Reign of Winter (group two) (Inactive)

Game Master Whack-a-Rogue

Ruined Temple
Loot List


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Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Zsestrian Raven wrote:
By the way Hobbes, the last questions where at Zses, the fairy, or the whole situation?

Yes.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Finished updating both Zses and Crow's profile and stats! I didn't realize that Crow had now something like 20 in INT and CHA and 17 WIS. O.o


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Sorry for the radio silence. I've had a serious downturn in energy since my last post, due to rough weather in the area. My health has just been a bit bad, to be honest. I'm not bowing out, but it's gonna take me a little while to get caught back up.


Sparkly Female Lyrakien Azata
Stats:
HP 26/26| AC:20T:16FF:16| For:+3 Ref:+7 Will:+8| 10 Fire,Cold res; Electricity Immunity
Skill/Abilities:
Stardust 8/8|Starlight Blast 1/1|Traveler's Friend|Daily SLA 1/1|Cantrips At Will| UMD:+11, Perc:+12, Diplo:+11,Stealth:+18,Spellcraft:+11

Would there be a problem if Crow picked the Icicle wand that we found way back? What's its CL, by the way, YBD?


You'll have to check with Allie, as she's currently holding it. It's CL 5 and has 46 charges remaining.


Sparkly Female Lyrakien Azata
Stats:
HP 26/26| AC:20T:16FF:16| For:+3 Ref:+7 Will:+8| 10 Fire,Cold res; Electricity Immunity
Skill/Abilities:
Stardust 8/8|Starlight Blast 1/1|Traveler's Friend|Daily SLA 1/1|Cantrips At Will| UMD:+11, Perc:+12, Diplo:+11,Stealth:+18,Spellcraft:+11

Ooops, didn't see Allie had it. <.<


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Its cool with me if you take the wand. Allie doesnt use it.


2 people marked this as a favorite.
Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

I will be taking a few days to myself. I live in orlando and have a lot of friends in the LGBTQ community so I want to make sure they are all okay before I do anything else. Sorry for any inconvenience this causes, but I need to take some time.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Take all the time you need.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

As friend Lyosha stated take all the time needed.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

No inconvenience, making sure your friends are okay is important.


Let me know when everyone's ready to move on.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

I'm good


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Yep.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Ready!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

ready as well.. just need to make a check and talk at a pretty wolf lady


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Ready.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Ready


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

I believe we have stuff to sell... don't we?


1 person marked this as a favorite.
Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Yup: we surely have Massilovna's weapon, Loghrivic's stuff and...
*Squints eyes at the loot list*
Why is Sigrun holding onto the Jadwiga queen smut? O.o


1 person marked this as a favorite.

heh


2 people marked this as a favorite.
HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9
Zsestrian Raven wrote:

Yup: we surely have Massilovna's weapon, Loghrivic's stuff and...

*Squints eyes at the loot list*
Why is Sigrun holding onto the Jadwiga queen smut? O.o

Reasons.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

to keep it from curious felines


1 person marked this as a favorite.
Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))
Lyosha Neverhome wrote:
Zsestrian Raven wrote:

Yup: we surely have Massilovna's weapon, Loghrivic's stuff and...

*Squints eyes at the loot list*
Why is Sigrun holding onto the Jadwiga queen smut? O.o
Reasons.

...Safekeeping?


2 people marked this as a favorite.
Sparkly Female Lyrakien Azata
Stats:
HP 26/26| AC:20T:16FF:16| For:+3 Ref:+7 Will:+8| 10 Fire,Cold res; Electricity Immunity
Skill/Abilities:
Stardust 8/8|Starlight Blast 1/1|Traveler's Friend|Daily SLA 1/1|Cantrips At Will| UMD:+11, Perc:+12, Diplo:+11,Stealth:+18,Spellcraft:+11
Zsestrian Raven wrote:
Lyosha Neverhome wrote:
Zsestrian Raven wrote:

Yup: we surely have Massilovna's weapon, Loghrivic's stuff and...

*Squints eyes at the loot list*
Why is Sigrun holding onto the Jadwiga queen smut? O.o
Reasons.
...Safekeeping?

...Inspiration?


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

Jadwigas that have to get warm somehow on those cold, cold Irriseni nights aside, these should be all things that we can sell. Anyone wants to keep any of this? I wouldn't be averse to keeping the drawings and throwing it at the BBEG in 3-4 years when we get there.

Leather Collar with diamonds, Gold Censer, Opal Brooch, Silver Circlet, Amethysts, Bloodstones, Snowflake Obsidians, Tourmalines: 5.290 GP.
Elvanna smut: 2.000 GP
Emberchill: 6.403 GP
Serpent Owl Figurine: 4.550 GP
Ogre Hook: 12 GP
MW Studded Leather: 84 GP
x2 MW Composite Longbow +1: 600 GP
x3 Javelin: 1 GP

Total: 18.940---> 2.104 GP each

We also have two each of a +1 Greatsword and +1 Scale Mail: anyone wants it? If not, those would be 3.545 GP more to the total.

@YBD: Remember that discussion a couple of months back about tiny wand golfbags? What would I have to buy to give Crow something to carry those wands on her back?
Aside from that, I'll definitely buy a wand of Ill Omen, if I can. :3


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Da.

And da.

Also da.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Neverhome has been using one of the +1 Greatswords.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

before it was taken from him, My plan was for the resistance to start tagging the pictures of the smut along walls to really upset her. then we had a flying death wagon robot so it was unnecessary.

I dont think we have a use for the +1 scale mail.

Im guessing we dont have time to get anything further enchanted?


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

I say we keep the scandal papers and find someone with powerful illusion magics to make us a jumbotron in the sky over a certain witch's home.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Eh, let's just focus on murdering her. Not all that fond of slutshaming people.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

That works for me


@Zses: The town has a purchase limit of 15,000gp. That means you won't be able to sell everything you've listed. :-( Also, they don't have any Witches, so no wand of ill omen unless you craft it yourself. On a more positive note, your "tiny wand golfbag" is just a modified efficient quiver. You can grab one for 1,800gp.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

well I dont think she posed for the pictures in the book, so its not so much shaming as in bad taste but it would have certainly got her angry, no matter....

I will have maybe a tentive list of purchases since we probably cant wait the day or two for enchants.


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

Regardless of whether she posed for it or not broadcasting sexually explicit material of someone in an attempt to humiliate them isn't something I'm okay with.


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))
Your Benevolent Dictator wrote:
@Zses: The town has a purchase limit of 15,000gp. That means you won't be able to sell everything you've listed. :-( Also, they don't have any Witches, so no wand of ill omen unless you craft it yourself. On a more positive note, your "tiny wand golfbag" is just a modified efficient quiver. You can grab one for 1,800gp.

Oh, right, I'll see what we can shave off to not go over that.

If that's the case, I don't know if I have enough hard cash to buy the quiver, will have to look at my sheet.

PS: I realized I missed a couple of things from the last Jadwiga fight and the giant fight: will update in half an hour. What's the CL of the wand of Ice Spears Elvanna had?


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

city of centaur... what sort of neat magical horseshoes do they have?


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

note to self: keep Silence away from the Brothels.


@Zses: It's the default wand from archivesofnethys, so CL 5.

@Silence: There are several options
Horseshoes of a Zephyr
Horseshoes of Crushing Blows +1
Horseshoes of Great Burden
Horseshoes of Speed


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

No fair! Silence hasnt told you to watch your love life :P

Randomly, anyone else think its silly it costs like double to enchant a horses weapon? though i guess to be fair, it would be four horshoes, versus one sword or the like.

and wait... is there a centaur brothel? I ask for uh.. a friend.. yeah a friend. :P


It's the same price as an AoMF, so I think it's fair. As for centaur "dance halls" (thanks Kingmaker), there can be of you so desire. ;-)


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

oh wait they dance there? I would have liked to see Centaur dancing. *Nods* I wonder if its like... square dancing only on larger terms?

Yeah, as for the amulet of mighty firsts its kinda fair I guess, cause that allows any thing to be like a magic weapon, including feet and knees and elbows, in this case its just hoofs. no worries here i was hoping they might be a scosh cheaper cause well where else might such items be more prevalent. I wont distract you with feline lost in the sights of the centaur city, cause i think everyone else is on a mission. Im sure Silence would sight see the heck out of the place otherwise.

man that makes me remember my first D&D charector ever, I had a centaur bard who couldnt fight his way out of a wet paper bag who left the tribe to try and impress the cheiftain's daughter. (cause one of the other brawnier stallions went off with the local wood elves to crush some goblins infesting the woods and came back with trophies.) He was such fun *lawls*


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

-_-

Goddamn dance halls...

Silence is in a long distance thing with Greta... though I suppose you could Skype her in or something.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

he is! good point! *lawls* ohh... are their any like Centaur specific weapons about? or anything that looks like exotic to the felinerai? He would buy one for sure, to take back as like you know a souvineer for Greta. She likes weapons or something right?


The centaurs here generally use spears and bows, so nothing too exotic. Be patient, though, as there's some really exotic stuff in later Books. ;-) Feel free to RP some sightseeing if you want. :-) I figure we'll be here for a day or two IRL so people can figure out shopping stuff.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

it would mostly depend if any of the Sylvan speaking folk wanted to look about, I mean I have been that guy overseas not speaking the native tongue, sure it can be fun but at the same time, its not as much fun. you know? I least English is well represented in Korea and Panama...and Germany. Heck we had pretty good translators in Afghanistan too, not that i did any sightseeing there.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

cool interesting shields?


Male Human (Varisian) Witch 9
Vitals:
HP:64/66| AC: 13; T: 13; FF: 11; CMD: 17 | Fort: +8; Ref: +8; Will: +9(+2 vs. fear) |Init: +6;Perc: +11;Stealth +2;Survival +2
Hexes:
Evil Eye (at will)| Cackle (At will)|Misfortune(At will)| Feather Fall (At will, self)| Levitate (Once per day)|Fly(9/9 Minutes)|Stardust 2/2|Ward(At Will))

I'm away for one hour and everyone's talking about centaur """"Dance Halls""".
If I'm not mistaken, they were called Brothels in Kingmaker: it's Ultimate Campaign that changed that, I think. To this day, I still don't know how that makes sense: are brothels setting specific, so they can't print that in a Core book? :P

If we take out the Elvanna pictures, Snowflake Obsidians, Opal Brooch, and Leather Collar from the stuff we're selling, we should be at 15.000 exact GP of sellable stuff.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

yay for exacts!


HP: 0/187(226) | AC/T/FF 16/13/16(21/11/21) CMD 30(34) | Fort +18(21) Ref +9 Will +11(14) | Init +2 Rage 23/32 | Acid Res 10 Cold Res 2 | Fortification 15% | Death Curse DC 17 | Darkvision 60ft, Blindsense 30ft
Skills:
Perc +13 Intimidate +8 Knowledge (Arcana) +5 (Nature) +7 Stealth +2 Survival +9

The reason for the Dance Halling in Ultimate Campaign was because its a world neutral book that can be used by anyone, so they wanted to keep it open to all audiences, even the younger ones, whereas Kingmaker is an AP and mostly going to be read by GMs who can edit as needed for their audience.

Because murder good, sex bad in Murica.

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