Rannik's Crypt of the Everflame
(Inactive)
Game Master
Patrick Levasseur
Maps
Loot
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Aka "Hobs" | CG Male Hobgoblin Geokineticist 6 | Common, Goblin | HP 71/73 [67] (18 NL from burn) | AC:22 (20) T:15 F:17 (15) | CMB+4, CMD 20/14 | F+12, R+12, W+5 | Init+8 | Perc+9 | DarkV 60 ft | Speed 30ft | Burn 6/9 | DR 6/adam (DR/- for 1 Rnd after using Talent) | Fortification 15% | 1d6 against Nat or Weap Att | *** ACTIVE CONDITIONS: -4 Wis Dmg (Wis=6 /Will +2) ¦ Prot Evil***
Happy new year to all !!!
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
My internet connection may be spotty from today till Friday.
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Question.
I'm looking for something to use to play a PbP here. What's a good grid system that's easy to use?
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Power outage at home and less then 30% batterie on the cell phone. Will post as soon as I have power again.
Had a rough few days, might not post on Monday depending of how I feel. I'll keep you informed.
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
No problem. Hope things look up soon.
Ok, I'm back.
After a rough few days, we had an ice storm on Monday. Only got power back yesterday. Fun times...
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
It feels like a lot of our attacks are barely missing. We need some buffs, right?
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
I keep trying to figure out the best way to use my blessings. Would it be best to put them on Hoga, myself, or someone else? I have destructive attacks and war mind available.
Aka "Hobs" | CG Male Hobgoblin Geokineticist 6 | Common, Goblin | HP 71/73 [67] (18 NL from burn) | AC:22 (20) T:15 F:17 (15) | CMB+4, CMD 20/14 | F+12, R+12, W+5 | Init+8 | Perc+9 | DarkV 60 ft | Speed 30ft | Burn 6/9 | DR 6/adam (DR/- for 1 Rnd after using Talent) | Fortification 15% | 1d6 against Nat or Weap Att | *** ACTIVE CONDITIONS: -4 Wis Dmg (Wis=6 /Will +2) ¦ Prot Evil***
Maffei is only an NPC with average attacks and Kyzen attacks from a distance, so even if he misses, he gets hit less then frontliner, so use your blessing on others...
I messaged Hernvet, but didn't get a reply yet. Did we already lost our priest?
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Oh, brother. We need him now.
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Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
No, we didn't lose him. I know him personally (he's related to me) and he has been overwhelmed with some personal stuff. I reminded him today that he needs to post. I expect him to tomorrow. If not, I'll talk to him again.
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Good to know, friend.
I really enjoy how our characters interact. I hope this game goes on and on.
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
Sorry for the delay, work is kicking my butt right now. Will post this evening.
For the loot in the sarcaphocus, it was written in the same post that concluded the fight.
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
I'll be at PaizoCon Thu-Mon. If any of you are going to be there, maybe we can meet up. Let me know.
Have fun!
Wish I could go, but I'm the wrong side of the country to make it a short trip there and back.
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
FYI - I'll be traveling in Scotland from July 4 though the 17th. I will have internet much of the time but not every day. So please bot me if I am holding up anything.
Two things:
I will be traveling for the next 9 days, it should affect my posting too much, but when I get back home, I will try to go back at 5 post a week minimun.
Second, and more importantly, you guys can go ahead and level up. Welcome to Level 5!!
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
Leveling up:
Kyras takes the average +1 HP for his class (5 hp).
He gains no increase in BAB or save but he gains both a feat and investigator talent.
For his feat he takes Furious Focus since he usually power attacks.
He takes Mecurial Oil for his investigator talent. This lets him buff weapons and armor for the group.
he gains 10 skill points and increases
Disable Devise +1
Intimidate +2
Knowledge Arcana +1
Perception +1
Sense Motive +2
Spellcraft +2
UMD +1
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Hoga takes average. 6 +2 con +1 toughness +1 class= 10
He gains 4 skill points, +1 bab, a feat (quick draw) and an extra spell known (Snowball), but not more spells per day.
That's about it, really.

Aka "Hobs" | CG Male Hobgoblin Geokineticist 6 | Common, Goblin | HP 71/73 [67] (18 NL from burn) | AC:22 (20) T:15 F:17 (15) | CMB+4, CMD 20/14 | F+12, R+12, W+5 | Init+8 | Perc+9 | DarkV 60 ft | Speed 30ft | Burn 6/9 | DR 6/adam (DR/- for 1 Rnd after using Talent) | Fortification 15% | 1d6 against Nat or Weap Att | *** ACTIVE CONDITIONS: -4 Wis Dmg (Wis=6 /Will +2) ¦ Prot Evil***
Leveling up!
Kyzen takes another level of Kineticist.
Mandatory Rolled HP Kyzen: 1d8 + 4 ⇒ (2) + 4 = 6 +1 for Favored Bonus
Feat
- Iron Will
New abilities
- Entangling Infusion (DC 16): Saving Throw Reflex negates
Your kinetic blast surrounds your foes in elemental matter. Whenever a blast with this infusion deals damage to a foe, that foe becomes entangled for 1 minute. The foe can remove this condition as a standard action with a successful Escape Artist or Strength check (with the same DC as for saves against your kinetic blast) or by dealing an amount of damage to the entangling matter equal to double your kineticist level (the matter has hardness 0). If the foe was already entangled by this infusion and fails its save against a second instance of this infusion, the increased amount of elemental matter fuses to the ground, causing the foe to be rooted in place as though anchored to an immobile object.
- Metakinesis (1 burn: Empower) (Su)
At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic blast (as if using Empower Spell). At 9th level, by accepting 2 points of burn, she can maximize her kinetic blast as if using Maximize Spell. At 13th level, by accepting 3 points of burn, she can quicken her kinetic blast as if using Quicken Spell. At 17th level, by accepting 4 points of burn, the kineticist can use her kinetic blast twice with the same standard action, or swift action if she also uses metakinesis to quicken the blast. When she uses a double kinetic blast, all modifications, such as metakinesis and infusions, apply to both of the blasts, but the kineticist needs to pay the burn cost only once.
Perception +8
Blasts at 3d6 instead of 2d6
TN Female Shae Rogue 4 | Outsider, Extraplanar | Common, Shae, Aklo, Tekritanin | HP 54/54 | AC:20 T:14 F:16 | CMB+6, CMD 20/16 | F+6, R+8, W+4 | Init+6 | Perc+9 (+1 traps) | DarkV 60 ft, low-light vision | Speed 30ft | amorphous, blur, evasion | Immune : Cold, Crits, Prec.Dmg. | *** Active conditions: Blur, -9 int ***
Maffei is at -2 negative level, do I bring her back to -1 or she stays the same for now?
Back from vacation, I'll catch up on the reading and post tomorrow. I was hoping to do some posting from our rental, but wht I though was internet access in the description of the rental and reality seemed to be highly different.
Thank you for your patience
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
I have had similar experiences. Welcome back.
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
I wanted to give an update that I'll be at Dragon Con this weekend and will not be able to post much if at all. And this weekend starts Wednesday for me. :) I'll be back and on a regular schedule Tuesday.
TN Female Shae Rogue 4 | Outsider, Extraplanar | Common, Shae, Aklo, Tekritanin | HP 54/54 | AC:20 T:14 F:16 | CMB+6, CMD 20/16 | F+6, R+8, W+4 | Init+6 | Perc+9 (+1 traps) | DarkV 60 ft, low-light vision | Speed 30ft | amorphous, blur, evasion | Immune : Cold, Crits, Prec.Dmg. | *** Active conditions: Blur, -9 int ***
So Do I levelup Maffei also? Passing from -2 to -1 negative level will give her +1 on everything.
Maffei- wrote: So Do I levelup Maffei also? Passing from -2 to -1 negative level will give her +1 on everything. Sorry, forgot to answer that question. Just do a level up for her.
TN Female Shae Rogue 4 | Outsider, Extraplanar | Common, Shae, Aklo, Tekritanin | HP 54/54 | AC:20 T:14 F:16 | CMB+6, CMD 20/16 | F+6, R+8, W+4 | Init+6 | Perc+9 (+1 traps) | DarkV 60 ft, low-light vision | Speed 30ft | amorphous, blur, evasion | Immune : Cold, Crits, Prec.Dmg. | *** Active conditions: Blur, -9 int ***
Aka "Hobs" | CG Male Hobgoblin Geokineticist 6 | Common, Goblin | HP 71/73 [67] (18 NL from burn) | AC:22 (20) T:15 F:17 (15) | CMB+4, CMD 20/14 | F+12, R+12, W+5 | Init+8 | Perc+9 | DarkV 60 ft | Speed 30ft | Burn 6/9 | DR 6/adam (DR/- for 1 Rnd after using Talent) | Fortification 15% | 1d6 against Nat or Weap Att | *** ACTIVE CONDITIONS: -4 Wis Dmg (Wis=6 /Will +2) ¦ Prot Evil***
Anything that boost Kyzen Dex and Con would be nice, but we don't seem to have the money for it.
Also a Kineticist's diadem (lesser) at 18000gp = harder to find and pricey...
Unless there is time and possibility, let's move on...
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
I went back all the way to Dec to see when Kyras ordered his weapon enchant. Crazy it was that far back. Best I can tell he did not pay for it then so he needs to do so now. He has 2593 gold. I believe the enchant cost 2000. That leaves him 593 from before the previous run.
Do we have a gold split from this last treasure haul? Any time for shopping before we head out?
Looking through the adventure and the posts, you do have some loot that wasn't distributed.
+1 Glamered Full Plate
Amulet of Natural Armor +2
Ring of Major Acid Resistance
Bracers of Steadiness
Slippers of spider climbing
Rod of Metamagic, Reach
Ring of Force Shield
You can use or sell those, let me know what you want to buy.
Also, Hernvet, still waiting for your level up!!
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
Thanks for going back and collecting all this Rannik. I am unsure who was suppose to be keeping up with loot. Might have been me... I just do not recall.
I'd love to claim that amulet of natural armor. And the slippers sound very cool to me as well.
That ring of Major Acid Resistance might be critical to the mission but its worth 44K and will only protect one of us. We could buy scrolls Protection from acid for 375 gold each and potions for double that. And if we sold that ring we could buy a case of them. lol
Kyzen and I are both pretty low on the equipment value list. I know Hernvet has not gotten much either but he started with a much higher equipment value than we did.
Also need to know the coin value we have unsplit.
Male Kitsune Cleric 6 |HP 30/46| AC 19| Will +11 Ref +4 Fort +6 | Init + 4 |Channel Energy 5/5 | Bit of Luck 5/6 | Door Sight 6/6 | Dancing Lights 3/3
Level 5.
average hp (+1) + con = 6
New spells: Fly(Domain Spell), Prayer and Searing Light.
Skills: 2 new skills: +1 in Knowledge(Arcana) + 1 in Knowledge(Religion).
Feats: Iron Will.
Sorry It took so long I have had very busy days for the past few weeks and my Hernvet file was deleted so I had to go through and recreate him.
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
All caught up. I reread everything since July just to remind myself what we're doing. I have the composite longbow and the special arrows. Who ended up with the special breastplate?
Just waiting for an update on the stealth reconnaissance before we move on.
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Hoga took it. Serious improvement to his AC. He'll need it.
He also has the sword.
Male Half Elf Investigator (Empiricist) 9 | HP72/72 | AC: 22 T: 13 FF: 20 | CMB: +13 CMD: 24 | Fort: +7 Ref: +10 Will: +8, +4 ilusions, +2 vs enchantments and immune to sleep | Init: +2 Perc: +24 + Heightened Awareness of +2
I'd really like to resolve loot and potential shopping before we enter any combat situations. Any comments on the found loot? Did we have a coin split?
Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8
Good idea. Is the "loot" link at the top of this page the correct loot sheet? It seems empty.
M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7
Wouldn't hurt to make sure. Hoga got the most from the last haul, but it was all dragon hunter stuff. Kakrish is the only other person who can use the longbow. Hopefully, we can even it out in the next adventure.
I noticed that the loot sheet was empty, that's why I went back to make sure that those items were not forgotten.
Rannik wrote:
+1 Glamered Full Plate
Amulet of Natural Armor +2
Ring of Major Acid Resistance
Bracers of Steadiness
Slippers of spider climbing
Rod of Metamagic, Reach
Ring of Force Shield
Since Hoga and Kakrish got most of the last loot, I guess Kyras, Kyzen and Hernvet should get most of this one.
Male Kitsune Cleric 6 |HP 30/46| AC 19| Will +11 Ref +4 Fort +6 | Init + 4 |Channel Energy 5/5 | Bit of Luck 5/6 | Door Sight 6/6 | Dancing Lights 3/3
Would the rod of reach work with CLW?
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