Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Male Human Rogue6/Clr1 Current Map

roll to confirm on the last one. It is down, but if you confirm you will kill it.


Male Human Rogue6/Clr1 Current Map

Xander casts overland flight and flies over to the beach.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu chants in Tulita and dances around menacingly as Natalie destroys the creature in a spray of blood, his tongue sticking out in an ugly grimace. He swings repeatedly with his shark toothed polearm at Bonegnaw as he does so.

(Reckless, stalwart, PA, AC 17, DR 5/-)

Attack 1: 1d20 + 17 - 2 ⇒ (19) + 17 - 2 = 34
Damage: 1d10 + 10 + 6 ⇒ (1) + 10 + 6 = 17

Crit confirm!: 1d20 + 17 - 2 ⇒ (18) + 17 - 2 = 33
Damage: 1d10 + 10 + 6 ⇒ (8) + 10 + 6 = 24

Attack 2: 1d20 + 17 - 2 ⇒ (7) + 17 - 2 = 22
Damage: 1d10 + 10 + 6 ⇒ (1) + 10 + 6 = 17

Attack 3: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19
Damage: 1d10 + 10 + 6 ⇒ (4) + 10 + 6 = 20

Headband of havok working on Guarded life to bump it up 4 levels, just in case I need it lol


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Silas, Leialoha, Aurora are up.


Leialoha walks up close to Oro-Tu and pulls out his wand of protection from evil.
I think I've got limited options here. Pro: Evil for Oro-Tu and Silas. Summon a small air elemental using spell blood. Cast mirror image and then vanish using spell blood and walk to the back of the cave. I don't think I have visibility for directing a flaming sphere or throwing a snowball or dropping grease. Firing a fireball in blind seems like a bad idea (though not necessarily out of character). I don't have enough range with flaming hands.


Male Human Rogue6/Clr1 Current Map

You can see perfectly fine to cast fireball to the back to catch Bonegnaw and the two smugglers without getting your crew once you get behind Oro-Tu.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

You should be able to see past me enough to throw a fireball if you want, if you throw it right behind the rogue in the back (on roll20 map) it will hit all 5 of them. I have my torch on, and my space is 10ft but I am not actually 10ft wide :D

Oro-Tu senses Leialoha behind him and growls, "Burn them! 25 feet in front of my left!"


Male Human Rogue6/Clr1 Current Map

He can do that, but per my house rules it would hit Natalie also. See casting into melee. He can still hit the back three with out issue or say the heck with it and include Nat.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Forgot the melee thing. What if he uses that special thing to remove natalie from the effect? Dunno how that works.


Male Human Rogue6/Clr1 Current Map

Yes, he has that three times per day off the rod I believe.


Male Human Rogue6/Clr1 Current Map

I give, Silas and Aurora's turn.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Might not be able to use the rod then, if he already pulled out the wand. Thought it was a class ability lol.


Yep, already pulled the wand. Next round.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Are you done then? You could throw it farther back and just hit 3 of them, or are you casting protection? Silas, maybe you could intimidate/bluff them into surrendering? Or an illusion of fog filling the back of the cave and obscuring their sight? Just throwing stuff out there lol.


Female Human (Ulfen Viking Dame) 79816xp Cleric of Jaren Falkynjagger 8/Warpriest (CoTF) 1 ; HP 83, Init +2, AC: 24 /T: 13 /F: 22; Fort:+11/ Ref:+5/ Will:+13; Per: +13; BAB: +6, CMB: +10, CMD: 23

Kara G.: Move up and cast rage for +2 Morale Bonus on strength and Con +1 Will Saves on OroTu, Natalie and Ivar -2 ac as a standard as a swift Touch Oro Tu with War Mind for a choice each round of +1 insight to Attack, +1 Dodge to AC, +10 move, +1 luck to saves. Last 1 minute.

This should help to get the party started.

if the spell doesnt help Oro Tu because of its class rage then I will shunt it to another willing available allie.

Ps, we are still in the pact


Male Human Rogue6/Clr1 Current Map

Waiting on Silas then


Move and move. Done for this round. Next round I'll draw the rod, drop the wand and cast fireball. Couldn't have gotten it off this round anyway.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

What's Bonegnaw armed with? Use Shadow falcon to disarm him.


Male Human Rogue6/Clr1 Current Map

composite longbow. How does that work? Roll the CMB +16


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Steal combat maneuver. No Aoo. Brings it to my hand.

1d20 + 16 ⇒ (12) + 16 = 28


Male Human Rogue6/Clr1 Current Map

Girallon attacks Ivar
bite: 1d20 + 10 ⇒ (5) + 10 = 15
damage: 1d6 + 4 ⇒ (3) + 4 = 7
claw: 1d20 + 10 ⇒ (10) + 10 = 20
damage: 1d4 + 4 ⇒ (1) + 4 = 5
claw: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d4 + 4 ⇒ (3) + 4 = 7
claw: 1d20 + 10 ⇒ (19) + 10 = 29
damage: 1d4 + 4 ⇒ (4) + 4 = 8
claw: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d4 + 4 ⇒ (3) + 4 = 7
rend damage: 1d4 + 6 ⇒ (1) + 6 = 7

Enforcers attack Oro-Tu
ranseur: 1d20 + 13 ⇒ (17) + 13 = 30
damage: 2d4 + 9 ⇒ (2, 3) + 9 = 14
ranseur: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 2d4 + 9 ⇒ (3, 3) + 9 = 15
ranseur: 1d20 + 13 ⇒ (2) + 13 = 15
damage: 2d4 + 9 ⇒ (1, 3) + 9 = 13
ranseur: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 2d4 + 9 ⇒ (2, 3) + 9 = 14

Smuggler fires CB at Natalie
cb: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d8 ⇒ 2

Pissed off, the gnoll grabs a crossbow from the smuggler behind him and fires at Oro-Tu as he cannot attack Silas
cb: 1d20 + 11 + 4 ⇒ (10) + 11 + 4 = 25
damage: 1d8 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

Xander flies over Silas's head and magic missiles the gnoll
magic missile: 5d4 + 5 ⇒ (1, 4, 3, 4, 4) + 5 = 21


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

Ivar bleeding from two more wounds now feels a growing anger inside that cannot be deigned and screams at the great white beast stepping forward to get a better angle he attacks the ape again

time you die

raging, corner, first attack, AC25

war axeattack: 1d20 + 16 + 1 - 4 ⇒ (4) + 16 + 1 - 4 = 17 for damage: 1d10 + 8 + 1 ⇒ (9) + 8 + 1 = 18


Male Human Rogue6/Clr1 Current Map

You missed.


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

Ivar brings his axe around in a figure eight and attacks the ape again

raging, corner, second attack ath +11, AC 25

war axe attack: 1d20 + 11 + 1 - 4 ⇒ (18) + 11 + 1 - 4 = 26 for damage: 1d10 + 8 + 1 ⇒ (3) + 8 + 1 = 12


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

Ivar turning from the falling ape, Rhea, Ivars amber blade continues swinging in a figure eight pattern as if she has a mind of her own

Aaaaarrrggghhhhh

cleaving war axe full attack bonus plus rage, AC 25

war axeattack: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24 for damage: 1d10 + 8 + 1 ⇒ (4) + 8 + 1 = 13

hast attack same stats same target

war axeattack: 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37 for damage: 1d10 + 8 + 1 ⇒ (10) + 8 + 1 = 19

confirm crit
war axeattack: 1d20 + 16 + 1 ⇒ (10) + 16 + 1 = 27 for damage: 1d10 + 8 + 1 + 1d10 + 8 + 1 ⇒ (6) + 8 + 1 + (6) + 8 + 1 = 30


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

Rhea dripping in the blood of both her victims, Ivar still raging continues their rampage

Die!!!!

cleaving war axe full attack bonus plus rage, AC 25

war axe attack: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19 for damage: 1d10 + 8 + 1 ⇒ (7) + 8 + 1 = 16


Male Human Rogue6/Clr1 Current Map

perception Bonegnaw: 1d20 + 13 ⇒ (18) + 13 = 31


Male Human Rogue6/Clr1 Current Map

Bonegnaw calls out for parley.


"Drop your weapons!"

The gnoll orders his men to comply.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu growls and visibly forces himself to stay his weapon at halfway through it's trip towards the gnoll's heart.

"Throw weapons behind you and kneel!"

He stands menacingly, filling the mouth of the cave and with obvious ready intent to finish him off if they do not. (Delay)


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

move, just once, go on flinch

as the smuggles kneel and place their hands behind their heads Ivar shaking off the rage and lowering Rhea starts to kick the weapons away from the prisoners.


Male Human Rogue6/Clr1 Current Map

You capture Bonegnaw, an enforcer, 2 smugglers and his hyena animal companion. XP= 7110


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

A feeling coming over of pure rage Natalies bloodthirsty smile now practically drips of benevolent malice. Shge frowns but stays her hand when Bonegnaw calls for parley. Even the blackest of the black pirates respected a parley request. As the blood drips off her cutlass Natalie sneers at the smugglers. "If you don't want to feel my blade drop your weapons, otherwise prepare to die." When it becomes their surrendering Natalie cuts a piece of cloth from one of the dead and starts cleaning the blood off her blade eying the prisoners so they don't get any ideas.

intimidate: 1d20 + 13 ⇒ (7) + 13 = 20


Male Human Rogue6/Clr1 Current Map

Xander will strike any that move with his Merciful Quarterstaff (does subdual only).


Male Human Rogue6/Clr1 Current Map

Treasure in the hold:

6,000 gold doubloons (gp) in 12 large sacks, a mechanical clock inlaid with silver with numerals carved from various colored gemstones (2,500 gp value), a complete set of fine china (200 gp value), and a set of exquisite quality
silverware (100 gp value). Xander says he will take the clock for his pay.


Male Human Rogue6/Clr1 Current Map

Bonegnaw packed this cave with 20 human and 4 elven slaves. Most of the humans are Tulita, as their lives on the Outskirts of Port Shaw make them easy targets.


Male Human Rogue6/Clr1 Current Map

On Bonegnaw:

+2 mighty (+4) composite longbow, 15 arrows, +2 shadow studded leather armor, masterwork scimitar, a sack filled with 25 obsidian statuettes carved
in the shapes of all manner of strange beasts (25 gp value each)

You find a number of msw ranseurs, some light crossbows, masterwork studded leather armor and about 280 GP on the smugglers and enforcers.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu growls after helping to bind the prisoners, and upon seeing the tulita slaves gets up and storms over to help them, shoving the kneeling Bonegnaw out of his way and into the wall with an utter lack of delicacy.

attack, unarmed nonlethal: 1d20 + 18 ⇒ (10) + 18 = 28
damage: 1d3 + 7 + 6 ⇒ (1) + 7 + 6 = 14

He frees them from their bondage and offers them sips of water, easing them into restful positions while they finish looting the cave and prepare to return to ship.


Male Human Rogue6/Clr1 Current Map

The Dragon’s Tail is a small cargo freighter on which Bonegnaw transports dragonsmoke and slaves.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

"Take it you've earned it. That was some impressive casting Xander. Well worth the price."

Seeing the slaves Natalie scowls darkly. She knows about the trade from her pirate days, but never liked it. She starts looking around for keys to set them free.


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

as the other party members are helping the newly freed slaves Ivar stands guard over the prisoners, axe still out, dripping gore. As the freed slaves come over and take their weeks of abuse out on Bonegnaw and his lackeys with foot and fist Ivar watches carefully daring any of the surrenders to change their mind.

serves 'em right, if I had my way we would have killed em. I hate slavers


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

"Thanks for the help, Xander. You were a great help."

Silas cleans himself of looking like Garreg and makes sure the slaves are helped out onto the beach to enjoy some air and space before our inevitable journey back to Port Shaw.

"We should deliver these to the dragoons if only to keep them occupied whilst we do our work. Xander and Captain Montgomery, is there things we can do to help you? I suspect we will need to find a crew if we are to keep this new vessel, but I would not wish to be presumptuous about whether you would help us."


Male Human Rogue6/Clr1 Current Map

The dragoons will hang them quickly to be sure. The boat is in poor shape. The talk in the Roll20 was more selling it to trade up.


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

neat trick changing from one character to another

watching Silas return to his normal features Ivar loads the prisoners onto the boats. hearing the talk about a crew for the ship Ivar interjects

"Between us we have enough experience to limp this tub back to Port Shaw. I've sailed on worse ships, but keep it or not its up to you folks. I like the idea of having our own boat, but if the good captian doesn't ferrying us around for a little longer we could find something more to out tastes."


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

"Even if we don't keep the ship sellin it would help some. I could care less what ship we're on, just my feet are more sure on a shifting deck than the ground. I have had my feet planted on a deck since a very young age. Theres nothin like the salty air and the smell of the open sea. The groan of a good boat under ye feet. And a bottle of rum."


Male Human Bloodrager 5 | HP 40/40 | |AC 20/T13/FF18 | F+7/R+4/W+5 | CMB +9/CMD 21 | init + 2 | Perc + 10 | Intimidate + 6 | Rage17/17 HP+10/AC -2/Will + 2, Fast Healing @ 1 per rage round

Ivar smirks remembering his childhood

When I wasn't on ship I was working the farm, cutting wood was the funnest thing to do there, that's when I started with the axe. As soon as I could get away from the farm I did. Kept the axe though."


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu leaves and goes to the nearby cave that he saw and carefully checks it out.

perception: 1d20 + 11 ⇒ (15) + 11 = 26


Male Human Rogue6/Clr1 Current Map

That was the slave cave Oro-Tu.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

"I'm very much in favour of having our own vessel, but we need a good crew to go along with it. Trading it up for something better is fine by me, but a ship is only as good as its crew."

He waits for the Captain and Xander to respond.

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