TOZ's Assault on the Wound [PbP Gameday VI] (Inactive)

Game Master TriOmegaZero


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Silver Crusade

| hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

"We sshall bring you to battle, fiend!!" Kel will shout, before casting Strand of the Tangled Knot on himself and heading for the closest ladder, fully knowing he's going to probably fall in the process.

Climb: 1d20 - 5 ⇒ (12) - 5 = 7
Damage: 1d6 ⇒ 1 (If it's more than 1d6, GM, feel free to hit me with it)
Reflex: 1d20 + 4 ⇒ (15) + 4 = 19 (DC 15 to reduce 10ft of falling damage to nonlethal)

...and will probably land prone next to Lorian.

Grand Lodge

Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

Dryden takes the time to improve his defenses as the others make their way down the ladder. Then he moves as far as he can into the crowded room. If he can
UMD: 1d20 + 15 ⇒ (4) + 15 = 19

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

Assuming everyone is going to relay what they found down there.

Oret immediately moves towards the unopened door, hoping to be able to flank around the demon. "Hold on!"

Move action to get to other door and move action to open the door.


Table Maps | On Hiatus |

Ionnia Falling Damage: 1d6 ⇒ 1
Nemesis Falling Damage: 1d6 ⇒ 1
Spear on Ionnia: 1d20 + 13 ⇒ (17) + 13 = 30
Spear Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Fire Damage: 1d6 ⇒ 3
Cold Damage: 4d6 ⇒ (2, 2, 6, 6) = 16

As Ionnia grows to ogre size, the darkness shifts slightly. A powerful thrust pierces her flesh, flames licking at her skin as unnatural chill channels through the spearhead deep into her wound.

Initiative Round 2 wrote:

20 Minata (Damage: 3, Prone)

15 Dryden
14 Nemesis (Damage: 1NL)
12 Oret
6 Kel (Damage: 1, Prone)

5 Brae-Hagen
4 Ionnia (Damage: 27, 1NL)

Everyone but Ionnia is up! Remember that it is dark in the room below, so without darkvision you cannot see. Full disclosure, that was a readied attack, so his initiative has changed to just before Ionnia.

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

The stone man jumps down into the darkness, not in a graceful manner, and injures himself somewhat on the way down. He holds his shield high up and readies himself for the fight that is to come. "Demon!"

reflex?: 1d20 + 2 ⇒ (7) + 2 = 9
fall?: 1d6 ⇒ 6

Move action, and cast Shield. AC is 21

Kn Religion to identify?: 1d20 + 4 ⇒ (4) + 4 = 8


Table Maps | On Hiatus |

Oret sees nothing religious about the man, but definitely something extraplanar. Knowledge Planes to identify.

Silver Crusade

| hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

Kel hisses at the darkness and the sounds of battle nearby and draws from his pack a vial filled with clear liquid, which he applies to his armor, calling out, "Into the light I command thee, fiend!"

Oil of Daylight centered on Kel, 60ft radius.

Knowledge Planes: 1d20 + 9 ⇒ (17) + 9 = 26 (+2 if the check involves Demons, Devils, or Daemons)

Sovereign Court

Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Finding himself lying on the floor, Minata stood up and started to sing about a warrior fighting an Oni to inspire the group.

Stand and Inspire courage (+1 attack/+1 damage)

Grand Lodge

Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

Dryden moves into the room flying down into position to attack the demon from behind using his spell dancing style. At 1st level, a spell dancer gains the ability to expend 1 point from his arcane pool as a swift action to gain a +10 enhancement bonus to his movement rate and a +2 dodge bonus to Armor Class against attacks of opportunity provoked by moving through threatened spaces for 1 minute. For every four levels beyond 1st, the spell dancer gains another +10 enhancement bonus to movement and +2 to AC against attacks of opportunity provoked from movement. At 5th level, once per spell dance as a swift action, the spell dancer may use one of the following on himself as a swift action: blur, fly, or haste. AC is 28/32 for AOO atm with shield and +4 from spell dancer.
slashing attack with flank, bard song and piranha strike: 1d20 + 12 + 2 + 1 ⇒ (14) + 12 + 2 + 1 = 291d6 + 12 ⇒ (6) + 12 = 18


Table Maps | On Hiatus |

Miss Chance Over 50: 1d100 ⇒ 3

"Your sight will avail you not!" Brae-Hagen snarls back at Kel, who recognizes the fiendish heritage in the general's features. Dryden's blade slices effortlessly through his arm, but elicits no more than a chuckle. "Our duel will be legendary..." Oret and Minata find their footing as the general prepares his counter.

Kel recognizes that he is a half-fiend, with energy resistances similar to his sire, and likely has some spell-like abilities as well.

Initiative Round 2 wrote:

20 Minata (Damage: 3)

14 Nemesis (Damage: 1NL)
12 Oret
7 Kel (Damage: 1, Prone)
6 Dryden
5 Brae-Hagen (Damage: 0)
4 Ionnia (Damage: 27, 1NL)

Nemesis has a turn to take, but will have to delay to take advantage of the daylight.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

I do have Darkvision.

"KNEEL, wretch!"

At those words, a pair of otherworldly chains burst from the ground and swipe at the cambion's legs!

trip attempt #1: 1d20 + 7 ⇒ (13) + 7 = 20
on above success, rounds of shaken-ness on failed DC 15 Will save: 1d4 ⇒ 2

trip attempt #2: 1d20 + 7 ⇒ (8) + 7 = 15
on above success, rounds of shaken-ness on failed DC 15 Will save: 1d4 ⇒ 2


Table Maps | On Hiatus |

"Not to pitiful do-gooders!" Brae-Hagen retorts, nimbly dodging the lashing chains. His spear lashes out, savaging Ionnia twice again, as his free hand weaves arcane gestures. As he steps back from his foe, noxious green gas fills the room. "Choke on your arrogance, Pathfinders, and die like your armies!" Brae-Hagens roar reverberates through the room, supernaturally loud, and the demonic horde outside howls in return.

Everyone needs to roll a Fort save versus nausea. Only Dryden can currently see the enemy, as sight is obscured beyond 5ft.

Flaming Spear on Ionnia: 1d20 + 7 ⇒ (5) + 7 = 12
Flaming Spear on Ionnia: 1d20 + 2 ⇒ (3) + 2 = 5
Damage on Ionnia: 1d6 + 6 ⇒ (3) + 6 = 9
Fire Damage: 4d6 ⇒ (3, 4, 1, 6) = 14
Damage on Ionnia: 1d6 + 6 ⇒ (5) + 6 = 11
Fire Damage: 1d6 ⇒ 3
Concentration: 1d20 + 16 ⇒ (6) + 16 = 22

DC18 Spellcraft:
The room is now filled with a stinking cloud, obviously.

Initiative Round 2 wrote:

20 Minata (Damage: 3)

14 Nemesis (Damage: 1NL)
12 Oret
7 Kel (Damage: 1, Prone)
6 Dryden
5 Brae-Hagen (Damage: 0)
4 Ionnia (Damage: 60, 1NL)

Ionnia, finish this!

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8

Fortitude save: 1d20 + 3 ⇒ (11) + 3 = 14
folio reroll: 1d20 + 3 ⇒ (4) + 3 = 7

Sovereign Court

Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Fort Save: 1d20 + 7 ⇒ (3) + 7 = 10

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

Fort: 1d20 + 8 ⇒ (20) + 8 = 28

Oret stands firm against all odds.

Sovereign Court

Female Vishkanya Barbarian (Invulnerable Rager/Druken Brute) 5/Fighter (Unbreakable) 1 hp 8/99 (87 while not raging)| AC 9 (adjusts lower often) DR 2/-, Cold 1 | FF 9 | T 9 | CMD 19 | Fort +13 (+6 vs. poison)| Ref +2| Will +6 (+2 when raging)| Init +0 | Perception +10 | Sense Motive + 1 | Movement 30ft
Tracked Resources:
Wand of Cure Light Wounds 36/50, Wand of Infernal Healing 41/50, Rage 13/15, Vishkanya Poison 4/5, Poison Tattoo 2/3

With Kel's light, Ionnia will try and hit the demonic thing beating the heck out of her. While first licking her blade (swift action to apply sleep venom poison)

FORT: 1d20 + 15 ⇒ (17) + 15 = 32 A further +6 if it's a poison effect

Attack 1: 1d20 + 14 ⇒ (9) + 14 = 23 DMG: 2d6 + 12 ⇒ (1, 1) + 12 = 14
Attack 1: 1d20 + 9 ⇒ (5) + 9 = 14 DMG: 2d6 + 12 ⇒ (2, 3) + 12 = 17

If the attack hits, it forces a DC 22 Fort save vs Poison or staggered for 1d4 ⇒ 3 rounds, secondary effect unconsciousness. Consumes my poison tattoo as well.

Current AC = 3

Also, I'm driving back to bfe for the weekend where my father has no internet, if you need to bot me feel free, I will use diehard to stay up and raging if necessary

Also I think due to DR 2/- I have no nonlethal, but I could be wrong


Table Maps | On Hiatus |

Miss Chance Over 50: 1d100 ⇒ 25

Ionnia's rage and natural resistance staunches her against the noxious fumes. Yeah, just don't roll a 1. :P Unfortunately, her mighty swing does not manage to connect with the warlord. Minata and Nemesis find themselves coughing and choking on the fumes of the summoned cloud.

Initiative Round 3 wrote:

20 Minata (Damage: 3, Nauseated)

14 Nemesis (Damage: 1NL, Nauseated)
12 Oret
7 Kel (Damage: 1, Prone) Needs save against poison.
6 Dryden Needs save against poison.

5 Brae-Hagen (Damage: 0)
4 Ionnia (Damage: 60, 1NL)

The rest of the party is up! Ionnia, I have been subtracting the DR as well as cold resistance, but as far as I know DR does not protect against falling damage.

Sovereign Court

Female Vishkanya Barbarian (Invulnerable Rager/Druken Brute) 5/Fighter (Unbreakable) 1 hp 8/99 (87 while not raging)| AC 9 (adjusts lower often) DR 2/-, Cold 1 | FF 9 | T 9 | CMD 19 | Fort +13 (+6 vs. poison)| Ref +2| Will +6 (+2 when raging)| Init +0 | Perception +10 | Sense Motive + 1 | Movement 30ft
Tracked Resources:
Wand of Cure Light Wounds 36/50, Wand of Infernal Healing 41/50, Rage 13/15, Vishkanya Poison 4/5, Poison Tattoo 2/3
Grandmaster TOZ wrote:

[dice=Miss Chance Over 50]1d100

Ionnia's rage and natural resistance staunches her against the noxious fumes. Yeah, just don't roll a 1. :P Unfortunately, her mighty swing does not manage to connect with the warlord. Minata and Nemesis find themselves coughing and choking on the fumes of the summoned cloud.

Initiative Round 3 wrote:

20 Minata (Damage: 3, Nauseated)

14 Nemesis (Damage: 1NL, Nauseated)
12 Oret
7 Kel (Damage: 1, Prone) Needs save against poison.
6 Dryden Needs save against poison.

5 Brae-Hagen (Damage: 0)
4 Ionnia (Damage: 60, 1NL)
The rest of the party is up! Ionnia, I have been subtracting the DR as well as cold resistance, but as far as I know DR does not protect against falling damage.

yeah, I saw that and appreciate it, personally I think it would but can't see your POV as well, perfectly happy to have that bruise, just thought I'd mention it.

Sovereign Court

Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Doing his best, Minata was not having a good time trying to keep his lunch down. Finding that the demon's skin was blocking the weapons, he reached into his pack and pulled out a cold iron long sword. "Here, this might help! he said, still inspiring the others.

Free action, continue Inspire courage. move action get long sword from handy haversack.

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

"Will negative energy work on him?" Oret ask from around the corner standing in a very stout manner. He moves into a more advantageous position hoping to give someone the flank, and attempts a hopeful swing of his Morningstar while channelling the justice of Adabar into his weapon.

Morningstar,flank,inspire courage: 1d20 + 7 + 2 + 1 ⇒ (15) + 7 + 2 + 1 = 251d8 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Channel Negative Energy?: 1d6 ⇒ 6 DC14 Will for halve

Swift, channel energy into weapon. Move and attack

Oret - Shield - AC21

Silver Crusade

| hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

Fort Save: 1d20 + 7 + 7 ⇒ (7) + 7 + 7 = 21

Kel will chuckle a little bit as he shouts, hoping his voice will reach out to the armies below like the warlord's did, "You call *this* poison? Your powers are as weak ass your army, fiend!"

He casts Blessing of Fervor on the party, using its benefits to stand up as a swift action.

Kel will then move along the back wall of the room, drawing his cold iron kukri as he does, intentionally provoking an attack of opportunity from the enemy, as he ends up next to Oret.

GM - If the warlord takes the AoO, his attack takes a -10 penalty due to Kel previously casting Strand of the Tangled Knot on himself.

Your Blessing of Fervor options:
  • Increase speed by 30 feet.
  • Stand up as a swift action without provoking an attack of opportunity.
  • Take one extra attack as part of a full attack action, using highest base attack bonus.
  • Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
  • Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

  • Table Maps | On Hiatus |

    Kel, remember that the cloud is preventing you from targeting the allies you cannot see.

    AoO on Kel: 1d20 + 4 ⇒ (3) + 4 = 7

    Silver Crusade

    | hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

    Good catch GM! Oret and Dryden would not be included in the Blessing of Fervor, but everyone else would be. Sorry about that, guys!

    The mysteries of the First World help shield Kel from the attack, causing the defensive spell to trigger, and then expire.

    Grand Lodge

    Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

    Dryden moves a step to his right to try to flank the demon with Oret. 5 foot move, acrobatics in case there is some weird AOO in there from god knows what
    acrobatics: 1d20 + 20 ⇒ (5) + 20 = 25
    As he moves he fights off the noxious poison in the room.
    Fort: 1d20 + 7 ⇒ (13) + 7 = 20
    After he gets into position he strikes out with his sword.
    First attack is a sword strike and second is spell combat/spellstrike magus thing with arcane mark. Bard song, flank and neg from twf also free action black blade +2 dam
    slashing attack: 1d20 + 12 - 2 + 1 + 2 ⇒ (7) + 12 - 2 + 1 + 2 = 201d6 + 14 ⇒ (1) + 14 = 15
    slashing attack: 1d20 + 12 - 2 + 1 + 2 ⇒ (1) + 12 - 2 + 1 + 2 = 141d6 + 14 ⇒ (3) + 14 = 17
    If I can benefit from Kel's spell then one more attack if applicable slashing attack: 1d20 + 12 - 2 + 1 + 2 ⇒ (6) + 12 - 2 + 1 + 2 = 191d6 + 14 ⇒ (2) + 14 = 16
    well all that and a bunch of crappy attack rolls


    Table Maps | On Hiatus |

    Miss Chance Over 50: 1d100 ⇒ 50

    Oret swings with divine power, but despite his accuracy seems to pass right through the fiend. Dryden resists the nauseating fumes but finds his foe too nimble to strike.

    Initiative Round 3 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret
    7 Kel (Damage: 1, Blessing of Fervor)
    6 Dryden
    5 Brae-Hagen (Damage: 0)
    4 Ionnia (Damage: 60, 1NL, Blessing of Fervor)

    Nemesis still has a move action before the enemy attacks again.

    The Exchange

    NN female Aasimar Theologian 7
    Spoiler:
    |AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

    I'm satisfied with where I am.

    For now and until I say otherwise, I choose the "+2 attack/AC/Reflex" Fervor.


    Table Maps | On Hiatus |

    Flaming Spear on Dryden: 1d20 + 11 ⇒ (2) + 11 = 13
    Flaming Spear on Dryden: 1d20 + 6 ⇒ (17) + 6 = 23
    Concentration: 1d20 + 12 ⇒ (12) + 12 = 24
    Melee Touch on Dryden: 1d20 + 11 ⇒ (12) + 11 = 23
    Miss Chance Over 20: 1d100 ⇒ 3

    The warlord sends another pair of quick strikes towards Dryden this time, before attempting to touch the elf with his free hand, a chill glow surrounding it. The obscuring gas of the cloud causes his grasp to fail!

    Initiative Round 3 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret Fort save vs poison
    7 Kel (Damage: 1, Blessing of Fervor) Fort save vs poison
    6 Dryden Fort save vs poison
    5 Brae-Hagen (Damage: 0)
    4 Ionnia (Damage: 60, 1NL, Blessing of Fervor) Fort save vs poison

    Ionnia has another chance to finish the fight!

    Grand Lodge

    Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

    fort save: 1d20 + 7 ⇒ (17) + 7 = 24
    Dryden fights off the poison.... He hopes

    Silver Crusade

    | hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

    Kel will call out (if the GM allows a short out-of-turn "combat banter" of words less than the character's intelligence score) -

    "এক মুহূর্ত অপেক্ষা করুন আইওনিনিয়া! আমি আপনার আক্রমণ সাহায্য করতে সক্ষম হতে পারে!"

    Vishkanya:
    "Wait a moment Ionnia! I might be able to aid your attack!"

    (also, does the warlord need to save vs his own cloud?)


    Table Maps | On Hiatus |

    Half-fiends are immune to poison.

    Sovereign Court

    Female Vishkanya Barbarian (Invulnerable Rager/Druken Brute) 5/Fighter (Unbreakable) 1 hp 8/99 (87 while not raging)| AC 9 (adjusts lower often) DR 2/-, Cold 1 | FF 9 | T 9 | CMD 19 | Fort +13 (+6 vs. poison)| Ref +2| Will +6 (+2 when raging)| Init +0 | Perception +10 | Sense Motive + 1 | Movement 30ft
    Tracked Resources:
    Wand of Cure Light Wounds 36/50, Wand of Infernal Healing 41/50, Rage 13/15, Vishkanya Poison 4/5, Poison Tattoo 2/3

    Fort save: 1d20 + 21 ⇒ (19) + 21 = 40

    Ionnia will stay her blade for a moment hoping Kel can truly help, then will full attack.

    For efficiency I'm rolling now, and hoping whatever Kel does adds or negates mischance or some such

    Attack 1: 1d20 + 14 ⇒ (4) + 14 = 18 DMG 1: 2d6 + 12 ⇒ (1, 1) + 12 = 14

    Attack 2: 1d20 + 9 ⇒ (14) + 9 = 23 DMG 2: 2d6 + 12 ⇒ (5, 4) + 12 = 21

    Super nice I can roll high on Fort saves, it would be nice to do so on attacks though


    Table Maps | On Hiatus |

    Ionnia prepares to strike on Kel's signal, the warlord seeming to not understand the exotic serpentine words exchanged.

    Initiative Round 4 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret Fort save vs poison
    8 Kel (Damage: 1, Blessing of Fervor) Fort save vs poison

    7 Ionnia (Damage: 60, 1NL, Blessing of Fervor)
    6 Dryden
    5 Brae-Hagen (Damage: 0)

    Everyone else is up in the new round.

    The Exchange

    NN female Aasimar Theologian 7
    Spoiler:
    |AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

    Can I attempt another Fortitude save?

    If so...: 1d20 + 3 ⇒ (5) + 3 = 8

    A life among Ymeri's sacred smoke and ashes, and of Korvosan city air even before that, has not been good for Nemesis's lungs. Unable to cope with the horrible fumes, she shelters herself behind the giantess Ionnia for the time being.


    Table Maps | On Hiatus |

    Unfortunately, you are nauseated for as long as you are in the cloud and for a random number of rounds after.

    Silver Crusade

    | hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

    Fort Save: 1d20 + 7 + 7 ⇒ (8) + 7 + 7 = 22

    Kel (taking the +2 dodge bonus to AC and Reflex saves) will plant his feet as the air around him darkens slightly as he Assumes the Mantle of the Black Rider as a Swift action (increasing Kel's Wisdom from 19 to 20 for the next 10 rounds). Knowing this is a desperate situation, he will also call upon Fortune's Return: The Suit of Stars as a Free action, giving him a +1 Luck bonus to his next check.

    He will open his golden eyes, which start to drip blood from them as well as he activates the True Magic of the Shadowcaster as a Free action (increasing Kel's Caster Level by 2 for 3 rounds at the cost of taking 1d6 bleed damage that cannot be stopped for 3 rounds) as he attempts to cast a spell defensively, weaving his free hand in mystical patterns.

    Bleed: 1d6 ⇒ 4 (Round 1 of 3)

    Concentration DC 21: 1d20 + 13 + 1 + 2 + 1 ⇒ (4) + 13 + 1 + 2 + 1 = 21

    "May thy trickery stymie our bladess no more, fiend!"

    Kel will then cast a targeted Dispel Magic on the warlord's apparent displacement-effect!

    Dispel Check: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11 (DC 11 + Warlord Caster Level)

    "আমি আমার সেরা চেষ্টা করেছি ... এটা আপনার সব দিতে, আইওনিনিয়া!"

    Vishkanya:
    "I have tried my best...give it your all, Ionnia!"

    Two once-ever boons burned to get the first check to pass...only for the second one to burn me instead...sigh :(

    Boons Used - Mantle of the Black Rider: Reign of Winter Book 1, Fortune's Return: #8-01 Portent's Peril, True Magic of the Shadowcaster: Pathfinder Tales "Nightglass".

    Ionnia - Don't forget Blessing of Fervor, btw!

    As a move action, Kel will move at half speed, hugging the back wall to end up next to his fellow Vishkanya (provoking an attack of opportunity - AC is currently 25).

    Silver Crusade

    Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
    spells:
    Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

    Oret stands fearless in the face of the fiend, and continues his own advance as long as possible. He swings his Morningstar with vigor, channelling the divine might of Adabar into his weapon. "Die wretched being!"

    Fort: 1d20 + 8 ⇒ (18) + 8 = 26

    Morningstar,flank,inspire courage, fervor: 1d20 + 7 + 2 + 1 + 2 ⇒ (4) + 7 + 2 + 1 + 2 = 161d8 + 5 + 1 ⇒ (6) + 5 + 1 = 12
    Channel Negative Energy?: 1d6 ⇒ 6 DC14 Will for halve

    Fervor: +2 Atk and AC, Swift: Channel Smite, Atk

    Sovereign Court

    Female Vishkanya Barbarian (Invulnerable Rager/Druken Brute) 5/Fighter (Unbreakable) 1 hp 8/99 (87 while not raging)| AC 9 (adjusts lower often) DR 2/-, Cold 1 | FF 9 | T 9 | CMD 19 | Fort +13 (+6 vs. poison)| Ref +2| Will +6 (+2 when raging)| Init +0 | Perception +10 | Sense Motive + 1 | Movement 30ft
    Tracked Resources:
    Wand of Cure Light Wounds 36/50, Wand of Infernal Healing 41/50, Rage 13/15, Vishkanya Poison 4/5, Poison Tattoo 2/3

    Ionnia will come off hold post Kel's action and take her chances.


    Table Maps | On Hiatus |

    AoO on Kel: 1d20 + 13 ⇒ (6) + 13 = 19
    Miss Chance Over 50: 1d100 ⇒ 8

    Brae-Hagen swipes at Kel almost as an afterthought, still focused on Dryden's blade. Ionnia's weapon seemingly slides through one horn, but no connection is made. The arcane defenses continue to prevent the Pathfinders from landing a solid blow.

    Initiative Round 4 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret
    8 Kel (Damage: 1, Blessing of Fervor)
    7 Ionnia (Damage: 60, 1NL, Blessing of Fervor)
    6 Dryden
    5 Brae-Hagen (Damage: 0)

    Grand Lodge

    Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

    Ack Kel good stuff there and Oret as well...to bad the dice roller sucks hehe. Its happened more often then not to me and a lot of people...think of something really cool and try to execute it only to be let down by the horrible dice roller we are working with.
    Dryden tries again to strike out against the demon.
    Slashing attack: 1d20 + 12 + 5 + 2 + 1 - 2 ⇒ (2) + 12 + 5 + 2 + 1 - 2 = 201d6 + 14 ⇒ (2) + 14 = 16
    Slashing attack: 1d20 + 12 + 5 + 2 + 1 - 2 ⇒ (9) + 12 + 5 + 2 + 1 - 2 = 271d6 + 14 ⇒ (3) + 14 = 17
    Slashing attack: 1d20 + 12 + 5 + 2 + 1 - 2 ⇒ (11) + 12 + 5 + 2 + 1 - 2 = 291d6 + 14 ⇒ (6) + 14 = 20
    Fort save: 1d20 + 7 ⇒ (8) + 7 = 15
    Base attack with piranha strike + arcane accuracy + flank + bard song... more horrible rolling

    Sovereign Court

    Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

    Minata kept inspiring the group but was not able to do much else.

    Continue inspiring courage and BoF use for defenses.


    Table Maps | On Hiatus |

    Miss Chance Over 50: 1d100 ⇒ 73
    Flaming Spear on Dryden: 1d20 + 11 ⇒ (7) + 11 = 18
    Flaming Spear on Dryden: 1d20 + 6 ⇒ (20) + 6 = 26
    Confirmation on Dryden: 1d20 + 6 ⇒ (13) + 6 = 19
    Miss Chance Over 20: 1d100 ⇒ 39
    Damage on Dryden: 1d6 + 6 + 1d6 ⇒ (1) + 6 + (6) = 13
    Cold Damage: 4d6 ⇒ (3, 2, 6, 1) = 12
    Concentration: 1d20 + 12 ⇒ (6) + 12 = 18
    CMB on Oret: 1d20 + 12 ⇒ (3) + 12 = 15

    Dryden feels his blade bite into flesh, his foe snarling at the pain. Then the noxious fumes of the cloud overcome his fortitude, as the warlord returns in kind. The second strike narrowly misses Dryden's vital areas, instead delivering a shivering torrent of cold into his flesh. Stepping away from the elf he summons a quick blast of water at Oret, but the deluge only succeeds in dowsing the oread rather than pushing him back.

    Initiative Round 5 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret
    8 Kel (Damage: 1, Blessing of Fervor)
    7 Ionnia (Damage: 60, 1NL, Blessing of Fervor)
    6 Dryden (Damage: 25, Nauseated)

    5 Brae-Hagen (Damage: 17)

    Sorry Dryden, unless I missed a haste spell you are unfortunately unable to take that third attack, as Kel could not target you for BoF. :(

    Silver Crusade

    | hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

    Fort Save: 1d20 + 7 + 7 ⇒ (19) + 7 + 7 = 33
    Even though it wasn't stated I'm assuming the cloud is still there? Speaking of that - which spaces does it occupy on the map? If, somehow, it's gone, Kel's actions will be significantly different than the below.

    Bleed: 1d6 ⇒ 3 (Round 2 of 3)

    Kel's eyes continue to weep blood as he grits his teeth in frustration. He will spontaneously sacrifice his Align Weapon (Communal) spell in order to cast Cure Serious Wounds on Ionnia.

    CSW: 3d8 + 7 + 2 ⇒ (3, 8, 4) + 7 + 2 = 24

    Taking the +2 to AC/Reflex from his own Blessing of Fervor, Kel will retrace his steps, much as Apsu's obedience commands one to do, again provoking an attack of opportunity from the warlord as he moves to the far-side of the fiend, kukri still held in hand, threatening, hoping to contribute by at least providing a flank for Ionnia and Dryden. Once in position, Kel's forked tongue will lash out to lick his own blade with saliva as a swift action.

    (AC 25 vs the AoO)

    "আনিনিয়া, হঠাৎই আমার কন্ঠের চেয়ে তোমার কাছে মাত্র কয়েক ধাপ দূরে! আপনার ব্লেড আমার spellcasting তুলনায় ভাল ভাগ্য আছে!"

    Vishkanya:
    "Ionnia, the fiend is here just a few steps closer to you than my voice! May your blade have better luck than my spellcasting!"


    Table Maps | On Hiatus |
    Kel-Aurthraxis Maleocorr wrote:
    Even though it wasn't stated I'm assuming the cloud is still there? Speaking of that - which spaces does it occupy on the map? If, somehow, it's gone, Kel's actions will be significantly different than the below.

    The cloud is still there, and being a 20ft spread cast in the center of the room it fills roughly the entire area, save for the upper corners of the room. I did not draw it due to that fact, but can put down an area if that would help. If anyone made the Spellcraft earlier or wants to roll a Knowledge Arcana check I can explain more. Edit: I have a hasty sketch of the fog area up now. It looks like there is room on the far side for someone to escape. Kel and Oret would be able to communicate this to the party. The ladder back to the upper room is also an option.

    Silver Crusade

    | hp 54/54 | AC 21 FF 13 T 20 | CMD 14 | Fort +8 Ref +4 Will +14 (+8 vs Poison, +2 vs Negative Energy effects that deal HP damage) | Init +2 | Perception +7 | Sense Motive +16 | Movement 40ft | Male Vishkanya Divine Paragon Cleric of Apsu 8 | Active Effects: Blessing of Fervor 5 rounds, Cold Resist 20, Deathwatch, Longstrider, Message, Loci Spirit Ritual (Healing), Wis +1 7rds |

    Apparently I totally missed/didn't notice the Spellcraft check...so if you're okay with me rolling that now...?

    Spellcraft: 1d20 + 12 ⇒ (9) + 12 = 21 (Knowledge Arcana is +11 so just one less of this)


    Table Maps | On Hiatus |

    Kel knows that the cloud will last a short period of time (rounds/level) and the nauseate persists after leaving the area of the cloud. The gas remains noxious even if you initially resist it. (Continued saves every round.)

    Sovereign Court

    Female Vishkanya Barbarian (Invulnerable Rager/Druken Brute) 5/Fighter (Unbreakable) 1 hp 8/99 (87 while not raging)| AC 9 (adjusts lower often) DR 2/-, Cold 1 | FF 9 | T 9 | CMD 19 | Fort +13 (+6 vs. poison)| Ref +2| Will +6 (+2 when raging)| Init +0 | Perception +10 | Sense Motive + 1 | Movement 30ft
    Tracked Resources:
    Wand of Cure Light Wounds 36/50, Wand of Infernal Healing 41/50, Rage 13/15, Vishkanya Poison 4/5, Poison Tattoo 2/3

    Ionnia will readjust to match Kel's description and attack

    Attack 1: 1d20 + 14 ⇒ (3) + 14 = 17 DMG: 2d6 + 12 ⇒ (1, 1) + 12 = 14
    Attack 2: 1d20 + 9 ⇒ (15) + 9 = 24 DMG: 2d6 + 12 ⇒ (3, 5) + 12 = 20
    Attack BOF: 1d20 + 14 ⇒ (1) + 14 = 15 DMG: 2d6 + 12 ⇒ (1, 1) + 12 = 14

    The Exchange

    NN female Aasimar Theologian 7
    Spoiler:
    |AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

    Nemesis tries to retreat up the ladder until the fumes pass.

    Double-move as far up as I can, but without any further risks.

    Grand Lodge

    Elf-Magus Spell Dancer 8 | HP: 51/51 | AC: 25 (T 18, FF 20) | CMD: 25 | F:+8 R:+8 W:+7 | Init:+8 | Per:+11 | Speed 30' | Blade pool: 2/2| Arcane pool: 7/7| Active Effects:

    Dryden takes the time to improve his defenses as the others make their way down the ladder. Then he moves as far as he can into the crowded room. If he can
    UMD: 1d20 + 15 ⇒ (4) + 15 = 19. Earlier in the fight, before heading down the ladder, I posted this but forgot to say it was shield spell from the wand. My AC is 28/32 against AOO with Spell dance going.

    "We are fighting a battle of diminishing returns. The fight has been well planned and executed by this demon. I suggest we not hand him the victory so easily. Let us get out of this accursed room and regroup and let him come to us."
    Since half the party can only move it may be better to move upstairs out of the room of imminent death. Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.

    Silver Crusade

    Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
    spells:
    Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

    Oret is keen to finish the fiend, but knows when he's outmatched. He moves away from the room following Dryden's advice. He climbs up the ladder behind Dryden.

    Withdraw action.


    Table Maps | On Hiatus |

    AoO on Kel: 1d20 + 13 ⇒ (4) + 13 = 17
    Miss Chance Over 50: 1d100 ⇒ 29
    Flaming Spear on Ionnia: 1d20 + 13 ⇒ (5) + 13 = 18
    Miss Chance Over 20: 1d100 ⇒ 93
    Damage on Ionnia: 1d6 + 6 + 1d6 ⇒ (6) + 6 + (2) = 14
    Force Damage on Ionnia: 8d4 ⇒ (2, 3, 4, 2, 4, 3, 1, 2) = 21

    The warlords spear does not connect as Kel darts through the cloud, and Dryden is able to slip away without difficulty. Everyone climbing the ladders need to make a DC5 Climb check to progress at 1/4 speed. Seemingly careless of Kel's presence, Brae-Hagen springs forward, charging his spear with arcane energy before striking out at Ionnia. The weapon discharges a massive blast of force, threatening to send her out the open mouth behind!

    Initiative Round 6 wrote:

    20 Minata (Damage: 3, Nauseated, Blessing of Fervor)

    14 Nemesis (Damage: 1NL, Nauseated, Blessing of Fervor)
    12 Oret
    8 Kel (Damage: 4, Blessing of Fervor) Need Fort save against cloud effect.
    7 Ionnia (Damage: 71, 1NL, Blessing of Fervor) Need Fort save against pushback from spell.
    6 Dryden (Damage: 25, Nauseated)

    5 Brae-Hagen (Damage: 17)

    Kel has an AoO on the warlord before he hits Ionnia. Unless anyone is aware of a ruling against Spellstrike on Spring Attack, Ionnia unfortunately does not gain an AoO. Apologies for the tricky interactions, it's hard to resolve this easily in PbP. I'd rather not roll this save for Ionnia given the hazardous nature. Once that issue is resolved, I will update the enemy location based on the result.

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