Pyros's Rise of Legends Homebrew (Inactive)

Game Master waiph


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I also am changing mine to Passed On.


Here is my character

Character:
Pyre Igneel Nagaji fighter (two-handed fighter) 1 LN Medium humanoid (reptilian)Init +3; Senses low-light vision; Perception +3
Defense
AC 17, touch 11, flat-footed 16 (+5 armor, +1 Dex, +1 natural)
hp 12 (1d10+2)Fort +4, Ref +1, Will +1; +2 vs. mind-affecting effects and poison
Offense
Speed 20 ft.
Melee greataxe +4 (1d12+4/×3)Ranged light crossbow +2 (1d8/19-20) Statistics
Str 16, Dex 12, Con 14, Int 10, Wis 10, Cha 13 Base Atk +1; CMB +4; CMD 15 Feats Power Attack, Quick Draw
Traits indomitable faith, reactionary
Skills Knowledge (arcana) +1, Perception +3, Sense Motive +1; Racial Modifiers +2 Perception Languages Common, Draconic SQ resistant, serpent's sense
Other Gear scale mail, crossbow bolts (10), greataxe, light crossbow, backpack, bedroll, belt pouch, messkit, hemp rope (50 ft.), sunrod (2), trail rations (6), 32 gp, 7 sp
Special Abilities
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.Serpent's Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.

I would take a level of sorcerer at 3 to gain the draconic bloodline and spell casting for the Dragons Disciple
As for mythic progression i was thinking of the pass on style. He basically stumbles on a very old dragon whos on deaths door and is given the mythic powers to help him complete the task the dragon gives him. Whether that is finding the other dragons or what have you.

Let me know what you think.


@toodles
You aren't going to be starting as mythic so there could be an incident related to your story, and you'll get your mythic powers.

@Little King
There's lots of deities in the world and many different pantheons. So while goblins worship their 4 gods (as well as a fifth un-named horrific deity that they venerate, sacrifice for, and fear) but Charon could have very well approached your goblin in a dream and sent him off on his way to attain "god-hood"

@Gundahar
are you thinking that it would be a Legendary weapon, the path ability or a blackblade so the weapon grows in power?

@lady Rosalin
Passed on works.

@Vahanian89
That looks good. I'll figure SO he's given Mythic powers by a Dragon that pushes him toward Dragon Disciple.


Cool GM rewriting background now as discussed, mythic is ready to go once ok'ed in game.


have an incomplete character profile up. I'm also working on the background because i want to include the deity in it.


GM Pyros wrote:

@toodles

You aren't going to be starting as mythic so there could be an incident related to your story, and you'll get your mythic powers.

then it wasn't his first surge, more like a pre-quake tremor that he needs to understand, and since he's no longer welcome among his regiment and company, he goes on a journey of self discovery which apparently takes him to a new land.


Here's Little King's Gobby! He's nearly there, just need to equip.

Shadow Lodge

Hey Guys!

I'm the Wizard Pyro had mention previously, you can call me Des. I'm rolling a true neutral Half-Drow Illusionist: Master of the Veil (Shadowcaster archetype) that will go down the Archmage path with sights on godhood. Earning by might and merit. He'll be using Divine Source(Shadow and Trickery) and Mythic Eldritch Heritage to really simulate total dominion over shadows as its new god.

Mechanically I'm here to buff, control the field and out smart any thing trying to kill me. Shadow and darkness are my bread and butter, so I'll be using a ton of illusion to fight. I'm thinking of crafting and making smaller constructs (Iron cobra and Homunculus) as well. .

For now just seeing how all this unfolds.


back ground is done, skills done, Domains picked, she's all done GM.

Money do we, get 50gp, roll for class, take max or average GM

then Ill get her items and she will be done.

:)


Money4d6 ⇒ (5, 6, 3, 2) = 16


@GM I was actually the one planning on Passed On. I am not sure how that will happen. I imagine something will come to me a dream, telling me where to go, and when I get there, there is a great beast ready to pass on power to me. Oh, and how many players are there going to be? Will you just choose the best ones?


Lady Rosalin Anay Luminuss wrote:

Money do we, get 50gp, roll for class, take max or average GM

Was in an earlier post - you take the average for the class.


Average d starting gold.

I'm planning on taking on at least 3 people from the forum in addition to my other friends. Maybe more depending on the stories.

I can make "passed on" work pretty easily.

Bongub, skip the bit in your story about the lord. You are sold by slavers onto a ship, and we can go from there. That work?

Viktor, you can't afford a repeating X-bow at Lv1 but if you want it to grow, you can take legendary weapon and make it your artifact it can start as a regular X-bow


Yep planning on having victor learn the capability of the weapon as he levels.


Thanks, ok 140 gold Got it, ok items done, all done

What dos Rosalyn bring, healing, lots of healing, another front line fighter, and... Flight, yep if your exploring new lands, really helps to have some one who can go to high and look around. Ok she's not the best flyer in the world but still it all helps.


Well, that's good. Pretty much done with everything for Akarine now outside of a little cleanup regarding her fluff and putting in some bit about the possible for the Mythic Destiny (leaning towards Fated since it's really the 'easiest', going towards Marshal since it plays off Cha and martial stuff)


Small changes in name spelling and look, found this great image of her

lady Rosalyn

She's got red hair now to reflect her fire touched trait.


@Pyros: Works for Bongub! More in-story fun!

EDIT: With that in mind...should I bother equipping him? I don't feel like a slave would start out with 105 gp worth of stuff.


GM Pyros wrote:

@Gundahar

are you thinking that it would be a Legendary weapon, the path ability or a blackblade so the weapon grows in power?

GM Pyros:

I was thinking a legendary blackblade. Thematically, how could I ever define another item associated with a bladebound character as legendary?


GM sent a PM with new faith outline, toned it down a but so there a seeker faith more than a war faith.


OK, so we have applicants:

Thoyoitu: tengu rogue, (passed on trickster)

Gundahar Brandt: Magus (legendary weapon Archmage/Guardian)

Vahanian's Nagaji Dragon Disciple (Passed on ???) ]Mythic Path(s)

Victor: Plague-bringer Alchemist, (Artifact Marshal)

Toodles: Hobgoblin Druid (Fated guardian) Animal Companion or Domain?

Arkarine: the Seer battle oracle (Fated Marshal)

Bongub: Oracle of Bones (Granted Heriophant god of death)

Lady Rosaline: Aasimar god-learner cleric (Godling Heriophant)

You will be joining the Shadow Illusionist Desula Val'kyerin, Archmage and Master of Shadows

--Please give me any corrections to your basic info and anything that i've missed. I really like the group so far, and we've not even been up for a week! This has been super awesome everybody, thanks!


Thanks GM Pyros, been fun building a PC with a new background world to work with, Lady Rosaline: Aasimar cleric is good to go, she's got a healing kit now on top of healing magic's. Ready and willing :)

Also as we will be joined by the one player, dos this mean you will be picked 5 not 3 form the list above Pyros?

O and good luck every one.


wolf companion, Nekare


I have reworked Rosayn a little GM, just simplifying stuff, She is now done.


Hello people.

I would like to throw Reknar into the fold for this one. I've toyed around with the idea for this character for a long time and I think he fits a gritty setting which offers an opportunity for growth and/or change.

I don't really know how exactly to describe him, but he is a man hardened by the rough life he has had so far, trained in the military, and used to making decisions in the heat of battle - some would call him a leader, others would most likely say he likes to 'push people around' :D

Mechanically, he is a melee combatant (perhaps not a pure frontliner), mainly because that is how he retaliates against the nasty things that may try to hurt him, but he is also my attempt at building a bard that does not really rely on happy singing and dancing to bolster others, but instead in a sergeant like attitude, and in barked orders ;)

Let me just throw something I wrote about him, and you let me know [some parts of it are nasty - read at your own risk ;)].

Who is Reknar?:

"Boys! Boys! Just shut the hell up and listen! No one is asking your opinion right now, there will be time for it after we clear this damned hole - Alastair, keep those heals coming towards us - I am counting on you to keep us up and running for as long as needed, just make an extra prayer to your God this morning or whatever... Jules, I am still waiting on that intel for their setup - instead of going on with the blabbering, get your unseenness going and get movin! Lucian, I want to be fighting on OUR terms, so bring on your pits, flames or whatever you need to bring, just keep it UNDER CONTROL. The rest of you boys and girls, stay tight on my hairy arse as ticks - MOVE OUT!"

He had been there before - another hole, another humanoid tribe robbing, pillaging, and overall being nasty - nothing different, nothing unusual. The Captain is still in diapers, so it has to be him leading them in, clean up the place, and Team Badger wins the day. The Cap. can collect the honors and... Buy some more diapers I guess...

It matters not, he is there for his share and his boys - they trust him and he knows he can take them where they need to go.

"Godamn! What the hell are you doing Lucian?! Do you not see that goblin roller making short work of our left flank?! Stay sharp or I will be the one rolling over you, you bony excuse for a wizard - stay SHARP!"

He usually kept to himself, but they knew he would be the first to step up for the hardest of things when you are in the heat - decisions. No point in waiting for the Captain, too tied up in pleasing the Commander and making "strategic" decisions - when the s*** hits the fan, there is no time to ponder relations with the neighbouring kingdom, or the Lady and kids waiting back home - you need to let go, evaluate the here and now and MOVE. Stop, and you are dead.

That is why the boys and girls in Badger company turn to him - bottom line, no decision is MUCH worse than a bad decision.

Releasing his sword, previously stuck on a particularly hard hobgoblin head, he smiled at how far they had come since he was put in charge of the rag tag team - "The badgers lack Discipline!" - The Cap. would shout at him over and over again, but that was the whole beauty of it. Sure enough they were as heterogeneous as it gets, but everyone contributed to the whole, and they all knew and accepted their place - "We get the job done!" - was his most common retort, which however simple it may be, was the pure and clean truth.

It was raining hard that day - the Badgers soaked and pissed kept gnawing at his heels - "Makes no sense to invade a spookers hole under this weather - the traps will be harder to spot and disarm, visibility is reduced to crap, and we still need to manage the approach without losing half the men!" - Lucian shouted in his face - the wizard was much more than a friend after two years service in the wilds, but he was starting to grate on his nerves - "Look Lucian, I agree with every single piece of crap you are throwing my way - but we ARE going in - Badger company gets the job done, and this needs to be done. Damn! Was I the only one listening when the crying girl recounted how these bastards tore up her family?! We are doing this!"

Lucian just nodded as he usually did when Reknar suddenly got into altruistic mode - some things simply tickled him the wrong way, and he already knew there was no arguing against it - they would invade and clear out the goblin hole, as always.

-------------------------------------------

"Hard work, that's how things get done" - it seemed those words had echoed in his head forever, initially associated to the image of his father toiling away in the fields with him in tow - he seemed gigantic, bigger and stronger than life as he pushed and urged the family horse - Underdog - ever forward, ploughing the land, year after year. He was too young yet, too naive to understand that life is so much more complex than that - that the bruises and pained look on his mothers' face were anything besides bad luck of having bumped again against the damned door.

He grew up on this sun shining father figure that meant everything to the boy - ignorance never being so much blissful as it was in his own world, but no one stays young forever...

The sickening crunching sound felt disgustingly rewarding as his fist hit the man’s face once, and again, and again - "You dare?!" - came the retaliation amidst spitted blood and teeth.
In the background a woman’s' scream he could not quite place or recognize among the haze of anger - again and again he hit and got hit - "Hard work!" - his mind shouted at him every time he bordered on the edges of consciousness, so he shook the sweet good night away and pressed on - the man was huge, strong as an ox and even more furious, but he was determined - it would end today.

"DEAD!" - the word pierced the haze, making him pause and ponder - he knew the voice and knew the word, but he was unaware of the conjuncture until he noticed his bloody knuckles and the, by now unrecognizable, face he had been pounding into oblivion - "Hard work..."

-------------------------------------------

"Prison is not easy fellas, but then again, what is in this life?" - he would sometimes recount to Badger company around a fire and a hearty meal - "It gets you doing things that you never thought possible - you either toughen up or you die on the spot. And don't believe any stories that you always find someone honourable inside, willing to give you a hand - that is plain and simple bull****. You need to fend for yourself or suck it up when you can't, but above anything else, it is all about surviving, living to eat the damned gruel another day, and face a threat at lunch time - I learned a lot though"

After murdering his father, Reknar was quickly and summarily condemned to incarceration, spending most of his juvenile years in prison - the boy was broken when he entered that place, and callous when he left - the opportunity presented itself as it usually did every couple of years - anyone willing to serve in the army got their sentence commuted by 2 years for each one served - he grabbed it with two hands and crawled out of the hellhole.

The military weren't much better, ex-convicts being considered 2nd class soldiers, treated almost as poorly as they were in prison, shoddily geared, thrown at the worst of assignments, commanded by the less able of the officers - no one cared about body count amongst Jailites, they were there as fodder. Instead of fighting it, Reknar embraced it - amongst the rabble he found variety - anyone can end up in jail, so he met with the most different walks of life possible, and he soaked it all in - he learned discipline from Riktor, an old grizzled veteran of war who had taken down his commanding officer after he had sent them to be massacred on a tactical death-trap, with Janice the dual wielding dagger hired assassin to be, he learned passion and to speak before swinging his blade...

He met countless, befriended some, and watched most of them die on the field.

"Hah! Honourable death you say?! Come on... Nothing honourable about dying lad, and by the way, you say you will meet your God in the Seven Heavens heh? Well, show me someone that has seen them, and if it is half as wonderful as you are painting it, I'll slit my own throat just to get there. In the meantime, just keep your wits about you and stay ALIVE. As for death, and if you really must pray for anything at all, pray that yours is a quick and painless one"

Through grit and blood he climbed the ranks - proved himself and his Badger Company able and willing, but it was for naught as he came to understand - even after his 2 years of service were completed things did not improve - others still looked at him and his boys and girls like "Jailites", they kept throwing them into the deepest of possible mess, and his commanding officer was still an incompetent jerk. Curiously enough, that was perhaps the only time in his life that he felt some sort of sense of duty - towards those that looked at him for leadership, encouragement, and above all those “oh so dreaded” decisions.

By then he was free to leave, but he chose not to - at a certain point, and after a particularly messy affair at the Drecchard Bog, he was even offered another command, not a jailite team this time, but real soldiers - he refused without a second thought, and returned to his soggy and filthy barracks to down a couple of watered ales with the Badgers.

He was already two years into service, and never made it past sergeant - "When a troll comes wailing at you, it really doesn't matter how many stripes you have on your shoulder, or how many plumes you have on your helmet now does it?" - it mattered not, he was being quite successful at keeping the Badger company up and running, casualties to a minimum, and a high rate of success - so much so that it made a lot of high ranked officers feel awkward, and that is never good.

The Badgers operated smoothly - roles were well defined and the hierarchy well taken in - listen to the Sargent, ignore the Captain - simple. But nothing could have prepared them for that day - "With your permission SIR, you have got to be kidding me - you want me to take the whole company into a g*@ d#*ned crypt, with confirmed hauntings and whatnot reported, as is?! Sir, we are ill-equipped to deal with any sort of undead menace - as I reported over six months ago at the Tellis MESS, we have received none of the blanches requested, Tulion has been refused his robes because the church believes his work here is a waste of resources, and Lucian tells me that the reports so far are an understatement of what can be found in there - the undead concentration points to something else in there... And we are supposed to get in the hole, and clean it up?!"

He didn't have to hear the answer to know what it was. As he left the tent, his two corporals waiting outside needed no questions - Reknars' grim face was enough - "This is going to hurt"

He hasn't shared any of what actually happened in the infested crypt with anyone since that day - the surviving members of the Badger company emerged three days later - covered in blood, Reknar carried Tulion on his arms - his body showing evidence of desiccation, barely a husk of skin and bones, Lucian followed them, his left arm swollen and festering with some sort of unholy sickness, one of his eyes gouged out, barely walking.

Around his chest, the sergeant bore a harness, connected via improvised ropes to a pall, where three others laid, their sunken eyes dark, their mouths locked into a perpetual, silent scream. Without a word the three wounded were delivered to the infirmary - the physicians shaking their heads, lost at what to do. Reknar kept on, crossing the barracks, and wading right into the chapel that served the military quarters, striding in before appalled eyes he deposited his priest companion body on the altar, turning to the priests to one side with a sneer - "There's your martyr - I'm sure you will praise his deeds - remember to say to everyone that he died screaming"

He did not murder the captain, did not even address him - even though he would never forget the Krastigan name, he was irrelevant after all… As a man, and as a commander - he just took the blood soaked pall from his back, and without missing a step, both him and Lucian gathered their gear and left the quarters that same day, still bloodied and wounded.

"Sense of Duty... It has a nice sound to it does it not? Seems to roll off the tongue... But that is all there is to it - a nice sound"

Apologies for the rough writing, I just kept on going.


Reknar is interesting. Hardened soldier that's up in the thick of things. What are your thoughts on going Mythic, how would he ascend, and what path will he take up?


GM tell me of I am doing wrong here, but just having a bit of fun

How about a bit of fun while we are waiting for the GM to pick players :)
Also letting use test out our offering. Where on a ship so the story gos, on root to a new maybe old land, to explore, some of us will make a group, some will go there own ways. But there is nothing stopping is meeting and talking on the deck of the ship, out in open water. We have time on our hands while we wait for land to be sighted.

If the GM is happy.
Setting: A big-ish passenger becalmed at sea, all around still waters.
The Captain and crew waiting for the wind to pick up so they can carry on there trip. Its early Evening, the starts are just coming out. restless passengers are walking about and talking, some fishing, some playing music. nothing is going to happen soon.
All done under spoilers so as not to get in the way of PC making Questions. Nothing is fixed, this is where you can test ideas with others and change your PC if you like pre-selection. I fine its a great way to find the kinks in a PC. please read my ALT description to get an idea of my PC, some information will not be known about all PCs so remember not to spill the beans when reading back storys ;)

On the ship:

Rosalyn had just flowed up to the rigging, The night was coming, her vision now in black and whites. As she landed next to the crows-nest the Crew-woman there looked at her. She shock her head at Rosalyn.

"Still now sign of wind then"

Rosalyn now looked around as well, nothing but still clear sky all around. She looked down at the deck below, others where on deck, no doubt thinking the same as her.

Well we'er going nowhere for the time being.

She jumped off the rigging and flow slowly back down to the deck. Landing in a clear area, but close to some others. Her wings folded up into her back and where once more out of sight. She pressed down her Armour, brushing off some imagined dust. Her flame read hair, copper tone skin, vivid amber eyes, Standing some six and a half feet all but yet willow thin with wings of Iridescent metallic light. O no mistake her race, plans touched, from the higher plans. She had left her spear in her cabin, but had her Springbow tried to her right leg and her two long daggers in her boots. Not that they would be needed, the Captain seas the seas around here where safe. So nothing to worry about but the lack of wind. She looked over at the others, she had seen some, but now it was time to say hello.

She smiled at them to see who was talkative.


Can I take the self-doubt drawback to take an additional trait? Also I don't mean to sound rude but I'm also still waiting for a deity.

on the ship:

A hooded figure sips a curious brew on deck , his long cloak still fails to hide his obvious ratlike features.His black fur is slick and well kempt, unlike some of the vermin spotted abroad the same vessel. A twisted case hangs off his back ,heavy with a hint of something shiny inside.He leans back, and as he does, catches the smile of a lady offering a greeting to everyone around.

He returns the smile, his pristine dental work shines through, though the points and jagged edges remind viewers that they still look upon a ratfolk.He returns to his drink slighty flustered by the presence of not only a divine being, but also the divine grace she radiates.He tugs his hood over his head again, rather self-consious of his appearance


Updated Sir Newton Cromwell

Newton:

Sir Newton Cromwell
Male human (taldan) magus (bladebound, kensai) 1
N Medium humanoid (human)
Init +3; Senses Perception +5
--------------------
Defense
--------------------
AC 15, touch 14, flat-footed 11 (+1 armor, +3 Dex, +1 dodge)
hp 11 (1d8+3)
Fort +4, Ref +3, Will +2
Defensive Abilities canny defense
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +3 (1d4/19-20) and
. . scimitar +1 (1d6/18-20)
Magus (Bladebound, Kensai) Spells Prepared (CL 1st; concentration +5):
. . 1st—shield
. . 0 (at will)—detect magic, light
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 14, Int 15, Wis 10, Cha 8
Base Atk +0; CMB +0; CMD 14
Feats Additional Traits, Weapon Finesse, Weapon Focus (scimitar)
Traits clever wordplay, eyes and ears of the city, focused mind, world traveler
Skills Diplomacy +7, Knowledge (arcana) +6, Perception +5, Spellcraft +6, Swim +4
Languages Common, Osiriani, Ancient, Polyglot
SQ arcane pool, chosen weapon, spell combat
Other Gear silken ceremonial armor, dagger, scimitar, backpack, masterwork, chalk, flint and steel, scroll case, spellbook, string or twine, trail rations (5), waterproof bag, waterskin, 36 gp, 9 sp, 8 cp
--------------------
Special Abilities
--------------------
Arcane Pool +1 (3/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Canny Defense +1 (Ex) +INT bonus to AC (max Kensai level).
Chosen Weapon (Scimitar) Kensai abilities only function when wielding a weapon of this type.
Focused Mind +2 to Concentration checks
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.


sorry, work stuff came up today and I did not get a chance to post about your god.

the post monster again devoured my post with a cool setting up for some r p, but if you all could hop off the boat, I would like to set the RP session in the Commons at port on Akarine's island home. So go ahead and disembark. =]

The Tenge refugees the Nagaji, and the drow would have all arrived on the same boat having just come north from the jungles of the southern continent, but would not have socialized much on the ship.


Arr the post monster, the only monster a critical with a Nuke will not kill.
Sorry he got ya Pyros. Ok, disembark time.

just disembarking now.

At Akarine's island home:

Well the wind had picked up and by the morning they had spotted the Island, Akarine's island home. Its had not taken them long to dock, now they where disembarking and waiting for someone to come along and tell them where to go.

Rosalyn had walked down the boarding plank to the group collecting below.
Unlike the others she carried no back pack, just her fine red Armour, weapons and belt pouches. She looked at the others.

The hooded one form the night before.


Akarine's island home:

Victor double checks all his belongings before he leaves the boat. He taps the metal case on his back, making sure it sounds solid. his tail snakes to the belt around him, threading past crossbow bolts, counting them.
"stein'? check. bolts? check."
He reaches for a leather box next to him and gets off the boat.
"alchemy stuff. check."
He trundles down the platform, eventually reaching the docks.He spies the curious figure from before, and moves to greet her.

He sticks out a hand, wrapped in a fingerless glove to greet the lady
"pardon me, I believe we haven't spoken to each other. My name is victor. you'll have to excuse me from looking..."

Victor threads his tail and lifts the hood off his face, revealing the visage of a black rat.

"a little ratty."

Victor chuckles at his own joke.

"pleased to be of acquaintance"


Victor, Being a native to the cities of the Central Kingdoms, you've been exposed to numerous deities from various panthions. Among the popular human ones there is Morradin, the god of Justice (his twin Eldan is Vengence and not your speed) as well as Lornvar, God of the Watch, guardsmen and protector of the city. Less Popular among city folk are two other twin gods Corrin the Hunter (Not necessarily lawful but wild god) and Vallin, God of Settlements, both valid but deities of frontier communities rather than cities like Lornvar.

There is a small cult toward a Small God, one of last stands, facing overwhelming odds, and heroic sacrifice, as well as Dwarven deities of Masonry (particularly walls) and the Keeper of Gateway, the mythic city at the foot of the mountain of the gods. Those would be the primary Lawful Protectors.


Akarine's island home:

Holding her long spear in one hand, she takes his in the other and shakes it, there is strength in the shake, odd given her light willow-esk form.

"and likewise victor, I'm pleased to make your acquaintance as well. I'm the Lady Rosalyn Aanya Luminuss but please call me Rosalyn and don't worry about your looks. You know some think mine even odder."

She smiles, She has an easy way about her, conference but not foolish, friendly but not foolishly so.

"We live in a world full wonder victor and the look of others is all part of that. Well I must say by the looks of you, your a long way from the warren, what brings a fine fellow like you here?'

Shadow Lodge

At Port:

Walking down the gangplank a hooded figure inured in a sharp, jet black dyed traveler's outfit and backpack descends to dry land once again. Emerald green scarf wafting pleasantly in the sea breeze. The heels of his boots positively clicking with joy. Pulling back his hood revealing his drowish nature, he smiles.

Ah, freedom at last!

Well not quite full Drow. The stark white dreads is normal, sans the single emerald dread. The deep dusky purple is normal, except when he takes a few more steps into port. His skin blends into an ebon black in the shadows, as if they were trying to embrace him. Then his well trimmed beard and pupil-less emerald green eyes, mark him as something truly strange. A Half Drow.

How to start this new chapter of my life? A new cover I guess, can't be letting go of old habits. They are so very useful

As he takes in his surroundings, his emerald highlights dissipate as the prestidigitation ends. His hair all white, while his eyes and scarf return to their natural vibrant violet. He spies the conversing friendly (is that a giantess) assaimar and the chuckling ratfolk (Always fussing those folks). He laughs at the dichotomy of the large fire-headed female and tiny mouser. Brightlanders, always so odd. Well, something "shiny" new and something "fuzzy" familiar, a fine place to start.

He strolls up to the pair and introduces himself with courteous bow. Greetings fellow travelers, are you also new to this island. I must admit I'm a stranger in a strange land, and could use your assistance. My name is Somar.


Lornvar it is then.

Akarine's island home:

"a most unfortunate set of circumstances i'm afraid."
Victor looks rather sheepish while he attempts to think of the right words to put it in
"well"he begins, only to be interrupted by the half-drow magician
"ummmm" victor stammers, looking rather unsure of himself
"perhaps later,i'm not too comfortable speaking hear among all these ears." He motions towards the newcomer, trying to be inclusive.
Victor quickly puts up a jovial front, discarding the mask of sadness he wore but a few moments before.
"hello sir! I can't speak for the lovely lady here, but i would be glad to be of assistance."


At port:

Rosalyn eyes the new comer with some surprise.
Drow? Human? Some thing new and wonderful

"Well meet Somer, I'm the Lady Rosalyn Aanya Luminuss but please call me Rosalyn and if it's not being to rude may I ask your race?"


GM Pyros, simply because it is as improbable as it can get, I was planning on taking the Fated option as entry into the Mythic path - the realization would have a crazy impact on Reknar for sure, and it would be very interesting to play it out.

As far as path... I'm considering multiple options, depending on how the group roles and the game itself pans out. I can picture him as a straight up Marshal, Guardian, or even Champion, but could easily throw some Archmage goodness to the mix and dual path some ;)


With the way she's already started GM Pyros, I think Naive is a better fitting drawback for Rosalyn, She already seems very trusting and just seems to fit better with her mind-set as its coming out :)
Also changing Air-touched to wanderlust, she's tall she walks fast.

Shadow Lodge

Well mannered, open-minded and curious. This is a good sign, lets not screw this up. New life, Des, quiet new life.

Well met, Rosalyn and sir! And it is of no trouble at all. This sun seem to have a rather delightful effect on my skin, and I do believe heritage is a factor. I am, as you can see, of Drow stock from my mothers side. My father is of a Human..ish nature, for the other. He's actually छाया लोग, shadow people in the common tongue. Though some "learned" people would call them fetchling, that is rather a derogatory term.

As to the assistance, I am in dire need of a good drink and some fine conversation. And if I assume rightly dear sir, you are an alchemist? Would you happen to have the famed Alchemical Kindness at hand? I do find it a most welcome creation when carousing.


Rosalyn nods as Desula talks then in near perfect Draconic she says

"یہ سایہ چھوا کے لیے ایک برا نام ہے اپنے حق کے ہاں"

Then switching to common she adds.

"Now a fine wine would not go amiss after all that grog on ship"

The tall Aasimar seems to be joking about the grog but she dos look around. She has rested her spear on her shoulder, only a foot and a half taller than her and seems to have an ornate spear head.

Desula Val'kyerin:

You spot with ease that Rosalyn's armour is made of Silkweave, made to be very light and flexible.


Seems rather confused about the lady and the drow speaking two different languages to each other.
"ummmm respected lady? why do you speak to him in draconic when he speaks"Victor pauses to register the drowish accent
"undercommon?"
Turning to the drow elf, Victor addresses his question.
"नहीं पल में" replies Victor, obviously accustomed to the language.
That said, he drops his leather case, and it pops open with a sharp click to reveal an alchemical set-up
brewing 1 alchemist's kindness: 1d20 + 10 ⇒ (13) + 10 = 23
"یہاں تم جاؤ" Victor chimes, handing over the steaming brew to the elf.
victor speaks both of the languages previously spoken, just to be sure he isn't on the wrong page.

Desula spoke in hindi and he's drow so i'm assuming that's undercommon. Then rosalyn spoke in urdu and she said that was draconic. someone mind clearing things up for a rather confused rat now?


Just lost my post, O well, its because I forgot I changed her int and lost that language, fixed now, just not very good a spell craft now, hehe but lets run with this and see where we end up :) with languages some play uses real world language to stand for language in the game world, [In this case hindi = undercommon and = draconic] you can use http://www.bing.com/translator/ or google translator to get new text in your pathfinder language [there is a kind of unofficial list some where], but it best use -> as below "spoilers" for players who have PCs that can understand that language, you your not translating all the time

"Did I? humm sorry I'm always getting things like that wrong."

Bluff 1d20 + 1 ⇒ (14) + 1 = 15

sense motive DC15:

She's not telling the truth, that was deliberate.

She then says with a strong ascent.

"अगली बार मैं कोशिश करूँगा और यह सही हो जाएगा।"

Undercommon:

"Next time I will try and get it right."

She grins seeming happy with herself, then adds a little worried

"Did I say that right?"


sense motive(don't worry it's not very good): 1d20 + 1 ⇒ (13) + 1 = 14
Victor pauses.not very sure if it was a truth or a lie.
oh dear. Victor takes a -4 penalty to sense motive for the next hour

Victor bobs his head excitedly, as Rosalyn replies in undercommon, glad that his new friends have no problem communicating with him.

Shadow Lodge

Dam I need stop typing big inner dialogues, you guys got way ahead of me. Undercommon=Hindi for me. Guess Urdu is Draconic now (its canon, no backsies)

No worries, there are many cross over words amid the languages. But to be surrounded by such linguist is fascinating. It was in fact undercommon, but your draconic was spoken quite elegantly.

Sense Motive: 1d20 + 1 ⇒ (5) + 1 = 6
Oh such a wonderful, breath of air these folk are. Not a liar between them, except well me.

Technically gets a -2 on the that skill that failed due to frustration with failure for the next 24 hours, but would he know that he failed at this? Also, Rping the identity thing, worked it out with GM, but what i said of parentage is all true.

And my dear Alchemist, you are a quite the saint. My future self, bows to the burden that you have lifted from my tomorrow morning. May I have the pleasure of your name?

And Lady Rosalyn, is that silk-weave armor and accoutrements I spy. You have such pleasant tastes. Do you travel the Underdark much?

Hands over a gold piece to the Alchemist.


Victor realises he hasn't yet shared his name with the drow gentleman yet.
"oh.My name is victor, and yours is?"
The ratfolk extends a hand to welcome this fine fellow.
When the gold piece gets placed in his palm, victor awkwardly accepts it, adding
" I thank you for your generousity, but please, I am not so much a merchant as a humble doctor, with the right cures."


Sounds like a fun group.
My plan in a small aasimar that appears as a hobbit. He has been sent to help out the wee folk and be their champion.

Paladin with the shining knight archetype, he will ride a dog and be the party tank. Grown up among fey, he has quite decent healing powers (feat fey founding)

He will angle for marshal or champion depending on the gap. I find it is interesting to have a diversity of mythic paths.

This alias is how I envision him developing, but I will make a first level version if selected.

crunch at first level:
ST18/CH18/INT14/WIS8/DEX12/CON12


canon it is then ;)

Rosalyn still looking at the victor as he works says,

"Thank you I find it a complex language, O and Yes, they are silk-weave, well spotted of you. I had them custom made wile travailing. Most interesting place the Underdark, such a pro-female culture."

She says skill looking at Victors odd case, then the lets Victor talk while she gets out a small note book and begins to write in it, then looks up.

"We seem to be the only ones talking to each other, I wonder why the others are being silent, could they be slaves?"


Victor quickly realises his case is out in the open and swiftly moves to close it, lest anyone try to pilfer his reagents.

I should emphasise now that victor has 2 cases on him. The large leather case he set down is his alchemist's kit and other metal case on his back is his artifact. I'll call it a tumbler of sorts to save myself the confusion

He spots Rosalyn scribbling in her little note book and enquires

"my lady, what a curious time it is to be making notes.I mean there doesn't seem to be much interesting around here?"


Go to one little baseball game after work and next time I check the thread all of this has happened! Gah!

Introduction:
It was a miserable little pit.

The acrid stench of sulfur and musk hung heavy in the air, stinging Akarine's nose. The white haired woman sniffled and rubbed at her watering eyes with the back of a hand before muttering a long string of swears just below her breath as she leaned against the door frame - the alchemist had seemed to take his sweet time to find her payment as he rummaged about the back room with a series of clatters, clanks, and cracks. With a sigh Akarine brushed across the front of her heavy breastplate, thumbing at a smudge of dirt.

She had been working as a courier for nearly a month now at the port in Cyrene to earn a meager keep. The room and board she could afford was of a higher quality she was accustomed to in the army but that was not saying much. A gold here, a handful of silvers there, it was enough to keep in good company and good enough spirits while saving to earn a ticket off the island (eventually); she had left the temple to strike out for adventure and landed herself in the army before leaving to look for more, but outside a few street scuffles and a flirty few winks with serving girls there was little to engage her.

Finally the wizened merchant had returned from the storeroom with a toothless grin to hand her a small purse and a slender few phials of a murky green liquid along with a quick few nods. Akarine returned the gesture after counting out the coin in the palm of her hand and storing the glass tubes in slots along her bandolier before stepping back into the streets with another drawn-out sigh. The Headstrong Hound seemed like a poor tavern to go to for the evening, but it was about all she could afford at that juncture.

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