Pathfinder-Reign of Winter-pbp (Inactive)

Game Master New England Frost Giant

An earthquake rocks Taldor and its border regions. Can to heroes unearth the secrets behind the breached walls and the Reign of Winter?


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Vitali, I need you to make a username on Obsidian Portal so you can view game maps. Let me know what your username is and I will invite you. Thanks


I am curious if any of you would mind using this layout for your character sheets. Kilain yours doesn't show up on the url site you used. This way I can track things easier by phone, since this is what I use to post the majority of the time. This is the sheet I made for Kilain's game. Thank you kindly. NEFG aka pain in your ars!
Zarrick Deshain
Race (Andoran): Human Gender: Male Class/level:Adept/1
Age: 19 Height: 5'11" Weight: 205 lbs.
Eyes: blue Hair: brown
Deity:Serenrae
Speed: 30' (6 squares)

Stats:

Str 14 +2
Dex 13 +1
Con 10 +0
Int 14 +2
Wis 16 +3
Cha 12 +1

AC 13 Touch 11 Flat-footed 12
HP 9

CMB= 3 CMD=13

Saves:

Fortitude +0
Reflex +1
Will +5

Skills:

Acrobatics=1
Appraise=2
Bluff=1
Climb=2
#Craft=2 (none taken)
Diplomacy=1
Disguise=1
Escape Artist=1
Fly=1
#Handle Animal=1
#Heal=9* (MW Healers kit adds +2)=11
#Int Knowledge (arcana)=6*
#Int Knowledge (religion)=6*
Perception=3
Profession (book keeper)=7* *=1
#Ride=1
Sense Motive=3
#Spellcraft=6*
Stealth=1
#Survival=5
Swim=2

* skill point used/* * free skill point/ #class skill

Feats:

Self Sufficient+2 to Heal and Survival checks.
Toughness +3 hit points, +1 hit point per level after 3rd.

Human Racial Traits:

Standard Traits
Ability Scores- +2 to one ability
Size- medium creature, no bonuses
Base Speed- 30
Languages- Start with Common

Traits:

Focused Mind (magic) +2 to Concentration checks.
Sacred Touch (faith) As a standard action, you may automatically stabilize a dying creature merely by touching it.

Both from the Advanced Player's Guide

Equipment:

Armor
Leather +2 AC (no armor check penalty)

Backpack
Bedroll
Belt pouch
Candle x4
Scroll case
Spell component pouch
Flint and Steel
Holy Water x2
Ink (1oz bottle)
Ink
Paper x4 (sheets)
Rations x8
Signal whistle
Signet Ring
Silk rope 50'
Silver holy symbol (Serenrae)
Sunrod x7
Waterskin
Whetstone

Weapons

Heavy Mace
Melee 1d20+3; Damage 1d8+

Dagger
Melee 1d20+3; Damage 1d4+3(19-20)
Ranged 1d20+2; Damage 1d4] (19-20)

Light Crossbow 1d20+2; Damage 1d8 (19-20)

Consumable Tracker:

Ammo (bolts)=20
Healers Kit (Uses left)=10
Rations=8
Sunrod=7
Holy water vials=2
Candles=4
Paper=4

PP= 0 GP= 3 SP= 6CP= 4

Adept Spells:

Spells/day 0-lvl 3; 1st-lvl 2

0-lvl (Save DC=13)
Create Water
Detect Magic
Ghost Sound
Guidance
Light
Mending
Purify Food and Drink
Read Magic
Stabilize
Touch of Fatigue

1st-lvl (Save DC=14)
Bless
Burning Hands
Cause Fear
Command
Comprehend Language
Cure Light Wounds
Detect Chaos/Evil/Good/Law
Endure Elements
Obscuring Mist
Protection From Chaos/Evil/Good/Law
Sleep

[spoiler=Backstory]


Starter players -3 rations
Hedrick and Vitali -1 ration


Some of you didn't purchase rations and ammo. You need to purchase some before you leave Heldren. Also update your coinage

Initial group you earned gp=137 sp=48 cp=64
Each also has a potion of light healing.

New addition group earned gp=120

Other items picked up:
MW light steel shield
2 pints (oil)
Healers kit (10 uses)
Scroll of shatter
Scroll of shield other
6 gems worth 130 gp

Irrisen coins: gp=10 sp=33 co=47

Need to buy Rations:
Grey
Hedrick
Kilain?

Need to buy ammo:
Kilain?
Grey-bullet stones
Hedrick-arrows
Vitali-arrows

Cold weather gear:
Vitali
Kilain?


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

If you copy and paste the url there into your browser you'll see everything.

But Ive been meaning to put him into a more easily used format, so I will tonight after work


I tried that, but it just took me to a bunch of sites like if you google something.


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Kilains online character sheet

ehh I tried a couple ways and got it...here. Like I said though Ill put him formally on this site tonight ;)


K. Thank Kilain


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Initial group you earned gp=137 sp=48 cp=64 divided by 5 =
27 gold each with 2 gold into the 'cure kitty'
9 Silver Each
12 Copper each with 4 copper into the 'party fund'

Ill track the party fund if thats all right with everyone.

Each also has a potion of light healing.

New addition group earned gp=120

Other items picked up:
MW light steel shield---Crain? or Hedrick? (Not Kylma since she wont be around)
2 pints (oil)---Gray?
Healers kit (10 uses)---Kilain
Scroll of shatter---Kilain
Scroll of shield other---Kilain
6 gems worth 130 gp-----1 each to Kilain, Crain, Grey, Hedrick and Vitalli 1 to Party Kitty for cure stuff later.

Irrisen coins: gp=10 sp=33 co=47---how do we want to handle these...one person carry them until needed? then split up?


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

oh and DM- Kilains all fixed up ;)


male Human Bard (Archeologist) 1

Vitali purchased arrows and cold weather clothing and deducted gold from his sheet.


Kilain all the rewards you earned from the prior quest is listed in my post above


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Yes..the post above is more for the party to decide on how to divide things up.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Have purchased Rations for me & Soggy, Barding & a pack saddle, Saddlebags & a Winter Blanket for Soggy. My funds reflect this.

edit: I have also already taken the 3 days worth of Trail rations out of what I have.

2nd edit: I will adjust my Sheet to better fit your request later today NEFG.


Thank you for your time guys to make this run a bit smoother. I made a notepad on my phone which will track consumables. Will bump with your sheets to make this a little more realistic feeling.


Kilain there are 6 Gems totaling 130gp


Grey if you plan to use your sling you will need to purchase sling bullets unless you plan on hurling snowballs.


male Human Bard (Archeologist) 1

Actually slings can always shoot rocks at -1 penalty :)


Ok. If you find any :)


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

right- 1 each to Kilain(1), Crain(2), Grey(3), Hedrick(4) and Vitall(5) 1 to Party Kitty(6) for cure stuff later.

and he can always use snowballs ;)


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

The sling is more of a default for when the target is resistant/immune to Acid damage. For most ranged, Grey uses his Acid Splash cantrip, it technically does more damage than the sling since it doesn't suffer a Strength penalty to the damage roll.
Ah the joys of playing a Halfling Arcanist...


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

I was in an unexpected dead zone for the past few days here. Hedrick would like to purchase some kits and some iron rations. And or if he can get the mw light shield from the party and can convert it with some cash into a MW chain shirt or if we could MW my heirloom curveblade that would be nice because I am sure those don't pop up everywhere.

Also NEFG I was wondering if you see the curve blade as a weapon like a katana that could be wielded one handed as well but at 1d8 reduced damage since it is light? Or do you picture it more like the heavy swept blade like in the intro to lord of the rings?


As long as the damage is like a long sword we can make it into a one handed weapon.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

Did the council member mention the use of horses? Because that would affect what I would purchase weight wise.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

Maybe one of the social or sneakyparty members could gather information on the last Argentea through speaking to the people's of town.


You probably know being a Ranger that horses won't help if you are trying to get there stealthfully. Besides Kilain hates horses.


Yesssah! Got book #3 today and it looks awesome. Still up in the air about book #5 Resputin Must Die. Wondering how modern world warfare is gonna play out.


male Human Bard (Archeologist) 1

@Hedrick: Vitali can do that but let's handle it IC.


You don't need to wait for the group to go out and gather info Vitali.


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Im sure it will be good (Book 5) As the Paizo staff is most assuredly going to be very hands on with that one Im sure.


male Human Bard (Archeologist) 1

Modern World Warfare? Witches bringing the bomb? Crazy times...


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

What is the cost on a cold iron weapon? Are they being supplied, or do we and can we purchase?


male Human Bard (Archeologist) 1

Cold Iron weapons usually cost twice as much as their normal equivalent. Vitali would be very interested in aquiring either a cold iron short sword or preferably a rapier.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

That means that a Cold Iron Great Axe would run me 40GP... I need a 10 GP Loan, if anyone can spare it?


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Those in the group who frequently use ranged weapons might consider weapon blanche for the ammo. It will be less expensive than buying cold iron weapons.
On the other hand I just double checked our roster & we have almost nobody who focuses on (or even considers really) ranged combat...

This may get interesting.

note to self: The Flight evolution may be a good investment later...

edit: Kjell, you have a gemstone worth significantly more than that, remember?


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Ahhhh...not part of my gold and I did not put it on my sheet, but you are correct.

Kjell will sell his Gem for 130GP and purchase a Cold Iron Great Axe for 40GP.


male Human Bard (Archeologist) 1

Actually Vitali does equally poor at both ranged and melee :)

So what's up with this weapon Blanche?


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7
Weapon Blanch wrote:
These silver, alchemical powders have a gritty consistency, appearing at first glance to be simple metal shavings. When poured on a weapon and placed over a hot flame for a full round, however, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until you make a successful attack with the weapon. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.

Cold Iron Weapon Blanch costs 20 Gold for a dose.

edit: obviously they can be used on melee weapons, but equally obviously they are most cost effective on ammo, since that is effectively one use anyway.


male Human Bard (Archeologist) 1

If one dose cost 20 GP and is good for 20 arrows then that's way more expensive than cold iron arrows or am I mistaken?


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Huh, good point. Yeah just buying cold iron arrows or bolts is cheaper. It works out significantly better for Silver or Adamantine however, which now that I think about it is when I've used it in the past.


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

I dont think i'll be that easy to find everyone a cold iron weapon in town, though it's worth a try....We might be better served stalking up on tindertwigs and torches.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

@GM NEFG: If this is so, please let us know so that we can make the necessary adjustments.


like Yuln said, fire is something they fear. It will bypass their DR.


I have all the NPCs loaded on obsidian portal so as you meet them you can see what they look like. I will try doing the same with monster and creatures that are not pictured in the mods.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Thank you! That is impressive!


I just donated $10 to get the site updated. They had a lot of backers for it


I just started looking over characters and I am confused. In my initial recruitment post I stated 20 pt buy. Every character is over the max allowed. Before we continue out of Heldren I want to correct this or this campaign will end up being a walk through. Grey in the point buy system 18 is the max score. Maybe I should have looked closer at the system.

If you want to do die rolls then you must roll for every score. Reroll ones, but it needs to be unanimous to do so.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

I am definitely not over a 20 point buy.

18 (16+2 racial Mod) (10 pts)
15 (7pts)
13 (3 Pts)
10 (0 pts)
10 (0 Pts)
10 (0 Pts)

That totals 20 Points


male Human Bard (Archeologist) 1

Str 10 (0 pts)
Dex 18 (10 pts) +2 racial
Con 12 (2 pts)
Int 14 (5 pts)
Wis 10 (0 pts)
Cha 13 (0 pts)

Adds up to 20...


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Strength 12 (2 pts)
Dexterity 12 (2 pts)
Constitution 14 (2 pts to 12 +2 Racial to 14)
Intelligence 12 (2 pts)
Wisdom 17 (7 pts to 15 +2 Racial to 17)
Charisma 12 (5 pts to 14 -2 Racial to 12)

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