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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Ralph curses as Alden races off just a moment before he works out his plan. Reminding that himself that there are other powerful spellcasters in the group, he turns to Lavode.
"Lavode, I need to get close to that mage before he teleports again. I can seal his ability to travel through dimensions. Can you transport me and Aram to that witch's location? Aram should be able to shoot him out of the sky, and Exiel Alden and Balik should be more than enough to take care of those 2 demons."
Amsheagar, is the witch still flying? How high above ground is he? I can't see the map till I get home.
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![Arclord of Nex](http://cdn.paizo.com/image/avatar/PZO9226-Nex.jpg)
Perception: 1d20 + 13 ⇒ (13) + 13 = 26
I actually have 4 1st-level spell effects active; do you want to roll randomly on which one was affected? enlarge person. shield of faith, expeditious retreat, protection from evil. Dispel check is 20 for the last three spells.
Arrow 1: 1d20 + 15 + 2 ⇒ (2) + 15 + 2 = 19damage - Arrow 2: 1d6 + 7 + 4d6 ⇒ (3) + 7 + (4, 3, 4, 6) = 27
Arrow 2 (haste): 1d20 + 15 + 2 ⇒ (4) + 15 + 2 = 21damage - Arrow #2: 1d6 + 7 + 4d6 ⇒ (5) + 7 + (3, 4, 5, 2) = 26
Arrow 3: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14damage - Arrow 3: 1d6 + 7 + 4d6 ⇒ (4) + 7 + (2, 2, 1, 3) = 19
Arrow 1: 1d20 + 15 + 2 ⇒ (8) + 15 + 2 = 25damage - Arrow 2: 1d6 + 7 + 4d6 ⇒ (4) + 7 + (3, 1, 3, 1) = 19
Arrow 2 (haste): 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22damage - Arrow #2: 1d6 + 7 + 4d6 ⇒ (4) + 7 + (1, 1, 5, 4) = 22
Arrow 3: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31damage - Arrow 3: 1d6 + 7 + 4d6 ⇒ (3) + 7 + (6, 6, 3, 1) = 26
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
If they are all the same level, then yes. It dispels your highest level spell that is under the 26. He is 30 feet above the ground.
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![Elvish Fighter](http://cdn.paizo.com/image/avatar/heroguy.jpg)
fly check: 1d20 + 5 + 8 ⇒ (5) + 5 + 8 = 18
perception+directed toward him: 1d20 + 16 ⇒ (2) + 16 = 18
.
GM, I assumed a +2 bonus to the spot check since Ralph is pointing him out to us.
Well Ralph, you probably can't turn to me since I'm invisible and above your head. ;) But I can hear what you said.
.
As lavode floats down invisibly, Aram and Ralph stay next to each other. He grabs there arms and Buďme tam miesto tu!
Suddenly the 3 of them are across the broken landscape.
.
Got 800 ft range on dimension door. Want to appear about 15 ft on the other side of him on some flat ground.
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
I'll give that to you.
I've updated the map to include a 400 foot away section. I also added onto the map the swarm that was summoned. They are currently by the demons.
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![Cruel Devotee](http://cdn.paizo.com/image/avatar/PZO1124-Devotee_90.jpeg)
Balik shakes his head as the agent disappears. "No accountin' fer style, these shifty types." He looks at the nearest demon and smiles, before charging at it!
Charge! (I overcome DR as cold iron, silver and magic): 1d20 + 13 ⇒ (1) + 13 = 14 for 2d6 + 5 ⇒ (6, 1) + 5 = 12 damage!
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Exiel scowls at the thought of only half the group taking on their primary adversary, especially when defeating the summoned demons would achieve nothing more than return them from whence they came.
"We should out-maneuver those things. Withdraw and head towards their summoner! The speed granted by my spell should make that easy."
Perception: 1d20 + 13 ⇒ (18) + 13 = 31
Exiel easily spots where the rest of the group is and launches himself full-tilt in that direction.
Run action, 60ft fly speed. I should cover 240ft in their direction. Next round I should be in the next map. Don't die before I get there!
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![Arclord of Nex](http://cdn.paizo.com/image/avatar/PZO9226-Nex.jpg)
Bah, my last post disappeared!
Aram materializes with the Shadow Lodge agent close by. He draws a bead on him and fires a full spread of arrows at the traitorous dog.
Arrow 1: 1d20 + 15 + 1 ⇒ (2) + 15 + 1 = 18damage: 1d6 + 7 + 1 + 4d6 ⇒ (6) + 7 + 1 + (4, 5, 5, 6) = 34
Arrow 2-haste: 1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21damage: 1d6 + 7 + 1 + 4d6 ⇒ (3) + 7 + 1 + (4, 5, 1, 1) = 22
Arrow 3: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12damage: 1d6 + 7 + 1 + 4d6 ⇒ (1) + 7 + 1 + (4, 4, 2, 6) = 25
Luckily it kept the same crappy rolls... when your full attack at level 10 adds up to less than 10 on the dice, it's a bad day. :/
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Ralph smiles. Lavode had delivered well. Now he just had to seal the deal. He utters the incantation for the dimensional anchor spell and directs the ray towards the witch.
dimensional anchor ranged touch attack: 1d20 + 7 ⇒ (19) + 7 = 26
Pretty sure that will hit. No more teleportation for him.
Since he teleported 450ft away from my previous location and Exiel was 60ft in front of me, Exiel should now be 150ft away from the witch. Still not close enough to charge but if you are both in the sky I can make sure my fireball only hits him. If Aram gets some good shots next round we might be able to kill him before you get to attack.
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Alden, seeing that the rest of the party has gone after the caster, but he and Balik are left behind, will five-foot step over to Balik and aid him in whatever way possible.
Using Standard, Move, and Swift as well as Naala's Standard to aid Balik's AC, making him essentially impossible to hit for the round. +37 to AC on up to four attacks in the coming round. If one of them tries to attack Alden or Naala instead, Alden's AC will be 35 and Naala's will be 34. Have at them, Balik!
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
Aram, i counted your attacks from your previous post. So you can save those rolls for round 2 if you like.
Caggrigar smiles as he sees 3 of the group has split off to follow him. He flies towards them. As he does so, you notice a dark aura creep from his body. He cants a spell as he is flying and once he is within in five feet of the three, you see a cloud form around him, spreading out 20 feet. Engulfing the 3 who came over.
one roll to identify the spell, chose wisely.
Con Damage: 1d4 ⇒ 3 Fort save 21 for half.
The swarm moves forward and engulfs the 3 remaining party members fighting the demons. damage: 1d6 ⇒ 3 Str Dmg: 1d2 ⇒ 2 Fort of 11 stops the Strength Damage. will need a roll from Alden, Balik and Alden's wolf.
The Blue demon casts a spell and the area around him goes dark and steps towards the group.
The Yellow demons steps back and does the same. Alden, and Balik are now in complete darkness.
Round 2
Exiel
Caggrigar
--Up Next--
Balik
Alden
Lavode
Aram
Ralph
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Alden fort: 1d20 + 9 ⇒ (20) + 9 = 29
Naala fort: 1d20 + 10 ⇒ (1) + 10 = 11
Alden ignores the effects of the swarm's Fort damage, but Naala is being stung a bunch.
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Damn, I'm out of emergency force spheres. Looks like I'll have to take the con damage. I'll make him pay though.
Have any of Aram's arrows hit so far? How much damage has Caggrigar taken?
spellcraft: 1d20 + 18 ⇒ (2) + 18 = 20
fort save: 1d20 + 9 ⇒ (14) + 9 = 23
Ralph sputters as the Cloudkill saps his constitution, but he manages to cough out most of the vile fumes. He flies up and out of the cloud (20ft up, 20 ft back, so he should be just above the cloud now, will move my token when I get home - let me know if for some reason I am still in the cloud and I'll change my move direction) and glowers at the shadow lodge witch.
"A cloudkill spell, hmm? How quaint. I have not seen one in awhile. My turn."
Ralph pulls a rod from his belt and gathers his deepest reserves of magical energy as wisps of black energy surround him. (Activating Mantle of the Black Rider for +2 INT.)
Sacrificing icy prison to cast Intensified Dazing fireball, using metamagic rod to empower the spell, using focused spells class feature to increase caster level to 16.
The air around the Ralph suddenly spikes in temperature as he utters a harsh incantation. A ball of flame appears before him, blazing with such light and heat that it makes the air difficult to breathe and hurts the eyes to look at it. The air around him to warps and shimmers as Ralph allows the heat to build before he sends it flying towards the witch, though he is careful to make sure that only Caggrigar is caught in the blast.
CL16 intensified empowered dazing fireball : 22d6 ⇒ (3, 4, 6, 5, 5, 5, 3, 1, 2, 6, 6, 2, 2, 5, 6, 2, 3, 2, 4, 2, 6, 5) = 85 DC23 reflex save for half, dazed for 3 rounds if he fails
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
Ralph, you are currently unsure where he is due to the cloud. You are a smart wizard though, so you know not to let your fireball explode right away. give me 1d10+2 to determine how many squares away the fireball explodes from your group. 1d100. 1-25 you miss everyone. 26-50 you hit everyone. 51-75 you hit him. 76-100 you hit your party. yes, he is in the cloud.
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Ralph, you are currently unsure where he is due to the cloud.You are a smart wizard though, so you know not to let your fireball explode right away. give me 1d10+2 to determine how many squares away the fireball explodes from your group.1d100. 1-25 you miss everyone. 26-50 you hit everyone. 51-75 you hit him. 76-100 you hit your party. yes, he is in the cloud.
My move action was to fly out of the cloud. Unless he is in the cloud I should be able to see him clearly? Also, since he moved and then cast his spell, I should know exactly which square he is in anyway. But most importantly I flew out of the cloud.
Nevermind, I just saw that he is in the cloud. But since he moved before casting the spell, I should know exactly which square he is in?
F*** it, I'll roll. Lavode's spell should absorb any fire damage to us, so we won't take damage and won't be dazed even if we fail the save against the fireball.
1d100 ⇒ 55
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
He flies towards them. As he does so, you notice a dark aura creep from his body. He cants a spell as he is flying and once he is within in five feet of the three, you see a cloud form around him...
I never said where he stopped.
Reflex save: 1d20 + 9 ⇒ (18) + 9 = 27 he takes half of the damage and is not dazed.
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Amsheagar said wrote:He flies towards them. As he does so, you notice a dark aura creep from his body. He cants a spell as he is flying and once he is within in five feet of the three, you see a cloud form around him...I never said where he stopped.
Usually it takes a feat or a class feature to cast a spell in the middle of moving. But doesn't matter. I amended my earlier post and rolled.
That's still 42 points of fire damage to him. And he may be immune to the poison, but now he will also have trouble targeting us without flying out of the cloud. Next round, he either stays in the cloud, or I get to see exactly where he is for my next spell. >:)
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
I just checked on that, and you are right. He would have had to stop to cast the spell. In which case, you know that he is 5 foot above your previous location. And you hit him.
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![Elvish Fighter](http://cdn.paizo.com/image/avatar/heroguy.jpg)
fly check: 1d20 + 5 + 8 ⇒ (12) + 5 + 8 = 25
fort save: 1d20 + 9 ⇒ (2) + 9 = 11 , ouch full 3 con damage
HP: 42 of 62
.
Lavode flies straight up out of the cloud. From his invisible height, he waits for a glimpse or indication of the enemy.
move action 60' straight up, then hold action until I see the caster.
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![Cruel Devotee](http://cdn.paizo.com/image/avatar/PZO1124-Devotee_90.jpeg)
Balik Fort: 1d20 + 8 ⇒ (11) + 8 = 19 Balik shrugs off the swarm and tries to pound the nearest demon!
FLURRY!: 1d20 + 13 ⇒ (4) + 13 = 17 for 2d6 + 5 ⇒ (6, 6) + 5 = 17 damage!
FLURRY!: 1d20 + 13 ⇒ (17) + 13 = 30 for 2d6 + 5 ⇒ (6, 2) + 5 = 13 damage!
FLURRY!: 1d20 + 8 ⇒ (7) + 8 = 15 for 2d6 + 5 ⇒ (4, 3) + 5 = 12 damage!
FLURRY!: 1d20 + 8 ⇒ (17) + 8 = 25 for 2d6 + 5 ⇒ (5, 1) + 5 = 11 damage!
FLURRY (hasted attack)!: 1d20 + 13 ⇒ (15) + 13 = 28 for 2d6 + 5 ⇒ (6, 6) + 5 = 17 damage!
FLURRY! (spending ki point to strike again!): 1d20 + 13 ⇒ (16) + 13 = 29 for 2d6 + 5 ⇒ (3, 1) + 5 = 9 damage!
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
Balik.. you are inside of darkness. Do you have darkvison?
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![Cruel Devotee](http://cdn.paizo.com/image/avatar/PZO1124-Devotee_90.jpeg)
No, but I have a winning personality!
Miss chance, High is Hit, Low is miss: 5d100 ⇒ (63, 54, 66, 47, 50) = 280
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![Arclord of Nex](http://cdn.paizo.com/image/avatar/PZO9226-Nex.jpg)
Aram Fort save: 1d20 + 11 ⇒ (18) + 11 = 29
Shrugging off most of the poison and holding his breath, Aram moves out of the cloud and casts dispel magic on it. Dispel check: 1d20 + 9 ⇒ (15) + 9 = 24
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Hearing Balik's fists thud against the demon several times, but with no way to help, Alden calls out to the casters in the group (now far away): "My friends, they've surrounded us in darkness! We will need your aid to see! I cannot help Balik without my vision!"
Really hoping that one of our casters can pop back over here and cast daylight or something... I'm essentially useless in the dark.
Alden will then pull back from the swarm and darkness.
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![Arclord of Nex](http://cdn.paizo.com/image/avatar/PZO9226-Nex.jpg)
"My friends, they've surrounded us in darkness!
-45 to Perception from distance... pretty sure I can't hear you... :(
For next time: oil of daylight, 750gp. Never leave home without it.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Sorry I don't have a suitable way to get rid of the darkness either.
Exiel continues to barrel down on the shadow lodge agent's location, flying right up beside him and activating smite evil on him. (But I won't be able to make an attack this turn.)
Exiel is threatening all squares in a 5ft radius with his horn and bite, and all squares in a 10ft radius with his hooked lance.
Exiel flies another 60ft closer to the agent's general location and casts glitterdust on where he last saw the agent. DC 21 or blinded
If Aram did not succeed in his dispel attempt, it means that his caster level is at least 15. If that's the case this will be a very difficult fight.
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Remember that the darkness spell only suppresses mundane light sources (not including the sun). If it is late afternoon or evening, the darkness spell would reduce the lighting from normal to dim (20% miss chance and can see where the enemy is). If it is still mid-day the lighting would be reduced from bright to normal lighting, with no penalties. Darkness is actually quite useless outdoors most of the time.
This link is useful for understanding how darkness works.
Basically, Alden should still be able to see Balik and the demons, and Balik should at worst only have a 20% miss chance. Unless the demons were casting deeper darkness.
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
2 spells of darkness were cast
Luckily the cloud disappeared.
Caggrigar casts Slay Living defensively CD: 1d20 + 19 ⇒ (16) + 19 = 35 Needed 31
He flies at Aram, the one who dispelled his magic, and attacks. touch attack: 1d20 + 8 ⇒ (16) + 8 = 24
Exiel, feel free to take a AoO
The spider swarm moves back onto Balik. damage: 1d6 ⇒ 1poison: 1d2 ⇒ 2same dc as before
The blue demon moves around the spiders and claws balik in the back. attack: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 281d6 + 5 ⇒ (1) + 5 = 6unaware of where the demons are, you lose your dex bonus. unless i am mistaking.
sneak attack: 2d6 ⇒ (3, 5) = 8 14 damage
The yellow demon full out attacks Balik.
calw 1: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 261d6 + 5 ⇒ (1) + 5 = 6 + sneak attack: 2d6 ⇒ (4, 3) = 7
claw 2: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 161d6 + 5 ⇒ (4) + 5 = 9 + sneak attack: 2d6 ⇒ (3, 6) = 9
bite: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 281d6 + 5 ⇒ (4) + 5 = 9 + sneak attack: 2d6 ⇒ (2, 4) = 6
28 damage
a total of 43 damage this round to Balik.
Round 3
Exiel
Caggrigar
--Up Next--
Balik
Alden
Lavode
Aram
Ralph
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Aram, don't forget you have my battlecry buff active, and can end the duration to reroll a save.
Exiel takes a stab at the shadow lodge agent's retreating back with his hooked lance.
attack roll: 1d20 + 25 ⇒ (10) + 25 = 35 (5 BAB, 5 STR, 3 morale, 2 luck, 1 enhancement, 9 smiting)
damage roll: 1d8 + 7 + 2 + 6 ⇒ (1) + 7 + 2 + 6 = 16 (7 str 2 luck 6 smiting)
Will decide on my action for the next round after I see what Ralph, Lavode and Aram do.
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
I don't think the two darkness spells stack. But I guess it won't matter if we kill the witch before the demons do any lasting damage to Alden or Balik.
I can't see the map at the moment, but Lavode, Exiel and Ralph are all flying at least 20ft above ground and fireball has a 20ft radius. Can I position another fireball so that it only hits Caggrigar?
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
Exiel is 5 foot off the ground, since he was beside the shadow agent before he moved. It would be very difficult to do so, because either Exiel or Lavode might be in the blast radius. On the other hand, you can't see invisible so you don't know the location of Lavode.
As for the darkness, you have been traveling all day. The sun would have been setting, causing dim light. I wanted to try and save you some hurt by having the demons spend an extra round occupied by casting that spell.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
I have Lavode's protection from fire spell on me. I'm happy to be in the fireball blast and not consider it PVP. Consider it 'strategy' instead, especially since I won't take any damage unless you roll ridiculously well AND I fail my save. Also, paladin. Happy to take some hurt for the team if it helps achieve victory. Fireball away!
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
From the look on the map, he can place 1 fireball in the area to effect the shadow agent, but the only one it would hit is Lavode.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
[dice=fly check]1d20+5+8
[dice=fort save]1d20+9 , ouch full 3 con damage
HP: 42 of 62
.
Lavode flies straight up out of the cloud. From his invisible height, he waits for a glimpse or indication of the enemy.
move action 60' straight up, then hold action until I see the caster.
Lavode flew up 60ft into the air though. He should be quite safe. If Ralph can position a fireball without catching me or Aram or Lavode in the blast, even better!
I'm just saying that if someone needs to be in the blast, I'm happy to be it. =)
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![Shadowcount Sial](http://cdn.paizo.com/image/avatar/PZO9010-Skeletons-of-Scarwa.jpg)
Ok, looks like I can cast a fireball that only hits Caggrigar then. Centred on ground level so it will miss Lavode, and Exiel is far enough to not be caught in it. Aram will be at the edge of the fireball but also outside of it, and Ralph will fly up another 20ft and back another 20ft (Ralph is now 40ft high).
Ralph activates his metamagic rod once again and fires another fireball at Caggrigar. It is not as potent as the first fireball, but still hot enough to sear flesh and char bone. [ooc]Sacrificing my
Empowered intensified heightened fireball: 18d6 ⇒ (2, 5, 6, 2, 3, 1, 5, 6, 5, 1, 2, 5, 5, 4, 3, 2, 6, 4) = 67 DC24 reflex save for half, no dazing
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
Round 3
Exiel
Caggrigar
--Up Next--
Balik
Alden
Lavode
Aram
Ralph -declared-
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![Elvish Fighter](http://cdn.paizo.com/image/avatar/heroguy.jpg)
...
move action 60' straight up, then hold action until I see the caster.
.
Since I was holding my action until I could see him, I will cast a spell when the cloud goes away. Course I just now realized I flew out of range of both of my close range spells I was planning to use..
When the toxic fumes are gone Lavode shouts, Nemám rád to kúzlo!
.
Targeted dispel magic on his fly.
caster level check: 1d20 + 10 ⇒ (19) + 10 = 29
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![Arlindil](http://cdn.paizo.com/image/avatar/A6-Final.jpg)
The cloud was dispelled. You can see him.
You realized that your spell did not have the effect you desired, as you see him start to age.