
Rev DM |

Two huge mishapen giants move through the trees, surprisingly deft in their movements despite their bulk. The first falls foul of Baldrech's carefully placed trap and lands prone, but his companion is forewarned and sidetracks directly through the woods.
The fomorians have the large evil eye of all their kindred and wear shackles around their wrists from which long chains dangle. Otherwise they are unarmed.
Looking at each other, they smile joyfully.
"Varosti."
Elven
Arianwyn raises his eyebrows with disdain and curses the fallen fomorian, following up with his characteristic blast of eldritch fire. It does a staggering amount of damage and he moves further onto the beach looking extremely smug.
Eldritch Blast (Ref) v F1.
1d20+11=31. Ugh. He rolled a crit.
3d10 for the Vicious Rod - 21
24 for the blast
16 for the curse.
61 damage to F1. Damn.
Chary
Whiteclaw
Baldrech
Tutavak
Kia
Fomorian 1 - prone; cursed by Arianwyn
Fomorian 2
Arianwyn

Chary |

Chary tries to hit him (F1) while he is down.
Energizing strike: (12)+18= 30 vs AC
On hit: (3)+10=13 damage and one ally within 5 gets 11 TempHP. Who doesn't have them after the last encounter?...you can have them, if that hit.
Minor action: Darkfire versus same = (20)+17=37 vs reflex.
CRIT: He is REALLY outlined with dark flames and my allies can REALLY get combat advantage on him UEMNT. That was a REALLY big waste of a CRIT. ;)

Rev DM |

Looking tiny beside the fallen giant, Chary dances forward and engulfs the creature in dark feyfire before driving her rapier firmly home.
Whiteclaw bursts through the trees to join her and marks the pair of horrors.
1d20+19=34. Whiteclaw v F1. Hits. 1d10+11=16 damage.
Marks F1 and F2.
"Draw them to the beach so we can surround them" bellows Baldrech, as arrows sing sweetly from his bow. Only one hits, but it's enough to bloody the prone monster.
Twin Strike (AC) v F1
1d20+19=24. Miss.
1d20+17=31. Hits. 1d10+3=9
Tutavak
Kia
Fomorian 1 - BLOODIED; prone; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw
Fomorian 2 - marked by Whiteclaw
Arianwyn
Chary
Whiteclaw
Baldrech

Tutavak |

Tutavak sights carefully down his bow, disregarding the trees to target the fallen giant. His arrow flies true, and the characteristic flames begin to flicker around the warrior as he changes weapons.
Minor: Quarry F1.
Standard: Biting Volley, two attacks vs F1 Ref. No concealment penalty due to homing bow. CA cancels penalty for prone. Crit on 18
1d20 + 18 ⇒ (18) + 18 = 361d10 + 7 ⇒ (2) + 7 = 91d20 + 18 ⇒ (9) + 18 = 271d10 + 7 ⇒ (1) + 7 = 82d6 ⇒ (4, 5) = 9
Forgot +2 damage vs bloodied. Crit on first attack for
2d6 + 17 + 12 + 2 ⇒ (3, 6) + 17 + 12 + 2 = 40
If 27 hits Ref, then 10 more. Soulfire activated.
Minor: Change to spear.
Please remember Cold Iron bracers. With Soulfire, I'm currently AC and Ref 27 versus fey.

Rev DM |

The fallen giant's day gets worse as Tutavak sends a devastating flaming arrow into it. The creature yells and its demented eye starts to glow ominously.
Kia
Fomorian 1 - BLOODIED; prone; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry
Fomorian 2 - marked by Whiteclaw
Arianwyn
Chary
Whiteclaw
Baldrech
Tutavak (AC/Ref 27 v fey with Soulfire) -

Kia Rubarka |

Kia moves closer to Baldrech and fires off one of her special arrows at the prone formorian.
Move to M16; Paint the bulls-eye vs F1 (vs AC)
1d20+18=(3)+18=21; 1d10+3=(10)+3 damage
Kia looks in disgust as her arrow flies wide. The bow string must have got damp in the last battle.

Rev DM |

Kia's arrow pings uselessly across the beach as she and the rest of the party suddenly understand the reasons for Baldrech's fear.
The prone fomorian snarls and wraps chains around Chary before turning its baleful gaze on the drow and Whiteclaw.
Prison Chains (AC). On hit target is grabbed and takes a -5 penalty to end the grab. The fomorian can move the grabbed creature without making a Strength check. While the target is grabbed, any attack that hits the fomorian also hits the grabbed creature.
1d20+18=30 - F1 v Chary. Hits. 2d6+5=9
9 damage to Chary and she is grabbed.
Evil Eye (Will) (minor). Close burst 5, enemies only. On hit, the fomorian and any creature it is grabbing become invisible to the target to the end of the fomorian's next turn
1d20+18=29 - F1 v Whiteclaw. Hits.
1d20+18=30 - F1 v Chary. Hits.
3d8+4=27 psychic
27 psychic damage to Chary and Whiteclaw and neither of them can see F1 or Chary (she can't even see herself then) until the end of F1's next turn.
F2 grabs Whiteclaw in the same way and moves further down the beach to turn it's gaze on the rest of the party.
Prison Chains (AC). On hit target is grabbed and takes a -5 penalty to end the grab. The fomorian can move the grabbed creature without making a Strength check. While the target is grabbed, any attack that hits the fomorian also hits the grabbed creature.
1d20+18=33 - F2 v Whiteclaw. Hits. 2d6+5=14
14 damage to Whiteclaw and she is grabbed.
Evil Eye (Will) (minor). Close burst 5, enemies only. On hit, the fomorian and any creature it is grabbing become invisible to the target to the end of the fomorian's next turn
Targets Whiteclaw, Chary, Tutavak, Kia, Arianwyn and Baldrech
1d20+18=31 - F2 v Whiteclaw. Hits.
1d20+13=32 - F2 v Chary. Hits.
1d20+18=32 - F2 v Tutavak. Hits.
1d20+18=31 - F2 v Kia. Hits.
1d20+18=33 - F2 v Arianwyn. Hits.
1d20+18=31 - F2 v Baldrech. Hits.
What a staggeringly consistent set of rolls. How bizarre.
3d8+4=17 psychic
17 psychic damage to Whiteclaw, Chary, Tutavak, Kia, Arianwyn and Baldrech and none of them can see F2 or Whiteclaw to the end of F2's next turn.
The evil eye is as potent and dangerous a weapon as legend says. Using their prisoners as shields, the fomorians turn invisible, taking their passengers with them.
Note that Prison Chains has reach 3 and part of the power allows the fomorian to pull a hit target two squares into an unoccupied adjacent space. It wasn't relevant as Chary and Whiteclaw were adjacent anyway, but just so you know.
Damage totals this turn:
58 to Whiteclaw
53 to Chary
17 to Tutavak, Kia, Arianwyn and Baldrech
Arianwyn - can't see F2 or Whiteclaw to end F2's next turn
Chary - grabbed by F1 and can't see F1 to end F1's next turn; can't see F2 or Whiteclaw to end F2's next turn
Whiteclaw - 63/121hp/AP/Second Wind; can't see F1 or Chary; grabbed by F2
Baldrech - 76/93; can't see F2 or Whiteclaw to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire) - can't see F2 or Whiteclaw to end F2's next turn
Kia - can't see F2 or Whiteclaw to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary and invisible to Chary and Whiteclaw. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; grabbing Whiteclaw; any damage to F2 also hits Whiteclaw

Rev DM |

Arianwyn curses the second fomorian and moves to a central position before blasting at F1. The giant ducks easily aside.
"Paendraelaesari col aer, eisi o mai myrn?" comes the hissed reply.
Elven
Chary - grabbed by F1 and can't see F1 to end F1's next turn; can't see F2 or Whiteclaw to end F2's next turn
Whiteclaw - 63/121hp/AP/Second Wind; can't see F1 or Chary; grabbed by F2
Baldrech - 76/93; can't see F2 or Whiteclaw to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire) - can't see F2 or Whiteclaw to end F2's next turn
Kia - can't see F2 or Whiteclaw to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary and invisible to Chary and Whiteclaw. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; grabbing Whiteclaw; any damage to F2 also hits Whiteclaw; cursed by Arianwyn
Arianwyn - can't see F2 or Whiteclaw to end F2's next turn; concealment

Chary |

ouch.
Chary screams out as her body is wracked in pain. She quickly regains her self-control, and then acts. She attempts to wriggle free from the giant creature. Move action: Escape=(14)+9=23 vs reflex.
IF SUCCESSFUL, she shifts away (move action) to F23 and ardent surges herself (minor).
IF UNSUCCESSFUL, she will use her second wind (standard action) and stay bound right where she is.
how silly of Chary to charge up to a giant creature like that...but that is what she does. One day it will get her killed.

Rev DM |

Chary struggles to break free, but fails. She takes the opportunity to breath deep and restore herself before the next onslaught.
Whiteclaw tries the same thing and also fails. Her tactic is slightly different as she attempts to hack at the fomorian with her axe. The giant bellows as the weapon drives deep into its leg.
1d20+10=21. Fail.
Basic melee: 1d20+17=37. Crit. 21 plus 3d6=10 - 31 damage to F2
Baldrech paces further up the beach and launches two more arrows at F1.
F1 is Quarry
Twin Strike (AC)
1d20+17=36. Hits. 1d10+3=8 plus 1d8=7 - 15 damage
1d20+17=23. Miss.
15 damage to F1 and Chary.
Tutavak (AC/Ref 27 v fey with Soulfire) - can't see F2 or Whiteclaw to end F2's next turn
Kia - can't see F2 or Whiteclaw to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary and invisible to Chary and Whiteclaw. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; grabbing Whiteclaw; any damage to F2 also hits Whiteclaw; cursed by Arianwyn
Arianwyn - can't see F2 or Whiteclaw to end F2's next turn; concealment
Chary - +2 all defenses to start next turn (used second wind); grabbed by F1 and can't see F1 to end F1's next turn; can't see F2 or Whiteclaw to end F2's next turn
Whiteclaw - 63/121hp/AP/Second Wind; can't see F1 or Chary; grabbed by F2
Baldrech - 76/93; can't see F2 or Whiteclaw to end F2's next turn

Rev DM |

"Damn friendly fire," snarls Baldrech as his arrow does an equal amount of damage to the drow.
Tutaval, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Tutavak (AC/Ref 27 v fey with Soulfire) - can't see F2 or Whiteclaw to end F2's next turn
Kia - can't see F2 or Whiteclaw to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary and invisible to Chary and Whiteclaw. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; grabbing Whiteclaw; any damage to F2 also hits Whiteclaw; cursed by Arianwyn
Arianwyn - can't see F2 or Whiteclaw to end F2's next turn; concealment
Chary - BLOODIED; +2 all defenses to start next turn (used second wind); grabbed by F1 and can't see F1 to end F1's next turn; can't see F2 or Whiteclaw to end F2's next turn
Whiteclaw - 63/121hp/AP/Second Wind; can't see F1 or Chary; grabbed by F2
Baldrech - 76/93; can't see F2 or Whiteclaw to end F2's next turn

Tutavak |

Tutavak focuses his gaze, then smiles -- a predator's smile. He shifts toward the giant grappling Whiteclaw, then thrusts his spear with precision, following his own weapon as the fomorian is shoved backward fro his prey.
Minor: Focused Sight -- ignore all cover/concealment TEOMNT.
Move: Shift to J20.
Standard: Silverstep vs F2 AC.
1d20 + 18 ⇒ (18) + 18 = 362d10 + 7 + 3 ⇒ (3, 10) + 7 + 3 = 23
Sweet! 23 -- NO, 27! -- to F2 and Whiteclaw, and push F2 5 squares opposite Whiteclaw (seems rectangular; I trust Rev's judgment). As part of attack, then shift to J17.
Figured Whiteclaw could take the hit better than Chary . . .

Rev DM |

They're supposed to be 3x3 but unfortunately, the typeface won't allow me to fit them into that sort of shape. I can give you blocks of colour as well if that would make life easier for you all.
Tutavak's spear finds its mark with ease and forces the giant to release Whiteclaw. The gnoll returns to view, her white coat stained heavily with blood, but very much alive and vengeful.
Scree spurts upwards as the fomorian is pushed willy nilly towards the sea.
Tutaval, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Kia - can't see F2 or Whiteclaw to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary and invisible to Chary and Whiteclaw. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; grabbing Whiteclaw; any damage to F2 also hits Whiteclaw; cursed by Arianwyn
Arianwyn - can't see F2 or Whiteclaw to end F2's next turn; concealment
Chary - BLOODIED; +2 all defenses to start next turn (used second wind); grabbed by F1 and can't see F1 to end F1's next turn; can't see F2 or Whiteclaw to end F2's next turn
Whiteclaw - 36/121hp/AP/Second Wind; BLOODIED; can't see F1 or Chary; grabbed by F2
Baldrech - 76/93; can't see F2 or Whiteclaw to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire) - can't see F2 or Whiteclaw to end F2's next turn

Kia Rubarka |

Kia tries to help Chary by attacking the Formorian holding her, but fails.
Paint the bull's eye vs F1 (vs AC)
1d20+17=(5)+17=22; 1d10+3=(5)+3=8 damage
That surely misses so never mind about that one then.
"Chary, you need to try to break free yourself!" She then decides she needs more healing so...
Inspiring word for Chary for a surge plus 3d6+6=(6,2,3)+6=17HP

Rev DM |

Kia tries to break Chary out of the fomorian's grasp, but settles instead for sending words of encouragement towards her fellow fey.
Still holding Chary in front of it, the bloodied fomorian moves through the undergrowth and turns its evil eye on all the companions except Baldrech. Only Kia can withstand the assault.
Evil Eye (Will) (minor). Close burst 5, enemies only. On hit, the fomorian and any creature it is grabbing become invisible to the target to the end of the fomorian's next turn
Targets Whiteclaw, Chary, Tutavak, Kia and Arianwyn
1d20+18=29 - F1 v Whiteclaw. Hits.
1d20+18=34 - F1 v Chary. Hits.
1d20+18=24 - F1 v Tutavak. Hits.
1d20+18=20 - F1 v Kia. Miss.
1d20+16=31 - F1 v Arianwyn. Hits.
3d8+4=18 psychic
18 psychic damage to Whiteclaw, Chary, Tutavak and Arianwyn and none of them can see either Chary or F1 to the end of F1's next turn
F2 smiles happily and moves slightly to take in the whole group. Invisible to most of the party, it nonetheless makes its presence felt with its maddened gaze and a huge punch hurtles towards the battered gnoll.
Evil Eye (Will) (minor). Close burst 5, enemies only. On hit the fomorian and any creature it is grabbing become invisible to the target to the end of the fomorian's next turn
Targets Whiteclaw, Chary, Tutavak, Kia, Arianwyn and Baldrech
1d20+18=21 - F2 v Whiteclaw. Miss.
1d20+18=26 - F2 v Chary. Miss (+2 to all defenses saves her).
1d20+18=31 - F2 v Tutavak. Hits.
1d20+18=29 - F2 v Kia. Hits.
1d20+16=23 - F2 v Arianwyn. Miss.
1d20+18=33 - F2 v Baldrech. Hits.
3d8+4=23 psychic
23 psychic to Tutavak, Kia and Baldrech and none of them can see F2 to the end of F2's next turn.
Punch (AC) v Whiteclaw (reach 3)
1d20+20=37. Hits. 4d6+5=16
16 damage to Whiteclaw who is now on 2hp.
Tutaval, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Arianwyn - can't see F1 or Chary to end F1's next turn; concealment
Chary - BLOODIED?; +2 all defenses to start next turn (used second wind); grabbed by F1 and can't see F1 to end F1's next turn;
Whiteclaw - 2/121hp/AP/Second Wind; BLOODIED; can't see F1 to end F1's next turn
Baldrech - 76/93; can't see F2 to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire); can't see F1 or Chary to end F1's next turn; can't see F2 to end F2's next turn
Kia - can't see F2 to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; cursed by Arianwyn

Arianwyn |

Arcana check on these gits:
1d20 + 20 ⇒ (13) + 20 = 33
Immediate Reaction - Shielding Shades - reduce damage to 0.
"Night's black agents, aid me in my hour of need." the warlock intones, and a shield of shade interposes itself between him and the giant's attack.
Standard - Curse of the Black Frost vs F2's Ref:
1d20 + 13 ⇒ (11) + 13 = 242d8 + 10 ⇒ (4, 5) + 10 = 192d8 ⇒ (1, 4) = 5
Cold damage and normal damage respectively.
Will probably miss, but it has an Effect: Effect: If the target moves for any reason, it takes 1d8 cold damage (save ends). If the target saves, you cannot sustain this power. AND Sustain Minor: The target takes 2d8 cold damage.
He recalls an incantation he picked up in the Winter Court and calls upon its power against the exposed fomorian.
Move. Fey Step to F15.

Rev DM |

Arianwyn teleports sideways and tries to remember what he can about the fomorians.
The chains mark them as outcasts, removed from their original clan and given in slavery to another for displaying signs of pity or mercy in the past. Bound to their new masters, they can only earn freedom by a relentless display of ferocity.
No resistances or vulnerabilities.
Move 8.
AC 27, Fort 27, Ref 29, Will 26
Reach 3.
Punch v AC
Prison Chains v AC - which grabs a target. Any damage done to a fomorian outcast with a grabbed target is also done to the grabbed target.
Crack Shackles v AC. Targets a grabbed creature and breaks the grab.
Evil Eye v Will. Minor action. Close burst 5 and on a hit targets cannot see either the fomorian or the grabbed target to the end of the outcast's next turn.
Tutavak, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Chary - BLOODIED?; +2 all defenses to start next turn (used second wind); grabbed by F1 and can't see F1 to end F1's next turn;
Whiteclaw - 2/121hp/AP/Second Wind; BLOODIED; can't see F1 to end F1's next turn
Baldrech - 76/93; can't see F2 to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire); can't see F1 or Chary to end F1's next turn; can't see F2 to end F2's next turn
Kia - can't see F2 to end F2's next turn
Fomorian 1 - BLOODIED; cursed by Arianwyn; grants CA to all enemies to end Chary's next turn; marked by Whiteclaw; Tutavak's Quarry; grabbing Chary. Any damage to F1 also hits Chary.
Fomorian 2 - marked by Whiteclaw; cursed by Arianwyn; takes 1d8 cold damage if moving for any reason (se)
Arianwyn - can't see F1 or Chary to end F1's next turn; concealment

Chary |

Chary struggles fruitlessly against the chains holding her. After she fails, she steels herself for the oncoming pain. "When he comes your way, HIT HIM, my pain be damned!" She pokes her rapier in his belly, and then swings herself violently in his grasp, knocking him off balance...while he staggers to regain his balance, several allies get unexpected chances to hit him!
Use Action point.
Move: Break Grab (Acr vs Ref=7+9=16; Fail and is impossible for Chary to break free; Hopefully he will not choose to sustain grab with his one action during being dazed, or that he will die...soon!)
Standard=Rewarding strike (augment 2): (16)+18=34 vs AC for (2,4)+10= 16 damage, and any allies who hit him before the EOMNT can spend a healing surge.
Standard=Passage of Swords: (17)+18= 35 VS Fort. On hit: Dazed (Save ends). Effect: Slide Target 5 squares and allies adjacent make melee basic as a free action with (+5) power bonus to damage rolls.
Minor action: Ardent Surge on Whiteclaw: Surge + (2,6,5)=13 HP.
After the healing, not bloodied any more (for the moment).
HP=64/88
HS=6/10
Used: AP, 2PP, Passage of Swords, Ardent surge x1
Kia, Tutavak, and Whiteclaw get melee basics for free!

Rev DM |

Chary can't break free of the fomorian, but her attack is savage enough to push the giant across the beach and into range of Tutavak. Between them, it is enough and the fey giant falls, springing back into bloody view as he does so and releasing Chary from the dangling chains.
Don't forget to take the 16 damage from your own successful attack on him, Chary.
Taking heart from the drow's healing powers, Whiteclaw charges recklessly towards the second giant and lands a brutal blow.
1d20+18=32. Hits. 1d10+11=21.
Backing further up the beach, Baldrech struggles to see the creature and both his arrows fly wide.
He rolled two 3s at -5 - that's not going to work.
Arianwyn - cursed foe fell and you can DSA or feystep.
Tutavak, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Tutavak (AC/Ref 27 v fey with Soulfire); can't see F1 or Chary to end F1's next turn; can't see F2 to end F2's next turn
Kia - can't see F2 to end F2's next turn
Fomorian 2 - marked by Whiteclaw; cursed by Arianwyn; takes 1d8 cold damage if moving for any reason (se)
Arianwyn - concealment
Chary - BLOODIED; used second wind; used AP; grabbed by F1 and can't see F1 to end F1's next turn;
Whiteclaw - 40/121hp/AP/Second Wind; BLOODIED;
Baldrech - 76/93; can't see F2 to end F2's next turn

Rev DM |

Tutavak edges around the fomorian and tests its defenses with a cautious attack.
Arianwyn - cursed foe fell and you can DSA or feystep.
Tutavak, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Kia - can't see F2 to end F2's next turn
Fomorian 2 - marked by Whiteclaw; cursed by Arianwyn; takes 1d8 cold damage if moving for any reason (se)
Arianwyn - concealment
Chary - BLOODIED; used second wind; used AP; grabbed by F1 and can't see F1 to end F1's next turn;
Whiteclaw - 40/121hp/AP/Second Wind; BLOODIED;
Baldrech - 76/93; can't see F2 to end F2's next turn
Tutavak (AC/Ref 27 v fey with Soulfire); can't see F1 or Chary to end F1's next turn; can't see F2 to end F2's next turn

Rev DM |

Kia restores Whiteclaw with a few helpful maxims and gets herself clear of the threat of the fomorian's evil eye.
Staying put, the creature grabs at Tutavak, punches Whiteclaw and turns its gaze on the gnoll, the Kargzant warrior and the drow. Shards of black ice fall from its body as it shakes off Arianwyn's most recent attack.
Prison Chains (AC). On hit grabbed and the usual effects.
1d20+20=34. Hits. 2d6+6=15
15 damage to Tutavak. Grabbed (escape ends)
AP: Punch (AC) v Whiteclaw
1d20+20=35 v Whiteclaw. 4d6+5=14
14 damage to Whiteclaw
Evil Eye (Will) v Whiteclaw, Tutavak and Chary
1d20+18=20 - v Whiteclaw. Miss.
1d20+20=33 - v Tutavak. Hits.
1d20+18=31 - v Chary. Hits.
3d8+4=16
16 damage to Tutavak and Chary. Tutavak and Chary cannot see F2 to end F2's next turn. Chary can't see Tutavak either.
Save v Black Frost: 1d20+2=17. Saves
Tutavak, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Arianwyn - concealment
Chary - BLOODIED; used second wind; used AP; can't see F2 or Tutavak to end F2's next turn;
Whiteclaw - 69/121hp/AP/Second Wind; BLOODIED;
Baldrech - 76/93;
Tutavak (AC/Ref 27 v fey with Soulfire); grabbed and is at -5 to escape the grab. Can't see himself or F2 to end F2's next turn
Kia -
Fomorian 2 - marked by Whiteclaw; cursed by Arianwyn

Arianwyn |

Move to I6. Concealement. Cursegrind vs F2's Fort
1d20 + 13 ⇒ (2) + 13 = 152d10 + 14 ⇒ (6, 6) + 14 = 262d8 ⇒ (2, 3) = 5
Dark One's Own Luck
1d20 + 13 ⇒ (15) + 13 = 28
Arianwyn walks down the beach and silently twists spirals of dark energy around the giant.

Rev DM |

Arianwyn moves down the beach, kicking up a flurry of scree and bloodies his ancestral enemy.
Tutavak, Whiteclaw and Arianwyn - to start Chary's next turn, you gain +4 to damage
Chary - BLOODIED; used second wind; used AP; can't see F2 or Tutavak to end F2's next turn;
Whiteclaw - 69/121hp/AP/Second Wind; BLOODIED;
Baldrech - 76/93;
Tutavak (AC/Ref 27 v fey with Soulfire); grabbed and is at -5 to escape the grab. Can't see himself or F2 to end F2's next turn
Kia -
Fomorian 2 - BLOODIED; marked by Whiteclaw; cursed by Arianwyn
Arianwyn - concealment

Chary |

Chary takes a breath to steady herself, and then notices that she doesn't notice the second Fomorian. She looks around and quickly sees the giant footprints and heads that way. After the hug she recieved by the last giant, she is a little wary of approaching this one so quickly. She pulls a dagger from her glove and flings it at the creature.
Move action: to L22.
Standard: Ranged Basic= (15)+16-5= 26 (miss)

Rev DM |

Chary misses the giant and Tutavak by the narrowest of margins as the invisible creature dodges just in time.
Whiteclaw continues to worry at its ankles and Baldrech does his best to bring the fomorian down as quickly as possible.
1d20+17=24 - miss from Whiteclaw
1d20+17=31 - hit from Baldrech, 1d10+3=13
1d20+17=37 - crit from Baldrech. 13 damage plus 3d6=13
39 damage to F2 and Tutavak.
"I hate these things," he comments to nobody in particular as a howl goes up from the churning sand.
Tutavak (AC/Ref 27 v fey with Soulfire); grabbed and is at -5 to escape the grab. Can't see himself or F2 to end F2's next turn
Kia -
Fomorian 2 - BLOODIED; marked by Whiteclaw; cursed by Arianwyn
Arianwyn - concealment
Chary - BLOODIED; used second wind; used AP; can't see F2 or Tutavak to end F2's next turn;
Whiteclaw - 69/121hp/AP/Second Wind;
Baldrech - 76/93;

Rev DM |

What is clearly human blood pools menacingly on the beach as Tutavak goes silent. Baldrech snarls. "Get him out of there or you're going to be down a good man."
Kia
Fomorian 2 - BLOODIED; marked by Whiteclaw; cursed by Arianwyn
Arianwyn - concealment
Chary - BLOODIED; used second wind; used AP; can't see F2 or Tutavak to end F2's next turn;
Whiteclaw - 69/121hp/AP/Second Wind;
Baldrech - 76/93;
Tutavak (AC/Ref 27 v fey with Soulfire); BLOODIED; prone and dying; grabbed and is at -5 to escape the grab. Can't see himself or F2 to end F2's next turn

Kia Rubarka |

Kia watches with dismay the devastation the formorian was causing. Determined that no-one would die while she could help it, she fires one of her special arrows at the formorian in an effort to make him drop Tutavak. She then calls on Tutavak to pull himself together.
Move to R13
Paint the bull's eye firing at the formorian (using Onslaught arrow). 1d20+18=(15)+18=33 vs AC. 1d10+3=(5)+3=8 damage.
On a hit, she pushes F2 1 square diagonally away from her (so top right corner moves to J19), hopefully causing it to drop Tutavak.
All attacks against F2 gain a +1 item bonus to attack rolls to end of Kia's next turn and a +4 power bonus to damage rolls to start of Kia's next turn.
Inspiring word for Tutavak who can spend a healing surge plus 3d6+4=(5,5,4)+4=18HP