Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy jumps a little when crow pops up on her, but not enough to attract serious attention. As long as my sister is unharmed, not-bird. Percy whispers back. She leans back so Crow can have a nice view of the pot of stew. Sure was delicious... The implied threat hangs in the air between them.

I couldn't have ALL the relationships here be nice and happy. ;)


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

I know (hope?) that's a typo but Percy wishing other people to be unarmed is disturbingly hilarious.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Lyosha Neverhome wrote:
I know (hope?) that's a typo but Percy wishing other people to be unarmed is disturbingly hilarious.

Typo corrected. :P


"You didn't call me 'creepy' this time? I'm flattered." Crow replies to Percy, doing the best grin one can do with a beak.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes just chuckles and shakes his head at the pair. He was gonna miss Zsestrian. He really was.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

What makes you think you picked the safer one?


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Crow, the sparkliest raven wrote:
"You didn't call me 'creepy' this time? I'm flattered." Crow replies to Percy, doing the best grin one can do with a beak.

Don't let it go to your head.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Experience.


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Okay, let's start Book Two off with a bang.
...
...
...
I should probably rephrase that.

GM Rolls:
Attack: 1d20 + 10 ⇒ (15) + 10 = 25
Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 2d8 + 14 + 2d6 ⇒ (5, 4) + 14 + (2, 3) = 28

As you're relaxing, eating, and waiting for the Barbarians to return, the panicked screams of horses fills the air. A pair of bear-sized white wolves are trying to make off with Juicyfruit and Pineapple! Both horses appear severely injured, and the others are frantically trying to break free from their hitching post and flee.

Combat Start
Your turns

Juicyfruit and Pineapple are prone and at 5/19 HP.

Gonna go mapless for this fight. Silence is packing up, so he's close enough to 5ft and attack with a reach weapon. Mule, naturally, is also within full-attack range. Everyone else (except for two particular individuals) is 20-30ft away.

Knowledge(nature) DC 15:
Winter Wolves are an arctic variant of Worgs. Highly-intelligent, they have sharp fangs and a frosty breath weapon. Fortunately, they're vulnerable to fire.


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie is jolted back into reality when she hears the frantic horses. "Oh no! The horses!!"

Without a second thought, she gets into a position in which she will only hit the wolves and lets forth a firey blast of flaming doom.

Attack!: 1d20 + 5 ⇒ (2) + 5 = 7
DAMAGE: 4d6 + 1 ⇒ (5, 6, 6, 3) + 1 = 21

DICE ROLLER!!! *shakes it hard*


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered picks up his weapon, twisting it around in his hand.

"Well, you asked for something more exciting!"

And with that, his hand begins to freeze off, the cold blue of winter clinging to the blade, as he races towards the wolves.

Casting Frostbite with Rime Spell. Not sure if I can do that, move and Attack all in the same round. I'm going to need someone to move me.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

What? No!

he half growled ferally half hissed He stepped closer and attacked one wolf.

attack o' doom naginata: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d8 + 3 ⇒ (4) + 3 = 7

He didnt direct Mule to attack, in this case he didnt have too. The valiant warhorse moved to defend his brethren with hoof and bite!

bite: 1d20 + 7 ⇒ (3) + 7 = 10
hoof1: 1d20 + 3 ⇒ (1) + 3 = 4
hoof2: 1d20 + 3 ⇒ (4) + 3 = 7

The horse flurry was ineffectual at the moment but at least the wolves knew that it was going to be no easy meal.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"What in the inferno. Mangy mutts."

Hobbes grabs his bow and fires a hot.

PBS: 1d20 + 10 ⇒ (17) + 10 = 27

1d6 + 1 ⇒ (2) + 1 = 3


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Chaos bolt: fire: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Percy spins back around toward the horses, almost throwing crow off her shoulder in the process. Chaos ripples down her scarred arms as she prepared to blast the crap out of a wolf, but she hesitates. She can feel a tingle of what is to come. It is by no means predictable, but she can now choose the element. Sweet!

A bolt of fire bursts from her hands at the same wolf Hobbes is targeting.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Zses jumps up when he hears the wolves. Focusing on the animals, he looks at them inquisitively. "Winter Wolves! They can breath ice, so be careful! Just blast them with fire-" the witch starts, and then stops when the two gnomes start to roast the enemies. "-Just keep doing what you're doing!" he corrects himself, laughing shortly.

Free Action: Knowledge check on wolves
Standard Action: Evil Eye on closest wolf, -2 to saves, 7 rounds DC 16 Will reduces to 1 round
Move Action: Cackle

Knowledge (Nature): 1d20 + 8 ⇒ (18) + 8 = 26


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

I'm pretty sure it would be a minus like...20 to the perception check to hear the wolves (-10 for being asleep, probably another -5 for being worn out and probably another -5 for distance a few floors up)


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Do you want Crow to go call you two in the meantime? I mean, those wolves will probably be on fire in the next 10 seconds, but you never know.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

No need. like you said they're gonna be burning before we would even get dressed. Though I'm sure once they're dead somebody'll decide that we need to get moving.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

True :3


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Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Y'all just enjoy your fleeting perfect moment in an otherwize harsh and cruel world. ^^


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Ya. Allie just did 30 points of damage each. We'll be fine.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

*nods towards the sagacious gnome sisters*


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Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Head lain back against the wagon, Vashti snores lightly as her hair has worked its way from its loose braid and into her mouth.

perception DC 3: 1d20 + 3 ⇒ (15) + 3 = 18

Opening her eyes wearily, she peers at the ongoing battle.

Really, my Lady? Seriously, have I vexed thee this day, enough as to draw your ire?

Move action to stand, move action to equip shield


GM Rolls:
Will: 1d20 + 3 ⇒ (16) + 3 = 19
Attack: 1d20 + 10 ⇒ (5) + 10 = 15
Attack: 1d20 + 10 ⇒ (10) + 10 = 20

One of the wolves narrowly dodges Allie's scorching ray - right into Percy's flaming bolt. It's pained yelp is almost intelligible (anyone speak Giant?). It absorbs an arrow hit and several gashes but stays upright. It and its companion lunge at Mule, but the mighty steed manages to avoid their snapping jaws.

New Round
Your turns

Wolf One is in melee with Mule and Ered. Silence can reach both with his weapon. Vashti's a single move action from both wolves.

Wolf One: 19pts damage, passed Evil Eye save
Wolf Two: full


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie growls and focuses in more closely at the wolf.

Attack SR: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 4d6 + 1 ⇒ (2, 4, 1, 5) + 1 = 13


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Dropping his naginata the felinerai closes with the 2nd wolf drawing his katana out in an upward sweeping arc...

katana: 1d20 + 8 ⇒ (4) + 8 = 12
damage: 1d8 + 3 ⇒ (2) + 3 = 5

The valiant Mule, pratical paladin of ponyfolk everywhere neighed angrily at the aggresive wolf creatures harming his kin. Lashing with hoofs and snapping with teeth the warhorse continues to harry the wolfs back from his innocent brethren!

bite: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d4 + 3 ⇒ (1) + 3 = 4
hoof1: 1d20 + 3 ⇒ (14) + 3 = 17
damage hoof 1: 1d6 + 1 ⇒ (1) + 1 = 2
hoof2: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d6 + 1 ⇒ (3) + 1 = 4


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered draws his magic up the blade's length as he swings a wide arc at the wolf.

Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Frostbite: 1d6 + 4 ⇒ (1) + 4 = 5
SR if needed: 1d20 + 4 ⇒ (10) + 4 = 14

Confirm: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

If I get through SR, then the wolf is fatigued for one round.


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

New wolfhide blankets!


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

So glad I spent ranks in Craft (Cloakifying) :3


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

chaos bolt: fire: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d8 + 2 ⇒ (5) + 2 = 7

Percy brings her hands in, feels for the itch of fire, then releases another bolt! Hey arms are a burning rainbow of energy.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes fires another pair of bolts. I speak giant!

"The mutts can talk?"

PBS, Rapid: 1d20 + 8 ⇒ (7) + 8 = 15

1d6 + 1 ⇒ (3) + 1 = 4

PBS, Rapid: 1d20 + 8 ⇒ (17) + 8 = 25

1d6 + 1 ⇒ (6) + 1 = 7


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Move action to close to wolves, drawing morningstar as part of move, attack. I want to flank one of the wolves with the closest melee combatant if possible.

Attack: 1d20 + 5 ⇒ (3) + 5 = 8 +2 if flanking possible

Morningstar: 1d8 + 2 ⇒ (5) + 2 = 7

Of course!


Wolf One has been dropped to negatives.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Zses is about to cast another curse on the wolf, but the animal is felled before he can do anything. "Well, it looks like that won't be necessary." he mutters to himself, glancing at the other wolf and chuckling slightly.

Standard Action:Evil Eye on not dead wolf, -2 to attacks, 7 rounds DC 16 Will reduces to 1 round
Move Action: Cackle


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HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Lyosha continues happily dozing with Sigrun in his arms, blissfully unaware of the two wolves who are now immediately regretting certain life decisions.

Standard Action: Maintain Grapple, Move Action: Cuddle


GM Rolls:
Cold: 6d6 ⇒ (4, 4, 6, 1, 3, 6) = 24
Horses: 2d20 + 14 ⇒ (3, 11) + 14 = 28
Charger: 1d20 + 4 ⇒ (1) + 4 = 5
Will: 1d20 + 3 ⇒ (8) + 3 = 11

Working together, you fell one of the Winter Wolves. The other growls words in a foreign tongue before unleashing a torrent of ice from its mouth. (Silence and Ered take 24pts cold damage. Reflex DC 17 for half).

New Round
Your turns. Ered, Mule, and Silence are in melee. Vashti's flanking with the caturai, Ered's flanking with Mule. Evil Eye was successful.

Juicyfruit: 4/19 HP
Pineapple: 4/19 HP
El Horso Del Guapo: 7/19 HP
Mr. Whiskers: -5/19 HP
Charger: -11/13 HP

Giant:
"You killed him! Now you'll die...."


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Reflex: 1d20 + 3 ⇒ (6) + 3 = 9

6/30 HP remaining.

The elf takes the full force of the brutal cold, unable to get even mildly out of harm's way in time. He smirks, chunks of his flesh blue and dying from the frost.

"Let's see if you like another taste of this!"

Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Frostbite: 1d6 + 4 ⇒ (3) + 4 = 7
SR: 1d20 + 4 ⇒ (16) + 4 = 20

Confirm: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Do I add in frostbite as far as the damage?


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Giant:

"Good luck with that buddy."

Hobbes fires another pair of shots.

PBS, Rapid: 1d20 + 8 ⇒ (19) + 8 = 27

1d6 + 1 ⇒ (5) + 1 = 6

PBS, Rapid: 1d20 + 8 ⇒ (18) + 8 = 26

1d6 + 1 ⇒ (1) + 1 = 2


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

reflex: 1d20 + 4 ⇒ (5) + 4 = 9

He was going to gut that.... the full force of the icycold strikes the felinerai and he stumples forward to the ground unmoving.

-1/35 and yes i said stumple on purpose...half stumble half crumple.

Mule whinies a sort of angry sound and attacks with a fury.

bite: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
damage: 1d4 + 3 ⇒ (4) + 3 = 7
hoof1: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
damage: 1d6 + 1 ⇒ (4) + 1 = 5
hoof2: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
damage: 1d6 + 1 ⇒ (5) + 1 = 6


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Crap..

5' step back, using Reach to cast Cure Light Wounds on Silence as a standard action.
FYI, I dry now, I only have orosins now.

CLW: 1d8 + 4 ⇒ (5) + 4 = 9

After casting my spell Vashti makes as much noise and movement as possible to draw its ire my way.

Right here you ugly mangy mongrel!

Ered can't take another hit, but I still can...


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie growls as she sees her friends get hurt. She focuses in on the last wolf and, for a third time, praying it hits she let's forth a first ray of smoldering death.

attack: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 4d6 + 1 ⇒ (3, 6, 2, 3) + 1 = 15


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"You really shouldn't have done that!" Zses shouts to the wolf. After a quick chanting and a flick of his wrist, Zses points to the enemy. While his hand stays still, it's shadow stretches and reaches out for the wolf's, aiming to where the eyes should be in the silhouette.
Laughing loudly, Zses tries to keep his concentration, glancing worriedly at Silence, Ered, and Allie.

Standard Action: Blindness on the wolf. DC 16 Fortitude or be blinded permanently.
Move Action: Cackle


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

That was nice and creepy

Utterly content, Sigrun sleeps holding Lyosha close.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Hehe sowwy, couldn't resist :3


The wolf staggers back under a hail of arrows and other blows, but it's Allie's scorching ray that brings it down.

Combat is over. Zses, keep your spell slot; it would have died right before you posted. :-)


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

I meant the shadow thing, nothing creepy about cuddling.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"What was that about?"


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

This


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy shrugs and gets to the important work of butchering and skinning the kills. Let's not let this go to waste, eh?


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9
Sigrun Jagrsdottir wrote:
I meant the shadow thing, nothing creepy about cuddling.

... Oh :3

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