[PFS] #7-10 The Consortium Compact (1–2) — GM Crucible, Table B (Inactive)

Game Master TomG

—MAP—


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Trouble in Tamran | Sky Key Solution | Between the Lines

The table has been reported to Paizo.

Thrandomir wrote:
And I have no feedback. Everything went like I've come pbp scenario's to go..so you lived up to my expectations ;)

*sigh*

I want to exceed them, Revvy! Really.

Unfortunately, too many people expect the GM to bail one week into an Adventure Path (for example), so "meeting expectations" may not be all it's cracked up to be.

And y'all did have a character drop, and did the last 2/3 of the adventure with 5. Quite spectacularly, I might add.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Hey, so what different kinds of options were available to disrupt the tavern meeting? It seemed very free form. I wonder what other things could have been done.

Grand Lodge

NG Male human amnesiac psychic 1┃hp 8/8┃AC 11, T 11, FF 10┃CMD 10┃F +1, R +1, W +4 ┃Init +1 | Perc +2┃speed 30 ft┃Bluff +2 (+9), Painting +9, Dipl +2 (+9 ), Arcn +9, Dungnr +9, Engnr +9, Local +9, Spllcrft +9 ┃Spells 1st—2/5┃Phrenic pool 2/2┃Mental Placidity 2/2┃augury 2/2

I was there for two encounters.


M Human Commoner/1, Expert/1

I'd be interested to know as well! :)


Trouble in Tamran | Sky Key Solution | Between the Lines

The tavern encounter is extremely free form. Essentially, there is a problem for you to solve (this much was clear, I think), and GMs are advised that most solutions will work, but require a series of successively more difficult skill checks. In the scenario description, there are three or four examples of how this might work. Thus, it can be tailored to the PCs involved.

Seeing several different tables take this problem on was interesting, and the RP was very different each time, even if a couple of the tables were similar.

There are several things about this evergreen designed to be different each playthrough; the author really considered replay-ability in writing. Add in variations in GMs, and it might seem like a very different adventure.

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

Hello there, GM :)
Could I ask to turn the thread as inactive? Thanks a lot and thank you again for the good game!


Trouble in Tamran | Sky Key Solution | Between the Lines

Yep. I was waiting a bit to make sure everyone reported back on their chronicle, but it's been long enough.

Closed!

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