Arlindil

Amsheagar's page

Organized Play Member. 2,084 posts (7,176 including aliases). No reviews. No lists. 1 wishlist. 10 Organized Play characters. 26 aliases.


Full Name

Amsheagar

Race

Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20

Classes/Levels

Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Gender

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]

Size

5'9

Age

25

Alignment

LN

Languages

Common, Elven, Druidic, Sylran, Invernal, Aklo, Abysal, Dragonic, auran, Ignan, Aquan, Celestrial, Hallit, Giant, and Terran.

About Amsheagar

STR: 14 (24), DEX: 14 (24), CON: 14 (20), INT: 12 (18), WIS: 18 (27), CHA: 10
Half-Elf
Male
Medium Size
Height:
6.2 ft
Weight: 150 lbs
Druid lvl 17
Wild Shape 17 hours [_][_][_][_][_][_][_]

COMBAT STATS:

BaB +12 /+7/+2
Init +8
CMB +19
CMD 36
Favored class Druid

DEFENSE:

AC 30, touch 23, flat-footed 25
HP 207/207
Fort +10 +5 +4 (19)
Ref +5 +7 +4 (16)
Will +10 +8 +4 (22)
SR 20 Fire Resistance

OFFENSE:

Speed 30 ft, 20 ft Armored
Melee Scimitar +2 Cold Iron (1d20+16; 1d6+6) (critx2)
Melee Spell Storing Scimitar +1 (1d20+15; 1d6+6) (critx2)
Space 5 ft; Reach 5 ft

Traits::

• Tomb Raider (+1 Perception)
• Elven Reflexes: +2 on Initiative Checks

Feats::

Toughness
Natural Spell
Dodge
Vital Strike (one attack x2)
Improved Vital Strike (one attack x3)
Warrior Priest (+1 Init, +2 Concentration)
Combat Casting (+4 Concentration)
Planar Wild Shape
Powerful Shape

Class Features:

Nature Bond: Fire Domain
Nature Scence
Wild Empathy
Woodland Stride
Trackless Step
Venom Immunity
1,000 faces
Wild Shape
Timeless Body

Skills::

Climb 12
Fly 13
Handle Animal 12
Heal 12
Knowledge arcane 12
Knowledge Dungeoneering 16
Knowledge Geography 14
Knowledge Nature 16
Knowledge Planes 12
Knowledge Religion 12
Linguistics 15
Perception 30
Profession Brew 20
Ride 9
Spellcraft 16
Survival 20

Domain Spells (Fire)::

Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Fire Bolt (Sp): As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand. You can target any single foe within 30 feet as a ranged touch attack with this bolt of fire. If you hit the foe, the fire bolt deals 1d6 points of fire damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Fire Resistance (Ex): At 6th level, you gain resist fire 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to fire.

Prepared Spells: