Revival of the Runelords (Inactive)

Game Master Cellion

(RotRL Handouts) | (RotRL Maps) | (RotRL Loot Log)

INIT template:
[dice=Ziva]d20+2[/dice]
[dice=Astrid]d20+3[/dice]
[dice=Colvyn]d20+4[/dice]
[dice=Kellek]d20+2[/dice]
[dice=Guiness]d20+2[/dice]


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Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"I heard someone talking, somewhere that way." He points north and start heading that way, trying to stay ahead of the group.

Stealth: 1d20 + 19 ⇒ (8) + 19 = 27


2 people marked this as a favorite.
CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

In anticipation of more trouble, Astrid casts a number of protective enchantments on herself, and the rest of the party.

Casting bless, moment of greatness, and ashen path on everyone. Ashen path has a weird duration since it has to be evenly split: 12 minutes and 8 rounds between the 6 party members and Muninn the wonder bird. Then, I'll cast ironskin on myself (+5 NA), then shield of faith (+3 deflection) on Kargas and Guinness (using a pearl of power). And expeditious retreat because why not.

"Whatever killed all these ogres and commanded the loyalty of a hag coven is certain to be no pushover."


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 21 ⇒ (15) + 21 = 36
Colvyn leads the way northwards, sneaking up the tunnel which quickly reaches a branch. To the west, the tunnels broadens and a set of stairs lead down deeper into the earth. A thin mist hangs atop the surface of those steps and a chill emanates from that direction. To the east, the tunnel turns and opens to a larger chamber with an uneven floor. From the east, you can clearly hear a voice speaking in giant "-redeem your clan for the failings of your craven siblings. The-" The voice halts abruptly.


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

"No no, don't stop on our account. There was a lot of failing going on, let 'em have it!" Kargas calls back in Giant.

Boss fight boss fight boss fight!


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

"Probably a boring conversation anyway," Astrid mutters, readying herself for whatever new monstrosity is coming their way.

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

With stealth blown, Guiness wills Dragonfist into flame and moves forward, ready to engage whatever fresh horror this place has to offer.

Can we get a list of applicable buffs in discussion when (if) the battle starts?


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
6d20 ⇒ (11, 19, 9, 19, 1, 17) = 76
The deep voice doesn't respond to Kargas, but instead immediately begins casting a spell. However, nothing jumps around the corner to attack you - it seems whoever is down the eastern tunnel is content to allow you to make the first move.

If you move in and around the corner, you can open the following spoiler for a description of the room and its contents. Otherwise, don't peek.

The Room:
This gigantic chamber extends into darkness to the east, sloping upward between two wide ledges on which loom statues with angular faces, stern brows, and strong jawlines. Above, the ceiling opens to the slate gray sky above. The ramp leads up in tiers, finally coming to an end before an immense stone throne. Each of the "shelves" on the approach to the throne is 3 feet high, costing 2x movement to ascend, or you can take them at full speed by jumping high enough. The "shelves" on either side of the channel up to the throne are instead 10 feet high at the start, lowering to 5 feet further to the east. The final ledge up to the throne itself is 10 feet high.

Sitting atop that throne is a craggy grey giant in a blue-grey robe who has one hand raised, having just completed casting a spell. He holds an earthbreaker loosely in his other hand. In front of him, a second grey giant - this one in chainmail - stands at the ready with an enormous pick.

Three hulking ogres stand further back, each holding a greatclub. They hoot and holler as you show your face, and seem very eager to prove themselves.

|||| INIT ||||
Guiness
Kargas (5 images)
Kellek
Colvyn
Astrid

????
????


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

"Heh, more casters. For an ogre cave this place is crawling with them!" Hefting his falchion, Kargas' lightning wings flare with with a crackling surge and the half-orc growls out a spell before flying off.

Casting Longarm before flying over to my spot on the map, I believe I can see into the cave so checking the spoiler. Currently 10ft off the ground.

Lore (Giants): 1d20 + 12 ⇒ (12) + 12 = 24

"I am Kargas of the Stormscar tribe! I have slain fiends and ogres, golems and hags alike--but I have never slain a stone giant! Come then, which of you will be the first?"
Since I moved more than 10ft I get 20% concealment from ranged attacks thanks to my Wind Stance feat


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)

*sigh* All of the Kelleks roll their eyes.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn ignites his bow with holy flames and bless his fighting abilities with a spells. He then take a step forward but make sure to remain behind Kargas.

Divine Favor and Holy Strike


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Astrid stops just short of the chamber's entrance, then begins preparing another divine blessing for the party.

I'll cast blessing of fervor on everyone once Guiness (and Kellek, if he wants it) is within range.

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

Guiness comes around the corner with his flaming warhammer, preparing to engage into battle, though his speed is somewhat slow until Astrid's spell takes effect.

Double Move into position

Shield of Faith improves deflection bonus from +1 to +3

(Hunter's blessing +2 attack & damage versus giants)
(Bless +1 attack)


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 8 ⇒ (14) + 8 = 22 1d8 + 6 ⇒ (6) + 6 = 12 1d6 ⇒ 4
1d20 + 8 ⇒ (4) + 8 = 12 1d8 + 6 ⇒ (2) + 6 = 8 1d5 ⇒ 1
1d20 + 8 ⇒ (14) + 8 = 22 1d8 + 6 ⇒ (5) + 6 = 11 1d5 ⇒ 4
-
8d6 ⇒ (1, 3, 2, 6, 6, 6, 4, 3) = 31
As you turn the corner, you take in the full extent of the massive cavern and its large occupants. Please open the spoiler if you haven't. Kargas immediately recognizes the creatures at the end of the cavern as stone giants - both the one sitting in the throne and his guard. He knows that stone giants possess fearsome strength and martial skill, especially with throwing boulders. Their reflexes and will on the other hand are not their strong suits.

The three ogres out front draw and toss javelins at Kargas. Two javelins pierce through the images that surround the bloodrager, while the third zips well overhead. The stone giant guard on the other hand picks up a large rock and hurls it on a deadly but predictable arc toward Kargas.

Reflex vs boulder: 1d20 + 8 ⇒ (12) + 8 = 20

He easily dodges it, leaving the rock to collide against the far wall with a resounding boom. The giant in the throne leans back and casts another spell. A spectral hand springs into existence next to him.

|||| INIT ||||
Guiness
Kargas (3 images)
Kellek (6 images)
Colvyn
Astrid

Purple Ogre Guard
Green Ogre Guard
Blue Ogre Guard
Stone Giant Guard
??? Stone Giant Throne-sitter


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)
Astrid Olvirsdottir wrote:
I'll cast blessing of fervor on everyone once Guiness (and Kellek, if he wants it) is within range.

Sure! What does it do? ;)

The phalanx of Kelleks rushes forward with they're newly increased speed (because someone has to save everyone) and as one cast a stinking cloud (DC 20 with arcane res.) upon the enthroned figure, and the giant before him.


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

With a mighty bellow Kargas plunges towards the nearest ogre, his falchion strike accompanied by a rumble of thunder!

The myriad spell buffs, plus Charge, Arcane Strike, Furious Focus, Bless, Hunter's Blessing
Attack vs Purple: 1d20 + 17 + 2 + 2 + 1 ⇒ (3) + 17 + 2 + 2 + 1 = 25 Damage: 2d4 + 21 + 2 ⇒ (2, 2) + 21 + 2 = 27

AC20 and a 20% miss chance vs ranged attacks until start of my next turn.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Taking a step forward, Colvyn aims for the only clear shot he has. Four arrows heads toward the ogre. The first one is clearly off course, probably something wrong with the fletching, but the others look better.

Longbow vs Green1: 1d20 + 14 + 2 + 1 + 2 + 2 - 2 - 2 ⇒ (1) + 14 + 2 + 1 + 2 + 2 - 2 - 2 = 18
Longbow vs Green2: 1d20 + 14 + 2 + 1 + 2 + 2 - 2 - 2 ⇒ (16) + 14 + 2 + 1 + 2 + 2 - 2 - 2 = 33
Longbow vs Green3: 1d20 + 14 + 2 + 1 + 2 + 2 - 2 - 2 ⇒ (14) + 14 + 2 + 1 + 2 + 2 - 2 - 2 = 31
Longbow vs Green4: 1d20 + 9 + 2 + 1 + 2 + 2 - 2 - 2 ⇒ (4) + 9 + 2 + 1 + 2 + 2 - 2 - 2 = 16

Damage1: 1d6 + 4 + 2 + 2 + 2 + 4 + 1d6 ⇒ (3) + 4 + 2 + 2 + 2 + 4 + (2) = 19
Damage2: 1d6 + 4 + 2 + 2 + 2 + 4 + 1d6 ⇒ (2) + 4 + 2 + 2 + 2 + 4 + (5) = 21
Damage3: 1d6 + 4 + 2 + 2 + 2 + 4 + 1d6 ⇒ (1) + 4 + 2 + 2 + 2 + 4 + (5) = 20
Damage4: 1d6 + 4 + 2 + 2 + 2 + 4 + 1d6 ⇒ (5) + 4 + 2 + 2 + 2 + 4 + (4) = 23

Buff: Divine Favor, Holy Strike, Bless, Hunter's Blessing, Channel Vigor(haste)

AC=22, Relfex +11


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 14 ⇒ (15) + 14 = 29
1d20 + 13 ⇒ (13) + 13 = 26
The sickly yellow cloud billows around the two stone giants, hiding the one in the throne and leaving the one in front waving toxic vapors away from his face. The one in front looks uncomfortable, but not particularly disabled, by the cloud.

Kargas' blade connects with the purple ogre, carving a shallow gash. Meanwhile, one of Colvyn's arrows strikes a statue while the next three plunge into the blue ogre. The ogre howls in pain, but stays standing.

|||| INIT ||||
Guiness

Kargas (3 images)
Kellek (6 images)
Colvyn
Astrid
Purple Ogre Guard (27 dmg)
Green Ogre Guard
Blue Ogre Guard (64 dmg)
Stone Giant Guard
??? Stone Giant Throne-sitter

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

(Was waiting to see if Astrid cast another spell first—especially if is fly on Guiness)

If Guiness has fly:

With gravity no longer an impediment, Guiness flies up and around the giant Kargas just struck, unleashing his flaming hammer at it!
(Blessing of Fervor for +2 attack, dodge to ac, and reflex)
Dragonfist attack with Hunter’s Blessing, Bless, Flanking, BOF, and Blooded: 1d20 + 13 + 2 + 1 + 2 + 2 + 1 ⇒ (13) + 13 + 2 + 1 + 2 + 2 + 1 = 34
Damage: 1d8 + 1d6 + 15 + 2 ⇒ (4) + (3) + 15 + 2 = 24
AC 33 with BOF and Shield of Faith

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

If Guiness does not have Fly:

Spurred on by the Blessing of Fervor, Guiness runs at the giant-sized steps. His ring of jumping glows as he easily soars up and over the first two steps. He then turns to the right and attempts a higher jump up the 5 foot wall to the southern ledge, moving quickly into flanking with Kargas.
(Ac 31 with shield of faith, BOF to get +30 feet to movement rate takes jump to +13 with ring)=double move.
Jump to clear the 5 foot wall: 1d20 + 13 ⇒ (16) + 13 = 29 versus DC 20


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Sorry, Kellek! Blessing of Fervor. You may be particularly interested in the free Enlarge spell metamagic feature.

Using her keen powers of observation, Astrid intuits that Guinness feels limited by his short legs and heavy armor, and decides to gift him with the blessing of flight.

I'll generally take the +2 to attack rolls, AC, and Reflex most turns unless I state otherwise.


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)
Astrid Olvirsdottir wrote:
Sorry, Kellek! Blessing of Fervor. You may be particularly interested in the free Enlarge spell metamagic feature.

Not to worry. I looked it up for the speed.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 13 ⇒ (7) + 13 = 20 2d8 + 21 ⇒ (6, 7) + 21 = 34 1d4 ⇒ 3
1d20 + 8 ⇒ (17) + 8 = 25 2d8 + 21 ⇒ (8, 4) + 21 = 33 1d3 ⇒ 2
1d20 + 8 ⇒ (15) + 8 = 23 1d8 + 6 ⇒ (4) + 6 = 10 1d2 ⇒ 2
-
8d6 ⇒ (1, 2, 2, 1, 1, 2, 3, 4) = 16
-
Guiness' hammer connects with the back of the ogre's head with a solid thunk, sending the ogre staggering forward a step before it raises its greatclub. It hesitates for a moment, then tries two heavy swings at Kargas - or at least at his cloud of images. The swings are like falling boulders, but they carve through two images rather than the true Kargas.

The green ogre tosses another javelin at Kargas, piercing the final image. The blue ogre squeezes past one of the statues to advance toward Guiness, raising its club for a massive swing as it does.

The stone giant guard in the back takes a swift step out of the cloud, picks up another boulder, and lobs it over the heads of his allies to try to knock Guiness out of the air.

Guiness Reflex: 1d20 + 7 ⇒ (17) + 7 = 24

Guiness dodges swiftly enough, and the stone crashes against the ground nearby. The throne sitting giant floats up and out of the stinking cloud, suspended in the air by magic. He raises a hand toward Colvyn and weaves a foul spell.

Colvyn Fort: 1d20 + 10 ⇒ (3) + 10 = 13

Colvyn finds his eyes clouding over and his vision fading away. He's now blind!

|||| INIT ||||
Guiness
Kargas
Kellek (6 images)
Colvyn (blind)
Astrid

Purple Ogre Guard (51 dmg)
Green Ogre Guard
Blue Ogre Guard (64 dmg)
Stone Giant Guard
??? Stone Giant Throne-sitter


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn lowers his bow looking straigth ahead off him, his eyes unfocused. "Aw crap! He blinded me, can't see a thing."

Delay for now.


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)

spellcraft (ID spell): 1d20 + 20 ⇒ (3) + 20 = 23

Kellek can probably ID the spell. He has it in one of his books, but can't cure it.

Instead he strives to deal with the immediate problem. Kellek invokes the words of his fire spell, and aims it at a point between the two damaged ogres.

fireball CL 10 (DC 21, arcane res): 10d6 ⇒ (4, 1, 5, 1, 2, 2, 4, 1, 6, 1) = 27

Then he retreats from the bowling alley for cover.


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

Waiting for the fireball to resolve since Kargas might need to move.


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Astrid sprints forward, into the center of the path that ascends the cavern, and summons a magical fog bank into existence around her, obscuring all sight--except for that of her and her allies.

Casting obscuring mist, which thanks to ashen path you can all see through perfectly. :)


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 5 ⇒ (15) + 5 = 20
1d20 + 5 ⇒ (1) + 5 = 6
Kellek ID's the spell as Blindness/Deafness

Ogres are not particularly agile on the whole, and these two are no exception. When the fireball bursts to life between them, they're caught off guard and badly burned by the flames. Neither ogre falls. A moment later, a thick mist rises up around Astrid.

|||| INIT ||||
Guiness
Kargas

Kellek (6 images)
Colvyn (blind)
Astrid
Purple Ogre Guard (78 dmg)
Green Ogre Guard
Blue Ogre Guard (91 dmg)
Stone Giant Guard
??? Stone Giant Throne-sitter


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

Tough lads," Kargas observes as even Kellek's fireball doesn't finish off the ogres. "Guess it's up to us to finish the job, Guiness."

Taking the +2Ref & AC for my BoF bonus; full attack.
Attack #1: 1d20 + 17 + 2 + 1 ⇒ (6) + 17 + 2 + 1 = 26 Damage: 2d4 + 23 ⇒ (4, 3) + 23 = 30

Attack #2: 1d20 + 16 - 3 ⇒ (4) + 16 - 3 = 17 Damage: 2d4 + 23 ⇒ (4, 2) + 23 = 29

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11
Kargas Stormscar wrote:

Tough lads," Kargas observes as even Kellek's fireball doesn't finish off the ogres. "Guess it's up to us to finish the job, Guiness."

Taking the +2Ref & AC for my BoF bonus; full attack.
[dice=Attack #1]1d20+17+2+1 [dice=Damage]2d4+23

[dice=Attack #2]1d20+16-3 [dice=Damage]2d4+23

Don’t forget the +2 from Blessing of Fervor, Bless, Hunter’s Blessing, and Flanking in those numbers…” Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.”

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

Brother Guiness replies, ”Aye, Kargas, but they are softened up a bit.”

Guiness starts his attack routine with his flaming warhammer, beginning the with Purple Ogre Guard, then stepping over and continuing with the Blue Ogre Guard once the first is down (unless he has already fallen from Kargas’ attacks).

(Blessing of Fervor for extra attack, Bless, Hunter’s Blessing, Blooded —Flanking not added; applies to Purple only)

Primary Dragonfist Attack: 1d20 + 13 + 1 + 2 + 1 ⇒ (16) + 13 + 1 + 2 + 1 = 33
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (6) + (1) + 15 + 2 = 24

Secondary Dragonfist Attack: 1d20 + 8 + 1 + 2 + 1 ⇒ (15) + 8 + 1 + 2 + 1 = 27
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (4) + (4) + 15 + 2 = 25

Steel Headbutt Attack: 1d20 + 6 + 1 + 2 + 1 ⇒ (6) + 6 + 1 + 2 + 1 = 16
Steel Headbutt Damage: 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13

BOF Dragonfist Attack: 1d20 + 13 + 1 + 2 + 1 ⇒ (10) + 13 + 1 + 2 + 1 = 27
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (4) + (4) + 15 + 2 = 25


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)
"GM Cellion"[ooc wrote:
]Kellek ID's the spell as Blindness/Deafness[/ooc]

Kellek clinically explains it when he can.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 16 ⇒ (1) + 16 = 17 2d8 + 13 ⇒ (4, 1) + 13 = 18
8d6 ⇒ (2, 3, 5, 4, 3, 3, 2, 4) = 26
8d6 ⇒ (5, 1, 4, 1, 6, 1, 1, 3) = 22
1d20 + 7 ⇒ (17) + 7 = 24
Kargas' two strikes cut an X into the purple ogre guard, sending its corpse tumbling down into the valley in short order. Guiness gets up to the blue ogre guard and with two heavy blows of Dragonfist manages to take down another ogre.

Colvyn, feel free to double up on actions

The surviving ogre screams a battlecry and drops down into the valley. He approaches Guiness, but finds himself unable to get a good view of the dwarf now that he's below. He tries an awkward swipe of his greatclub and hits nothing but air.

The stone giant guard picks up another boulder and sends it arcing in the air toward Guiness.
Guiness Reflex: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
The dwarf once again swoops out of the way of the giant rock, which crashes against the wall behind him.

The stone giant leader scowls at this display of ineptitude and weaves a simple spell. A bead of fire streaks through the air and explodes around Astrid and Kargas, burning away the veil of obscuring mist in the process.
Kargas Reflex: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Astrid Reflex: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14

The burst of flame burns both, but thanks to the blessing of fervor, Kargas is able to evade the worst of it. (Pierces Astrid's SR, 11 fire damage to Kargas, 22 to Astrid unless she's got a bunch of additional bonuses.)

|||| INIT ||||
Guiness
Kargas (11 dmg)
Kellek (6 images)
Colvyn (blind) x2
Astrid (22 dmg)

Green Ogre Guard
Stone Giant Guard
??? Stone Giant Throne-sitter


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

Kargas loops around to avoid an AoO vs Green with his 60ft fly speed. Looks like it takes 9 squares of movement.

The giant-mage's spell singe's Kargas but does little more than piss him off more. "Oh you'll get yours, you bastard, don't you worry," the half-orc growls at him before turning his attention to slaying the remaining ogre guard.

I think I have all the bonuses correct now...Power Attack, Rage, Hunter's Blessing, Rage, Elevation, Blessing of Fervor, Bless. No flank though.
Attack: 1d20 + 23 ⇒ (7) + 23 = 30 Damage: 2d4 + 23 ⇒ (4, 4) + 23 = 31
Cornugon Smash Intimidate: 1d20 + 16 ⇒ (12) + 16 = 28

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

Stepping over and into flanking with Kargas on the remaining ogre guard. He swings his hammer down on the hapless creature in a rapid staccato beat!

(BOF for extra attack, Flank, Bless, Hunter’s Blessing, Blooded)

Dragonfist Primary Attack: 1d20 + 13 + 2 + 1 + 2 + 1 ⇒ (14) + 13 + 2 + 1 + 2 + 1 = 33
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (4) + (2) + 15 + 2 = 23

Dragonfist Secondary Attack: 1d20 + 8 + 2 + 1 + 2 + 1 ⇒ (20) + 8 + 2 + 1 + 2 + 1 = 34
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (5) + (5) + 15 + 2 = 27

Steel Headbutt Attack: 1d20 + 6 + 2 + 1 + 2 + 1 ⇒ (2) + 6 + 2 + 1 + 2 + 1 = 14
Steel Headbutt Damage: 1d4 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Dragonfist BOF Attack: 1d20 + 13 + 2 + 1 + 2 + 1 ⇒ (7) + 13 + 2 + 1 + 2 + 1 = 26
Dragonfist Damage: 1d8 + 1d6 + 15 + 2 ⇒ (3) + (4) + 15 + 2 = 24

Secondary Attack Confirm Critical?: 1d20 + 8 + 2 + 1 + 2 + 1 ⇒ (16) + 8 + 2 + 1 + 2 + 1 = 30
Added Crit Damar: 2d8 + 30 + 4 ⇒ (4, 4) + 30 + 4 = 42


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Astrid scowls as her carefully planned spell is wiped away in an instant. She moves to the south, hoping the shelves will provide better cover from the giants, but before ducking down she throws her own bit of blinding magic at the pair.

Extended Burst of Radiance, DC 18 Reflex: 5d4 ⇒ (4, 2, 2, 2, 3) = 13
Blinded for 1d4 ⇒ 4 8 rounds on a failure. Damage is not reduced by a success. Using blessing of fervor to cast it with extend metamagic.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Being blind kinda prevent me from being effective as an archer and I have no spells or gear that can be helpful at the moment. So, Colvyn will delay until he feels he can successfully do something.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 6 ⇒ (14) + 6 = 20
1d20 + 12 ⇒ (12) + 12 = 24
Teaming up, Kargas and Guiness land blow after blow upon the green ogre guard. Crushed, burned, and profusely bleeding, the ogre wails as he collapses. He falls silent within seconds.

@Astrid: I should have specified how high up the stone giant leader is flying. For this spell, I'll count it as hitting both, but in the future, he's 30ft up.

Both giants shield their eyes from Astrid's spell, but it still burns at their flesh thanks to the divine light.

Gotcha Colvyn. I'll keep you up this round in case Kellek has a solution for you.

|||| INIT ||||
Guiness
Kargas (11 dmg)
Kellek (6 images)
Colvyn (blind)

Astrid (22 dmg)
Stone Giant Guard (13 dmg)
??? Stone Giant Throne-sitter (13 dmg)


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Ah, my bad. I also forgot to mention that they should instead be dazzled for the same duration on a successful save. There's always something.


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)

If Colvyn is still out in the open (at work, map not opening fast enough) Kellek pulls him back into cover. I can do that myself in about 6 hours when I'm off.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
8d6 ⇒ (3, 6, 1, 4, 4, 4, 2, 4) = 28
-
1d20 + 18 ⇒ (8) + 18 = 26
Gotcha Kellek.
Kellek leads his blinded ally out of the line of fire.

From the far eastern end of the cavern, the stone giant guard picks up and throws a last boulder. It arcs toward Kargas...

Kargas Reflex: 1d20 + 8 ⇒ (9) + 8 = 17

And he narrowly dodges the stone. It cracks against the wall next to him and rolls westward. The spellcasting giant weaves another spell, points at Guiness, and fires a pulsing black ray. The beam connects, sending waves of exhaustion through the dwarf's body.

Guiness Fort: 1d20 + 13 ⇒ (16) + 13 = 29

Luckily, Guiness is incredibly hardy, and he ends up only fatigued rather than exhausted. (For 8 minutes)

|||| INIT ||||
Guiness (fatigued)
Kargas (11 dmg)
Kellek (6 images)
Colvyn (blind)
Astrid (22 dmg)

Stone Giant Guard (13 dmg)
??? Stone Giant Throne-sitter (13 dmg)

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

After the ray unerringly strikes home, Guiness is hit by a wave of lethargy. He fights it off, but is nonetheless fatigued from the experience. Instead of charging the spellcasting stone giant as he had intended, he flies in a lazy loop around behind it, setting it up to be crushed between he and Kargas should the barbarian choose to charge…

(double move, flying, using BOF to get +2 AC and Reflex, AC and Reflex lose one point due to fatigue)


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

Never inclined to look a gift horse in the mouth, Kargas takes the setup offered by Guiness and surges across the room with a stentorian bellow!

Power Attack, Rage, Hunter's Blessing, Elevation, Blessing of Fervor (+2AC/Atk/Ref), Bless, Flank, Charge

Attack: 1d20 + 27 ⇒ (20) + 27 = 47 Damage: 2d4 + 23 ⇒ (3, 4) + 23 = 30
Confirm?: 1d20 + 27 ⇒ (7) + 27 = 34 Crit?: 2d4 + 23 ⇒ (3, 1) + 23 = 27
Cornugon Smash Intimidate: 1d20 + 16 ⇒ (13) + 16 = 29

Charge and BoF cancel out, so my AC remains 20, and I'm out of mirror images. Uh oh!


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

From her (relatively) sheltered position further down the chamber, Astrid conjures a magical sling of force, which sends a projectile hurtling through the air not at the giant wizard, but at the spectral hand floating next to him.

Spiritual Weapon, Bless, Blessing of Fervor: 1d20 + 12 + 1 + 2 ⇒ (17) + 12 + 1 + 2 = 32
Force: 1d8 + 3 ⇒ (3) + 3 = 6


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Kargas, do you have reach with your falchion? I noticed that you're 10ft away.

GM Screen:
1d20 + 18 - 2 ⇒ (2) + 18 - 2 = 18 2d8 + 13 + 12 ⇒ (6, 5) + 13 + 12 = 36
1d20 + 18 - 2 - 5 ⇒ (10) + 18 - 2 - 5 = 21 2d8 + 13 + 12 ⇒ (8, 3) + 13 + 12 = 36
1d20 + 18 - 2 - 10 ⇒ (1) + 18 - 2 - 10 = 7 2d8 + 13 + 12 ⇒ (8, 4) + 13 + 12 = 37
With Guiness serving as a distraction to hold the spellcaster in place, Kargas charges in and lands a deadly slash with his blade. The powerful bellow, and blow, strike fear into the spellcaster. A moment later, Astrid's spiritual weapon picks off the floating spectral hand with a single bead of force. He growls "So I have to do this myself, is it?" in giant and seizes his earthbreaker in both hands.

Down below, the land-bound giant rushes down the steps westward. It closes toward Astrid, but doesn't quite reach her this round. Back to the east, the giant leader floats in place as he swings deadly arcs with his weapon. He's a little off-balance, which leaves his first and third swing swiping through the air. But his second strike collides heavily with Kargas' side. (Dealing 35 damage after DR) He floats up and toward Guiness, just enough to loom above him.

For clarity, the giant 5-ft stepped up-east to break the flank.

|||| INIT ||||
Guiness (fatigued)
Kargas (46 dmg)
Kellek (6 images)x2
Colvyn (blind)x2
Astrid (22 dmg)

Stone Giant Guard (13 dmg)
??? Stone Giant Throne-sitter (70 dmg, shaken)


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BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

I cast Longarm that first turn I flew to look into the room. Post from Oct 21

Fly: 1d20 + 7 ⇒ (11) + 7 = 18 All good!

Grimacing through the pain, Kargas keeps pace with the floating giant and presses the attack, falchion crackling with blue lightning. "Tell me, mage, what is your name? I'd like to get it right for the stories I will tell my children someday."

Taking the extra attack for BoF this time around. Rolls assume I didn't get the flank in. Extra d6 is for Elemental Weapons
Attack #1: 1d20 + 21 ⇒ (8) + 21 = 29 Damage: 2d4 + 23 + 1d6 ⇒ (1, 2) + 23 + (4) = 30

Attack BoF: 1d20 + 21 ⇒ (14) + 21 = 35 Damage: 2d4 + 23 + 1d6 ⇒ (4, 1) + 23 + (1) = 29

Attack #2: 1d20 + 16 - 3 ⇒ (12) + 16 - 3 = 25 Damage: 2d4 + 23 + 1d6 ⇒ (3, 4) + 23 + (6) = 36

Cornugon Smash (whenever I hit): 1d20 + 16 ⇒ (3) + 16 = 19

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

Guiness floats up to reestablish the flank and begins his own rapid attack routine, smashing the flaming Dragonfist against this Stone Giant leader who commands the ogres.

(BOF for extra attack, Hunter’s Blessing, Bless, Blooded, Flanking)

Dragonfist Primary Attack: 1d20 + 19 ⇒ (13) + 19 = 32
Dragonfist Damage: 1d8 + 1d6 + 17 ⇒ (8) + (3) + 17 = 28

Dragonfist Secondary Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Dragonfist Damage: 1d8 + 1d6 + 17 ⇒ (6) + (6) + 17 = 29

Steel Headbutt Attack: 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 1d4 + 7 ⇒ (4) + 7 = 11

Dragonfist BOF Attack: 1d20 + 19 ⇒ (15) + 19 = 34
Dragonfist Damage: 1d8 + 1d6 + 17 ⇒ (5) + (4) + 17 = 26


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)

"Stay here." Kellek says Colvyn.

Then with his increased speed moves out into the open, to cast a cone-shaped blast of wintry cold at the oncoming giant.

cone of cold v red (reflex DC 21, CL 12 with arcane res, and tattoo): 12d10 ⇒ (8, 9, 5, 5, 1, 8, 1, 1, 2, 9, 2, 1) = 52

Followed quickly by an an obscuring mist, before moving away once more.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

I assume you meant to use the non-mythic version. :)
Non-mythic cone of cold: 12d6 ⇒ (2, 3, 3, 1, 1, 2, 4, 6, 6, 4, 6, 4) = 42

GM Screen:
1d20 + 6 ⇒ (17) + 6 = 23
The giant mage opens his mouth to shout in defiance and maybe share his name. But no sooner than he does so than the flurry of strikes from Kargas and Guiness land. He's blown between the two warriors, ravaged by the attacks. After Guiness' final fiery blow lands, the giant manages only to shake his earthbreaker defiantly before he loses consciousness. His corpse drifts slowly to the ground.

To the west, Kellek's cone of cold tears through the other stone giant. He emerges from the blast covered head-to-toe in frost.

|||| INIT ||||
Guiness (fatigued)
Kargas (46 dmg)
Kellek (6 images)
Colvyn (blind)x2
Astrid (22 dmg)

Stone Giant Guard (55 dmg)


N Male Human (Keleshite/Ulfen) Wizard (exploiter) 12 | hp 46/62 (max 46)| AC 14 {17}, T 13, FF 12 {15} | CMD 19 | F +6, R +8, W +12 | Spd 30' | Init +2 | KnArc +18, Kn(Dun, His, Loc, Nat, Pla, Rel) +16, Kn(Others) +11, Perc +12, SensM +12, Scrft +20 | arc reservoir 9/15 | magic missile wand 26/38 | -1 penalty to Con (2 damage) | ext mage armor, overland flight, hunter's blessing (mnt, giants)
GM Cellion wrote:
I assume you meant to use the non-mythic version. :)

Well, not if I can help it. ;)


CG Changeling Cleric (Herald Caller) of Pulura 5; Stargazer 7 | 68/68 HP | AC23 T14 FF20 | CMD21 | F +9 R +10 W +16 (+2 vs MA) | SR 18 | Spd 40 | Init +3 | Perc +24 | Bluff +22, Diplomacy +28, Fly +7, Geography +15, Handle Animal +11, Lore (Blood Hags) +12, Perception +25, Planes +9, Sense Motive +25, Survival +12 | Elysium's Call 9/9 | Holy Lance 2/2 | Channel 6/6 | Active Conditions: 1 Con Dmg

Astrid retreats deeper into the fog, redirecting her summoned weapon to the only remaining enemy.

Spiritual Weapon, Bless, Fervor, Hunter's Blessing: 1d20 + 12 + 1 + 2 + 2 ⇒ (18) + 12 + 1 + 2 + 2 = 35
Force: 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6

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