DM Carbide runs *! Rise of the Runelords !*

Game Master John Woodford

Today: 4727 AR, 5 Rova

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CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Acid stops regeneration on a number of things, so not a bad idea to keep them.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

There is also a basement, I believe. But yes, there was an area in the barn you didn't get into.

Reynard finally pries open the chest, and unfortunately it is trapped!

Trap attack: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d4 + 8 ⇒ (2) + 8 = 10

Please make a Fort save vs poison for me.

Despite the blood (and maybe a finger or two), you see the chest also contains a sack of coins with a mix of 121 cp, 110 sp, and 23 gp, along with 17 mostly skeletal severed fingers-trophies from the hand chopper trap collected and stored here by the ogres.


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Sorry Reynard! Cordwin says sheepishly, I thought I didn't see anything!


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Fortitude: 1d20 + 7 ⇒ (15) + 7 = 22

Reynard shoots Cordwin a dirty look and grumbles something to himself as he moves away.

Infernal:

"That's what you get for relying on anyone else's eyes. Next time double check for yourself."


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Cordwin says after Reynard walks away,

Infernal:
I said I was sorry!

Never talk smack about a linguist in another language! :D


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

"Sorry you took that Reynard, I should have been pulling it open but I got distracted. You ok?"


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Didn't know in character what languages you speak, Cordwin. He thought he was talking to himself, lol.

"Fine." Reynard says to Trox with a shrug.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Anyone want to pick a direction?


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

"Oh yeah, I remember seeing some stairs heading down. Don't quite remember where that was but we should go look there before heading to the barn. Does anyone remember where that was?"

At work today and I can't access the google docs to see the map.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

"Going up, or down, will no doubt lead to greater challenges, and more rewards."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Trox and Erond lead the way back down, finding the stairs to the basement.

Map updated - 3 doors, N, W and S.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond will take 10 searing the doors for traps for a 25 with guidance and aid from his familiar.


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Reynard will help with that. I can hit 10 on a nat 1, do I even need to bother rolling to aid?

Perception: 1d20 + 9 ⇒ (20) + 9 = 29


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

None of the doors seem trapped, and Reynard might hear some scuffling behind the door straight ahead (West). But it is rather quiet.


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Reynard holds up a hand, then gestures to the door directly ahead.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn nods and points at the door.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Druamin is still at the top of the stairs waiting for the others to move forward. Reynard holds up a hand and Druamin guesses that there is something ahead. "Why aren't we moving forward?" he whispers to Rene.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

"Let's see what is behind the door."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Another ogrekin sits her in the dark, and looks up as you enter. Hair
grows lopsided from the right side of his head and face rather than atop his brow, and a vestigial twin capable of grunting and gasping protrudes from the back of his neck.

He is feeding pieces of meat to two overgrown donkey rats. They eagerly turn and scurry towards you!

Initiative:

Cordwin: 1d20 + 2 ⇒ (14) + 2 = 16
Druamin: 1d20 + 1 ⇒ (15) + 1 = 16
Erond: 1d20 + 5 ⇒ (6) + 5 = 11
René: 1d20 + 8 ⇒ (5) + 8 = 13
Reynard: 1d20 + 2 ⇒ (4) + 2 = 6
Skarn: 1d20 + 4 ⇒ (17) + 4 = 21
Trox: 1d20 + 2 ⇒ (9) + 2 = 11
Hucker Graul: 1d20 + 7 ⇒ (11) + 7 = 18
Chuckles and Drooler: 1d20 + 4 ⇒ (7) + 4 = 11

Skarn moves quickest!


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

I don't see the monsters on the map, but being at the back of the pack, I guess I'll double move, and try to get up next to the freak!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Hucker Graul swings an ogre hook at Skarn, then steps inside closer to him. Luckily Skarn was quick enough to barely dodge the blow.

Attack: 1d20 + 14 ⇒ (8) + 14 = 22

Round 1: (Bold may act)
Skarn (21 dmg)
Hucker Graul
Cordwin
Druamin
René

Donkey rat: Green
Donkey rat: Blue
Erond
Trox
Reynard (Barkskin, Bull’s Strength, and Shield)


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Cordwin will shoot a bolt at one of the donkey rats.

Attack: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d8 + 1 ⇒ (3) + 1 = 4


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Barely? That thing is a giant! He missed by a mile!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

@Skarn - I stand corrected! A mile it is...
@Cordwin - can you tell me where you are on the map?


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism, Hollow Blades | Fortune used on: X | Ward: Trox
Witch 6 HP 38/38 | Mage Armor AC 18 14 T 12 FF 12 | CMD 15 | Fort 6 Ref 6 Will 7 | Perception 7

"Clear we were waiting fer one of the tanks ta charge whatever beastie is inside." René whispered back to Druamin.

A bit louder he added, "Go get'em big guy," patting Reynard on the back.

Ward on Reynard: The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

"Ah. So there's a door or something up ahead? Now I know what's delaying everyone." Druamin thanks René then waits. He doesn't have to wait long before sounds of combat echo up the stairs. "Well. There we go. But I think I'm going to wait and let some of these other hard hitters get mixed up in the fighter first."

I'd like to delay till after Trox and Erond.


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Hmm...I will have to wait until I can move to get line of sight...


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The donkey rats step in closer (5' step each) and try to bite their new meals.

Green v Skarn, flank: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Blue v Trox: 1d20 + 7 ⇒ (3) + 7 = 10

Round 1: (Bold may act)
Erond
Trox
Reynard (+2 AC/Save Ward from Rene, Barkskin, Bull’s Strength, and Shield)
Cordwin
Druamin


Round 2: (Bold may act)
Skarn (29 dmg)
Hucker Graul
René
Donkey rat: Green
Donkey rat: Blue


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

That attack misses also. I don't recall the other 21 HP of damage. but I'll take it.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Why does that attack miss? Your AC is listed as 23.


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

I am assuming ogrekin are in the giant subtype so us dwarves get +4 to AC.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Oh! A rat! Yeah, that hits from a rat! I too was thinking a giant. Sorry.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond will inspire the group.

Inspire Courage: +3 to attack and to +3 damage a +3 morale bonus on saving throws against charm and fear effects.

Attack Longbow on Blue Rat: 1d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28 Ignor cover from one ally.
Damage: 1d8 + 2 + 1 + 3 + 2 ⇒ (3) + 2 + 1 + 3 + 2 = 11

Attack Longbow on Blue Rat: 1d20 + 10 - 2 ⇒ (17) + 10 - 2 = 25 Ignor cover from one ally.
Damage: 1d8 + 2 + 1 + 3 + 2 + 1d8 + 2 + 1 + 3 + 2 ⇒ (5) + 2 + 1 + 3 + 2 + (4) + 2 + 1 + 3 + 2 = 25


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Rynard pushes up, past the first rat, then turns and attacks.
I'll roll the Acrobatics check to avoid the AoO, but I don't care if it fails, I'll still move up so I can do something useful.

Acrobatics: 1d20 + 4 ⇒ (19) + 4 = 23

Attack, Claw: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29 Attacking Blue, flanking with Trox.
Damage, Magical B/S: 1d6 + 13 + 3d6 ⇒ (4) + 13 + (2, 2, 5) = 26


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

@Reynard - I am going to make a judgement call here based on your statement. Technically, by rolling the acrobatics, you failed to do anything because you did not roll 5+ the rat's CMD. However, since you said you didn't care about the AoO, I think instead you want to use an Overrun maneuver. This will draw 2 AoO (which won't matter cause the rat only gets 1), but your CMB + your roll is sufficient to succeed, so you end up where you want. You don't get the attack as well, since you had to use this in addition to your move. If Trox had not been in the way, you could have done it as a charge which would have also allowed the attack. But you will give Trox flank bonus this way.

AoO vs Trox from Blue: 1d20 + 7 ⇒ (6) + 7 = 13
AoO vs Trox from Green: 1d20 + 7 ⇒ (13) + 7 = 20

Reynard charges in without a scratch!

Erond puts two arrows in blue, injuring it severely.

Round 1: (Bold may act)
Erond
Trox
Reynard (+2 AC/Save Ward from Rene, Barkskin, Bull’s Strength, and Shield)
Cordwin
Druamin


Round 2: (Bold may act)
Skarn (29 dmg)
Hucker Graul
René
Donkey rat: Green
Donkey rat: Blue (36 dmg)

Inspire courage: +3 to attack, +3 damage a +3 morale bonus on saving throws against charm and fear effects.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn will attack green...

Heavy Pick +1 Hit: 1d20 + 7 + 3 ⇒ (17) + 7 + 3 = 27
Heavy Pick +1 Damage: 1d6 + 3 + 3 ⇒ (6) + 3 + 3 = 12 x4, P


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Cordwin will move behind Erond and shoot a bolt at blue.

Did you want me to roll a new attack roll or use the one from above?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Nope, the first rolls are fine. And that will actually kill blue!

Cordwin puts down the blue rat as Skarn pounds the green one hard.

Last call for Trox and Druamin.

Round 1: (Bold may act)
Erond
Trox
Reynard (+2 AC/Save Ward from Rene, Barkskin, Bull’s Strength, and Shield)
Cordwin
Druamin

Round 2: (Bold may act)
Skarn (29 dmg)
Hucker Graul
René
Donkey rat: Green (12 dmg)

Inspire courage: +3 to attack, +3 damage a +3 morale bonus on saving throws against charm and fear effects.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Not really worried about getting hit Trox steps in to make room and swings hard at the closes (blue) enemy.

+1 Adamantine Longsword PA: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 1d8 + 11 ⇒ (7) + 11 = 18


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

GM, I'm good with that.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

I can't access the map till later today but I assume that I can get close enough to see into the room.

Druamin peers through the door and spots the donkey rat. He makes a gesture in its direction and says a few magic words.

Cast Hold Animal at the donkey rat. DC 16 will to resist.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Will Save: 1d20 + 4 ⇒ (6) + 4 = 10
Blue takes another strong hit, but stays standing. Suddenly its eyes glaze over a bit, as it stops being aggressive and just stands there.

The Graul doesn't even seem to notice, however, as he is focused on the dwarf in front of him. He doesn't focus well, though, as his swing is slow and far from his target.

Attack: 1d20 + 5 - 4 ⇒ (1) + 5 - 4 = 2

Round 2: (Bold may act)
Skarn (29 dmg)
Hucker Graul
René
Donkey rat: Green (30 dmg, held)
Erond
Trox[
Reynard (+2 AC/Save Ward from Rene, Barkskin, Bull’s Strength, and Shield)
Cordwin
Druamin


Inspire courage: +3 to attack, +3 damage a +3 morale bonus on saving throws against charm and fear effects.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Trox continues the assult against blue feeling that this should be the end of it.

+1 Adamantine Longsword: 1d20 + 14 ⇒ (3) + 14 = 17
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
+1 Adamantine Longsword: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d8 + 7 ⇒ (6) + 7 = 13


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

Cordwin will shoot a bolt at the ogrekin.

Attack: 1d20 + 6 + 1 - 4 ⇒ (18) + 6 + 1 - 4 = 21
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Attack Longbow Rapid Shot: 1d20 + 11 - 2 - 2 ⇒ (17) + 11 - 2 - 2 = 24 Ignor cover from one ally.
Damage: 1d8 + 2 + 1 + 3 + 2 ⇒ (6) + 2 + 1 + 3 + 2 = 14

Attack Longbow Rapid Shot: 1d20 + 11 - 2 - 2 ⇒ (20) + 11 - 2 - 2 = 27 Ignor cover from one ally.
Damage: 1d8 + 2 + 1 + 3 + 2 ⇒ (2) + 2 + 1 + 3 + 2 = 10

Attack Longbow Rapid Shot: 1d20 + 11 - 2 - 2 ⇒ (4) + 11 - 2 - 2 = 11
Damage: 1d8 + 2 + 1 + 3 + 2 + 1d8 + 2 + 1 + 3 + 2 ⇒ (6) + 2 + 1 + 3 + 2 + (3) + 2 + 1 + 3 + 2 = 25

Erond put two in the enemy in front of him


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Trox puts an end to the second donkey rat, clearing the way for Erond and Corwin to advance and start peppering the ogrekin in missiles.

Round 2: (Bold may act)
Skarn (29 dmg)
Hucker Graul (28 dmg)
René
Erond
Trox
Reynard (+2 AC/Save Ward from Rene, Barkskin, Bull’s Strength, and Shield)
Cordwin
Druamin

Inspire courage: +3 to attack, +3 damage a +3 morale bonus on saving throws against charm and fear effects.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Does the blank red box that is on the map represent Hucker Graul? I assume so.

Druamin stares at ogrekin with a deadly look. "We're coming for you, you know." He raises his right leg in the air then brings it down with a thunderous stomp. A ripple surges across the floor, magically only affecting the ogre.

Thunderstomp at Hucker: 1d20 + 10 ⇒ (20) + 10 = 30 Per Thunderstomp spell the modifiers are level and WIS modifier. It is a CMB Trip attempt so against the ogre's CMD.


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Reynard moves up and attacks.

Attack, +1 Claw: 1d20 + 10 ⇒ (19) + 10 = 29
Damage, Magical B/S: 1d6 + 13 ⇒ (1) + 13 = 14


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

@Druamin - this is correct.

The ogrekin loses his balance and falls. Reynard takes the opportunity to get in anoth hit.

Skarn is up, top of round 3. René will delay unless we hear from him shortly.


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism, Hollow Blades | Fortune used on: X | Ward: Trox
Witch 6 HP 38/38 | Mage Armor AC 18 14 T 12 FF 12 | CMD 15 | Fort 6 Ref 6 Will 7 | Perception 7

Not wanting to get in people's way and seeing that things seemed to be well in hand, René just sauntered forward a bit.

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