| GM V |
You begin heading over towards the sound and come to a door, it is unlocked and not trapped and leads to another room.
This large chamber contains a maze of pillars that obscure the far side of the room. Next to the door is a pile of empty saddlebags and three brooms.
It is dark here and the yelling seems to be coming from the south.
Yulai Chankotou
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Yulai casts detect magic on the saddlebags and brooms. Just to make sure it isn't imbued with magic that could bite them in the rear later.
Lilianna Thraller
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I believe we have enough light sources that we will be able to see.
"Who would like to go first? If possible, I'd like to be around the middle again. We should be on our guard, the presence of undead is never a good sign."
Yulai Chankotou
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"Best use of a spell I have so far is grease. So it looks like the best I'll have is melee."
E'li
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I am a slinger, I need distance between our foes, but shooting into combat can be tricky says the warpriest.
Illia Nym
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Most of my ranged abilities are rather short ranged, though i focus on melee. Illia states showing off an insignificant amount of power. Though i should add as much as i dislike mentioning weakness, the very beginning of combat tends to be tough for me my great power is limited to not interfere greatly until the future's course has changed Me trying to explain Powerless prophecy curse
Lilianna Thraller
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"Illia, do you have any idea why your power is limited in the beginning of combat? What a strange phenomenon!"
Lilianna Thraller
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Drawing the line since nobody else is
"Let's try this way!"
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
E'li
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That will show the elf not to be on the phone when looking in a room! :)
Lilianna Thraller
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"Does anybody have a rope we could use to help him out?"
E'li
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The warpriest will grab the other end and attempt to pull the elf up.
Lilianna Thraller
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Lilianna calls out to the voice
"Hello? Are you ok? Who are you? How do we open this door?"
E'li
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The warpriest will follow after loading a bullet in his sling.
Lilianna Thraller
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Lilianna waits patiently for Rolandor to come back from his mystery quests ;)
| GM V |
You hear a click but nothing happens with the door. You search the room carefully and find 3 more along with other pitfals. When you hit all three switches the door opens and someone is able to hold it open.
The mournful wailing grows louder with each step toward the door at the end of this musty hallway. There are a host of bones strewn on the floor here, many of which are cracked and broken.
E'li
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We should proceed with caution and find the source of this wailing.
Yulai Chankotou
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Bones on the floor.
We opened the door.
Cautiously is the way to go.
Ready those bows.
Let's kick ass more.
Lilianna Thraller
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"The sound is getting closer, let's pick up the pace if we can!
Same deal with marching order, gunning for the middle.
Lilianna Thraller
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1d20 + 2 ⇒ (6) + 2 = 8
Lilianna will call through the door, asking if the person inside is ok and needs any help.