
Rev DM |

Chary keeps her head and fights off the mist wrapped around her.
Ugh. Forgot her roll too.
v Fort. 1d20+18=23. Meh. Miss.
Whiteclaw on the other hand again falls prey to the maddening psychic forces. Ignoring them, she strides out of the mists to flank with Tutavak and removes the voidblight resting on Chary's form.
Voidblight v Whiteclaw
1d20+18=37. Hits. Much more like it.
1d10+6=10 plus 10 ongoing psychic and insanity.
Whiteclaw v Voidblight at G21
1d20+20=37. Hits. 1d10+12=17
Save v ongoing and insanity: 1d20=12
Cursed enemy drops.
The vile mist is much reduced now.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Kia
Voidblight
Arianwyn - used AP; 10 ongoing psychic and has insanity (se both); concealment
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP

Kia Rubarka |

Kia hacks once more at the mist.
Inspirational Assault Aiming at square F21
1d20+18+1=(13)+18+1=32; 3d8+7+5=(8,1,7)+7+5=28
Also, one ally gains a +4 bonus to their next attack roll before the end of Kia's next turn. Kia looks at Chary and offers the boon to her.
"Is everyone still alright?" she asks.

Rev DM |

Kia nearly eliminates a patch of mist adjacent to her and watches in alarm as the remainder shroud her and her friends.
Balancing in the skiff, which rocks precariously beneath him, Arianwyn is taken off guard and can't forestall the next attack.
Voidblight (Fort).
1d20+18=23 v Arianwyn. Hits.
1d10+6=15
15 psychic damage and he takes 10 ongoing psychic and insanity (se both, but not in a mist zone)
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Arianwyn - used AP; 10 ongoing psychic and has insanity (se both); concealment
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight

Arianwyn |

Ach. Immediate - DSA vs the one that attacked me.
2d8 ⇒ (8, 5) = 13
DSA resets to 1.
Standard - Second Wind (thanks to my armour I gain +3 to damage rolls until eomnt, as well as the +2 to defenses). Minor - attack J16 with Crown of Stars vs Will:
1d20 + 14 ⇒ (16) + 14 = 30
If that hits, 7 radiant damage. Awaiting outcome of these actions.
Arianwyn screams in pain and rage, and starlight shoots towards the cloud.

Arianwyn |

Yep, DSA 2 and move to E20 (concealment for a total of +4 to defenses with Second Wind!)
"When the wind is southerly blah blah hawks, handsaws blah." the warlock mutters as he jumps off the boat and moves round the islet.
Save:
1d20 ⇒ 20

Rev DM |

Bearing little resemblance to a whale, Arianwyn strides to E20 and shakes off the plaguing insanity.
Warning: Flickr is having one of its periodic odd fits and may not be updating properly.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - BLOODIED?; used AP; +4 all defenses to start next turn (used second wind); concealment

Tutavak |

Twin Strike vs G21 (quarry), F22, with Chary bonus
1d20 + 18 + 1 ⇒ (4) + 18 + 1 = 231d20 + 18 + 1 ⇒ (14) + 18 + 1 = 331d10 + 3 + 5 ⇒ (3) + 3 + 5 = 112d6 ⇒ (3, 1) = 4
11 vs F22
Tutavak continues to be foiled by the mists swirling around the drow, but does some damage by launching an arrow straight up.

Rev DM |

Sigh. Yet again, I forgot to roll for the mist over Tutavak. It hits, which may alter his actions and I may need a save from him, depending on if he moves or not.
The mists settle around Tutavak and the young warrior cannot hold them off. Chary, on the other hand, seems to bathe happily in the tendrils and blithely ignores them.
Voidblight (Fort) v Tutavak.
1d20+18=31. Hits.
1d10+6=10
10 psychic to Tutavak. He takes 10 ongoing psychic and has insanity (se both, not in zone).
Anticipatory roll v Chary:
Voidblight (Fort)
1d20+18=20. Miss.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - BLOODIED?; used AP; +4 all defenses to start next turn (used second wind); concealment

Tutavak |

This is the first damage to me of the fight, so I'll suck up the extra 10. Moving to F21. I would have attacked G20 instead of F22, though, had that been planned. So, assuming keeping the rolls and I'm understanding correctly, Tutavak takes total of 30 (10 on voidblight's turn, 10 ongoing, 10 extra), does 11 to G20, and attempts a save.
1d20 ⇒ 2

Rev DM |

You've understood perfectly.
Tutavak ignores the impulse to attack his allies and wipes out the patch of voidblight sitting over Whiteclaw's head.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - BLOODIED?; used AP; +4 all defenses to start next turn (used second wind); concealment
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)

Chary |

Chary, uncharacteristically immobile, stays where she is and pokes at the mist surrounding Kia.
Standard action: Energizing strike--augment 2: (17)+18=35 vs AC
on hit: (4,2)+10=16 damage and one ally within 5 can spend a healing surge.
Minor: Sustain Acuity bonus.
Whomever needs the surge, just say the word and it is yours.

Rev DM |

Arianwyn is probably in the worst shape, but Tutavak is taking the ongoing.
Chary's blow bloodies the mist shrouding Kia and sends a healing glow over one of her friends. Whiteclaw shifts to flank with Tutavak but her axe passes harmlessly through the mist over Chary. Kia, on the other hand, feels the tendrils of absolute nullity seeping through her.
Whiteclaw v Voidblight
1d20+19=24. Miss.
Voidblight (Fort) v Kia
1d20+18=36. Hits. 1d10+6=16
16 damage to Kia, plus 10 ongoing and insanity (se both but not in zone)
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Kia - 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight
Arianwyn - BLOODIED?; used AP; +4 all defenses to start next turn (used second wind); concealment
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP

Kia Rubarka |

Do I take the 10 ongoing now or at the start of the next turn? I'm assuming I take it now.
Kia, seeing Arianwyn's plight decides to help him.
Inspiring word for Arianwyn who can spend a surge with an additional 3d6+14=(5,5,5)+14=29 HP
Trying hard not to listen to the voices in her head, Kia moves across teh islet and attacks the voidblight.
Move to F23 - Warlord's Favour 1d20+20=(7)+27=27; 2d8+7=(2,4)+7=13 damage
If that hits, Tutavak gets a +5 power bonus to attack against the blight until the end of Kia's next turn.
Total damage taken by Kia this round=36
Saving throw: 1d20=2

Rev DM |

Kia - yes, you take the ongoing at the start of your turn.
Between them, Chary and Kia restore Arianwyn, although Kia's attempt at destruction is a narrow miss.
The patches of mist start to coalesce as they grow fewer in number, enveloping all the companions except Chary. Arianwyn feels his mind reeling once more.
Whiteclaw snarls at the menace. "Start hitting me. I can take it."
Voidblight (Fort)
1d20+18=36. Hits. 1d10+6=9
9 psychic to Arianwyn, 10 ongoing and insanity (se both etc).
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Arianwyn - used AP; used second wind; concealment; 10 ongoing and insanity (se both, not in zone)
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia - 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight

Arianwyn |

Move to H19 (concealment). Eldritch Blast vs E20.
1d20 + 13 ⇒ (8) + 13 = 211d10 + 17 ⇒ (2) + 17 = 192d8 ⇒ (7, 7) = 14
Crown of Stars vs Tutavak's Will (sorry!)
1d20 + 13 ⇒ (17) + 13 = 30
7 radiant damage if that hits.
Arianwyn wheels and snarls, "Useless fools!"
It's the insanity talking... honestly. Save:
1d20 ⇒ 16

Rev DM |

Arianwyn wipes out another section of blight but can't control the madness tormenting him as he threatens Tutavak.
Arianwyn, you have to make a basic attack against and ally to prevent the 10 damage. Crown of Stars isn't that.
Cursed enemy drops.
Voidblight (Fort) v Tutavak.
1d20+18=32 - hits. 1d10+6=14
14 damage to Tutavak, 10 ongoing and insanity (se both etc.)
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Arianwyn - used AP; used second wind; concealment
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia - 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight

Rev DM |

Gritting his teeth, the warlock prevents himself from blasting Tutavak and instead forces the flaring crown to demolish more of the mist. He hurls aside the madness afflicting him.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Tutavak - 10 ongoing psychic and has insanity (se both but not in zone)
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia - 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight
Arianwyn - used AP; used second wind; concealment

Tutavak |

Bloodied after the ongoing. Quarry E21. Twin Strike E21, H21.
1d20 + 18 + 1 ⇒ (16) + 18 + 1 = 351d20 + 18 + 1 ⇒ (2) + 18 + 1 = 211d10 + 3 + 5 ⇒ (8) + 3 + 5 = 162d6 ⇒ (2, 3) = 5
21 vs E21.
Suck up the 10. Save.
1d20 ⇒ 17
Eyes wild, Tutavak whirls about, sending arrows at anything but Chary. After one punctures a section of mist, he regains his senses, but is breathing quite heavily.
HP 33/97

Rev DM |

Tutavak maintains enough control to take out another patch of mist and recovers his senses. The scion of Kargzant shows outer signs of the inner battle he has been fighting to overcome the madness.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP Kia - 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight
Arianwyn - used AP; used second wind; concealment
Tutavak - BLOODIED

Chary |

Chary decides to again stay where she is and help out Tut, before slicing into the mist around whiteclaw's ankles.
minor: ardent surge: surge + (5,5,6) HP. (Nice!)
standard: energizing strike on H21: (17)+18=35 damage
On hit: (7)+10 = 17 damage and Tut also gets 11 temp HP (Whiteclaw has ongoing, but she is accustomed to taking care of herself).
minor: sustain acuity bonus.
Edit: Chary quips "Come on guys, they are just voices in your head...aren't you used to ignoring those anyway! Let's get done with this mist!"

Rev DM |

Greatly restored, Tutavak nods his thanks to Chary as the drow removes the mist from around Whiteclaw. In response, the gnoll immediately takes out the section closest to Arianwyn.
Whiteclaw v Voidblight at H20.
1d20+18=30. Hits.
1d10+8+5=19.
Cursed enemy drops.
Kia alone remains afflicted as the mist tries to unravel her mind. It succeeds only too well.
Voidblight (Fort) v Kia
1d20+18=24. Hits.
1d10+6=20
20 damage to Kia and she retains the 10 ongoing psychic and the insanity.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Kia - BLOODIED; 10 ongoing psychic and has insanity (se both but not in zone)
Voidblight
Arianwyn - used AP; used second wind; concealment
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP

Kia Rubarka |

Kia is not well...
Kia determinedly refuses to hit an ally and instead lashes out at the blight. Then moves out of the mist and decides to take a taste of her own medicine.
Inspirational assault 1d20+18=(12)+18=30; 3d8+7=(4,5,2)+7=18
Assuming that hit one ally within 2 squares gets a power bonus to the next attack before the end of Kia's next turn equal to the number of allies within 2 squares. So Kia lets Chary have a +3 bonus to her next attack.
Move to G20 - Inspiring word on herself for a healing surge +3d6+12=(4,3,4)+12=25
Save vs madness 1d20=10
"I will not do your bidding!"
Now on 71/95 HP
Still one inspiring word left

Rev DM |

Kia bloodies the section of blight hovering around her and steps clear long enough to hurl defiance at the horrors in her head. All too soon, the Voidblight moves once more, continuing to prey on as many of the party as possible.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Arianwyn - used AP; used second wind; concealment
Tutavak
Chary (resist 10 psychic to end enc); +3 next attack against Voidblight
Whiteclaw - 74/102HP
Kia
Voidblight

Rev DM |

Arianwyn leaps clear of the Voidblight and bloodies the segment draped over Whiteclaw.
Tutavak fends off the incoming attack himself and prepares to retaliate.
Voidblight (Fort) v Tutavak.
1d20+18=24. Miss.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Tutavak
Chary (resist 10 psychic to end enc); +3 next attack against Voidblight
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - used AP; used second wind; concealment

Tutavak |

Quarry G20, move to G22, attack G20 and H21.
1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 301d20 + 18 + 1 ⇒ (17) + 18 + 1 = 361d10 + 3 + 5 ⇒ (6) + 3 + 5 = 142d6 ⇒ (3, 2) = 5
Woohoo! Assuming 30 hits, that's 19 vs G20 and 14 vs H21.
Tutavak steps warily out of the mist once more and tries to clear it from over his allies.

Rev DM |

Tutaval's expert marksmanship clears the patch of blight cursed by Arianwyn and bloodies the one settled over Kia. Very little of the menace now remains.
Another cursed enemy drops, Arianwyn.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Chary (resist 10 psychic to end enc); +3 next attack against Voidblight
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - used AP; used second wind; concealment
Tutavak

Chary |

Chary targets the bloodied mist around Kia with an energizing strike, while still maintaining her focus on the mist in general.
energizing strike: (14)+18+3=35vs AC for (8)+10= 18 damage and Kia can have 11 THP.
Minor: sustain acuity bonus.
I have another ardent surge also, any takers?

Rev DM |

In what is rapidly becoming a rout, Chary wipes out the threat over Kia and Whiteclaw moves to attack and bloody one of the few remaining sections.
Whiteclaw v F21.
1d20+18=36. Hits.
1d10+14=20
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Kia
Voidblight
Arianwyn - used AP; used second wind; concealment
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP

Kia Rubarka |

Kia acknowledges the boost to her health from Chary and, a trifle wearily now, attack the nearest blob of blight.
Wolfpack tactics Inviting Whiteclaw to move to E22 for combat advantage against F21.
1d20+21=(19)+20=40; 1d8+12=(5)+12=17 damage
Kia moves away from the crowd to make it hard for the blight to attack everyone.
Move to I20. Hopefully, it won't be able to attack ore than 2 of us at most now - assuming that Whiteclaw moved to E22
71/95HP, 11THP
Kia has one inspiring word left too. Please shout if you need healing

Rev DM |

Whiteclaw shifts obligingly and Kia eliminates a further section of voidblight. One of the remaining bits is drawn inexorably towards Tutavak, but the menace is now negligible.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Arianwyn - used AP; used second wind; concealment
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight

Arianwyn |

I teleported to J16,not J12. My DSA is now 2 I believe. Minor - curse G22. Standard - Eldritch Blast vs G22.
1d20 + 13 ⇒ (10) + 13 = 231d10 + 14 ⇒ (10) + 14 = 242d8 ⇒ (6, 8) = 14
Minor - Crown of Stars vs G22.
1d20 + 13 ⇒ (17) + 13 = 30
If that hits, 7 radiant damage
Arianwyn launches a barrage of light at the cloud.

Rev DM |

Apologies. Amended.
Arianwyn curses and blasts to little avail, although his crown of turning stars does some damage to the Voidblight over Tutavak.
The blight fails to make any headway against Tutavak's formidable defenses.
Voidblight (Fort) v Tutavak
1d20+18=19. Total miss.
To end Chary's next turn (and this is sustainable), allies gain a +1 to attack rolls and +5 to damage rolls while adjacent to her.
Voidblight Insanity:- Attacks all creatures that start their turns in its area. On hit, targets take 10 ongoing psychic damage and are affected by voidblight insanity (se both). While affected, a conscious target must make a basic attack against an ally or take 10 additional psychic damage at the end of its turn. Creatures cannot make a saving throw against the effects while in a voidblight square.
The skiff has move 6.
It takes two of you to row at full speed.
If only one of you is rowing, it has move 3.
Tutavak
Chary (resist 10 psychic to end enc)
Whiteclaw - 74/102HP
Kia
Voidblight
Arianwyn - used AP; used second wind

Tutavak |

Move to F21. Quarry G22. Twin Strike vs G22, F22.
1d20 + 18 + 1 ⇒ (8) + 18 + 1 = 271d20 + 18 + 1 ⇒ (13) + 18 + 1 = 321d10 + 3 + 5 ⇒ (8) + 3 + 5 = 162d6 ⇒ (6, 1) = 7
Probably miss G22 for 23. Hit F22 for 16.
Once again, Tutavak sidesteps calmly and shoots into the mist.