Pariahs in the Age of Serpents (Inactive)

Game Master Dave Young 992

Humans dominate the world of Golarion today. Before the time of metal and powerful magic, that wasn't so. They were primitive. Everything was.


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Male Primitive Human Adept (Shaman) 2 / Savage Warrior 2 | HP 27/31 | AC: 16/12/14 | Perception +9 | Fort +4, Ref +4, Will +5 | CMB: +6, CMD: 18 | Speed: 20 ft., Init +2

Fuhr is ready for even the slightest movement.

Perception: 1d20 + 9 ⇒ (8) + 9 = 17


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

Leila skips and bounces along the path after her taller companions. While she usually preferred to be up front, she recognized that it was probably better to let the warriors take that role in such hostile land. Nevertheless, she felt surprisingly focused and kept her eyes darting along the surrounding forest. Dazzle, the curious silver spotted arctic fox kept a steady pace with her.


King of Goblins *MAP*

GM rolls:
Stealth: 1d20 + 16 ⇒ (14) + 16 = 30
Stealth: 1d20 + 16 ⇒ (18) + 16 = 34
jump: 1d20 + 11 ⇒ (12) + 11 = 23
jump: 1d20 + 11 ⇒ (14) + 11 = 25

Mog and Tal take the unwanted weapons, so they are at least armed.

2 small reptilian creatures avoid your gaze, and leap out from the undergrowth, and set upon poor Fuhr.

They don't get a charge due to the terrain, but he's denied his dex bonus.

bite: 1d20 + 6 ⇒ (9) + 6 = 15
bite: 1d20 + 6 ⇒ (10) + 6 = 16
dmg: 1d4 + 1 ⇒ (1) + 1 = 2
dmg: 1d4 + 1 ⇒ (1) + 1 = 2

One to the north attempts to grapple him, while the other one tries to hang on to him with just its fangs.

grab: 1d20 + 8 ⇒ (8) + 8 = 16
grapple: 1d20 + 8 - 20 ⇒ (12) + 8 - 20 = 0

The quick warrior shaman isn't so easily manipulated, however, and fends off the bloodthirsty beasts for now.

Init

Blask: 1d20 + 0 ⇒ (3) + 0 = 3
Fuhr: 1d20 + 2 ⇒ (1) + 2 = 3
Kraull: 1d20 + 4 ⇒ (5) + 4 = 9
Leila: 1d20 + 3 ⇒ (16) + 3 = 19
Maqli: 1d20 + 4 ⇒ (17) + 4 = 21
monsters: 1d20 + 7 ⇒ (13) + 7 = 20

Maqli
monsters
Leila
Kraull
Fuhr
Blask

Enjoy!


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

We are attacked by lollipops :P?


King of Goblins *MAP*
Leila Greentistle wrote:
We are attacked by lollipops :P?

Reptilian lollipops!

Also, I rolled real dice to see who they attacked, and it was Fuhr, twice. Nothing personal, man. At least it wasn't Leila. She'd be in a sorry state if that happened to her.


Male Primitive Human Adept (Shaman) 2 / Savage Warrior 2 | HP 27/31 | AC: 16/12/14 | Perception +9 | Fort +4, Ref +4, Will +5 | CMB: +6, CMD: 18 | Speed: 20 ft., Init +2

No prob. Besides, I doubt they can handle the HEAT.


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

Yes - while the damage the lizards rolled were less then impressive, Leila is easily snack-sized and have a non-stellar CMD : )


King of Goblins *MAP*

Maqli to the white courtesy phone!


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Sorry everybody, I've been really busy lately, and also got a virus that's been going around.

Maqli turns around quickly at the sound of somethings leaping out of the brush, and fires an arrow at the one to the south, sidestepping to get a clear shot.

Attack: 1d20 + 10 + 1 + 2 - 2 ⇒ (17) + 10 + 1 + 2 - 2 = 28
Damage: 1d8 + 2 + 1 + 4 ⇒ (4) + 2 + 1 + 4 = 11


Vesk Soldier (Armor Storm) 3 | SP [3/36] HP: [34/34] RP: [7/7] | EAC: 18 KAC: 20 CMD: 23 Intimidate +8 | Profession Mercenary +10 | Per +0 | Athletics +11 |

K nature: 1d20 + 10 ⇒ (5) + 10 = 15


King of Goblins *MAP*

The chupacabra roars in pain as Maqli's arrow strikes true. Undeterred, it seeks easier prey, and tries to bite the halfling.

bite: 1d20 + 6 ⇒ (2) + 6 = 8
claw: 1d20 + 1 ⇒ (5) + 1 = 6
claw: 1d20 + 1 ⇒ (5) + 1 = 6

Its injury seem to be affecting its ability to fight, as Leila dodges it easily.

The one on Fuhr feels pretty good about getting a meal.

bite: 1d20 + 6 ⇒ (6) + 6 = 12
claw: 1d20 + 1 ⇒ (13) + 1 = 14
claw: 1d20 + 1 ⇒ (7) + 1 = 8

It, too, isn't quick enough to latch on.

Maqli
monsters
Leila
Kraull
Fuhr
Blask

Leila's up.


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

The halfling sweeps her sling-staff towards the lizard, but she is seemingly more interested in keeping it at distance then inflicting real harm. Her position shifts slightly, as to let either Fuhr or Kraull step up and flank the critter.

To Hit: 1d20 + 3 ⇒ (4) + 3 = 7

"Away with you!"


Inactive

The half-orc Warrior takes a few steps to put him in range of the lizard-like monster and strikes with his greataxe and bite.

Greataxe+PA: 1d20 + 7 ⇒ (11) + 7 = 18
Greataxe Damage: 1d12 + 12 ⇒ (4) + 12 = 16

Bite: 1d20 + 3 ⇒ (4) + 3 = 7
Bite Damage: 1d4 + 2 ⇒ (4) + 2 = 6

"These don't look like goblins." He astutely observes.


King of Goblins *MAP*

Kraull hits the other chupacabra hard, slashing the vicious thing with a brutal blow.

Fuhr can flank Leila, or attack the one next to him.


Vesk Soldier (Armor Storm) 3 | SP [3/36] HP: [34/34] RP: [7/7] | EAC: 18 KAC: 20 CMD: 23 Intimidate +8 | Profession Mercenary +10 | Per +0 | Athletics +11 |

What sucks is I used both my spells against the snake. So until further notice; if my turns comes up I will spam acid splash. DMPC me with this action if needed to keep game moving please :)

round 1

acid: 1d20 - 2 ⇒ (18) - 2 = 161d3 ⇒ 3


King of Goblins *MAP*

OK


King of Goblins *MAP*

Blask will hit and do 4 damage on either beast, on his turn. He's got that little rock. Fuhr is next.


Male Primitive Human Adept (Shaman) 2 / Savage Warrior 2 | HP 27/31 | AC: 16/12/14 | Perception +9 | Fort +4, Ref +4, Will +5 | CMB: +6, CMD: 18 | Speed: 20 ft., Init +2

Hmph. Fools.Fuhr quickly steps aside, dodging some blows, and drew his trusty longspear, attempting to stab one in its shoulder.

To Hit: 1d20 + 8 ⇒ (2) + 8 = 10
Dmg: 1d8 + 3 ⇒ (5) + 3 = 8


King of Goblins *MAP*

Fuhr's thrust goes wide. Blask hits the one by Kraull.

Round 2

Maqli
monsters
Leila
Kraull
Fuhr
Blask


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Maqli moves around to get a clearer shot at the creature, firing another arrow at it. Aimed at the one at G8.

Attack: 1d20 + 10 + 1 + 2 - 2 ⇒ (10) + 10 + 1 + 2 - 2 = 21
Damage: 1d8 + 2 + 1 + 4 ⇒ (4) + 2 + 1 + 4 = 11


King of Goblins *MAP*

It dies.

The remaining monster seeks invigoration, and turns to the small target next to it.

bite: 1d20 + 6 ⇒ (8) + 6 = 14
CMB: 1d20 + 8 ⇒ (18) + 8 = 26

Leila almost laughs at it. She also gets an attack of opportunity, then a full turn.


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

To hit, AoO: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13

Damage, if that hit :): 1d4 + 1d6 ⇒ (1) + (6) = 7

To hit: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13

Damage, if that hit :): 1d4 + 1d6 ⇒ (1) + (2) = 3

Leila continues to furiously hammer the lizards muzzle to keep the creature at a distance, while also distracting it. *Boinkboinkboinkboink*


Inactive

Kraull moves in to attack the next monster.

Greataxe+PA: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d12 + 12 ⇒ (8) + 12 = 20

Bite: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 + 2 ⇒ (2) + 2 = 4


King of Goblins *MAP*

The snarling beast wasn't hurt this round, but it knows it's in trouble.

It withdraws and moves 60 to N 15.


Male Primitive Human Adept (Shaman) 2 / Savage Warrior 2 | HP 27/31 | AC: 16/12/14 | Perception +9 | Fort +4, Ref +4, Will +5 | CMB: +6, CMD: 18 | Speed: 20 ft., Init +2

I could be wrong, because I don't recall the fella's starting position, but due to Combat REflexes, do I get an AoO despite his withdrawing? Just asking to make sure - I won't roll it until you give an answer.

Oh no you don't!

Taking one hand off of his longspear, Fuhr took a small step forward as he pulled out another javelin. He clenched his fist, causing the tip to once again erupt into flames, and hurled it at the fleeing monster, only for his aim to be untrue yet again.

To hit: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
FIYAH: 1d6 ⇒ 2


King of Goblins *MAP*

Blask moves closer and fires.

acid: 1d20 - 2 ⇒ (16) - 2 = 14

dmg: 1d3 + 1 ⇒ (2) + 1 = 3

Hurt it, but it's not down. Maybe Maqli can finish it off.


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Maqli begins giving chase to the other creature and fires another arrow at it.

Attack: 1d20 + 10 + 1 + 2 - 2 ⇒ (20) + 10 + 1 + 2 - 2 = 31
Crit Confirm: 1d20 + 10 + 1 + 2 - 2 ⇒ (5) + 10 + 1 + 2 - 2 = 16
Damage: 1d8 + 2 + 1 + 4 ⇒ (4) + 2 + 1 + 4 = 11
Crit Damage: 2d8 + 4 + 2 + 8 ⇒ (4, 3) + 4 + 2 + 8 = 21


King of Goblins *MAP*

Splat!

Maqli's arrow is enough to bring it down. The trail leads west. Survival checks to get an idea who or what you're following.


Inactive

"I need to start carrying around a shield or something." Kraull considers as he checks out his various injuries.

Sighing with pain, he examines the tracks left on the trail.

Survival (tracking): 1d20 + 8 ⇒ (8) + 8 = 16


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"Hold still just a moment!"

The tiny halfling and her spotty fox dashes over to the imposing orc. Leila retrieves her pouch filled with various odds and ends - spell components - and sings a quick incantation. Her hand glows faintly blue and she touches one of the half-orcs many wounds and it starts to close.

1d8 + 4 ⇒ (3) + 4 = 7

"There! At-least a little bit better!" she chirps.


Inactive

"That's a little better, thanks." Kraull says with a tusked smile to the little woman, "I wouldn't get hurt as much if this accursed axe would do its job better."


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"Maybe all you need is a good-luck charm!" the halfling laughs, smiling. She retrieves a piece of string and a pair of feathers from her backpack, and scrutinizes the later for a moment. With a quick nod to herself she picks the larger one, a ruffled grey feather and ties it to the string and holds up for the half-orc to take. "There! Perhaps it will tip the scales!"

Note, Leila's charm is mostly superstition - it doesn't actually do much. Yet ... :D


Inactive

"Uh thanks, small one." The half-orc says with confused gratitude, as if he's not sure what to make of Leila, "I need all the help I can get. What does it do? Reverse curses?"


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"It brings you good luck!" the halfling smiles. "You carry it to attract good luck spirits." She steps back and tilts her head to the side, her eyes wandering between the feather and the sizeable warrior. With a thoughtful expression she adds "You might need an even bigger charm since you are so big or -" *musical laughter* "- this might be more then necessary since you are so tall!"


Inactive

"Alright! It's about time a shaman gave me something useful." He says with a dirty look to Blask, "I'll make sure you get an extra share of meat tonight, Leila."


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

"Is that magic?" Maqli asks without really looking to the token, focused on tracking.

Survival: 1d20 + 10 ⇒ (12) + 10 = 22+2 for tracking


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"It is to call the good spirits." She grins mischievously. "So maybe!"

When she could, she tried to glance at the old shaman without him noticing. I hope he is not mad at me!


Vesk Soldier (Armor Storm) 3 | SP [3/36] HP: [34/34] RP: [7/7] | EAC: 18 KAC: 20 CMD: 23 Intimidate +8 | Profession Mercenary +10 | Per +0 | Athletics +11 |

Blask thinks back to his own tribe. The young ones did the same thing, United before they exiled him. I suppose knowledge and wisdom of years means nothing. Sad really


King of Goblins *MAP*

You are sure that the carcasses are worthless. You also have no trouble picking up the trail and having an idea of their numbers as you follow the tracks across the stream.

There are at least a dozen hobgoblins, 2 or 3 bugbears, and maybe 6 or so humans, 2 of them small sized. They're about 8 hours ahead of you.


Inactive

"You guys have lots of problems with the uglies? They're more well grouped than I usually see." Kraull says while itching his chin thoughtfully, "We might be able to catch them if we hustle, or move at night."


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

He doesn't look happy ... Leila sighs. Ah well. Another day!

"We'll have to be careful not to just rush headlong into that many of them!"


King of Goblins *MAP*

Do you want to hustle, rest, or just move normally? Oh, and you're heading east. I think I said west earlier.


Inactive

"If we don't press ourselves, we'll probably not catch them. You two," Kraull points to Leila and Fuhr, "You were following them already, right? What do you think?"


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"He is the tracker -" she points at Fuhr and smiles "- I just followed him around to have someone to talk to..."


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Maqli looks up to the others. "There are a good number. I don't like the odds."


Female | Hp 24/24 | AC 17/14/14 | CMD 14 | Fort +3 Ref +7 Will +6 | Init +3 | Per +8, low-light vision |

"Perhaps if we catch them at rest? Slay their sentries and fall back!" the halfling offers helpfully.


King of Goblins *MAP*

Leila has the idea. Taking them all on at once is too much. A little clever skirmishing could even the odds.


Inactive

Kraull looks to Blask and Fuhr for their input.


King of Goblins *MAP*

You can rest, then hustle.


Vesk Soldier (Armor Storm) 3 | SP [3/36] HP: [34/34] RP: [7/7] | EAC: 18 KAC: 20 CMD: 23 Intimidate +8 | Profession Mercenary +10 | Per +0 | Athletics +11 |

Trying to take out the group of them would be near suicide I think. The only chance we have is to split their mass. I am out of sync with the earth, and will be no good unless I can recharge the bond.

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