Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

That horse is pretty badass!


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered tries to get into range to make use of his skills.

Sorry. Dang long days this weekend.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes will double move while drawing his blade. And also rays require attack rolls to hit right?


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

I believe so, which means you can get crits with them!


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Yeah rays crit on a 20. When you get to higher level spells that gets pretty insane.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

*Kinda feels bad that he killed one of the player characters in his RL game by getting a crit with a Harm spell... Kinda* :3


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Oops. Forgot
Attack: 1d20 + 4 ⇒ (10) + 4 = 14


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

VS touch AC

Doing strength damage against the thing grappling a raging barbarian is genius


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Yes, vs touch. And thanks. I just wish I hadn't rolled a 1. :(


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie steps a bit closer and blasts a mantis with a cone of firey doom.
5 foot step burning hands DC 16

damage: 4d4 + 4 ⇒ (4, 3, 4, 1) + 4 = 16


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

The flames die down as Zses will start to focus on a whispering chant, pointing at the mantis that Neverhome is attacking.Stop Concentrating to keep the Silent Image up.
"वीर्य दूरे भाग्य, अभिशपति एतत् पुलक..."

Aklo:
"Oh, energies of fate, curse this vermin..."

Misfortune DC 17 on the Mantis that's not grappling Sigrun.
"You're screwed, buddies!" he will say to the mantises, laughing triumphantly. Cackle


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Watching one of her charges get injured, then grappled, Vashti moves relentlessly through the snow to aid her friends.

Double move to close to battle.


GM Rolls:
Fort: 1d20 + 7 ⇒ (20) + 7 = 27
Ref: 1d20 + 2 ⇒ (12) + 2 = 14
Will: 1d20 + 3 ⇒ (18) + 3 = 21
Silence: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Grapple: 1d20 + 13 ⇒ (13) + 13 = 26

Sigrun frantically slashes at her captor when a giant gout of fire engulfs it, Its burning carcass falls to the ground, unconscious. The other Mantis absorbs a massive beating but shrugs off the magical attacks and remains upright. In a blur of motion, it snatches Silence off his horse! (Silence takes 11pts damage and is grappled)

New Round
Your turns

For your reference, the last Mantis has AC 17|T 12|FF 14 and 7 HP left. This way people won't spend resources on a dead enemy. :-)


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy growls and chaos energy ripples down her arms. A bolt leps from her hands at the mantis. That's my Kitty, Too!

ranged Touch: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d8 + 1 ⇒ (2) + 1 = 3

The bolt strikes it in the "arm" but isn't enough to take it down.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Mental note: Go get grappled by giant bug. Wait, what am I thinking?" Hobbes moves to the last bug and slashes at it.

PA: 1d20 + 6 ⇒ (20) + 6 = 26

Confirming: 1d20 + 6 ⇒ (9) + 6 = 15 Which confirms cuz it's grappling right?

2d4 + 4 ⇒ (2, 1) + 4 = 7

"I got yer back, whiskers!" The halfling says as it falls.


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie giggles. "Well I fried this one. Shall we take a quick eating break as soon as everyone stops bleeding?" She laughs so hard she falls on her tushy.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy starts grinning. So, lets take a look-see here. She starts examining the carcasses for the necessary cuts for butchering and making armor from the shells.
craft: arms and armor Taking 20 for 23


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Calming down, Sigrun retrieved her hammer and stows her knife. Grinning at Percy she chuckles. "From one sexy redhead to another, thanks Percy."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy winks at her while running her measuring string around the carcasses. Gotta watch each other's backs, right?


1 person marked this as a favorite.
Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"It's okay, not like I did anything there." Hobbes says taking a seat while the girls talk.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered just shakes his head.

"Believe me, I'm sure we'll get our time to shine. Or be covered in bug guts. Or something like that."


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Turning to the travelers "Are you two alright?"


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"Absolutely." the barbarian says with a smile.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

The felinerai rose from the snow and gave a comical shake as he extricated himself from mantis claws and viscera.

I saw that going differently in my head yes yes. More mantisses, Mantis, Mantisi? shell parts to collect. Are you folks okay?"

He asked the hapless strangers whom they saved from the Mantis creatures, as he carefully used the snow to clean his nagina's blade. He gave Mule a good pat as well. glad his friend was okay.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Making his way trough the snow and the viscera, Zses and Crow will reach the rest of the party.
"I am sorry for the loss of your two friends there..." Zses will say to the two surviving travelers.


@Percy: There's enough undamaged carapace to make 1d2 ⇒ 1 set/s of armor (use Hide Armor for stats). There's also plenty of meat. Some of it's already been cooked, as a matter of fact! ;-)

Heal DC 15:
Both downed travelers are still alive but will be dead within minutes of nothing is done.

As the last Mantis falls, the travelers approach gratefully. "Many thanks, fellow travelers. We surely would have been lost without your timely aid. I'm Nadya Petska - from Waldsby. Who do I have the pleasure of meeting? It's unusual to meet foreigners these days - especially out here."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Is that Slaygon armor, or person armor? Percy was looking for Slaygon or pack animal armor. I should have been more clear on that point.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Heal: 1d20 + 1 ⇒ (17) + 1 = 18

Hobbes notices the faint breathing of the downed folks. He grabs the wand out of his pack and starts healing. "Hey, these folks are still kickin'.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy looks up from her work and smiles. It was always a good day when commoners were saved and the enemy was vanquished. It was even better if that enemy was a witch. Or a Slave Caster. Either way.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Waldsby? I am not familiar with this realm im afraid yes yes. I am called "The Quiet pause one moment before the pounce upon ones prey, in a cool winter evening with a slight wind blowing from the east, Although everyone usually calls me Silence... well friend Hobbes calls me Whiskers but..."

He paused and wrinkled his nose a slight bit his grin showing lots of teeth. When Hobbes discoverd the others were indeed still breathing he almost gave a little wiggle of excitement.

"I am from the lands of Tien far to the east... or north... maybe northeast? Althought my travels have taken me to Heldren most recently. You can put your wounded in the Slaygon yes yes, Miss Nadya."
if needed thoug i do not believe it will be.
diplomancy: 1d20 + 7 ⇒ (13) + 7 = 20


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun assists in bunldling the wounded strangers in the slaygon, layering them in furs to protect tem from the elements.

Survival: 1d20 + 9 ⇒ (5) + 9 = 14


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Channel to get all my peeps and the travelers in shape.
Channel Energy: 2d6 ⇒ (1, 2) = 3

Worst channel ever...second time same as the first but better not be worse!!
Channel Energy: 2d6 ⇒ (4, 4) = 8

Check out everyone to see how they are doing...and muffins for the travelers.

heal: 1d20 + 8 ⇒ (11) + 8 = 19


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie frowns at Vashti. "I want one!"


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

And what kind would my little precious like?

Produces Allies Tasty Muffin of Yummy-ness when told.

As well anyone else required.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Nadya Petska, Nadyyyyya Pet-ska, Na Dyapetska-oh s***.
After realizing who they met, Zses will avoid to mention to the woman that they met the soul of her daughter trapped in a porcelain doll.
Bluff to avoid that people notice that he's worried about something: 1d20 - 1 ⇒ (13) - 1 = 12
"Oh, me, uh. Zsestrian. Nice to meet you..." the witch will manage to say, still thinking about the spirit of the girl.
Should we say it to her? Maybe she was the one to trap her like that! Or maybe not: the girl wanted to go back to her mother...Uuuuuh, what should I do! I don't think we can say 'Hey, could you turn in the other direction and plug your ears? We have decisions to take!' and makes votes if we should tell her...


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Thanks for reminding Zses! -_-

Neverhome avoids the subtlety and simply says "Milady Petska, you have daughter, da?" He has a well worn look of ages on his face as he talks.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8
Zsestrian Raven wrote:

Nadya Petska, Nadyyyyya Pet-ska, Na Dyapetska-oh s***.

After realizing who they met, Zses will avoid to mention to the woman that they met the soul of her daughter trapped in a porcelain doll.
[ice=Bluff to avoid that people notice that he's worried about something]1d20 -1
"Oh, me, uh. Zsestrian. Nice to meet you..." the witch will manage to say, still thinking about the spirit of the girl.
Should we say it to her? Maybe she was the one to trap her like that! Or maybe not: the girl wanted to go back to her mother...Uuuuuh, what should I do! I don't think we can say 'Hey, could you turn in the other direction and plug your ears? We have decisions to take!' and makes votes if we should tell her...

Sense Motive: 1d20 + 7 ⇒ (3) + 7 = 10

stupid dice thingy Did anyone fill us in on that encounter?


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Zses being paranoid, making unnecessary elaborate plans and taking over the top precaution, only for people to say things bluntly/poke it with a katana is becoming kind of a running gag. I like that! :P
EDIT: @Vashti: IC, I think not.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

This could get interesting then:)

Vashtis ears perk up at the mention of children that aren't murderous arsonists.

A daughter! How wonderful, does she have any siblings?


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie happily munches on her muffin as the others talk. Little Allie mocks Zses' blatant fears.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes palm meets his face so fast it almost knocks him back. "Oy."


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))
Vashti Amela wrote:


Vashtis ears perk up at the mention of children that aren't murderous arsonists.

A murderous arsonist and a murderous Chaos Mage, please. u.u

Zses's face turns even more white than usual when Neverhome mentions the child and Vashti ask a really inopportune question.
"O Desna's eyes, this won't end well..." he will say under his breath.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8
Zsestrian Raven wrote:
Vashti Amela wrote:


Vashtis ears perk up at the mention of children that aren't murderous arsonists.

A murderous arsonist and a murderous Chaos Mage, please. u.u

Zses's face turns even more white than usual when Neverhome mentions the child and Vashti ask a really inopportune question.
"O Desna's eyes, this won't end well..." he will say under his breath.

Thank you for the correction!

Are you alright? You look pale...you should sit down, when did you eat last?


@Percy: No problem. There's enough material for one set of Medium Hide Armor. With some time and effort, you could instead cover 10% of the Slaygon.

@Vashti: this is why I was encouraging both Groups to compare notes. Group One bypassed an entire Level's worth of encounters after the Sentinel Lodge because Group Two got to them first. :-)

The two injured people gingerly stand up and thank their rescuers. They appear fully healed thanks to the curative magic of Hobbes and Vashti. Nadya, meanwhile, looks surprised and anxious at Neverhome's question. "Why yes, I do have a daughter: Thora. You know of her? Is she all right? Is Lady Masilliovna still angry?"


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Precy will mark lines and butcher the carcasses as to use them with the Slaygon.


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie's tone goes flat and the light in her eyes fades. "She is missing? Well you're not a very good mother are you?" She giggles and walks up to her. Her eyes flutter and the light is turned back on. "Why would you NOT know whether or not your daughter is okay? Did you give her up or something."


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

EPIC VASHTI MOMMY GLARE ENGAGED, ORBITAL GLARE STATION ON-LINE AND CHARGED, TARGET ALLIE ACQUIRED, SAFETY OFF...DISCHARGE GLARE IN 3..2..1..

The veins in on Vashti's temple visibly pulse as she puts her hands on her hips and glares at Allie.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Allie Silvershaper! Yells Percy from somewhere in the middle of a pile of mantis intestines, What did mother always say about meeting strangers! You apologise right now, young lady!
She waits a split second for the "you're only five minutes older, that doesn't count" retort under the breath before shouting, Five minutes counts!


1d100 ⇒ 41

Nadya's eyes well up with tears as she stammers in confusion. "B-but, I thought ... I didn't ... She's ..." She stumbles away from the group and attempts to compose herself.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome will walk after her. "My apologies, fey child have mother issues." The softness fades from his voice as he steels himself for what he already knows. "Is Lady Masilliovna witch? Does she have your daughter?"

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