[PFS] #7-10 The Consortium Compact (1–2) — GM Crucible, Table B (Inactive)

Game Master TomG

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Trouble in Tamran | Sky Key Solution | Between the Lines

Welcome! Please check in with the following:

* Player name
* Characer name
* PFS ID#
* Faction
* Downtime

My preference is that you post once/day whether it's your turn or not (M–F, anyway; once over the weekend is fine). React to the environment and your party members. Just let me know you're alive.

This can be a RP-heavy scenario, depending on your choices, so make sure everyone gets to participate.

My plan is to do the opening post some time this weekend, and officially get things moving when I get back from a work trip on Monday night (7 Dec) or Tuesday (8 Dec). In the meantime, please muster, introduce yourselves and get to know each other.

Scarab Sages

Checking in

Let me check to see if I have a character with 1 or 2 (GM) xp, other wise I'm creating a new for playing this.

Thanks for running

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Player name: Enchanter Tim
Character name: Aiden Richter
PFS #: 1142-7
Faction: Dark Archive


M Human Commoner/1, Expert/1

Thanks for having me! Checking in. I'm going to stick with a pregen for this adventure, both because I've been having a remarkable amount of fun with them lately (the new designs on the blog have me really excited) and wanting to level a wildshaper druid up to wildshaping levels.

Also hello, GM Revvy! Pleased to be playing with you after playing some of my earliest scenarios with you.

Player Name: Twigs (Ciaran O'Riordan)
Character Name: Valeros, Lem or Shardra (pregens, pending party makeup, sounds like Lem is best suited though and I'd rather try the shaman at a level that they can hex)
PFS #: 84608-4
Faction: Grand Lodge
Downtime: (not sure if pregens can make day job checks)

I'll make the final call based on the party lineup, but I should be ready to start in the time it takes to crank out an alias.

The Exchange

Male Human Artillery

Hey GM I am pretty excited to do this scenario and I'm really glad I made it in!

Player name: Codanous(Cody)
Character name: Huckleberry Buck 60921-15
Faction: not sure, he is brand new, I think I said Libertys edge
Downtime: Craft:Alchemy

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

Checking in as well!

Player Name: Zinou
Character Name: Segray Starnon
PFS #: 93583-14
Faction: Scarab Sages
Downtime: None.


Trouble in Tamran | Sky Key Solution | Between the Lines

@Codanous: From the icon, it looks like you said Exchange. You're welcome to change it any time before I write up Chronicles ...

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

It looks like Huckleberry Buck is Grand Lodge ^^

Grand Lodge

HP: 12/12 |AC:17 T:14 FF:13,| CMD: 14 | Fort: +4, Refl: +6, Will: +2 | Perc: +6, Init: +4, Speed 30ft 2 of 2/day Grit left, CG Human Musket Master 1, Battered Rifle +6, 1d12 (20/x4)

Looks like its gonna be Grand Lodge.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Hi Twigs/Seldon! It's Barek. Happy to have you in the game!


M Human Commoner/1, Expert/1

Hard to believe this is only the second game we've had together in two plus years of playing. Good to have you along!

I'll whip up a profile for Lem and check into the thread. :)

Silver Crusade

Male Halfling Sorcerer 7, Rogue 3, Arcane Trickster 10

Hi everyone. I am currently sitting at GM Crucible's Table A for this scenario. I am here to ask if anyone would be interested in trading seats with me so that I can sit at this table with one of my good friends? Thanks. :)

Grand Lodge

. Male Human (Varisian) Wizard 2 / HP 14/14 / AC 12 / T 12 / FF 10 / F +1 / R +2 / W +3 / Init +4 / Perc +8 / CMB +1 / CMD 13 Dagger +1/+3 (1d4/19-20) Light crossbow +3 (1d8/19-20) Magic Missile 2d4+2

Player name: Nightfiend
Character name: Boldren The Tarnished
PFS ID#: 23083-10
Faction: Grand Lodge
Downtime: None

The fox, I would be ok switching tables with you if the GM is ok with it.


Trouble in Tamran | Sky Key Solution | Between the Lines

Yep, he's cleared it with me.

Grand Lodge

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. Male Human (Varisian) Wizard 2 / HP 14/14 / AC 12 / T 12 / FF 10 / F +1 / R +2 / W +3 / Init +4 / Perc +8 / CMB +1 / CMD 13 Dagger +1/+3 (1d4/19-20) Light crossbow +3 (1d8/19-20) Magic Missile 2d4+2
GM Crucible wrote:
Yep, he's cleared it with me.

Copy that, I will report to table A. Good luck to everyone on the scenario.

Silver Crusade

Male Halfling Sorcerer 7, Rogue 3, Arcane Trickster 10

Thank you very much! :)

@ GM: would you mind removing me as an active player from your other game? I'll post Rex's introduction here very soon.

Grand Lodge

NG Male human amnesiac psychic 1┃hp 8/8┃AC 11, T 11, FF 10┃CMD 10┃F +1, R +1, W +4 ┃Init +1 | Perc +2┃speed 30 ft┃Bluff +2 (+9), Painting +9, Dipl +2 (+9 ), Arcn +9, Dungnr +9, Engnr +9, Local +9, Spllcrft +9 ┃Spells 1st—2/5┃Phrenic pool 2/2┃Mental Placidity 2/2┃augury 2/2

I will repost Rex's info here:

This is a brand new character, fresh off the turnip truck.

Player The Fox
Character Rex Havoc
PFS # 75958-18
Faction Grand Lodge
Downtime Craft (painting): 7 + 9 = 16 I have a reroll item (I have both a T-shirt and the folio). I will reroll that if I haven't used my reroll by the end of the scenario on something more useful.

Rex is a blaster/striker. Somewhat a one-trick pony (mind thrust), but he does have social skills, and he's very friendly.

I have never played him before, but I do have a good idea of his background and his personality. I think you guys will enjoy having him on your team. :)

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

Just letting you know that I won't be able to post until monday morning. :)

Grand Lodge

hps 16/16 AC 17, touch 11, flat-footed 16 Fort +4, Ref +1, Will +4 Init +3; Senses darkvision; Perception +4

Just to inform you; Monday afternoon till somewhere around Wednesday late in the evening I'll be traveling for work. During which time I may or may not (most likely not) have access to the internet.

So I might not be able to update for the next few days.

Player name: Eric (Revvy Bitterleaf)
Characer name: Thrandomir
PFS ID# 13475-20
Faction: Grand Lodge
Downtime: -


Trouble in Tamran | Sky Key Solution | Between the Lines

We (at least, I) won't get in to full swing until mid-day Tuesday, anyway.


1 person marked this as a favorite.
Trouble in Tamran | Sky Key Solution | Between the Lines

Thanks for you patience. I'm back from my trip, and ready to get rolling!

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

GM: I noticed just now that Segray didn't had a second trait. I picked up the "charming" trait which suits the character well enough!
So could you just decide whether NPC are or could be sexually attracted to her? I can roll a d2 each time we meet a new NPX if needed, 1 meaning no and 2 meaning yes. ;)


Trouble in Tamran | Sky Key Solution | Between the Lines

@Segray: For the moment, just assume any male (remind me), and I'll modify as needed. If you want to try for a female too, just ask.

Grand Lodge

NG Male human amnesiac psychic 1┃hp 8/8┃AC 11, T 11, FF 10┃CMD 10┃F +1, R +1, W +4 ┃Init +1 | Perc +2┃speed 30 ft┃Bluff +2 (+9), Painting +9, Dipl +2 (+9 ), Arcn +9, Dungnr +9, Engnr +9, Local +9, Spllcrft +9 ┃Spells 1st—2/5┃Phrenic pool 2/2┃Mental Placidity 2/2┃augury 2/2

Okay, guys, we just need to make sure this meeting doesn't take place? How do we want to do that? Maybe another smokestick or two?


Pregen CG Halfling Bard/1 | Init +2, Perc +2 | AC 15/13/13 | HP 11/11 | Fort +3, Ref +5, Will +3; +2 vs fear | bardic performance 8 rounds/day (countersong, distraction, fascinate, inspire courage +1) | Spells Known | 1st (2/2) sleep (DC 15), charm person[ (DC 15)| 0 (at will) dancing lights, detect magic, ghost sound (DC 14), prestidigitation | short sword +3 (1d4–1/19–20) or sling +3 (1d3–1) | freedom fighter trait
Skills:
Acrobatics +8 (+4 when jumping), Bluff +9, Climb +1, Diplomacy +8, Knowledge (arcana) +6, Knowledge (nobility) +6, Perception +2, Perform (comedy) +4, Perform (wind) +8, Sense Motive +4
Delroya's Note wrote:
The first task is to disrupt a meeting between two agents, one each from the Aspis and Kortos consortia. Somehow, a snooping Kortos agent caught wind of my plans, and has set a meeting with an Aspis agent to reveal me and ruin everything. The bad news: I do not know the identity of either agent. The good news: I know that they intend to meet at a tavern called the Overflowing Oyster at noon on Oathday—the day before the shipment of drugs is to leave Diobel. If you can disrupt this meeting, you can prevent the Aspis from taking a closer look at my plans. However, you must be discrete. Killing either agent, or revealing yourselves as Pathfinders meddling in the Aspis’s operations, would only cause them to grow more suspicious. It may help to know that the owner of the Overflowing Oyster is involved in creating fake pearls and selling them on the black market.

While hesitant to get the guard involved, it may be our best bet to causing enough full-scale chaos that a meeting is impossible. I'm just trying to think how best to frame this...

Grand Lodge

hps 16/16 AC 17, touch 11, flat-footed 16 Fort +4, Ref +1, Will +4 Init +3; Senses darkvision; Perception +4

Maybe not get the guard involved..but spread the word that he's selling fake pearls to his customers..I'm pretty sure that those will get a lot more upset then some guards

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Yeah, I'm thinking we need to find some evidence of the fake pearl business. Then we can use that to cause disruption. Either as Thrandomir says, or even just pressuring the owner to close the tavern for the day.


Trouble in Tamran | Sky Key Solution | Between the Lines

Sounds like you have some agreement. Figure out how you'll search for evidence, and make an appropriate skill roll. For physical searches, Perception, otherwise one of the Diplomancy skills. Profession(merchant) or Craft(jewelry) or some such are fine too.

Grand Lodge

1 person marked this as a favorite.
NG Male human amnesiac psychic 1┃hp 8/8┃AC 11, T 11, FF 10┃CMD 10┃F +1, R +1, W +4 ┃Init +1 | Perc +2┃speed 30 ft┃Bluff +2 (+9), Painting +9, Dipl +2 (+9 ), Arcn +9, Dungnr +9, Engnr +9, Local +9, Spllcrft +9 ┃Spells 1st—2/5┃Phrenic pool 2/2┃Mental Placidity 2/2┃augury 2/2

Let's get this game moving again! :)


1 person marked this as a favorite.
Trouble in Tamran | Sky Key Solution | Between the Lines

Bah, humbug to you too! ;^)

I hope everyone had a fabulous Christmas, Boxing Day (for those few that know what it is), weekend, and whatever other holiday you may have had!


M Human Commoner/1, Expert/1
Delroya's Note wrote:
Two disruptions could be a coincidence, but with three disruptions, the consortium will almost certainly suspect sabotage.

This is a little ambiguous, but I think we want to avoid playing our hand a third time. Especially with out less-than-subtle approach thus far.

Dark Archive

1 person marked this as a favorite.
Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

I stand corrected. I agree with Twigs. We shouldn't press our luck, so we ought to not go to the alchemist.

Grand Lodge

HP: 12/12 |AC:17 T:14 FF:13,| CMD: 14 | Fort: +4, Refl: +6, Will: +2 | Perc: +6, Init: +4, Speed 30ft 2 of 2/day Grit left, CG Human Musket Master 1, Battered Rifle +6, 1d12 (20/x4)

I'm glad that got brought up, I was going to bring that up when I finally got home(now).

The problem is we really do not know if we succeeded at interrupting the meeting at the bar, so we kind of have a catch-22.

We hope we succeeded and move to Act 3 or assume we failed and also disrupt the alchemist and potentially fail altogether because we succeeded earlier. Either way we can lose this.

Grand Lodge

NG Male human amnesiac psychic 1┃hp 8/8┃AC 11, T 11, FF 10┃CMD 10┃F +1, R +1, W +4 ┃Init +1 | Perc +2┃speed 30 ft┃Bluff +2 (+9), Painting +9, Dipl +2 (+9 ), Arcn +9, Dungnr +9, Engnr +9, Local +9, Spllcrft +9 ┃Spells 1st—2/5┃Phrenic pool 2/2┃Mental Placidity 2/2┃augury 2/2

I have been thinking about it more, and I believe with some certainty that going to the sewers to confront the alchemist is the right decision.

Here is the basis for that conclusion: It is only a poor decision to go to the sewers if we passed Task 2 AND we need exactly 2 tasks to succeed in the scenario.

I am not convinced that both of those are likely. I personally am only about 50% certain on each of those, so the likelihood that both are true is only about 25%. That means I am about 75% certain that it is a good decision to go to the sewers.

Did that make any sense? I haven't had coffee yet.


M Human Commoner/1, Expert/1

In either circumstance we're waiting for the go-ahead and confirmation from GM Crucible. As an adventurer though, I am always down for stabbings if I can squeeze them into my schedule.

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

Yup, I didn't express myself about it but I think we can complete the third task as well. It may be "less discreet" but certainly not "a failure". Anyway, as you said, twigs, we're waiting on the GM :)


Trouble in Tamran | Sky Key Solution | Between the Lines

I'll wink a bit at this point, and say that you succeeded sufficiently at two tasks. You *may* do a third, but as the letter suggests, it's probably not in your best interested.

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

I'm just letting you know that I'll be in the mountains this week-end. I don't know if I'll find any wifi there.


Trouble in Tamran | Sky Key Solution | Between the Lines

That's fine. Tables are typically slow on the weekend. Someone can bot you if we need to move forward.


Trouble in Tamran | Sky Key Solution | Between the Lines

I think I have everyone's PFS info ...
In case you didn't notice, Rex Havoc backed out shortly after the first encounter, so you've done the bulk of this with a five-person party.

@Aiden: Any downtime?
@Twigs: Lem can make a downtime check if he has a downtime-worth skill (Craft, Profession, Perform, etc.). I believe Lem is one of the few pregens that has one.

We are approaching the end, so I'm getting ready to prepare chronicles.


Pregen CG Halfling Bard/1 | Init +2, Perc +2 | AC 15/13/13 | HP 11/11 | Fort +3, Ref +5, Will +3; +2 vs fear | bardic performance 8 rounds/day (countersong, distraction, fascinate, inspire courage +1) | Spells Known | 1st (2/2) sleep (DC 15), charm person[ (DC 15)| 0 (at will) dancing lights, detect magic, ghost sound (DC 14), prestidigitation | short sword +3 (1d4–1/19–20) or sling +3 (1d3–1) | freedom fighter trait
Skills:
Acrobatics +8 (+4 when jumping), Bluff +9, Climb +1, Diplomacy +8, Knowledge (arcana) +6, Knowledge (nobility) +6, Perception +2, Perform (comedy) +4, Perform (wind) +8, Sense Motive +4

Oh, that's interesting. I'll roll my day job check then. Cheers!

Perform: 1d20 + 8 ⇒ (4) + 8 = 12

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

No downtime skill yet for Aiden.


M Human Commoner/1, Expert/1

I'm always blown away by just how short these scenarios can be. Thanks for running! I wish it weren't over so soon!

Silver Crusade

Dad (theologian) 4 |

Thank you for running it :) I loved the experience and this first time playing Segray.

Grand Lodge

HP: 12/12 |AC:17 T:14 FF:13,| CMD: 14 | Fort: +4, Refl: +6, Will: +2 | Perc: +6, Init: +4, Speed 30ft 2 of 2/day Grit left, CG Human Musket Master 1, Battered Rifle +6, 1d12 (20/x4)

Likewise, it was a lot of fun, this was my first time playing Huckleberry.

Board name: Codanous
Player name: Cody
PFS #: 60921-15
Dayjob: Craft Alchemy craft Alchemy: 1d20 + 2 ⇒ (17) + 2 = 19 Ahh so close!
Faction: Grand Lodge


Trouble in Tamran | Sky Key Solution | Between the Lines

Chronicles are up. If there are any issues, please let me know.

Thank you, everyone.

I apologize things got so slow over the holidays. I still don't feel like I've recovered my rhythm.

As always, feedback is welcome. (It's a gift; it truly is.) You may post it here in discussion, send me a PM, or (for anonymity) have a friend do it.

I'll host chronicles on my drive for a month or so, then they get taken down, so please make sure you copy them!

I'll mark the table inactive when everyone checks in saying their chronicle is okay.

Sovereign Court

Female Kitsune Chelaxian Noble Scion 3 | Permanent Endure Elements (cold) | HP: 20/20 | AC: 11 | T: 11 | FF: 10 | CMD: 10 | Fort: +2 | Ref: +2 | Will: +6 | Init: +7 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Tracked resources:
Arcane Spells: 0 - 5 ; 1st - 6/6 ; Divine Spells: 0 - 4 ; 1st - 3/5 | Disguise Self: 2/2 ; Daze: 3/3 ; Dancing Lights: 3/3 ; Omen: 1/1

Everything's fine for me. Thanks again! :)

Grand Lodge

hps 16/16 AC 17, touch 11, flat-footed 16 Fort +4, Ref +1, Will +4 Init +3; Senses darkvision; Perception +4

I've got mine. It looks ok as far as I can tell.

And I have no feedback. Everything went like I've come pbp scenario's to go..so you lived up to my expectations ;)

Thanks for running, and everyone else for playing. It was fun.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Thanks for the game, GM! I had a great time.

Grand Lodge

HP: 12/12 |AC:17 T:14 FF:13,| CMD: 14 | Fort: +4, Refl: +6, Will: +2 | Perc: +6, Init: +4, Speed 30ft 2 of 2/day Grit left, CG Human Musket Master 1, Battered Rifle +6, 1d12 (20/x4)

Looks good! Thanks for running this, it was fun!

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