Jin-Goro Gallonica |
Provided you are happy with high tier hard mode I am fine with it.
GM Chie |
Hey everyone, I'm willing to step in and your 6th player. I have a 14.2 Magus-Blackblade that I'm willing tothrow in the woodchipperplay. He's my "dash 1" and would just need to make sure he's up-to-date. When is the start date?
Hey Aaron! As long as you are cool with High Tier Hard Mode, it starts as soon as you make your Character Introduction ;D
Vargo Starling |
Hey GM Chie, I am still on this one as a player. Would you mind removing me?
Kurik Grandhelm |
Anyone else reminded of Doctor Strange and Ebony Maw in Infinity War?
GM Chie |
Woof, almost lost that post Twice.
For the record, I was working on that since about noon yesterday, because Why not 5 Monsters, a Caster, and a GIANT TERRAIN HAZARD?! >:D
Kurik Grandhelm |
Dang it, I did lose that post. At least it was much smaller!
GM Chie |
Hey Guys!
The holidays have been a bit of an Adventure for me, but things have calmed down a bit. Merry Christmas to those of you that Celebrate, and Happy Holidays to everyone else!
Bellum Race |
Hope everyone had a happy holidays!
Nikolai, don't forget that we got a boon from Betrayal in the Bones that lets you automatically succeed on escaping Maze.
Kurik Grandhelm |
Good catch!
Jin-Goro Gallonica |
I appreciate that the holidays are disruptive but we are now coming up on two weeks since anything from our GM. Do we need to start looking for a replacement?
GM Chie |
Hey Guys!
I have had... a really rough patch during the holidays. Between a bit of Anxiety and a bit of Depression, coupled with a Great Deal of low self esteem, I've been doing a really poor job of communicating with everyone in my life.
I really appreciate you guys being patient with me as I work through this.
Kurik Grandhelm |
Just don't dip on me next week! :)
Does the party need Kurik to lay some damage on or should he let y'all deal with threat removal while he gives Kulik some breathing room on that HP bar? I don't expect him to deal too much damage without some lucky 20s.
Jin-Goro Gallonica |
@GM Chie, real life comes first, glad to see you back.
@Kurik, Kulik is one of our primary damage dealers, keeping him in the fight is important but you should do what you think is best.
Kurik Grandhelm |
Will have to see if I can fix that! Also, I believe Kurik has been hit a couple times thanks to the eye beam removing his Vindicator's Shield before the bites.
Kurik Grandhelm |
Should have coordinated that better, with Frag freeing Kulik up. Ah well, live and learn.
Frag the Fierce |
...It's been a week.
GM Chie |
1 person marked this as a favorite. |
Animating the beetle gets filed under 'Complicated'
Technically, it is a Host Form the the Swarm of Worms, Bugs, Grubs and the Worm that Walks that makes up the Hivemind of the Eternal Swarm.
Additionally, I certainly don't have a place where we can put a Beetle of Uncertain Size (Other than Really Really Big) onto a map.
Jin-Goro Gallonica |
Yeah, I know, it was mostly just some in character musing, I wasnt plannng on trying to do it.
GMAndrewW |
OK, it looks like we are pressing ahead with 5 players. My question is this, do you wish to continue with the Hard Mode adjustment activated. If people prefer to return to normal mode that is entirely understandable and I would be happy to run on that basis. However, if people are happy to continue with Hard Mode that is fine as well.
I am going to post in the Recruitment forum to see if anyone wants to join us to fill out the group which might also change peoples views.
Frag the Fierce |
I'm fine with hard mode, but I also wouldn't push the issue.
Bellum Race |
I'm fine either way, though I don't have any particular fondness for Hard Mode.
Thanks for taking over as GM!
Sir Hendric the Vigilant |
So it looks like I will be joining you!
Sir Hendric has excellent saves and charge damage, and decent skills. He has mediocre AC and HP, so I may spend some gold to try to boost those. I will look over party capabilities before buying any items - like if there is a high-CL Magic Vestment spell available, I'd get a scroll of Channel the Gift rather than upgrade my shield.
I assume he'd retroactively have the start-of-scenario buffs that everybody else got?
Sir Hendric can charge for around 150 damage if challenging (preferably with a couple of concurrent Air Walk spells active in case one gets dispelled). His banner helps anybody else charging, and his Tactician feat lets him share Coordinated Charge. So if he does a Ride-By Attack, then Frag gets to Pounce as an immediate action, then Frag gets a full attack, then Kurik charges (triggering another charge from Sir Hendric)... that's sort of the ideal circumstance, but not much would survive it.
Swift action economy is a huge problem for him, between Tactician, Challenge, Mounted Combat, and Indomitable Mount. Makes Snake Style almost useless so I might retrain that.
Having played a Seeker Tier Hard Mode game (All for Immortality) I know that I need to get more consumable for counter-measures. Basically I found Hard Mode to be the enemies using the same cheesy tricks PCs use (lots of no-save spells, lots of vision-impairing situations that the enemies can ignore, and enemies who are fully buffed while the party is not).
I'll try to get my gear purchases done by Monday and be ready to join.
Sir Hendric the Vigilant |
You've lost a lot of casting power with Jin-Goro taking over as GM. I know Sir Hendric's martial abilities will not make up for it. Are we still doing Hard Mode? I can try to get some scrolls to cover some gaps.
Scrolls I am considering:
Talisman of Reprieve (1,125 gp) - this would negate the penalty to Int/Wis/Cha checks, though I'd have to buy the Plane-Hopper's Handbook
Echolocation (700 gp) - always good
Communal Spell Immunity (1,125) - the Knowledge checks at the beginning of the scenario should mean the party knows about Glabrezu SLA's. There's a particular SLA Sir Hendric has already experienced that is no-save and too high level for Spell Immunity. I guess Spell Turning would work, though that's an expensive scroll.
Anything else the party would really want? Disintegrate (for Wall of Force trickery)? Find the Path?
Bellum Race |
Talisman of reprieve would be incredibly appreciated. I would have gotten it myself, but I didn't find the spell until after we started the scenario.
Anything else you want to bring would be great.
Sir Hendric the Vigilant |
Talisman of Reprieve (1,125)
Echolocation (700)
Communal Spell Immunity (1,125)
Magic Circle Against Evil (375)
Eaglesoul (1,650)
Crusader's Edge (2) (1,400)
Will also buy the eye ointment component for True Seeing (250 gp) so someone with the spell slots can cast that on him.
Dusty Rose Prism Ioun Stone (5,000)
2nd-level Pearl of Power (4,000 - to get a Barkskin from Kurik, hopefully, before the boss fight, since you can use the Pearls on domain slots)
---
Of the various pre-buffs:
Most of these were cast by Jin-Goro, who is no longer with the group. So I don't know how that shakes out. Would he get them or not? If not, he'll get scrolls.
Sir Hendric would very much like to have had Magic Vestment on his armor and shield (net +4 AC). Scrolls won't do him any good here because they come at minimum CL.
And Life Bubble is great, as is Planar Adaptation. Delay Poison? Sure, why not.
He'd have skipped the Heroes' Feast for RP reasons; that would be a little too much Urgathoa for him. But the spell was horribly nerfed anyway in PF.
He'd have wanted the special enhancements done on his lance, armor, and shield (75 gp for holy water)
---
Total spent so far: 15,700
He would also like to get Freedom of Movement, Air Walk, and Heroism (all on both him and the horse). If that means buying scrolls, he will. He'd rather that casters could provide because the spells would last longer and be harder to dispel. I don't know how you all are for spell slots. He does have one scroll of Air Walk and a magic item that casts Heroism 1/day (CL6).
GMAndrewW |
Hi all,
Given we now have a full group of six I will be continuing with the hard mode enabled. It is what we started with and given you are at full strength it seems right to continue with that.
I have gone through the gameplay thread so far and we have the following amendments to make given that Jin is no longer with you.
Frag, you lose the spells from the lesser spellcasting contract as well as the air walk spell.
Everyone loses delay poison along with the magic vestments and greater magic weapons. If you had the ability to provide it yourself then you may replace them yourselves but Bellum doesnt have it as a spell known.
Heroes' Feast is also technically gone although I think everyone has used up the temporary HP anyway. I am inclined just to leave it in place.
Everyone does lose life bubble as a group buff.
Everyone can have inscribed their weapons and armour, Bellum can easily make the check to do so. I will let you know when that comes into effect. It costs a holy water for each item inscribed.
As far as knowing much about Glabrezu if someone wants to make a Knowledge Planes check now they can do so.
I will post an update to push us to the next section in gameplay shortly along with a current status update for characters. If you have buffs running which I dont have noted or what to cast any others now before we move to the next stage then you can do so. I will give everyone until tomorrow to do that and ten move you to the next section.
Sir Hendric the Vigilant |
I added my information to the slides. I included the -4 to Perception resulting from the planar alignment. Does that apply to Will saves? Is a Will save a "check"? I was not sure (seemed ambiguous on the forum) so did not include it at this time. Edit: included it now. I did include the +1 to all saves from Shake It Off while mounted.
Sir Hendric has one use of Incense of Eidos left if Bellum wants to use that for a Knowledge (Planes) check on Glabrezu.
Given the loss of Jin's spells, I will add a scroll of Mass Planar Adaptation (1,650) and a scroll of Life Bubble (1,125), bringing his total gold spent to 18,475 gp.
Bellum is welcome to use any of these scrolls in his Mnemonic Vestments to get a higher CL and also not use up the scroll. Is that just one scroll per day he can use in that way?
GMAndrewW |
The penalty does apply to will saves as well as skill checks. A check is any d20 roll.
Planar Adaptation wont work for the penalty as I dont believe it is an environmental effect. We had this discussion at the start of things. Talisman of Reprieve works but has a much shorter duration.
Mnemonic Vestment only works for one spell per day.
Bellum Race |
I will re-up everyone's extended delay poison. Is anyone already immune to poison before I divide this up?
I have updated my buffs in my profile and noted the duration remaining.
(I have constant see invisibility, extended delay poison (X hours), freedom of movement (50 minutes), ext. resist electtric/fire 30 (50 minutes))
Unless anyone had different ideas, I will use mneumonic vestment to cast talisman of reprieve at some point--probably after we see what's on the other side of this portal. I hate not to have it, but these scenarios tend to have "wander around lost" portions just to run out limited buffs.
Kurik Grandhelm |
Kurik has Delay Poison prepared and can use it unless we need the slot for a converted cure. I'll check my other buff tonight unless Wardens of the Reborn Forge gets in the way.
Frag the Fierce |
Frag's rage is the only poison defense he has. Thank you everyone for being on top of this. I'm ready!
Sir Hendric the Vigilant |
A few of the scrolls that Sir Hendric is buying will benefit from his Defender of Nerosyan boon.
Magic Circle Against Evil
Eaglesoul
Crusader's Edge (2)
Total cost 3,425
Boon savings: 171
So actual gold spent is 18,304 - half of that being scrolls.
I got two copies of Crusader's Edge so that one of the other fighters could use one. Makes a weapon Bane for outsiders with the Evil subtype.
Eaglesoul will be a doable UMD (31) for Sir Hendric with the right buffs (all of which Sir Hendric has with him)
Kurik Grandhelm |
Let's see, Kurik would spend another channel to restore Vindicator's Shield, has Delay Poison cast to ease Bellum's duration split, cast Freedom of Movement on Kulik before. Losing Magic Vestment is unfortunate but not something he was relying on. If we want Heroes Feast up Kurik would have purchased a non-extended casting. Life Bubble was not a concern for Kurik due to necklace of adaptation.
Edit: Looks like I was double counting the channels for VS, corrected stat line. I will keep an eye on the gameplay and see how the round progresses before posting actions, given Kurik's place on the initiative.
Nikolai Tesla |
*Nods* I was also already covered from a Life Bubble perspective, thanks to my Frontovik's Gas Mask.
Kurik Grandhelm |
100 minute duration starting from here.
Kurik Grandhelm |
Huzzah, it wasn't wasted!
Kurik Grandhelm |
Okay, wasn't sure about our timeline. (I have skimmed the scenario in preparation for our retail event next month, but haven't looked into specifics for the most part. I did have to see how the beetle works because epic.)