They are not fleeing -- yet.

Alaric Graff |

Alaric limps into the room to tend to the wounded. Rhost gets a hand on the shoulder, which comes with a free Cure Light Wounds (in exchange for Doom) 1d8 + 6 ⇒ (4) + 6 = 10.
Then the thralls get priority. If there are any wounded or dying thralls, Alaric will go to them first, (hopefully helping him gain the trust of the no doubt frightened thralls huddling in the corner).

Kyrademon |

"You want to go ... on a shopping trip?" she says.
It has roughly the same inflection someone else might use to say, 'You wish to give me ... millions of gold pieces?'

Kyrademon |

In Elven, another whisper,"Do you like being called by the shortened version of your name?" Lio asks, possibly out of the blue. She moves just a tiny fraction to find the blanket with her finger tips, and while staying firmly within your embrace, she still manages to cover both of your cooling limbs with it.
Shalelu does not seem to find the question a particularly odd one. "Yes, if it is being used by someone I care about," she answers.
"Do you?"

Kyrademon |

If either of the two unarmored warriors is within 35' of Mel, I'd like to use Lock Gaze. If the thrall woman is still on fire... put her out.
At their closest, they were at least twice that distance, and now they are even further away.
The thrall woman is no longer on fire, although she is badly burned.

Myriana Bayden |

Myri moves in the direction of the woman's screams heard before combat started. She nocks an arrow as she moves.
Rhost Mab-i-gof wrote:Rhost cocks his head to the side and grinds his teeth together.
"Anyone else hear that?" Rhost asks quietly.
"Hear what?" Myri responds in kind.
if you had allowed a 2nd roll, she rolled a natural 20, if not, I don't know if anyone said specifically where the screams were coming from.
Were the woman's screams from the North or West?
if Myri thinks any of the warriors had anything to do with the woman's torture, she will attempt to take them down.
to hit 1: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 +1 pt.blank not incl, -2 Rapid Shot incl, Precise Shot, Seeking
to hit 2: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19 +1 pt.blank not incl, -2 Rapid Shot incl, Precise Shot, Seeking
dam1: 1d8 + 1 ⇒ (1) + 1 = 2 +1 bow incl, +1 pt.blank not incl
dam2: 1d8 + 1 ⇒ (8) + 1 = 9 +1 bow incl, +1 pt.blank not incl
if just after move, and only one shot, take out -2 for Rapid shot

Melinda Sorn |

Putting her wand away, Mel looks over at the group of thralls as Alaric tends to the burned woman. (I think?)
A friendly smile on her face as she speaks to the group, giving them room. "Hæ. Því miður að þú öll fengið lent í því. Það var kona öskra? Getur þú hjálpað okkur að komast til hennar, vinsamlegast?" Motioning to the healer, "Hann getur hjálpað henni." And almost as an afterthought, "Og við erum að leita að fylgja heitir Ulf, ef þú getur hjálpað okkur finna hann, eins og heilbrigður."
There was a woman screaming? Can you help us get to her, please?
He can help her.
And we are looking for a guide named Ulf, if you can help us locate him, as well.

Rhost Mab-i-gof |

5 HP, plus 10 from Alaric. Did I lose 4 HP from bleeding? 15 or 11 HP. Rhost will stay in Rage for a 5th round (stunned for the 4th) so that he may use Renewed Vigor to heal 1d6d8 + 6 ⇒ (2, 4, 3, 8, 7, 4) + 6 = 34 HP.
Preview shows me an important typo. Let's try that again. 1d8 + 6 ⇒ (1) + 6 = 7 additional HP.
So, 5 (of 14) rounds of Rage expended. 22 or 18 HP. Then Rhost drops out of Rage, and is at 14 or 10 HP.
Level 5 and Diehard cannot come too soon.
Rhost drops out of Rage, and begins to tie up the unconscious warriors. He is panting and winces a little as he walks. "Same toe," he says to everyone present and no one specific.

Kalimac Proudfoot |

Kalimac stands in his stirrups, looking around to do a quick visual check on each of the party members that he can see. "Everyone all right?" he asks, loud enough to be heard even by the party members still outside.
He then dismounts from Attatoq. "Hea töö, poiss. Minna valvur ukse, kui lubate." he says to the wolf as he lands on the ground. After a quick scratch behind Attatoq's ears, he starts to help Rhost in tying up the warriors.

Kyrademon |

Tying up the unconcious warriors presents no problem. Attatoq trots to the front door to stand guard.
Only one of the thralls is injured, that one that was burned, but she is injured very badly. Others are surrounding her protectively. There appear to be 8 thralls.
They look at each other, and one of them, a boy who appears to be no older than 17, his exposed skin covered in tattoos, steps forward a bit.
"I speak Taldane," he says, noting the language some of you are speaking among yourselves. "Before we answer any questions, what you do now?"

Melinda Sorn |

He looks at you, expressionless.
"A minute, please," he says.
The thralls begin whispering among themselves.
Mel nods, ignoring the whispering as she looks at her own group, her eyes flicking to each injured person. Finally settling on Alaric, obviously biting on her tongue to keep from speaking.

Kyrademon |

After a brief discussion, the man turns back to face you. He does not acknowledge Alaric’s comment.
”The woman you heard screaming was Thelsa.” he jerks his head towards one of the thralls who was not in the room when you originally entered. ”A couple of them were raping her.” His tone does not seem to indicate that such an occurrence was unusual or unexpected.
”A man named Ulf was being held captive here for a while, but he isn’t here now. Thelsa says she has an idea where he might be, so you can talk to her if you like.”
”The rest of us are going to split up Asvig’s money and goods, go to the city, and claim to be freedmen. We have decided that you are rightfully entitled to shares. We will give you your portion before we leave.”
His tone is void of any emotion throughout.

Alaric Graff |

After a brief discussion, the man turns back to face you. He does not acknowledge Alaric’s comment.
”The woman you heard screaming was Thelsa.” he jerks his head towards one of the thralls who was not in the room when you originally entered. ”A couple of them were raping her.” His tone does not seem to indicate that such an occurrence was unusual or unexpected.
”A man named Ulf was being held captive here for a while, but he isn’t here now. Thelsa says she has an idea where he might be, so you can talk to her if you like.”
”The rest of us are going to split up Asvig’s money and goods, go to the city, and claim to be freedmen. We have decided that you are rightfully entitled to shares. We will give you your portion before we leave.”
His tone is void of any emotion throughout.
"Fine by me."
Alaric channels again. 2d6 ⇒ (2, 1) = 3