PFS 03-14 - Wonders in the Weave II (Snakes in the Fold, Tier 5-9) (Inactive)

Game Master Baerlie

Tomb Map

Initiatives:

[dice=Baldwyn Doucas]1d20+8[/dice]
[dice=Vladek Odradek]1d20+2[/dice]
[dice=Ramesses]1d20+6[/dice]
[dice=Razmand Nevantes]1d20+11[/dice]
[dice=Zorro the Swashbuckler]1d20+6[/dice]

Subtier 8-9


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Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Qadathra uses his magic to create the sound of roaring lizardfolk, crunching wood, and jangling coins to the south, toward the sorting bay.

Ghost sound, DC 13 Will save to disbelieve.

Vladek Stealth: 1d20 + 2 ⇒ (3) + 2 = 5

Vladek tries to make himself inconspicuous, but there isn't particularly anywhere to hide.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Baldwyn moves up to try to block the men from taking the eggs deeper into the caves.

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Knowing that pathfinders tend not to be the stealthy folk, Razmand refrain from trying to sneak by himself. Instead, he looks at the event unfolding before him, like a teacher watching his pupils learn new skills. He remains at the back, cautiously pondering for quick and silent methods to get rid of the pest-like Aspis agents.

"Most curious the archers have not spotted us yet," he says in a hushed tone, "but as they are Aspis agents, we have little choice but to end their lives where they stand. I suggest a swift execution. Vladek, in case you are able, silence would be very welcome."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sorry if I was not clear enough. There are no eggs any more. The eggs were taken away some time ago. The men are here to guard the entrance to the next chamber.

Perception red: 1d20 + 13 ⇒ (18) + 13 = 31
Perception blue: 1d20 + 13 ⇒ (15) + 13 = 28

Will vs. DC13 red: 1d20 + 7 ⇒ (6) + 7 = 13
Will vs. DC13 blue: 1d20 + 7 ⇒ (13) + 7 = 20

Vladek tries to make some noise of a big lizardfolk army entering the cave, but the guards heard a lot of lizard noise in the past and immediately notice that the sound isn't real. And finally they spot Vladek behind a small stone.

"Stop there, or you'll regret!" one of the twins shouts and takes his bow to ready an arrow. So does the other twin.

GM Screen:

Baldwyn Doucas: 1d20 + 8 ⇒ (18) + 8 = 26
Vladek Odradek: 1d20 + 2 ⇒ (13) + 2 = 15
Ramesses: 1d20 + 6 ⇒ (20) + 6 = 26
Razmand Nevantes: 1d20 + 11 ⇒ (11) + 11 = 22
Zorro the Swashbuckler: 1d20 + 6 ⇒ (4) + 6 = 10

Ini Archer blue: 1d20 + 8 ⇒ (9) + 8 = 17
Ini Archer red: 1d20 + 8 ⇒ (14) + 8 = 22

Round 1
Baldwyn
Ramesses
Razmand

---
Archer red
Archer blue
---
Vladek
Zorro

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Razmand figured as much, the stealthy operation failed. It wasn't the first time, and will definitely not be the last. Knowing that he is nigh useless in combat, he gives out a prayer of Asmodeus to everyone.

Bless for everyone.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Baldwyn steps closer to the nearest man, still out of reach, and readies to trip him if he approaches.
"Drop your bows, keep blades tucked away, and stand down. Ya got me?" he warns.

Readied Action:
Trip: 1d20 + 19 + 2 + 1 ⇒ (4) + 19 + 2 + 1 = 26 vs CMD
Greater Trip AoO: 1d20 + 17 + 2 + 1 ⇒ (19) + 17 + 2 + 1 = 39
Confirm: 1d20 + 17 + 2 + 1 ⇒ (20) + 17 + 2 + 1 = 40
Damage: 2d10 + 20 ⇒ (8, 10) + 20 = 38
"I told you to stand down! Now stay down before I make ya!"
Will take AoO if he opts to stand up.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ramesses is not sure what to do se he just waits to see what happens. delay Razmand casts a spell while Baldwyn warns the men.

"Your journey ends here!" one of the twins shouts back before releasing an arrow at Baldwyn. The other twin does the same.
red vs. Baldwyn: 1d20 + 12 ⇒ (16) + 12 = 28 Damage: 1d8 ⇒ 3
blue vs. Baldwyn: 1d20 + 12 ⇒ (11) + 12 = 23

Round 1 (+ bless!)
Baldwyn
Razmand
---
Archer red
Archer blue
---
Ramesses
Vladek
Zorro

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Vladek responds with a gentle, sad smile.
"Oh, you poor stupid man."

Red needs to make a DC 21 Will save or suffer 2 rounds of Misfortune.

Qadathra glides off Vladek's shoulder and blasts the man in the face with a throatful of sparkling vapors.

Why so serious?

Red also gets a faceful of Euphoria Breath.

rounds of inappropriate levity on a failed DC 15 (I believe) Fortitude save: 1d6 ⇒ 3
rounds before Qadathra can do it again in any case: 1d4 ⇒ 2

Sovereign Court

Male Half-Elf (+2 Str) 75/75 HP, AC: 19, T: 12, FF: 17, CMD: 19, F: +9, R: +5, W: +10, Spells: 1st lvl 6/6, 2nd lvl 2/5, 3rd lvl 3/3 Init +7, Pereption +19, CN Male Half-Elf Inquisitor 8, Rep. Crossbow : +8/+3 , (1d8, 19-20 x2) +1Greatsword+11/+6, (2d6+7, 19-20 x2)CI Heavy Mace+10/ +5 (1d8+7, x2)

Ramesses will move up and lob a bomb at red. Attack vs touch: 1d20 + 5 + 3 ⇒ (10) + 5 + 3 = 181d6 + 2 ⇒ (2) + 2 = 4 Swift Action Judgement(Justice)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Qadathra's Reflex save, Improved Evasion: 1d20 + 10 ⇒ (7) + 10 = 17 That probably does it....

Liberty's Edge

Male Half-Elf Swashbuckler 6 | HP 54/54 | AC 22; Tch 17; FF 15 | F=4, R=11, W=3 | CMB +6; CMD 23( | Speed 30ft | Init +7 | +1 Answering Rapier: +14/+9(1d6+7+6 Precision); MW Gold Plated Chakram: +6/+1 (1d8) | Perc +9

Zorro moves towards blue and then flings his chakram at him
Attack: 1d20 + 12 ⇒ (16) + 12 = 28
Damage: 1d8 ⇒ 5
Can someone please move me 30ft towards blue, please and thank you

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Will: 1d20 + 7 ⇒ (12) + 7 = 19 fail
Fort: 1d20 + 6 ⇒ (13) + 6 = 19 success

Vladek hexes the man with misfortune before he sends his tiny dragon up to the man. The dragon breathes at the archer, but the man seems to have a cold and does not smell the breath. Ramesses lobs a bomb at the same guy, hitting him directly. Also Zorro's chakram hits the target.

Round 2 (+ bless!)
Baldwyn
Razmand

---
Archer red -4HP misfortuned
Archer blue -5HP
---
Ramesses
Vladek
Zorro

moved Zorro

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Razmand figures the archers work as target practise. He takes out his repeating crossbow and makes a warning shot at the blue archer.

Mwk darkwood repeating heavy crossbow: 1d20 + 9 ⇒ (6) + 9 = 151d10 ⇒ 3

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Shrugging off the damage as a scratch, Baldwyn steps up and swings at the man.
"Wrong choice!"

Power Attack: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Damage: 1d10 + 19 ⇒ (1) + 19 = 20

Power Attack: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19
Damage: 1d10 + 19 ⇒ (10) + 19 = 29

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Razmand releases a bolt at one of the archers, but the bolt is somehow redirected by the waterfall's spray. Baldwyn steps up to the archer in blue and attacks. While the first attack hits, the second is not precise enough to do any damage.

The archers continue to shoot arrows.
blue vs. Baldwyn: 1d20 + 12 ⇒ (4) + 12 = 16
blue vs. Baldwyn: 1d20 + 7 ⇒ (4) + 7 = 11
both attacks miss

red vs. Vladek: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 red vs. Vladek misfort.: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
red vs. Vladek: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10 red vs. Vladek misfort.: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
elves are his favored enemy, both attacks miss
"Take that beast back!"

Round 2 & 3 (+ bless!)
Baldwyn
Razmand

---
Archer red -4HP misfortuned 1R
Archer blue -25HP
---
Ramesses
Vladek
Zorro

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Razmand shrugs. Better just keep doing this, maybe one day he'll hit.

Forgot my own bless from my last shot...

Mwk darkwood repeating heavy crossbow + bless: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 201d10 ⇒ 7 @Red

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

The mocking, whimsical voice continues to echo in the archer's head:

I beg your pardon - 'beast?' DRAGON!

Qadathra flits backward and blasts the rude little man with a miniscule binary star system...

magic missile: 2d4 + 2 ⇒ (1, 3) + 2 = 6

...while Vladek just gives him a Look.

Evil Eye; make a DC 21 Will save or suffer -4 to attack rolls for 1 minute (10 rounds), or just 1 round on a successful save.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

As the man shoots his bow, Baldwyn reaches out to trip him!
AoO trip: 1d20 + 18 + 2 + 1 ⇒ (1) + 18 + 2 + 1 = 22 Nat 1. Sad day.

-Posted with Wayfinder

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Upon his go, Baldwyn swings again a couple of times at the archer before him.

Power Attack: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Damage: 1d10 + 19 ⇒ (9) + 19 = 28

Iterative: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
Damage: 1d10 + 19 ⇒ (3) + 19 = 22

Sovereign Court

Male Half-Elf (+2 Str) 75/75 HP, AC: 19, T: 12, FF: 17, CMD: 19, F: +9, R: +5, W: +10, Spells: 1st lvl 6/6, 2nd lvl 2/5, 3rd lvl 3/3 Init +7, Pereption +19, CN Male Half-Elf Inquisitor 8, Rep. Crossbow : +8/+3 , (1d8, 19-20 x2) +1Greatsword+11/+6, (2d6+7, 19-20 x2)CI Heavy Mace+10/ +5 (1d8+7, x2)

Last turn Ramesses moved 30 ft towards red, and this turn he will move all the way up and swing with great sword. ChargeAttack: 1d20 + 9 + 3 + 2 ⇒ (6) + 9 + 3 + 2 = 202d6 + 12 ⇒ (5, 6) + 12 = 23

Liberty's Edge

Male Half-Elf Swashbuckler 6 | HP 54/54 | AC 22; Tch 17; FF 15 | F=4, R=11, W=3 | CMB +6; CMD 23( | Speed 30ft | Init +7 | +1 Answering Rapier: +14/+9(1d6+7+6 Precision); MW Gold Plated Chakram: +6/+1 (1d8) | Perc +9

Zorro moves into the flanking position with Baldwyn and says"You will regret stealing these eggs you stupid people"
Attack: 1d20 + 14 ⇒ (7) + 14 = 21
Dmg: 1d6 + 7 + 6 ⇒ (5) + 7 + 6 = 18

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Razmand shoots a bolt at one of the archers, but the bolt hits the wall behind the man. Another magic missile hits the archer next to the dragon while Vladek has an evil look at thim. Baldwyn's attempt to trip the man while he's shooting arrows fails, but the attack attempt hits. Ramesses charges the remaining archer, but his attack is not precise enough. Zorro's attack hits the remaining archer.
Will: 1d20 + 7 ⇒ (12) + 7 = 19

The Aspis agent takes a step to the side and shoots an arrow at Zorro, but the arrow goes wide and hits the wall bhind Baldwyn.
Attack vs. Zorro: 1d20 + 12 - 4 ⇒ (4) + 12 - 4 = 12

Round 3 & 4 (+ bless!)
Baldwyn
Razmand

---
Archer red -22HP -4 att. 9R
---
Ramesses
Vladek
Zorro

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Baldwyn wades through the shallow water to take a powerful swing at the remaining archer!

Power Attack + Vital Strike: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d10 + 1d10 + 19 ⇒ (3) + (3) + 19 = 25
Felling Smash trip vs CMD: 1d20 + 18 ⇒ (1) + 18 = 19

It's a sharp blow, to be sure, but when Baldwyn tries to turn the hit into a trip, it's him who falls over!

Sovereign Court

Male Half-Elf (+2 Str) 75/75 HP, AC: 19, T: 12, FF: 17, CMD: 19, F: +9, R: +5, W: +10, Spells: 1st lvl 6/6, 2nd lvl 2/5, 3rd lvl 3/3 Init +7, Pereption +19, CN Male Half-Elf Inquisitor 8, Rep. Crossbow : +8/+3 , (1d8, 19-20 x2) +1Greatsword+11/+6, (2d6+7, 19-20 x2)CI Heavy Mace+10/ +5 (1d8+7, x2)

If the archer is still up, Ramesses will continue his attack, turning his miss into a deadly stroke. Attack: 1d20 + 13 ⇒ (9) + 13 = 222d6 + 13 ⇒ (4, 5) + 13 = 22

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

*twang*

Mwk darkwood repeating heavy crossbow + bless: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 191d10 ⇒ 3

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

+1 Longbow, bless: 1d20 + 8 ⇒ (20) + 8 = 28
damage: 1d8 + 1 ⇒ (8) + 1 = 9
confirm???: 1d20 + 8 ⇒ (1) + 8 = 9
critical damage: 2d8 + 2 ⇒ (3, 8) + 2 = 13

Qadathra's magic missile wand: 1d4 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Baldwyn's arrow hits the remaining archer in the chest and Ramesses' stroke and Razmand's attack does the rest. The archer drops into the water.

combat over, Vladek can save his wand charge

Archer's loot:

Each archer has: one potion, a +1 studded leather, one dagger, a longbow with 20 arrows, a rapier, a magic amulet, a magic cloak, a magic ring and 200 gp.

One of them also has a magic arrow of ancient Taldor design.

Spellcraft DC20 on cloak:

Cloak of Resistance +1

Spellcraft DC20 on amulet:

Amulet of Natural Armor +1

Spellcraft DC20 on ring:

Ring of protection +1

Spellcraft DC19 on arrow:

+1 Ghost touch undead bane arrow

Beyond the Muckmouth tribe’s incubation pool lies another chamber. A glittering mosaic sprawls across the cave floor in a moat of incandescent light. These mottled patterns of radiance undulate in an endless cascade of glorious color. Some sort of door, almost completely lost in the blaze of light, sits recessed in the far wall. Several reptile eggs are placed in a corner of the room. In front of the wall a woman and two snakes are waiting for intruders, they attack.

GM Screen:

Baldwyn Doucas: 1d20 + 8 ⇒ (3) + 8 = 11
Vladek Odradek: 1d20 + 2 ⇒ (11) + 2 = 13
Ramesses: 1d20 + 6 ⇒ (7) + 6 = 13
Razmand Nevantes: 1d20 + 11 ⇒ (10) + 11 = 21
Zorro the Swashbuckler: 1d20 + 6 ⇒ (11) + 6 = 17

Cobra blue: 1d20 + 1 ⇒ (20) + 1 = 21
Cobra red: 1d20 + 1 ⇒ (10) + 1 = 11
Durra Verthain: 1d20 + 3 ⇒ (12) + 3 = 15

Round 1
Razmand
-----
Cobra blue
-----
Zorro
-----
Durra
-----
Ramesses
Vladek
Baldwyn
-----
Cobra red

Kn. arcana DC13:

The snakes are Adamantine Cobras.

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Razmand peeks around the corner to see the enemies in the cave. "What a surprise," he mutters nonchalantly, shaking his head. "Zorro, do what you do best to that lady over there." Razmand pats the man on the shoulder, and poof he turns invisible.

"And don't bother sticking your rapier into those adamantine cobras. Which brings me another point." Razmand pulls out his own magic, adamantine morningstar and holds it out for anyone to grab along and use it better than he could. "You're welcome."

Cast invisibility on Zorro. Draw weapon, keep it ready for an ally to take.

Knowledge (arcana): 1d20 + 9 ⇒ (7) + 9 = 16

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Razmand identifies the snakes and offers his weapon to anybody while casting a spell on Zorro.

One of the cobras moves up to Baldwyn and tries to bite him.
Bite blue vs. Baldwyn: 1d20 + 6 ⇒ (11) + 6 = 17

Round 1
Razmand
-----
Cobra blue
-----
Zorro (invisible)
-----
Durra
-----
Ramesses
Vladek
Baldwyn
-----
Cobra red

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Combat reflexes, take AoO as it nears.

AoO: 1d20 + 17 + 2 ⇒ (10) + 17 + 2 = 29
Damage: 1d10 + 10 ⇒ (4) + 10 = 14
Non-adamantine slashing damage

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Baldwyn hits the metal snake as it approaches, although the weapon leaves only some scratches in the snake's hull.

Round 1
Razmand
-----
Cobra blue -4HP
-----
Zorro (invisible)
-----
Durra
-----
Ramesses
Vladek
Baldwyn
-----
Cobra red

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Would somebody please post an action for Zorro?

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

I'll bot him.

"Haha! Taste my pointy stick!" Zorro shrieks and punctures the cobra with his rapier.

+1 answering rapier + invisibility: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29
+1 answering rapier: 1d20 + 9 ⇒ (16) + 9 = 25 Threat
+1 answering rapier confirmation: 1d20 + 9 ⇒ (4) + 9 = 13
Damage (piercing, magic) + precision: 1d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17
Damage (piercing, magic) + precision: 1d6 + 7 + 6 ⇒ (1) + 7 + 6 = 14

After his attacks, he hops back.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Thank you!

Zorro swings at the construct to his feet and hits it twice, making some major dents in the snake's body.

The woman in the back of the room takes a potion from her belt and drinks it. She starts to disappear.

Round 1
Razmand
-----
Cobra blue -15HP
-----
Zorro (invisible)
-----
Durra (invisible)
-----
Ramesses
Vladek
Baldwyn

-----
Cobra red

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Baerlie wrote:

The woman in the back of the room takes a potion from her belt and drinks it. She starts to disappear.

"Starts to?" Is she still partially visible?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

she was partially visible for one standard action and is invisible now

Sovereign Court

Male Half-Elf (+2 Str) 75/75 HP, AC: 19, T: 12, FF: 17, CMD: 19, F: +9, R: +5, W: +10, Spells: 1st lvl 6/6, 2nd lvl 2/5, 3rd lvl 3/3 Init +7, Pereption +19, CN Male Half-Elf Inquisitor 8, Rep. Crossbow : +8/+3 , (1d8, 19-20 x2) +1Greatsword+11/+6, (2d6+7, 19-20 x2)CI Heavy Mace+10/ +5 (1d8+7, x2)

Ramesses will take the Morningstar from Razmand, and strike the cobra.
Attack: 1d20 + 9 ⇒ (17) + 9 = 261d8 + 8 ⇒ (7) + 8 = 15

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ramesses takes Razmand's morningstar and strikes the cobra. He hits, but even an adamantine weapon does not destroy the snake's hull. sorry, it's DR/-, not hardness

Round 1
Razmand
-----
Cobra blue -25HP
-----
Zorro (invisible)
-----
Durra (invisible)
-----
Ramesses
Vladek
Baldwyn

-----
Cobra red

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Vladek strokes Qadathra's wings as he speaks in a soft unnatural tongue, and suddenly, all around them is deathly silence. Qadathra disappears (greater invisibility faerie dragon spell-like ability) and flies off, taking the silence with him...to near next to where the...serpentsmith?...was standing.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

does somebody want to bot Baldwyn?

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Note that silence's casting time is 1 round.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Crap, I keep forgetting that. In that case, Qadathra casts shield on himself this turn and will do what I said he does next turn.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Vladek casts a shield spell on himself while Baldwin strikes at the snake again.
Attack: 1d20 + 17 ⇒ (14) + 17 = 31
Damage: 1d10 + 10 ⇒ (8) + 10 = 18

The second cobra steps up to Razmand and bites.
Aoo Baldwyn (Combat Reflexes): 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 1d10 + 10 ⇒ (5) + 10 = 15

Cobra red vs. Razmand: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 4 ⇒ (5) + 4 = 9 + poison, DC 11 Fort save

Round 1
Razmand
-----
Cobra blue -33HP
-----
Zorro (invisible)
-----
Durra (invisible)
-----
Ramesses
Vladek
Baldwyn
-----
Cobra red -5HP

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Baerlie wrote:

Vladek casts a shield spell on himself while Baldwin strikes at the snake again.

No, Qadathra casts a shield spell on himself while I cast a silence spell on him, which will be complete when it comes to my turn this round.

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Just so you know, Zorro isn't invisible anymore. He attacked, and thus lost his invisibility.

Fortitude save: 1d20 + 8 ⇒ (20) + 8 = 28

Razmand is surprised to see the cobras target him, and takes a step back. He activates his judgment and begins to heal a little.

Lacking anything better, Razmand casts another bless.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, sorry. That happens when posting shortly before midnight...

The cobra with the blue sign bites Baldwyn, but the snake's teeth don't pierce through Baldwyn's armor.
blue vs. Baldwyn: 1d20 + 6 ⇒ (5) + 6 = 11

Round 1
Razmand
-----
Cobra blue -33HP
-----
Zorro
-----
Durra (invisible)
-----
Ramesses
Vladek
Baldwyn
-----
Cobra red -5HP

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

waiting for Zorro, he is about to post soon I think

Grand Lodge

Male Human Inquisitor 4/Rogue 2/Pathfinder Delver 3; HP 61/61 52; CMD 20; AC 17, t 12, ff 15; Fort +8 Ref +10 Will +10; Init +11, Perc +23

Botting Zorro because this is going nowhere.

"Hahaw!" Zorro exclaims, holding his rapier on point, trying to poke new holes into the adamantine cobra.

Melee +1 Answering Rapier + bless: 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 301d6 + 7 + 6 ⇒ (1) + 7 + 6 = 14
Melee +1 Answering Rapier + bless: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d6 + 7 + 6 ⇒ (5) + 7 + 6 = 18
Critical Confirmation: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 191d6 + 7 + 6 ⇒ (3) + 7 + 6 = 16

Zorro will try and parry and riposte attacks he faces, but I'm not familiar with the swashbuckler rules nor how many panache points he has left.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Zorro continues to poke holes into the adamantine cobra. The first attempt hits, but the dent is small.

You hear Durra moving around in the cave and she mumbles a few words.
SFC 15%, 1-15 is bad: 1d100 ⇒ 51

Spellcraft DC16:

She casts Shield.

Round 2
Razmand
-----
Cobra blue -33HP
-----
Zorro
-----
Durra (invisible)
-----
Ramesses
Vladek
Baldwyn

-----
Cobra red -9HP

Sovereign Court

Male Half-Elf (+2 Str) 75/75 HP, AC: 19, T: 12, FF: 17, CMD: 19, F: +9, R: +5, W: +10, Spells: 1st lvl 6/6, 2nd lvl 2/5, 3rd lvl 3/3 Init +7, Pereption +19, CN Male Half-Elf Inquisitor 8, Rep. Crossbow : +8/+3 , (1d8, 19-20 x2) +1Greatsword+11/+6, (2d6+7, 19-20 x2)CI Heavy Mace+10/ +5 (1d8+7, x2)

Ramesses will drop the addy Morningstar and switch back to his Greatsword. Razmund this doesn't seem to be doing enough. Gorum guide my blade!! Swift Action Judgement: Destruction Attack: 1d20 + 10 ⇒ (16) + 10 = 262d6 + 12 + 3 + 1 ⇒ (4, 6) + 12 + 3 + 1 = 26

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