
Bongub |
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Sorry for the delay...having lots of fun reading the action scenes
Bongub replies to Viktor before the thugs show up, "I speak to the Dark One, he say Bongub go on mission, and Bongub be Dark One to gob-gobs!" The little goblin holds up his morningstar triumphantly with his last comment.
When the thugs bust in, Bongub grins wide and says, "The first of my undead'uns have arrived!" A vicious cackle precedes his engagement of a pair of thugs, one carrying a heavy mace, the other a light crossbow. Bongub shouts something in Necril, his eyes go black as he points at the man with the mace. Soon the mace-wielder's eyes also go black, and he turns on his comrade, attacking him without warning. Heavily damaged and angry, the crossbowman drops his weapon and draws a pair of butterfly knives and defends himself against the mace-wielder. Slicing into him, the knife-wielder nearly cripples his comrade.
Attack Knives; Damage Knives: 1d20 + 2 ⇒ (16) + 2 = 181d20 + 2 ⇒ (11) + 2 = 131d4 ⇒ 31d4 ⇒ 4

GM Pyros |

Thanks for your patience everybody. We had company come into town this weekend and had a LOT of work to do here at the house. SO with no further a due, the List of players!
Please read your spoilers, as they include what you need to do once you get on board.
Desula Val’Kyerin - Drow Wizard
Goandai Uepher - Hobgoblin Druid
Pyre Igneel - Nagaji Fighter
Lady Rosalyn Aanya Luninuss - Aasimar Cleric
Thoyoitu “The Tenguin” Choco-ku - Tengu Rogue
Victor Rattus Adustus - Ratfolk Alchemist
Congrats! and To those of you not listed, It’s been great talking to you all about the game and if, for whatever reason, a spot opens up, I’ll let you know if I’m opening up applications again. Thanks!
While several thugs flee, and others are incapacitated, a group of well-armed guardsmen come clanging down the road. Folks scatter as the guards move in and start grabbing folks that look like they may have been the rabble-rousers. Some of you may run, others speak with the Peacekeepers however you react, You manage to secure your release. It’s about time to get a ship.
Please make sure your characters all are set up with Armor as DR, and Wounds and Vitality system. Let me know if you have questions.

GM Pyros |

THREAD IS OPEN AGAIN!!!!!
We have recently lost two players from out 6-man party, both divine casters. So I'm in the market for a new one. Or if there's something else you want to contribute to the party, make your case! We have a Shadow-Wizard, Plague-Bringer Alchemist, Sneaky Rogue, and 2-Hand fighter
15 point buy.
Using Armor as DR, and Vitality and Wounds system.
This is for a mythic game so keep in mind Mythic Path and your Ascention.
It is a low-magic setting on the surface that acts like an E6 setting, with Archmages being at Lv7, and exceedingly rare druids.
Going to get into Kingdom building rules as well, but that's not for a while.
This is a custom setting, so there are custom Deities. If there is a god in Golarion, or really any setting, you can reference that deity and I can work with you to figure out a deity that fits into the setting.
- Oros: King of the Gods
- *Demidah: Queen and mother of the gods. Goddess of birth and family
- Rokhan: Brother of Oros, Maker of the world
Children of Oros and Demidah
- Twins Eldan and Morridan, Gods of Vengance and Justice
- Dezran: God of war
- Meraddah: God of Strategy
- Amarra: Sun Goddess
- Usumon: God of the underworld
- Kemma: Fertility and growth
- Elrissa: Love and Matrimony
- Lornvar: God of the Watch
- Corrin: The Huntsman
- Vallin: God of Settlements
- Gemmedar: Father of Alchemy, Medicine, and Alcohol
- Ardok: Savage War-God King of Minotaurs
Demidah & Ardok
- Mesmer: Two-faced God of Nightmare and Art
- Zeillia: Lady of Pain, torture, seduction,murder
Daughter of Demidah and Leriad
- Gruutha: mother of all monstrocities
- *Boreas: Father of the winds
children of Boreas and Demida, The 4 winds
- West: Storm of the Seas
- South: Scorching Sandstorm
- East: Fog on the Mountains
- North: Everfrost
It is not part of most faiths to talk aobut where the first gods came from, Leriad, Demidah, and Boreas are considered special and without origin. There are other small-gods that are children of other dieties, but the children of Demidah and her consorts are the primary dieties in the central kingdoms.
Tarterus is the plane of Chaos. Tarterus is also the God of Chaos. Elementals, elemental dieties, etc. There are similar forces that are less well known, or worshiped.
Let me know what you are interested in playing and I'll work with you to fit your character into the setting and story.

GM Pyros |

My players suggested pointing out what is happening here in the game and story, adn give a little more information about the characters
Our intrepid heroes have purchased passage on a ship bound for the Central Kingdoms, a central area full of great cities, Kingdoms, young and old, with shifting boundaries, changing regimes, and swaths of wild and untamed wilderness (Think river kingdoms and Brevoy). But on their ship they found what they thought were prisoners but turned out to be Pirates that took over the ship.
The Tengu Rogue has a party of Tengu refugees for whom he is looking to find a home. We've got a Half-drow Shadowcaster who seems to have a healthy sense of business accumen and is making arangements with nobles on the ship, a Ratfolk Plague-bringer Alchemist who's home was destroyed, and a Nagaji (flavored to be more dragon-kin) Fighter that was looking into finding relations and draconic connections.
Check out the spoiler if you want a little more info about the Geography of the planet.