Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy sighs in utter annoyance and closes the door.
Everyone gather around and ready an action to murder the two ghosts that are about to come charging through there. she says as she gathers energy from her arms.
ranged touch readied attack, arcane bolt, force damage: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 1d8 + 3 ⇒ (8) + 3 = 11


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes moves and casts Magic Fang on Hila.


Female Adorable Winter Wolf Puppy 11 HP: 112/112 | AC: 25; T: 13; FF: 22; CMD: 31 | Fort: +13; Ref: +11 Will: +8| Init: +3; Perc: +10; Survival +7; Scent

Hila moves and readies a bite.

Magic Fang, Power Attack: 1d20 + 10 + 1 - 2 ⇒ (4) + 10 + 1 - 2 = 13
1d8 + 10 + 6 + 1 ⇒ (2) + 10 + 6 + 1 = 19
Cold: 1d6 ⇒ 4


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Mule... watch our escape route.."

He began pointing and patting his horses rump as he readied to strike whatever foul thing sprang forth.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"You think you'll manage to hit us with those glowing toothpicks?" the witch raises an eyebrow, grinning "Let me tell you: I doubt that's going to work."

Mechanics:
Soothsayer: Misfortune on left ghost. DC 19 Will negates.


GM Rolls:
Corrupting Gaze: 2d10 + 1d4 ⇒ (3, 10) + (1) = 14
Sword + Spirit: 2d20 + 12 ⇒ (9, 19) + 12 = 40
Damage: 1d8 + 1 + 1d4 + 6 ⇒ (1) + 1 + (4) + 6 = 12

Moments later, the two ghosts phase through the mausoleum's walls. One glares at Percy with burning eyes as the other one strikes her with a (surprisingly solid) longsword. Simultaneously, a host of formless spirits begin to swirl around the ghosts, grasping at the gnome with incorporeal hands.

Percy: 25pts damage; Fort DC 19 vs 1pt CHA damage

New Round
@Zses: the left ghost used corrupting gaze this round, so your hex hasn't been triggered yet


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

fort, +2 if it's a spell or spell-like: 1d20 + 8 ⇒ (19) + 8 = 27

The spirits don't even phase Percy. She just steps back and levels a finger at the ghost that cut her.
ranged touch1: 1d20 + 6 ⇒ (14) + 6 = 20
ranged touch2: 1d20 + 6 ⇒ (3) + 6 = 9
damage 1: 4d6 ⇒ (1, 4, 4, 4) = 13
damage 2: 4d6 ⇒ (6, 4, 1, 4) = 15
Twin beans of searing flame jet toward the offending pest.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Hey, stay away from Gorgeous!" Hobbes fires off a trio of shots at the one who hit Percy.

PBS, Rapid, Deadly: 1d20 + 9 ⇒ (19) + 9 = 28
Manyshot: 2d6 + 12 ⇒ (3, 4) + 12 = 19

PBS, Rapid, Deadly: 1d20 + 9 ⇒ (5) + 9 = 14
Manyshot: 1d6 + 6 ⇒ (5) + 6 = 11

PBS, Rapid, Deadly: 1d20 + 4 ⇒ (17) + 4 = 21
Manyshot: 1d6 + 6 ⇒ (6) + 6 = 12


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"That was just a lucky hit!" Zses houts as he inches closer to the ghosts.

Mechanics:
Free Action: 5 ft. step
Standard Action: Soothsayer: Misfortune on the other ghost. DC 19 Will negates.
Don't need cackle as the Hexes haven't triggered yet. On the other hand, I thing that they have to make the save as soon as I use Aoothsayer, not when the thing is triggered.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He kicked Mule forward, well aware the noble beast woudlnt be very effective against the ghostly monsters, but he had to get percilicious from being so close to them for sure.

leave percy alone attack: 1d20 + 11 ⇒ (18) + 11 = 29
damage: 1d8 + 6 ⇒ (1) + 6 = 7

ride check to avoid any attacks on Mule: 1d20 + 12 ⇒ (12) + 12 = 24


Female Adorable Winter Wolf Puppy 11 HP: 112/112 | AC: 25; T: 13; FF: 22; CMD: 31 | Fort: +13; Ref: +11 Will: +8| Init: +3; Perc: +10; Survival +7; Scent

Hila bites at the nearest ghost to defend Percy.

Magic Power Nom!: 1d20 + 9 ⇒ (1) + 9 = 10
1d8 + 17 ⇒ (4) + 17 = 21
Cold: 1d6 ⇒ 3


GM Rolls:
Misfortune: 2d20 + 7 ⇒ (5, 12) + 7 = 24
Zses: 2d20 + 10 ⇒ (11, 15) + 10 = 36 Damage: 7d6 ⇒ (5, 5, 5, 1, 6, 3, 2) = 27
Percy: 2d20 + 12 + 7 ⇒ (9, 8) + 12 + 7 = 36 Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Slam: 1d20 + 12 ⇒ (5) + 12 = 17

One of the ghosts takes a few hits from Percy, Hobbes, and Silence. Ignoring this, it flies over to Zses and reaches out a hand, attempting to drain the witch's psyche. The other ghost follows Percy and strikes out again with its sword as the swirling spirits continue to gather.

Silence and Mule get an AoO
Percy: 5pts slashing damage
Zses: 27pts damage (Fort DC 19 for half)

Ghost 1: 24pts damage, misfortuned
Ghost 2: full


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

15/45
Percy hisses like fire sprinkled with water and touches the Ghost back.
concentration DC 16: 1d20 + 12 ⇒ (17) + 12 = 29
melee touch: 1d20 + 3 ⇒ (20) + 3 = 23
Cast Bestow curse: Mr ghosty man gets way more solid and loses his incorporealness. Will save DC 18


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes steps back and fires off another trio of arrows.

PBS, Rapid, Deadly: 1d20 + 9 ⇒ (10) + 9 = 19
2d6 + 12 ⇒ (3, 2) + 12 = 17
PBS, Rapid, Deadly: 1d20 + 9 ⇒ (6) + 9 = 15
1d6 + 6 ⇒ (5) + 6 = 11
PBS, Rapid, Deadly: 1d20 + 4 ⇒ (14) + 4 = 18
1d6 + 6 ⇒ (3) + 6 = 9


Female Adorable Winter Wolf Puppy 11 HP: 112/112 | AC: 25; T: 13; FF: 22; CMD: 31 | Fort: +13; Ref: +11 Will: +8| Init: +3; Perc: +10; Survival +7; Scent

Hila snaps her jaws again.

Flank, Magic, Power: 1d20 + 11 ⇒ (12) + 11 = 23
1d8 + 17 ⇒ (5) + 17 = 22


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

AoSilence: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 1d8 + 6 ⇒ (4) + 6 = 10

AoMule: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d4 + 3 ⇒ (2) + 3 = 5


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Greatsword (1): 1d20 + 7 + 2 + 1 ⇒ (4) + 7 + 2 + 1 = 14
Damage (slashing, magical): 2d6 + 4 + 1 ⇒ (6, 1) + 4 + 1 = 12

Greatsword (2): 1d20 + 5 + 2 + 1 ⇒ (10) + 5 + 2 + 1 = 18
Damage (slashing, magical): 2d6 + 4 + 1 ⇒ (1, 1) + 4 + 1 = 7


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun charges forward to flank the spectre facing Percy, swinging wildly.

Magic/Adamantine: 1d20 + 12 + 2 + 2 ⇒ (1) + 12 + 2 + 2 = 17
1d8 + 7 ⇒ (8) + 7 = 15


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"Whoa!" Zses winces as the ghost touches him, taking a step back. "Well, okay, maybe you managed to get us one time or two." he chuckles, before gesturing at the second ghost "But now shoo!"

Mechanics:
Free Action: 5 ft. step
Move Action: Cackle
Standard Action:Ear-piercing Scream on ghost 2, DC 16 Fort halves damage and prevents Daze.

Fort DC 19: 1d20 + 5 ⇒ (4) + 5 = 9
EPS: 3d6 ⇒ (1, 5, 1) = 7


GM Rolls:
Will: 2d20 + 7 ⇒ (10, 8) + 7 = 25
Fort: 1d20 + 11 ⇒ (6) + 11 = 17
Percy: 1d20 + 10 ⇒ (7) + 10 = 17 Damage: 7d6 ⇒ (3, 5, 5, 6, 2, 2, 5) = 28
Neverhome: 1d20 + 12 ⇒ (5) + 12 = 17

Percy's curse proves to be brutally effective, and the ghost is promptly eliminated. The other guardian spirit takes some damage from Hila and Neverhome but is far from finished. Zses' spell has almost no effect on it as the ghost reaches out and touches Percy in an attempt to finish off the injured gnome.

Percy: 28pts damage (Fort DC 19 for half)

Ghost 1: 55pts damage, misfortuned, corporeal
Ghost 2: 15pts damage


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome focused on the remaining ghostly foe.

Greatsword (1): 1d20 + 7 + 2 + 1 ⇒ (12) + 7 + 2 + 1 = 22
Damage (slashing, magical): 2d6 + 4 + 1 ⇒ (6, 5) + 4 + 1 = 16

Greatsword (2): 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26
Damage (slashing, magical): 2d6 + 4 + 1 ⇒ (2, 5) + 4 + 1 = 12


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Now at -13
stabilize roll, DC 10: 1d20 + 7 - 13 ⇒ (5) + 7 - 13 = -1
fort save for half, +2 if it's a spell: 1d20 + 7 ⇒ (7) + 7 = 14
Now at -14, equal to con. Percy has died.

Percy delights as the first ghost falls. Her spell solidifies his form and he is promptly cut down. With so many of her allies around she doubts the other will come after her...
Then the blade is swishing toward her. It cuts before she can rise a defence. Hughhhh... Deep red blood soaks her hands. She looks up. Her friends. Her family... I don't want to go...
She hits the ground in a limp heap.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Psst, Percelicious! You can make a Fortitude save for half.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Lyosha Neverhome wrote:
Psst, Percelicious! You can make a Fortitude save for half.

Added the fort save. The dice have spoken, and the party has some RPing to do as I RP to myself. :)


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

:(


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"NOOOOOO!!!" Without a thought Hobbes drops his bow and draws the want to try to bring Percy back. "Stay with me, Gorgeous!"

1d8 + 1 ⇒ (8) + 1 = 9


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

The heal is desperate and the wounds severe. Blood splashes as Hobbes kneels beside Percy and pumps healing into her.
She doesn't breathe. And still doesn't. Then she does. Barely. She's back, but hanging by a spider's thread.
Note at -5 and stable. Choose to come back. Being a ghost would be cool, but I would prefer a not pickled Hobbes.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

With a very feral hiss he lashed out twice hard at the ghost. He was trying not to think of Hobbe's pained yell... or Percy's stillness.

You stupid undead monster!

attack1,flank, higherground aka mounted: 1d20 + 11 + 2 + 1 ⇒ (3) + 11 + 2 + 1 = 17
damage: 1d8 + 6 ⇒ (6) + 6 = 12
attack 2, flank, higherground aka mounted: 1d20 + 6 + 2 + 1 ⇒ (10) + 6 + 2 + 1 = 19
damage: 1d8 + 6 ⇒ (3) + 6 = 9

Mule Ride check to avoid hit: 1d20 + 12 ⇒ (12) + 12 = 24


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Eyes glittering with icy rage, Sigrun strikes with everything she has, slamming her hammer into the undead spirit with full force.

Magic/Adamantine/Charge: 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22
1d8 + 8 ⇒ (8) + 8 = 16


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"Damnit!" Zses curses as Percy falls to the ground. When everyone falls on the ghost, however, he can't do anything but hope that it would be enough to slay it.


Sparkly Female Lyrakien Azata
Stats:
HP 26/26| AC:20T:16FF:16| For:+3 Ref:+7 Will:+8| 10 Fire,Cold res; Electricity Immunity
Skill/Abilities:
Stardust 8/8|Starlight Blast 1/1|Traveler's Friend|Daily SLA 1/1|Cantrips At Will| UMD:+11, Perc:+12, Diplo:+11,Stealth:+18,Spellcraft:+11

"I'll try something!" Crow shouts, pulling a wand almost as big as her from her "bag". Pointing it at the ghost, she tries to activate it.
Cold seems to coalescence under the ghost, before an ice spike erupts from under the specter's feet.

Mechanics:
Swift Action: Draw Icicle Wand
Standard Action: Use wand. DC 14 Reflex halves damage and prevents trip.

UMD: 1d20 + 11 ⇒ (11) + 11 = 22
Trip?: 1d20 + 10 ⇒ (17) + 10 = 27
Cold+Piercing damage: 2d6 + 2d6 ⇒ (3, 2) + (3, 3) = 11


GM Rolls:
Reflex: 1d20 + 6 ⇒ (14) + 6 = 20
Neverhome: 2d20 + 12 + 7 ⇒ (9, 18) + 12 + 7 = 46
Hobbes: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d8 + 2 ⇒ (1, 5) + 2 = 8

The shock of Percy collapsing causes several of your attacks to miss, but you still injure the ghost rather severely. There's still a ways to go, but the spirit is definitely hurting. The wounds don't stop it from fighting, however, and it lashes out at Neverhome with its sword while the angry spirits surrounding it swirl toward Hobbes.

@Neverhome: take 2pts slashing damage + 6pts slashing damage from the ghost's magic longsword.

Ghost: 43pts damage


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Get. Back. In. To. Your. Grave." Neverhome snarls at the spirit as balefire bursts from his scars. Poisoned blood seeping across and singing his sword he hacks with abandon at the ghost.

Greatsword (1): 1d20 + 7 + 4 + 1 + 2 ⇒ (19) + 7 + 4 + 1 + 2 = 33
Damage (slashing, magical): 2d6 + 4 + 1 + 1 + 1 + 1 + 1 + 1 ⇒ (6, 5) + 4 + 1 + 1 + 1 + 1 + 1 + 1 = 21

Greatsword (2): 1d20 + 2 + 4 + 1 + 2 ⇒ (20) + 2 + 4 + 1 + 2 = 29
Damage (slashing, magical): 2d6 + 4 + 1 + 1 + 1 + 1 + 1 ⇒ (5, 3) + 4 + 1 + 1 + 1 + 1 + 1 = 17

FOR PERCY! (Ghosts are immune to crits but still)


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes' eyes widen as he sees Percy start to breathe again. He continues to heal her as he takes her into his arms.

1d8 + 1 ⇒ (4) + 1 = 5


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy still isn't awake, but she's not bleeding profusely. She's lost a lot of blood and her wounds are still deep.


I'm back from my long weekend. :-) The ghost is still up, by the way, so Hila/Zses/Crow/Sigrun may want to do something before I post again....


Female Adorable Winter Wolf Puppy 11 HP: 112/112 | AC: 25; T: 13; FF: 22; CMD: 31 | Fort: +13; Ref: +11 Will: +8| Init: +3; Perc: +10; Survival +7; Scent

Hila will take another bite out of the ghost.

Magic Power Nom, Flank: 1d20 + 11 ⇒ (5) + 11 = 16
1d8 + 16 ⇒ (2) + 16 = 18
Cold: 1d6 ⇒ 5


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun swings again, seeking to end the threat

Magic/Adamantine/Flank: 1d20 + 15 + 2 ⇒ (3) + 15 + 2 = 20
1d8 + 8 ⇒ (1) + 8 = 9


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

"Damn! It just won't go down!" Zses curses as he draws his dagger, running around Hila to try approaching the ghost.

Mechanics:
Move Action: Move
Move Action: Draw dagger


Sparkly Female Lyrakien Azata
Stats:
HP 26/26| AC:20T:16FF:16| For:+3 Ref:+7 Will:+8| 10 Fire,Cold res; Electricity Immunity
Skill/Abilities:
Stardust 8/8|Starlight Blast 1/1|Traveler's Friend|Daily SLA 1/1|Cantrips At Will| UMD:+11, Perc:+12, Diplo:+11,Stealth:+18,Spellcraft:+11

"Here comes another!" Crow shouts, summoning another ice spear.

Mechanics:
Standard Action: Use wand. DC 14 Reflex halves damage and prevents trip.
UMD: 1d20 + 11 ⇒ (18) + 11 = 29
Trip: 1d20 + 10 ⇒ (10) + 10 = 20
Cold+Piercing damage: 2d6 + 2d6 ⇒ (2, 6) + (4, 6) = 18


GM Rolls:
Reflex: 1d20 + 6 ⇒ (11) + 6 = 17
Sword: 2d20 + 12 + 7 ⇒ (20, 5) + 12 + 7 = 44
Confirm: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 3d8 + 3 ⇒ (6, 4, 4) + 3 = 17
Spirits: 1d20 + 12 ⇒ (10) + 12 = 22
Damage: 1d4 + 6 ⇒ (3) + 6 = 9

The ghost is looking severely battered but continues to fight. Sidestepping out of the melee, it hacks repeatedly at Zses while its guardian spirits attack Silence.

@Zses: 17pts damage from the ghost's sword
@Silence: 9pts damage from the swirling spirits

End Combat
Unless everyone rolls terribly, you'll drop the ghost next round, so I'll move things forward.
------------------------------------------------
Inside the crypt Percy opened, you find the bones of two humans and a pair of +1 ghost touch longswords.

There's also no imminent danger, so feel free to RP/finish reviving Percy/etc.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes looks down as he continues to heal Percy. "Someone help.."

1d8 + 1 ⇒ (4) + 1 = 5


Female Adorable Winter Wolf Puppy 11 HP: 112/112 | AC: 25; T: 13; FF: 22; CMD: 31 | Fort: +13; Ref: +11 Will: +8| Init: +3; Perc: +10; Survival +7; Scent

Hila nudges the gnome with her snout in an attempt to help. "C'mon. Wake up, please."


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Letting the rage slip away, Sigrun tiredly kneels beside Percy as Hobbes heals her. "Do we have any potions to help?" she calls out to the others.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

"Da!" Neverhome says as he quickly retrieves the healing potion he had been given earlier and hands it to Hobbes.

I know I have A healing potion, I don't know which it is though.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Hobbes takes the potion and pours it down Percy's throat.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

The first sign of life in Percy isn't a gap of breath or a hacking cough or even fluttering open eyes. It's her arms. As the potion takes effect her arms glow like embers in a bellows, then burst into flame. She sit bolt upright, eyes open. Then, finally, she slumps back down and groans.
Her eyes flutter open to see Hobbes.
Hey there, sexy. Just couldn't let me go, could ya. she says.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

I think that was a potion of Moderate Cure: IIRC, we found a couple of those in Logrivich's tower.
"Oh, thank the Gods!" Zses sighs with relief when Percy open backs her eyes. "We really need to find doors without having something jump out at u-Uh..." the witch continues, before putting an hand over his side and realizing he was bleeding profusely "This kinda hurts, now that I think about it..."

I'm also half-dead D: . We should give everyone a good healing stick wack.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

"Never, Gorgeous." Hobbes says with a smile while holding her tight.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Silence slid from Mule doing his best not to overcrowd miss Percy he did however at Zsestrian's exclamation and clutching of his side.

Friend Zsestrian please calm your battle lust. You are not a warrior yet my friend.

He began moving to check the witch's wound.

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