Vatilda Lateef |
As the light from her torch reaches her, Vatilda finds her target mid swing and with a slight adjustment... connects.
1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6 damage
crit confirm: 1d20 + 5 + 1 + 1 ⇒ (2) + 5 + 1 + 1 = 9
Sewer Goblin |
RD 23: Goblin Boss
The hovering goblin swings furiously at Malcolm, "If I die I take one of the cursed with me!"
greatsword: 1d20 + 8 ⇒ (19) + 8 = 27;damage: 1d10 + 4 ⇒ (4) + 4 = 8
Confirming Crit:
greatsword: 1d20 + 8 ⇒ (19) + 8 = 27;damage: 1d10 + 4 ⇒ (8) + 4 = 12
"The plaguebringer shall claim your filthy soul.
baldwin the merciful |
Argrim |
Round 23
Argrim stays flanking with the king gobbo and looks for another opening.
____________________________________________
Protection from Evil round 22
Bless round 23
defensively attack AE10: 1d20 + 4 + 1 - 2 + 2 + 1 ⇒ (15) + 4 + 1 - 2 + 2 + 1 = 21
if hit, damage: 1d8 + 2 + 1d6 + 1 ⇒ (3) + 2 + (3) + 1 = 9
current AC 24/19/17, deflect one melee hit per round with free hand
Malcolm Cavendish |
Round 24, AC: 14, Lay on Hands: 2/3, Smite Evil, Inspired, Flanking, HP: 18/35
Malcolm lays hands on himself swiftly, then continues to smite the antipaladin.
Lay on Hands: 1d6 ⇒ 4
My soul will rest with Abadar, and yours the darkness!
BS ATT: 1d20 + 2 + 2 + 1 ⇒ (14) + 2 + 2 + 1 = 19
BS DAM: 1d10 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9
Vatilda Lateef |
Round 24
Vatilda spins around to see what goblins still stand. Seeing the remaining foe surrounded by wounded allies, she moves to assist with divine energy.
She mutters "Intot Engrada..." as she taps Sheyan on the shoulder.
5'step to AE,8 + stow mace
Cast Cure Light Wounds on Sheyan 1d8 + 3 ⇒ (6) + 3 = 9
baldwin the merciful |
RD 24: update
Nibb - continues inspires courage, EPS for 1 Hp
GB Bodyguards - dead
Malcolm - missed
Sheyan - missed
Vatilda - cured sheyan 9 HP
Kalim - missed Acid splash
GB Archers - dead
Argrim - Hit! I was waiting to reveal till it was closer to your initiative. 4 HP of damage (he has DR5)
Karnog -
GB Boss -
Rammellorn -
Varl -
The goblin boss looks battered but he is still hovering.
It's my game night so I'm going to off line. I'll probably check in. Hopefully Karnog checks in and takes his two actions. If he hasn't, I'll DMPC both round actions before the Goblin Boss attacks.
Karnog Kegmeister |
Sorry, worked 0900-0200 yesterday.
Karnog fires at the boss goblin again. 1d20 + 6 ⇒ (13) + 6 = 19 attack; 1d8 + 1 ⇒ (5) + 1 = 6
1d20 + 6 ⇒ (12) + 6 = 18 attack; 1d8 + 1 ⇒ (8) + 1 = 9 second attack
Sewer Goblin |
RD 24: Goblin Boss
Seeing the odds of success turn against him the hovering goblin swings with renewed vigor at Malcolm,
greatsword: 1d20 + 8 ⇒ (1) + 8 = 9;damage: 1d10 + 4 ⇒ (1) + 4 = 5
fumble: 1d20 + 4 ⇒ (1) + 4 = 5
The divine grace of Abadar deflects the fatal blow as the greatsword drops to the ground.
baldwin the merciful |
Malcolm Cavendish |
Round 25, AC: 14, Lay on Hands: 2/3, Smite Evil, Inspired, Flanking, HP: 18/35
Malcolm sees the weapon fall, and he attempts to finish off the enemy.
Abadar knows your imperfections!
BS ATT: 1d20 + 2 + 2 + 1 ⇒ (15) + 2 + 2 + 1 = 20
BS DAM: 1d10 + 4 + 3 + 1 ⇒ (5) + 4 + 3 + 1 = 13
Vatilda Lateef |
Round 25
Vatilda moves again with the intention of healing the freed human, but cannot resist blasting the smug goblin first.
She fires a dark bolt from her palm. "Iks vor mog, gorcha"
eldritch bolt: 1d20 + 4 ⇒ (13) + 4 = 17 touch attack
damage if hits: 1d8 + 1 ⇒ (8) + 1 = 9
(moved to AE,8 last round... moving to AD,9 this round)
Malcolm Cavendish |
Malcolm searches the remaining prisoners, and he assists Sheyan in freeing his dogs.
We need to shore that bridge up so that I can return to the other side for my gear.
I am Malcolm Cavendish, Warrior of the Holy Light for Abadar. I thank you all for arriving when you did and assisting me in my escape. We are cartographers run astray from our task. What brings you down to these depths?
baldwin the merciful |
A quick view of the cavern reveals two small children, approximately 10 and 4, together in cage (AH,11), there is middle aged man chained to the wall (AF,11) his clothes are tattered but once were finely woven, and a young lady who is chained to the wall by the throne (AH,7).
The throne its self is medium sized wooden chair with a torn velvet cushion. There are two fancy looking small chest next to the throne.
Near the cage that Malcolm was in a large pile of armor, weapons, gear and clothing is located that belong to Malcolm and Sheyan.
Sheyan's wolves are in a single medium sized cage that is locked with a nice lock.
There are several bundles of weapons and items on the table near the wolves and a long crate under the table.
Through the cavern there are stores, provision, small weapons and several wooden planks (15 ft long).
Sheyan |
Sheyan looks at the carnage around them for a moment, then goes to where his wolves are caged. He finds the nearest bludgening weapon and strikes at the lock
Str Check 1d20 + 2 ⇒ (10) + 2 = 12
"I am Sheyan, and this is Kio and Teima" he says as he tries to open the cages. "Get the prisoners free"
Malcolm Cavendish |
Check the body of the antipaladin or the two small chests. There is bound to be a key, or set of them in there. Agrim, are they trapped?
He goes to the oldest girl.
I am Malcolm, and we will free you. You have nothing to fear.
Argrim |
"Aye, wee one. Let me get you two out of there." Argrim wipes his battleaxe on the fiend's headless body and stows it. He pulls out his tools and takes his time looking for traps and unlocking the cage, in order to avoid any further danger.
Argrim replies to the loud clank over his shoulder, "leave the locks to me unless you find the keys. Secure the area, look for magic, and ask the prisoners if they saw any traps."
______________________________________
Perception take 20 vs. traps +8=28
Disable Device take 10 first +11=21
Then, Disable Device take 20+11=31
Vatilda Lateef |
Vatilda returns to normal... the darkness fades from her eyes, and the power of speech returns fully to her control.
She inspects Thomas's jaw, then scans over the others to make sure none have sustained more serious injuries before assisting with the last bit of her divine healing energy.
She musters a comforting smile. "Hello Thomas. I am Vatilda, and these are my friends. We will assist you however we can to get you safe." She fills her waterskin with a minor conjuration of water, and passes it around to the freed captives.
After she finishes with the injuries, she nods in acknowledgement of introduction to Malcolm, Sheyan, and the two wolves.
Sheyan |
Sheyan takes a moment to whisper something in a strange language to his wolves. He stays down next to the dark one as the light one walks around "I am from nowhere in particular" he takes in the rest of the prisoners "We need to get you all out of here before anything else comes along. There are things just as foul, and worse, lurking about"
Argrim |
"Got it! Ah, the keys. Even quicker." Argrim says to no one in particular.
He starts walking around looking for traps and secret doors and accounting the loot. Over his shoulder, but replying to Sheyan who he doesn't remember if he was introduced, he says, "I'm sorry Mr. Wolf. We're going to rest here before leaving. We've rested a couple times down here, and we need it before attempt to return. Have any of you prisoners seen any traps or secret compartments? I suppose those planks were used to bridge the water, right? And what have you heard about that dungeon." Constantly in motion, Argrim searches for things useful.