[PFS][Level 3-5] DM Ranginui runs The Midnight Mirror (Inactive)

Game Master Tangaroa

The most excellent "The Midnight Mirror" module for PFS.


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Scarab Sages

Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

Not something that's been on my planned purchase list, but that would be useful, certainly!

Now, if only I knew why that item's name was provided as a statement with nothing else said . . ..


RoW Combat map

Explanation?

Also nice for soil-your-armor situations:
Ring of the Sublime


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Just let me know when you guys are ready to move to the next room. I assume you wish to keep the "go counter-clockwise, explore every room strategy?"

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Ready here, and yes I suppose we are.


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I was kind of enjoying Kris' trolling of Leastrie with the mummified elf hand...

Grand Lodge

AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

Yes, that was good. If Leastrie wasn't such a stoic, protector of knowledge, he might have acted more....freaked out.


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9 charges left on the chime - You are allowed to retry with it.

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Anyone's more than welcome to try it... my 13 on the die wasn't enough...

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

I don't think anyone's bonus is any better.

-Posted with Wayfinder

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

The bonus is the same for all, it depends on the item. You just need to be luckier than me.

Sczarni

Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Ha, I must have missed the compass on this map; I thought southeast was as if the map lined up on a compass without rotating. Oops! Good thing this initial 4 is merely eating my False Life.

    -Posted with Wayfinder


    Fetchling zombie. Kris, clearly your powers are environmentally sensitive and were utilizing local resources.

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Weird case; all the damage done to me was Temporary HP, which I'm pretty sire is lost first (excluding Barb Temp HP), so I can't technically heal it back.

    -Posted with Wayfinder

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Maybe just a Heal check then, like for caltrops?


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    Sure. DC 15 heal or 1 point of curative magic.

    Perhaps you should wait for input from Chuurock bin Ausk

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Ha, Kris' solution was going to be "walk it off," so that was effectively the ooc plan.

    -Posted with Wayfinder


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    4 doors remain in this level, 2 to the room indicated to have the stairs. A different door had voices; three are silent.

    Where to next?

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    I'd say let's finish the "outer ring" first, so the easternmost door.

    By the way, do we have a sense of where the center of this place is? We were told the Heart would be at the center, which is easy enough to spot on the map, but I'm not sure our characters have the same perspective than us. Any insight on that?


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    I don't think it takes a genius to determine where the "center" is, and you walk around the corridors a few times your characters will quickly come to the same conclusion.

    The lock on the eastern door is superior to the others - and you can still here the (humanoid) voices coming from behind. Feel free to move yourselves on the map and use whatever approach you wish to undo the lock.

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    We could always just knock and see if they open the door. It isn't impossible, and it isn't like using the chime or trying to break the door down won't warn them anyway.

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    We do have the chime. Anyone wants to try his luck? The bonus is +11.

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    Statistically, it's going to take several tries to open that lock with the chime, though, if it is even possible (and the dice don't just stay too low). That's the basis for my comment that the chime is going to warn them anyway. If we have basically no chance of surprising them, why not see if they'll just open the door for us?


    RoW Combat map

    You can always look for the key; it just takes time.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Time we may or may not have. Still, it may be the best choice. I would rather confront the voices before clearing the rest of the level. How do the voices sound? Panicked? Complacent? Scheming? Shouting? Singing? Reciting Shakespearean sonnets?

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Also, after the noise down the hall, I doubt they aren't savvy to our presence already.


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    A combination of scheming, mixed in with bits of ranting.


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    Hey, so is the plan to go to the door and knock?

    This is what you were told before about the other inhabitants of this floor:

    From the laconic Kayal

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Perhaps we could make an ally out of her? Could a high-diplomacy character try and interact with her through the door to attempt something like that?


    RoW Combat map

    You can certainly do so.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    So who's the lucky Diplomacizer?

    -Posted with Wayfinder

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    It doesn't seem we have one. Several bluffers by the look of it, some great at intimidation, but no diplomancer. I suggest we avoid this room altogether and move to the inner ring.


    RoW Combat map

    I'm going to assume that you take Shandor's suggestion and head to another door. There are two rooms, one on the south side of the central structure and one on the west side, both with what appears to be an average lock. Would someone like to roll for the Chime?

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Actually, you're right Baldwyn. Since the posting rate of everybody has been on the low side for many days now, we could head straight to the Heart and finish this while we can. Opinions?


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    Yes, I've been trying to keep things moving but the interest does seem to have trickled off unfortunately. If you wish to cut your way into the heart right now it will definitely hasten the conclusion.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    On my part, it is not lack of interest, but some busy days lately. I'm game for exploring upstairs. Of course, I'll go along with the group.

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Same as Tektite; I haven't actually sat at a non-work computer for at least half a week. Either or works for me.

    -Posted with Wayfinder


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    I'm not in a rush, as long as people still actually are engaged and interested.

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Not in a rush either, I just wanted to make sure we'd be able to finish it.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Busy here as well. Crap job, job hunting, school, that sorta stuff. The only discouragement I have is Baldwyn failing as a fighter, hahaha. Defeated by hardness, can't hit half the time, always running away like a pansy, gettin' fascinated... Fighters suck, hahaha. It's the character's discouragement that prompted the suggestion, actually. As a player, I'm happy to keep exploring.


    RoW Combat map

    So, upstairs then? I'll write up the description tomorrow...

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    I suppose so! =)

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    I've been trying to be responsive, not directive, in my posting. That hasn't helped, I'm sure.

    Honestly, I think the best IC answer is to go straight for the heart. The room with the pictures of those who have died in here already strongly suggested the two brothers are dead. We're here to kill the demi-plane and close it. Exploring every nook and cranny before we do so is about meta-gaming, trying not to miss anything that we can squeeze from the opportunity. It wouldn't be the focus of the adventurers in reality, because it represents increased risk that can actually, honestly prevent mission success.

    It is accepted organized play behavior, because so many players are afraid of leaving something on the table and not getting everything they can. Save and retry on computer/console games have expanded the expectation of getting everything far more than anything else I know about.

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    I have to agree with Chuurock. That said, in and out of character I wonder if there's a way to the heart from the room above.

    My own posting has been slower mostly due to work, but also partly because I was expecting to step through the mirror straight to a BBEG fight. Finding a whole dungeon kinda sucked the wind out of my sails. That said, it's been a pretty interesting place to explore, definitely with a creepy vibe to it.


    RoW Combat map

    Your mission was to check up on Anya!

    The other reason to head upstairs, of course, is that you have half a story :) I don't mean from a structural point of view, but rather you only heard Stepan's side of the story.
    Attacking the heart straightaway is a perfectly valid approach, and I don't mean to dissuade you from it if that's what you want to do. Choices, choices! My only concern is that you as players are adequately engaged!

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Well, like I said, I'm curious enough to go to the room upstairs, so that sounds like the general consensus.


    RoW Combat map

    Ah, are midterms going on right now? Maybe thats why all the PbP boards have slowed down - a lot of students playing?

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Ha, not on my end. Haven't had an exam that wasn't a medical one for my ankle in at least 2-3 years, do ho ho. The Wayfinder app dying (from forum changes) is what hobbled me; the wsb browser is a bit of a readjustment.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    I'm here. No examines in a long time for me as well.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Work and school here, though mine is an online course, so no excuse there, hahaha.

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Yeah, for me it's tax season. Nothing like my old job, where I'd be doing 75 hour weeks right now (thank goodness I left!). But still daytime is pretty packed for me.

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