PFS Crypt of the Everflame.
(Inactive)
Game Master
Keith Apperson
Map
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
Deity, Benevolent or Malevolent that remains to be seen.
You begin heading over towards the sound and come to a door, it is unlocked and not trapped and leads to another room.
This large chamber contains a maze of pillars that obscure the far side of the room. Next to the door is a pile of empty saddlebags and three brooms.
It is dark here and the yelling seems to be coming from the south.
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
Yulai casts detect magic on the saddlebags and brooms. Just to make sure it isn't imbued with magic that could bite them in the rear later.
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
I believe we have enough light sources that we will be able to see.
"Who would like to go first? If possible, I'd like to be around the middle again. We should be on our guard, the presence of undead is never a good sign."
Female
Someone with scouting ability should go firs, i'll be second. i can better handle situations from there
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor heads in first, his rapier in one hand, morningstar in the other, his elven ears listening for any telltale signs of an ambush.
perception: 1d20 + 10 ⇒ (2) + 10 = 12
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
"Best use of a spell I have so far is grease. So it looks like the best I'll have is melee."
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
"I guess I'll cover the rear."
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
I am a slinger, I need distance between our foes, but shooting into combat can be tricky says the warpriest.
Female
Most of my ranged abilities are rather short ranged, though i focus on melee. Illia states showing off an insignificant amount of power. Though i should add as much as i dislike mentioning weakness, the very beginning of combat tends to be tough for me my great power is limited to not interfere greatly until the future's course has changed Me trying to explain Powerless prophecy curse
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
"Illia, do you have any idea why your power is limited in the beginning of combat? What a strange phenomenon!"
Female
it's a limited form of precognition, it forces me to focus more on the visions i receive rather than what is actually going on. that's what i've been able to figure out anyway. it has it's uses however
Deity, Benevolent or Malevolent that remains to be seen.
When you head in please draw the route you plan on taking and give me some perception checks.
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
Perception: 1d20 + 3 ⇒ (2) + 3 = 5
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
perception: 1d20 + 10 ⇒ (3) + 10 = 13 on phone...ill let someone else pick the route
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
percpetion 1d20 + 4 ⇒ (6) + 4 = 10
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Female
percept: 1d20 + 2 ⇒ (11) + 2 = 13
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Drawing the line since nobody else is
"Let's try this way!"
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
Deity, Benevolent or Malevolent that remains to be seen.
Rolander as you move through the room suddenly the floor gives way underneath you. Need a reflex save DC 20
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
That will show the elf not to be on the phone when looking in a room! :)
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
reflex: 1d20 + 6 ⇒ (4) + 6 = 10no more pokemon GO for me....lol
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
Yulai follows Liliana with his rapier out.
Deity, Benevolent or Malevolent that remains to be seen.
Rolandor falls down a hole!
Damage: 1d6 ⇒ 3 nonlethal
There are pillows lining the bottom of the pit so its not as bad as it could have been!
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Well, that was embarassing....one minute I will be back up.
climb: 1d20 + 4 ⇒ (6) + 4 = 10
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
"Does anybody have a rope we could use to help him out?"
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
"Nay I do not have a rope."
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
I have some....one second....
Rolandor tosses up his rope.
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
The warpriest will grab the other end and attempt to pull the elf up.
Deity, Benevolent or Malevolent that remains to be seen.
You are easily able to climb out of the hole but find it odd that there were pillows at the bottom. You continue on and get to a door with no discernible or way to open it. The wailing is louder.
What do you do?
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor inspects the door for a hidden latch.
perception: 1d20 + 10 ⇒ (8) + 10 = 18+1 more if it counts as a trap
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Lilianna calls out to the voice
"Hello? Are you ok? Who are you? How do we open this door?"
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
The warpriest will follow after loading a bullet in his sling.
Deity, Benevolent or Malevolent that remains to be seen.
You dont find any more on your path but do notice other places you think may be other pits. When passing an alcove, the one with the s, you think you saw a switch of some kind.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Rolandor takes his time and goes to the switch and throws it, careful to look for any other pits that might be around.
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Lilianna waits patiently for Rolandor to come back from his mystery quests ;)
Deity, Benevolent or Malevolent that remains to be seen.
You hear a click but nothing happens with the door. You search the room carefully and find 3 more along with other pitfals. When you hit all three switches the door opens and someone is able to hold it open.
The mournful wailing grows louder with each step toward the door at the end of this musty hallway. There are a host of bones strewn on the floor here, many of which are cracked and broken.
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
We should proceed with caution and find the source of this wailing.
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Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
Bones on the floor.
We opened the door.
Cautiously is the way to go.
Ready those bows.
Let's kick ass more.
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
"The sound is getting closer, let's pick up the pace if we can!
Same deal with marching order, gunning for the middle.
Female
Come we need to find that irritating noise and stop it Illia follows an irritated look on her face.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
Aye...but mind your step.... Rolandor as he follows the others.
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Slade stays in the back of the party. "I will."
Male Kitsune Bard/ L2 HP:16/16 AC: 13/12/11 INIT: +4 Dip+9, All Know.+8, Linguistics+7,Perc+3,Perform Com/oratory+8, UMD+9
Yulai probably falls in line before the fighter.
Deity, Benevolent or Malevolent that remains to be seen.
The sound seems to be coming from a room that has the door closed. If you try to open the door it wont budge and the wailing stops. Also perception checks
Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
perception 1d20 + 4 ⇒ (6) + 4 = 10
Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
1d20 + 2 ⇒ (6) + 2 = 8
Lilianna will call through the door, asking if the person inside is ok and needs any help.
male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight
perception: 1d20 + 10 ⇒ (13) + 10 = 23
Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None
Perception!: 1d20 + 6 ⇒ (10) + 6 = 16
Female
perception: 1d20 + 2 ⇒ (1) + 2 = 3
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