Realms Beyond Imagination-Reign of Winter (Inactive)

Game Master tumbler

Anachronistic Heroes in the land of eternal winter.

Battle Map

Map of Irrisen. Blue Line is the Journey.


301 to 350 of 1,284 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

"Oh, I'll gladly do both!" snaps William, rising from the chair to grab his doctor's bag and heading for the cellar. "I'll check up on her, then I'm going straight back out to confront this icy Ariel. We've got a Caliban of our own, after all, though I feel that my role is more Stefano than Ferdinand."

Down in the cellar, she examines the prisoner (if there really is one and this wasn't a ploy.
Heal: 1d20 + 6 ⇒ (14) + 6 = 20


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

Naajy would accompany the doctor downstairs just in case. Staying back a bit to give the doctor lots of room to work, of course :-)

Sovereign Court

FeMale damaya lashunta xenoseeker technomancer 8: Init +4; darkvision (60 ft.); Perception +8, SP 0/48 HP 1/44 RP 6/10 EAC 22; KAC 23 Fort +3; Ref +6; Will +6 Speed 30 ft

Jazz heads down too. Before he does so. William just said the word Fairy based upon the description you gave. Not that I believe fairies are real, but if they are, based upon myth I know fairies are only a few inches high, we are bigger than them, it is like being scared of a single rat, even though fairies are said to fly. I would not be afraid of one fairy, now if hypothetically speaking there were a thousand of them, then I'd be afraid.


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

"O brave new world, that has such people in 't!" shouts William to Jazz from the cellar. "You know just one story, Caliban? There are more kinds of fairies in Irish tales than I've got hair on my head!"


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

"Are you referring to the Victorian tales or the older Celtic stories involving people like Cú Chulainn? Because the creatures in the older stories are most certainly NOT faeries.

There are a great many creatures in stories, legends and myths where I come from. Some of them involving very scary demons with blue skin and powers over cold and ice. And at least some of those stories ARE true. I have myself, for example, seen proof that the Yeti is no tale told to scare travellers. It exists"


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

"I'm referring to faerie as the Fair Folk. Oberon and Titania and all of their court, and the collection of spirits of the land. A sort of umbrella term, if you would, although I'll admit fairy tales are not a facet of literature I've spent much time exploring."


M Human Sensitive (Fixer) 3

"My buddy Joey is a different kind of fairy too."


A rough wooden ladder descends 10 feet into the dimly lit cellar. Where the great room above is warmed by the fire in the fireplace, the cellar is noticeably cooler, though still pleasantly dry and seemingly well aired. There is a small kerosene lamp with a hurricane glass cover. Most of the space is filled with crates and a few barrels. In one corner is a rough matress of straw covered in a few blankets. A clean slop bucket lies nearby. Lying here is an attractive young woman in a muddied green dress that must have cost a month's wages. No hat is visible, and her hair hangs loose, but her clothes are untorn and there is no indication that her honor has been disturbed.

Smelling her breath, checking her slow pulse, and looking at her eyes reveals that she has been dosed with laudanum. Her breathing and pulse are slow but steady. She shows no sign of frostbite at her extremities, no signs of injury. There are some bruises on her arms that suggest some rough handling, but no indication of blows.

Roger interjects, "She seemed like no fairy from any story I ever heard. No walnut carriage or crown of motes. More like some sort of goblin or something."


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Fang watches the proceedings, clearly trying to figure out what is going on.

Chinese:

"The White men are saying a lot. What is going on?"


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

By the way, while I AM obviously putting a bit of my personal slant on my translations I'm trying to be essentially accurate. If I ever say something that is really false you might want to explicitly check with me that I didn't make a mistake

Gesturing at Roger :

Chinese:
This foul scum and his friends kidnapped the girl in order to appease some supernatural creature. Something like a small woman with blue skin and white hair. She is very cold and can control cold. No, it doesn't make a lot of sense to me either. Maybe an Oni of some kind, maybe something else completely different. Roger is afraid of it. We're talking about going out and trying to find and kill it.

But whatever else is happening, Roger is definitely an evil criminal. But, at the moment, that seems secondary to what else is happening. So please don't lets kill them just yet?


I think a reasonable course of action might be to eat something. You have been working hard for hours. Then maybe go investigate outside? I'm not sure there. It seems like we don't want to kill these people, but there is another threat that we know of. Not trying to boss you around, just trying to keep things moving.


M Human Sensitive (Fixer) 3

"So I happen to have two killing machines and a couple of smart weirdoes AND A G!& D&&N TIGER. Let's deal with this threat. But how we gonna know you don't hurt this girl you already kidnapped and drugged?"diplomacy: 1d20 + 10 ⇒ (15) + 10 = 25


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

"Please, poor Haamid has feelings, you know. And he understands more than you think he does :-).

My friend here has a point, though. Why don't we ALL go out and see about this blue Oni? Together, we're more likely to succeed. And leaving you alone with the girl that you kidnapped seems just a little dangerous"

Fine with going after the woman regardless of what Roger says


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

"She is unharmed, other than the laudanum. I doubt that they lacked the chance to hurt them, so a modicum of trust can be assumed." William emerges from the cellar, mechanically wiping his hands. "I would not mind something to eat, though. That walk was tiresome."
He says nothing about the absurdity of going out in force against a fairy, reckoning that battle to be for another day.


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Chinese:

"Let us be about it then. Hiding will not help us, but finding our enemy and crushing it surely will. Also, when it is time to deal with Roger, let me know and it will be so."

Sovereign Court

FeMale damaya lashunta xenoseeker technomancer 8: Init +4; darkvision (60 ft.); Perception +8, SP 0/48 HP 1/44 RP 6/10 EAC 22; KAC 23 Fort +3; Ref +6; Will +6 Speed 30 ft

Agreed with William here


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

Chinese:
"The doctor wants to eat before heading off. Yes, I also think that we're going to have to deal with Roger. I'm trying to get them to accompany us. As the old saying goes, "Get your friends closer but your enemies closer""


It takes only a matter of minutes for Ten-Penny to appear with soup and a platter of roast venison, rustic bread, and boiled potatoes. The food is simple and filling, and Roger is happy to eat anything you might find suspicious.

Responding to your suspicions,
"I will walk out with you, but I will not fight against the icy blasts of the fairy, as you call it. Of course, if we all fall, there will be no one left to defend the lady."


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

We seem to have lost our way again

After we all eat AND go to the bathroom :

"Right. Lets go and fight this blue creature. But, fair warning. If the girl here is hurt in any way at all somebody is going to become Tiger Chow!!"


M Human Sensitive (Fixer) 3

"Not it," Digger says, touching his nose. "Say, I should probably have one of those rifles, yeah?"


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

William finishes off his deer sandwich, cleaning his mouth with a sleeve. "It's a bloody tale, get a culverin for all the good it'll do you. Alright, let's go look for this insanity."
After getting his coat on, the doctor loads a bullet in the rifle and opens the door, stepping out in the cold.


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Fang eats and then joins the others outside, wearing the winter coat over his clothes. He begins looking around for tracks.

Survival: 1d20 ⇒ 6


Roger pulls his heavy fur cloak around himself, shivering with cold he cannot yet feel before he steps out into the swirling snow onto the large porch facing the ravine and the rope bridge that crosses it.

The bridge is made of rope and wooden planks spans a narrow ravine. It’s already covered in ice and snow, and it sways alarmingly in the icy winds blowing through the gorge. The turbulent waters of a fast-moving creek surge through a couple of waterfalls 50 feet below.

"The creature doesn't like the heat of the lodge. She lurks out there, in the snow, flitting about the ravine. I'm sure she is watching us as we speak."

Moved most of you outside on the map.


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

William peeks down the bridge, uneasy with heights. "Come on then! Come forth, o sprite of legend, if you are more than lunacy and hallucination! Show yourself and speak!"


William sees nothing, but it is if the drifting snow speaks with a voice of ice sliding over ice. The sound is high pitched and whining.

"You might do best to step back from the brink, interloper. You have no business here. Down the mountain slide, back to your warmth and sun."


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

"Would you please do us the great honour of introducing yourself? It is always nice to know who one is talking to. My name is Naajy and this is my good friend Haamid"


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Chinese:

"What is being said, and who is saying it?"


"You may call me Izzoze, Guardian of the Portal and Baroness of Winter, Naaaajy and Haaaamid."

The voice seems to circle the group, never coming too near, and certainly not coming near enough for Haamid to scent. The tiger seems intrigued, but not spooked or intimidated.

Sovereign Court

FeMale damaya lashunta xenoseeker technomancer 8: Init +4; darkvision (60 ft.); Perception +8, SP 0/48 HP 1/44 RP 6/10 EAC 22; KAC 23 Fort +3; Ref +6; Will +6 Speed 30 ft

Jazz asks curiously Guardian of what portal? Portal to where. And who is Baroness of Winter


"Oh, he will know soon enough about Winter. Winter will come for all of you."


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

Chinese:
"We're talking to the Fay or Oni or whatever it is. Her name is Izzoze. You might want to try Chinese, she may well speak it.

There is a Portal near here. I'm going to ask her more about it"

"What would we have to do to be allowed through the Portal? And what would we find on the other side? It sounds like it would be an absolutely fascinating place to visit if we can"


M Human Sensitive (Fixer) 3

"Yeah. Last I checked, winter comes at least once a year. What's your deal, ma'am? You know at least some of our names. What's upset you and how can we help?"diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Chinese:

"Oh demon of cold, please go and leave us in peace. You have invaded our world, and yet we find ourselves at your mercy. Please return to your home and bother us no longer."


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

Either this is a very elaborate practical joke, or I'm getting spooked.

William performs aflourishing, exaggerated parody of a bow, addressing the invisible spirit.
"Oh, a Baroness of Winter? Pardon me my manners, Your Ladyship, if you excuse the audacity of my request, would you kindly cut the ********? Show yourself, enough with the ventriloquist tricks, and enough wasting our time!"


"How dare you, impudent man! You will learn to show the proper respect..."

At that, a nightmare comes to life. The storm coalesces into a burst of snow and ice shards. Out of burst the small icy white blue body of a demon like something from a gothic cathedral appears, wings and all.

Cone of icy breath: 1d4 ⇒ 3

DC 13 Reflex save for Dr. Johnson. I'm not rolling it because you have a few abilities (and don't forget hero points) that you might want to use. If you save, you take half damage (1). If you fail, you take 3 damage and are sickened as you shiver uncontrollably.

That is the only action I have. The map is updated. We don't need to bother with initiative since you all get to go before I go again.


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

As the being of Ice and snow appears, Fang's immediate reaction is to whip off the coat he's wearing and throw it at the creature, trying to cover it as much as possible.

Chinese:

"We need fire!"

Ranged Touch Attack (I guess; includes the -4 for improvised weapon): 1d20 ⇒ 6

Sovereign Court

FeMale damaya lashunta xenoseeker technomancer 8: Init +4; darkvision (60 ft.); Perception +8, SP 0/48 HP 1/44 RP 6/10 EAC 22; KAC 23 Fort +3; Ref +6; Will +6 Speed 30 ft

Jazz will fire his rifle at the creature after moving up hit: 3 + 1d20 - 4 - 2 ⇒ 3 + (5) - 4 - 2 = 2 vs touch -4 firing into melee, -2 cover penalty dmg: 1d10 ⇒ 4


M Human Sensitive (Fixer) 3

"Whoa, lady, relax. I'm sure we can work something out!"Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

"I think that diplomacy is more effective BEFORE the spells and rifles go off, not after :-("

With that slightly ironic observation Naajy shoots his rifle at the demon and then moves and goes prone

to hit: 1d20 + 1 ⇒ (16) + 1 = 17 for damage: 1d10 ⇒ 2

Hindi:

"Haamid, just guard me. You're too injured too attack. Good boy"

Haamid moves over beside Naajy, crouching ready to attack if somebody threatens him or his pet human.


The creature ducks and dodges as bullets fly. "Why does every creature here seem to have these strange wands," the creature muses.

"Well enough, humans. If you want to get rough..."

The creature snaps her wrist at Naajy as though throwing something, and a glowing beam of blue energy leaps from the gargoyle's hand toward Naajy.

Magic Missile damage: 3d4 + 3 ⇒ (1, 2, 2) + 3 = 8 force damage to Naajy. Ouch!


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Fang will move up and punch the creature.

Attack Roll: 1d20 + 5 ⇒ (13) + 5 = 18
Damage Roll: 1d3 + 4 ⇒ (2) + 4 = 6


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

Agh, post got eaten. Failed both the rolls there too.

Reflex: 1d20 + 3 ⇒ (5) + 3 = 8
Attack: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10

"Son of a *****!" yells William, struck by the icy splinters. His arm shakes as he lets out a shot, flying wide. "What the **** is that?"


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

Barely on his feet, Naajy decides that discretion is definitely the better part of valor and (when his turn comes up) gets to his feet and moves out of sight, taking Haamid with him).

Sovereign Court

FeMale damaya lashunta xenoseeker technomancer 8: Init +4; darkvision (60 ft.); Perception +8, SP 0/48 HP 1/44 RP 6/10 EAC 22; KAC 23 Fort +3; Ref +6; Will +6 Speed 30 ft

Jazz fires another bullet at it, but this time moves to get a more clear shot, so not cover penalty but still firing into melee. hit: 3 - 4 + 1d20 ⇒ 3 - 4 + (11) = 10 vs touch
dmg: 1d10 ⇒ 1


Fang connects with the creature's body, finding that it is harder even than ice. His powerful blow would punch a hole in a frozen river, but it hardly scuffs the creature.

The flying creature barely dodges Jazz's shot.

Digger has been focused on talking, but I'll let him chime in to make sure he wants to continue that.


M Human Sensitive (Fixer) 3

rifle shot: 1d20 + 2 - 4 ⇒ (14) + 2 - 4 = 12damage: 1d10 ⇒ 9

Realizing words weren't useful at this point, Digger tries shooting the rifle he'd been given.


Roger panics and runs back into the lodge.

The creature's wings flap wildly as its icy claws reach out for Fang's face. Fang is able to swat the relatively weak creature's hands away, keeping the icy claws at bay.

Claw attacks: 1d20 + 5 ⇒ (8) + 5 = 131d20 + 5 ⇒ (2) + 5 = 7

Begin round 3


Male Human Medical Expert Cogitator 3 | HP 30/30 | AC: 15, T: 13, FF: 12 | Fort: +4, Ref: +4, Will: +4 | BAB: +2, CMB: +2, CMD: 15, M.Attack +2(1d4), R.Attack +5(1d10) | Init: +3 | Perception: +11, Sense Motive +11 | Outthink 3/7 (+8)

Using Outthink in place of the attack.

Attack, Outthink, sickened: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16
Damage: 1d10 ⇒ 6
The gargoyle, or whatever it is, is hard to hit as she dodges around, but William's logical mind takes control. Gritting his teeth to dominate the shivers, he takes a step back and levels the rifle, calculating the direction to intercept the apparently erratic movements before squeezing the trigger.


Max HP: 48 | AC 22 T 22 FF 10 | CMB: +6; CMD: 24 | Fort +5 ; Ref: +4; Will: +1 | Init +3 Resist Fire 5 | DR 1/- | +1 to save vs. Poison, Disease, and Curses

Fang will attempt to grab the creature, making it easier to deal with.

Provoking an AoO:

Grapple: 1d20 + 5 ⇒ (10) + 5 = 15


Sensitive Esper | HP 18(9 NL) /22 | Fort +2, Ref +2, Will +7 :: Haamid HP HP 17 (6 NL)/17 AC 17 Init +1 | Perception +8

"bravely" may not be quite right, but Naajy DOES advance and again fire his rifle at the blue demon

to hit: 1d20 + 1 ⇒ (6) + 1 = 7 for damage: 1d10 ⇒ 10

301 to 350 of 1,284 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Realms Beyond Imagination-Reign of Winter All Messageboards

Want to post a reply? Sign in.