[PFS] GM Zahmahkibo's "Voice in the Void"

Game Master Zahmahkibo

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I'll put up the gameplay thread once we have four confirmed.

Misc. Procedural Info
To keep up a pleasant pace, I will be rolling for the party any opposed checks and saves. All proactive rolls will be left to the players, but I may provide prompting for specific skills now and then. If you cast a spell or employ an effect that offers a saving throw, please provide the DC in your post.

If your build includes any immediate spells, re-roll granting effects or other out-of-turn abilities, such as Saving Finale, Improved Iron Will, or Step Up, please let me know in advance so that I can make appropriate adjustments to the publication of rolls.

In combat, if any player has not posted within a day and a half of the last GM update, I will default to what I deem a reasonable course of action, based on circumstances and past behavior, that does not exhaust any non-trivial consumables. Out of combat, after a full day with no activity, I will proceed under the assumption the missing player agrees to follow the current course.

If you predict that you will be unable to post for a day or two and inform us before hand, I will be willing to extend the window. You may also designate another player to dicate your character's actions during a brief absence with whatever license you wish to allow.

Everyone feel free to provide conditional directions, especially in combat, to a reasonable degree of specificity. Otherwise, actions within an initiative block will be resolved in the order they are posted, and delay actions will be assumed where it matters.

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

I'm in! Still somewhat new to PFS and looking forward to this...

Silver Crusade

Checking in, Asim is a warpriest of Gorum, will finish up tomorrow from work, just needs skills and final purchases.

Silver Crusade

Asim Warpriest of Gorum ready to go.

Scarab Sages

Male Human Arcanist 1 - HP 6/8,- AC 12/T: 12/FF: 10 - Perception +2 - F: +1/ R: +2/ W: +3 - CMB: -2 - CMD: 10, Speed: 30, Init. +2

Greetings, everyone.

The Exchange

Human (Chelaxian) Archaeologist 1 / Mysterious Stranger 1

Dot.

The Exchange

Human (Chelaxian) Archaeologist 1 / Mysterious Stranger 1

I don't think Alkenstar has any immediate action options to be worried about. The only mechanical fanciness I can see coming up is that he'll activate his Archaeologist's Luck for one round at a time, letting the lingering performance draw out the bonuses.


Excellent, glad everyone could make it. I'll put up the gameplay thread tonight or early tomorrow.

Silver Crusade

Sorry thought I posted this here along with my other games a couple days ago but I did not. So I'm leaving today to go on a cruise tomorrow with the wife. Will be back on Monday so will be MIA till then. DM please play Asim, he will use long spear, then club, then spiked gauntlet before Nodachi thanks.

Grand Lodge

Male Human Bard 4
Stats:
HP 32/32 | AC: 16 /T: 12 /FF: 14 | F: +3 / R: +7 /W: +5 | CMD 14 | Speed 30 | Init. +2, Prc +6
Skills:
ACR+8|APP+2|BLF+4(Sing:8)|CLM-1|CFT+2|DIP+11|DSG+4|ESC+2|FLY+2|ITM+4|KNW(AR C)+8|KNW(ENG)+8|KNW(HIS)+10|KNW(LOC)+11|KNO(*)+4|LNG+6|PRC+6|PFM(SING)+11|R ID+2|SSM+0(Sing:11)|SLH+6|SPL+6|STH+9|SRV+0|SWM-1|UMD+8

Dotting in as replacement player. Give me a moment to catch up...

Grand Lodge

Male Human Bard 4
Stats:
HP 32/32 | AC: 16 /T: 12 /FF: 14 | F: +3 / R: +7 /W: +5 | CMD 14 | Speed 30 | Init. +2, Prc +6
Skills:
ACR+8|APP+2|BLF+4(Sing:8)|CLM-1|CFT+2|DIP+11|DSG+4|ESC+2|FLY+2|ITM+4|KNW(AR C)+8|KNW(ENG)+8|KNW(HIS)+10|KNW(LOC)+11|KNO(*)+4|LNG+6|PRC+6|PFM(SING)+11|R ID+2|SSM+0(Sing:11)|SLH+6|SPL+6|STH+9|SRV+0|SWM-1|UMD+8

Ouchy. Damage resistance, 25 hit points and counting and dishing out 31 damage per round. Let's hope that save fails :)


CR 2 encounter, if anyone was interested. Pretty mean for an entirely skippable area.

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Anyone else getting an end of the movie Ghostbusters vibe from that! Thanks for a great scenario GM Z.


Glad you enjoyed it, Felinros, though I'm sorry you had to it on the sidelines for so long. The overall pace was very slow, especially during the final encounter.

The mechanics of that fight, between the color spray wand and the jar being atop the archway, made things rather tedious. I can't fix those, but it was within my power both to update the game more quickly, and and to be more aggressive in GMPCing. Everything worked out eventually, but it was definitely a learning experience as a GM.

If anyone wants to reap the fruits of those lessons, I'll be running a table for the 2nd PbP Game Day: 2-13, Murder on the Throaty Mermaid. I got a bit tired of the repetitive string of combats in the Blakros scenarios, and purposefully selected something with heavy NPC interaction and the potential to talk your way around fights. The recruitment thread is here, if that grabs your interest.

Chronicles will be going out later today.


I'd join your new game Zahmahkibo, but I've probably severely over-committed myself to the PbP Game Day games already.

Grand Lodge

Male Human Bard 4
Stats:
HP 32/32 | AC: 16 /T: 12 /FF: 14 | F: +3 / R: +7 /W: +5 | CMD 14 | Speed 30 | Init. +2, Prc +6
Skills:
ACR+8|APP+2|BLF+4(Sing:8)|CLM-1|CFT+2|DIP+11|DSG+4|ESC+2|FLY+2|ITM+4|KNW(AR C)+8|KNW(ENG)+8|KNW(HIS)+10|KNW(LOC)+11|KNO(*)+4|LNG+6|PRC+6|PFM(SING)+11|R ID+2|SSM+0(Sing:11)|SLH+6|SPL+6|STH+9|SRV+0|SWM-1|UMD+8

I can recommend that one, it's very enjoyable as a PbP (though slightly straining for a GM). It's fun, but be careful that all players have similar posting frequencies, because if one player lags behind, he or she may have trouble keeping up to speed with the plot. I had the luxury of having some very active players, which made that a non-issue most of the time (only when a player missed a day they would need a recap).

I got the impression that the season 0's are very hack-n-slash oriented. I'm enjoying the season fives so far (for nice NPC interaction, I can also recommend the Stolen Heir).

Thanks for the scenario! The last battle did take a long time (but hey, two-round battles are boring, and the encounter was pretty complicated). I liked that you let us take the three rounds in one when there was no threat around, that saved a lot of going back and forth.

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