Once Upon a Time in Golarion

Game Master vayelan

A Kingmaker game with an emphasis on politics and the mundane

Resources:
Loot, NPC, and Misc Tracker
Kingdom Tracker Spreadsheet
Settlement Tracker: Horace

Map of the Greenbelt
Kingdom Building Rules

Current Encounter Map:
Lair of the Troll King


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Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Hey GM -

I just noticed that I had missed a skill point in my HeroLab file. I adjusted my Paizo profile accordingly. The only thing different is that I now have a rank in Heal.

Just in case you noticed.

-Wonky


N Female Elf Arcanist (occultist) 3 | HP 20/20 | AC 12 (+4), T 12, FF 14 | CMD: 11 | F 2, R 3, W 3 | Init +2 | Per +0 (Low-Light Vision)
Other Business:
Arcane Reservoir: 3/5 | Spell Slots: 1st: 4/4 | Portrait

I'm sorry for my lack of posting. I've been dealing with some pretty severe depression, and sometimes I can't even motivate to get on the site.

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Peace and understanding, Aris. You’re one of us; be here when you can.


Inactive

Really sorry to hear about your depression--it's a really terrible illness. We are glad to have you here.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14
Arisl'arial Tathmir wrote:
I'm sorry for my lack of posting. I've been dealing with some pretty severe depression, and sometimes I can't even motivate to get on the site.

Sorry to hear that. :(

I really enjoy Arisl so please take care of yourself and post when you can.

Depression in My family:
My wife deals with debilitating depression and Welbutrin has helped her out a lot. It doesn't handle anxiety but gives an energy boost and balance to avoid being lethargic and curbs excessive appetite. She was taking Zoloft but it made her a zombie / gain weight.

Again, I wish you the best in your struggle and choices in coping/handling idepression as I won't even try to sound like an expert. I hope that my wife's experiance helps. :/

I look forward to our continued interaction. :)

The Exchange

(*Mind-Buttressing Armor*) Male Human Inquisitor of Abadar (Sin Eater) 6 l AC 20 T 11 FF 19 l HP 49/49 l F +5 R +2 W +7/+9* l Init +2 l Perc +11

Sorry to hear that, Arisl. I hope you get to feeling even-keeled soon. Post when you can, we'll be here.


Male Human Unchained Rogue (Phantom Thief) 3

All the best to you Aris. Take care and we'll see you when you can.


1 person marked this as a favorite.

We're here for you, Aris. I've struggled with depression for many years, too, so I understand how hard it can be.
Hopefully you have a doctor or therapist you can talk to - it really helped me improve over time.

My wife is a therapist, so if you need recommendations for resources, let me know.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Of all the moments to roll a 20. If only my Diplomacy wasn't 0 lmao.

Didn't know if it was needed, but Hexa's actions speak for themselves.

Crosses fingers


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

3rd level is going to be awesome.

That's when Divine Hunter becomes really cool. :)

I thought about asking to reskin an animal with better attacks during recruitment but Hexa is way stronger then most low level characters because of Natural Attacks.

It'll fade as the levels increase but having a tiger would have just been min/max overkill. Which I try to avoid. I want to be effective and helpful.

:/

Also I'm jealous of you Wonky. I love Alchemist!

My favorite combo ever was (Gestalt) Alchemist (grenadier)/Magus (kensai, blackblade). So much fun!

The Exchange

1 person marked this as a favorite.
(*Mind-Buttressing Armor*) Male Human Inquisitor of Abadar (Sin Eater) 6 l AC 20 T 11 FF 19 l HP 49/49 l F +5 R +2 W +7/+9* l Init +2 l Perc +11

Just curious. Is the the cold-iron sickle small-sized?

If so, does Wonky want it? If not, we should offer it to the Chief to help him in his campaign against the mites.

If it is medium-sized (doubtful, I know), does anyone have a desire to claim it? If not, Ahto will.


I was going to have you all rise to level 3 when you return to Oleg's after this latest expedition.

The cold-iron sickle is indeed small sized, so it would be fitting for either Wonky or Chief Sootscale.

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Wonky would be happy to take it, though a bit nervous about wielding it because of its association with the First World.

Also, Wonky as an investigator gets fun alchemy skills but isn’t full alchemist. I’m still trying to decide if I want to go full alchemist or pivot into multi-class. We will see.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14
Wonky Prong, Jr wrote:

Wonky would be happy to take it, though a bit nervous about wielding it because of its association with the First World.

Also, Wonky as an investigator gets fun alchemy skills but isn’t full alchemist. I’m still trying to decide if I want to go full alchemist or pivot into multi-class. We will see.

Whoopsie! I just saw Investigator by your name -.-; I was more hooked on your alchemy stuff lol. I forgot to read. :(

Yeah I did a Feral Alchemist Build, it was pretty neat with the gestalt combo. Made for a powerful combo in The Worldwound Crusade Adventure path.

_________________________________________________________

Ahto wrote:


Is the cold-iron sickle small-sized?

If so, does Wonky want it? If not, we should offer it to the Chief to help him in his campaign against the mites.

Since it was Tartuk's I don't know if the Chief will want it but still it'll be a decent weapon for Wonky like you said.

we can try and offer it to him lol.

Though I like her RP/OOC for being leery of it. XD

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Sunrise, sunset, and Ahto's gotta snap some necks.

;)


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Lol Wonky, that's pretty catchy. :D

In Campaign If Ahto or someone else had something different planned. Like making the tribe killer into a hat or something. Please feel free to jump in. ^^; Apologies for the long-winded post.

Taxes are done and other RL stuff, so I can focus on the game 100% once again! Donate so much stuff this year. Itemizing took a lot of time. lol...


1 person marked this as a favorite.
Male Human Unchained Rogue (Phantom Thief) 3

I don 't think any here are of the evil streak needed to turn a humanoid into a hat, even if said humanoid was a nasty bugger.

Like I posted, Paval would have been fine with it if Tartuk had been eaten by scavengers but he does not want the corpse to be found so burning is better.
As for not wanting it to be found, that's not about hiding it but because he feels that would be indecent somehow.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

I like Paval :)

Though the kobold hat was a bit of a joke lol. XD

But your post was great and totally fits.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

My whole family caught the Fly, so running a bit ragged here. will post as quick as I can today as it seems fevers are finally breaking.

Thankfully (Or maybe not) it hasn't hit me (yet) but we will see. Prepping to fly back to work tomorrow so I may be a little iffy tomorrow. Hopefully not. Thanks and apologies for any inconvenience!


Male Human Unchained Rogue (Phantom Thief) 3

I'll be out of town, and probably out of internet, from later today until Sunday evening. So have a good weekend.

On a side note, was this the point where we would hit lvl 3?


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

On the Lvl 3 discussion here.

Lvl 3 Divine hunter is somewhat crazy.

Tal will gain the Celestial template and Hexa gets a Domain. Didn't know if there was any RP planned or if I can take a small artistic liberty DM Valeyan. Thanks!

I'm on the fence as to which Domain I want to choose but Knowledge seems very fitting especially with the future I have planned for Hexa.

But my lvl 3 is ready to go, will post what I have when the time comes. Herolab makes it easy to track lol.


Yes, as you all unwind from another expedition, take a moment to reflect on your experiences and...Level Up!

@Hexa, what sort of "artistic liberty" did you have in mind?


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

DM Valetan:
Just changes to a physical description. Nothing major nor mechanical. ^^;

Like lighter scale colors for Tal to reflect her celestial status and similarly for Hexa, shedding his skin to a new shade of scales.

Just that sort of thing, since I imagine taking the Knowledge Domain is going to lead to a truly massive experience for the newly open minded lizardfolk.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Also HP Roll! 1d8 + 3 ⇒ (5) + 3 = 8

Excellent.

If we aren't rolling for HD is it just Avg? 1d8 (4) +3?

The Exchange

(*Mind-Buttressing Armor*) Male Human Inquisitor of Abadar (Sin Eater) 6 l AC 20 T 11 FF 19 l HP 49/49 l F +5 R +2 W +7/+9* l Init +2 l Perc +11

Hit Points: 1d8 ⇒ 1

Looks like the Red Ache got the better of old Ahto.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Hexa
Level 3 Divine Hunter

HP +8 28
BAB +1
Saves +1 Will
Feats +1
Favored bonus +1 SP this time
Skill Points 6+1+1 = 8
+1 to K-Geography, Nature, Engineering and Religion
+1 Perception
+1 Handle Animal
+1 Climb
+1 Stealth

Feat
Rapid Shot

Class Gains
+1 0 lvl - Detect Magic
+1 lvl 1 - Ant Haul

Gain a Domain
Knowledge Domain Selected
Gain all Knowledge skills as class skills
Gain Lore Keeper - Able to touch a creature and learn its abilities and weaknesses. With a successful touch attack gain information as if you made an appropriate knowledge check of DC 17 based off DC15 + Cleric level + Wisdom.

This Lore Keeper confuses me a little So it is just a simple knowledge check for that creature type like normal or is it actually telling us that specific creature's abilities and weaknesses? RAI and RAW run through my head here. :/

Otherwordly Companion
Tal Gains Celestial Template

Tal
Gains
1d8 ⇒ 7 20
Skill Points
Darkvision 60ft
Spell Resistance DC 8
Resistances 5 Cold, Acid, Electricty
Smite Evil 1/day Cha +0
Evasion

Chacta
Snaps teeth at you and glares daggers at all of you. Mythic Biter +5

Dark Archive

1 person marked this as a favorite.
Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Level 3 HP roll: 1d8 + 1 ⇒ (8) + 1 = 9

WOW! That makes up for that '3' last level.

Oh, GM?:
Can I take 'Brew Potion' as my feat this level?

Oh, GM (part 2)?:
Can Sprocket get a HD level? Or an Advanced template? Or a size change?


N Female Elf Arcanist (occultist) 3 | HP 20/20 | AC 12 (+4), T 12, FF 14 | CMD: 11 | F 2, R 3, W 3 | Init +2 | Per +0 (Low-Light Vision)
Other Business:
Arcane Reservoir: 3/5 | Spell Slots: 1st: 4/4 | Portrait

HP: 1d6 + 1 ⇒ (6) + 1 = 7


Wonky:
Brew Potion is a good pick.

As for Sprocket, I'm thinking we can build him up towards becoming a Fey Animal due to his time spent around Wonky and her experiments, as well as encountering other fey in this region.

For now, we'll start him off with a +1 Natural Armor Bonus.


Inactive

We have a choice just to take average HP rounded up, right? That's what I did last time.

+10 HP
+1 BAB
+1 Will
Maneuver Training: Disarm
Feat: Improved Disarm
Skills: Acrobatics, Climb, Intimidate, Perception

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

GM:
Thanks for the confidence. I’ll make good use of my new feat. I like what you’re thinking for Sprocket, but my worries are that he still has just 1 HD (6hp). Could he have an extra HD? I’d take that instead of the +1 natural AC bonus, if it’s a toss-up between the two. Otherwise, he might become a liability in future explorations at such low hp.

Dark Archive

1 person marked this as a favorite.
Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

I'll update my profile, but here are the highlights:

+9 HP (WOW!)
+1 BAB
+1 Fortitude

Investigator Talent: Infusion (As if it could be anything other than that)

Trap Sense +1

Feat: Brew Potion (Let's augment my infusion capabilities, shall we?)

Skills: Disable Device, Knowledge Engineering and Geography, Perception, Sense Motive, Stealth, UMD, Handle Animal, and Linguistics (I can speak Undercommon now)

Alchemical Formulae: Got two new ones - Comprehend Languages and Enlarge Person (my favoured class alternate ability allows me to get a new formula in my book!)


Wonky:
Fair point. Sprocket can gain a new Hit Die for now.
Sprocket New HP: 1d8 + 2 ⇒ (5) + 2 = 7
He's becoming a tough doggy.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Nice rolls guys. :)

Especially Wonky lol!

And sames is a beast, period.

If there are no issues with my Lvl up info above then I will get my profile updated and retain the old information until we reach morning.

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

GM:
Thanks, GM! Just to clarify - does the HD for this level replace the +1 natural AC bonus, or in addition to that bonus?

Also, per the entry on the investigator class: “An investigator can study a wizard's spellbook to learn any formula that is equivalent to a spell the spellbook contains.“ AND: “An investigator does not need to decipher arcane writing before copying formulae.” Would Wonky be able to copy the magic scroll that she found into her formulae book?


Wonky:
Yes, the new HD is instead of the natural AC bonus.

The scroll contains Fly, which is on the alchemist/investigator formula list, but it is Level 3.
Therefore, you can try to copy it into your formula book, but you won't be able to use it yet.


1 person marked this as a favorite.
Male Human Unchained Rogue (Phantom Thief) 3

I'll go for average rounded up on HP to keep things a bit stable.

So:

+7 (5+2) HP
+1 Fort & Will
+1 BAB
+1 Acrobatics, Bluff, Disable Device, Heal, Knowledge (Engineering, Local, Nature), Perception, Sense Motive, Sleight of Hand, Spellcraft, Stealth, UMD

Feat: Hand's Autonomy (let the weirdness begin)

Refined Education: Perception
Finesse Training: Aldori Duelling Sword
Social Sense +1

So damage went from 1d8+1 to 1d8+5 and while dual wielding isn't that great an option atm (-2/-6) that will get significantly better when I grab Two-Weapon Fighting next level (-1/-1). I'm actually also looking at an option to completely remove the penalty.

Another thing is that I can now still do things while otherwise incapacitated. I just need to get a good selection of potions to end status effects now so bad things won't last longer than a round on me. Even a wand might work, though I'd have to beef up my UMD a bit more.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14
Paval Fagyaszt wrote:

I'll go for average rounded up on HP to keep things a bit stable.

So:

+7 (5+2) HP
+1 Fort & Will
+1 BAB
+1 Acrobatics, Bluff, Disable Device, Heal, Knowledge (Engineering, Local, Nature), Perception, Sense Motive, Sleight of Hand, Spellcraft, Stealth, UMD

Feat: Hand's Autonomy (let the weirdness begin)

Refined Education: Perception
Finesse Training: Aldori Duelling Sword
Social Sense +1

So damage went from 1d8+1 to 1d8+5 and while dual wielding isn't that great an option atm (-2/-6) that will get significantly better when I grab Two-Weapon Fighting next level (-1/-1). I'm actually also looking at an option to completely remove the penalty.

Another thing is that I can now still do things while otherwise incapacitated. I just need to get a good selection of potions to end status effects now so bad things won't last longer than a round on me. Even a wand might work, though I'd have to beef up my UMD a bit more.

I am looking forward to your coming build. :O

Dark Archive

1 person marked this as a favorite.
Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)
Paval Fagyaszt wrote:
Another thing is that I can now still do things while otherwise incapacitated. I just need to get a good selection of potions to end status effects now so bad things won't last longer than a round on me. Even a wand might work, though I'd have to beef up my UMD a bit more.

This sounds like a job for Wonky Prong Potions, Inc!


Male Human Unchained Rogue (Phantom Thief) 3
Teuni-Hexa wrote:


I am looking forward to your coming build. :O

It will be a bit of an experiment. The step after getting two-weapon fighting will be making sure I can dual wield duelling swords at that same small (or non existent) penalty. That is why I'm going Fighter for some levels, just not sure yet if it'll be Weapon Master or not.

Wonky Prong, Jr wrote:


This sounds like a job for Wonky Prong Potions, Inc!

Yes! Rather nice to end up with a potion crafter in the group. Those and infusions should help quite a bit.


1 person marked this as a favorite.
N Female Elf Arcanist (occultist) 3 | HP 20/20 | AC 12 (+4), T 12, FF 14 | CMD: 11 | F 2, R 3, W 3 | Init +2 | Per +0 (Low-Light Vision)
Other Business:
Arcane Reservoir: 3/5 | Spell Slots: 1st: 4/4 | Portrait

Aris is updated. The big highlights are a couple spells she'll probably never cast, 7 HP, +1 to fort and reflex, and Quick Study exploit. Other than that, not many changes since Spell Focus(conjuration) isn't the best except as a prerequisite for some good feats later.


2 people marked this as a favorite.
Inactive

News flash - Pathfinder Second Edition!


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14
Sams wrote:
News flash - Pathfinder Second Edition!

Woo!

Wait. So I have to buy it all... Again!

*sobs*


Male Human Unchained Rogue (Phantom Thief) 3
Sams wrote:
News flash - Pathfinder Second Edition!

I have rather mixed feelings about this. I guess it's just wait and see.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

I'm on the fence as well, but it is time to break the mold. I mean 1-9th spells has been a great system but it is time to keep pressing forward and evolve.

Now if they are just going to over simplify pathfinder and make it like 5th edition then I don't know how I feel about that. Not good for sure. 5th is 5th and Pathfinder is Pathfinder there is a reason I don't and didn't plan on playing 5th.

I really wish they had expanded into Arcadia by now and actually finished fleshing out the world but I bet that will be the selling point of 2nd Edition.

NEW Lands, NEW streamline rules! 10th Level SPELLS! More Mythic! More Cool Stuff.

Whatever happens, I hope they try and do something game changing and take in the Play-testers/Gamers opinion. I know they have with other products but I haven't followed it enough to see whether they fully listened or just did when it suited them.

But 10th level spells... I mean I thought Mythic Spells were rough. But something higher then Wish (unless Wish gets moved to 10th lvl) will either be disastrous or really, Reallly cool.

However Hexa is displeased that Goblins are deemed more playable, why do the scaleless get all the fun! ( >.>)


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

I also want the Power Word system back, more fleshed out then the somewhat half-attempt it was. I really liked it.

Dark Archive

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Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

I'm still waiting a full hard-cover book on the Dragon Empires.

I do like the Golarion-infusion to the rules as proposed. Golarion is the reason that I keep coming back to PF.

It is still just in proposed playtest mode, BTW. It'll likely be another year before 2nd edition is ready for mass consumption...ah, 2019.


Male hp 31/31 | AC 17 [18 Tiger], T 13 [14], FF 15 | F+6, R+5, W+2 | Speed 30 ft., swim 30 ft. | CMB +5; CMD 17 [18 Tiger] BAB +2 | INI +2 | Perception +8 Hunter 3rd |
Spoiler:
Melee bite +5 (1d3+3), 2 claws +5 (1d4+3) Ranged longbow +4 (1d8/X3)
Spoiler:
Skills Climb +7, H. Animal +5, Heal +5, Per +8, P- (Trapper) +5, Ride +5 Stealth +7, Survival +7 Swim +14

Don't get me wrong, i'm looking forward to a new edition. Just money is always a sad thing.

I'm glad I am not in PFS which is changing as well and for those who invested in it. Ouch.

But regardless I will be staying with Pathfinder. I've yet to invest in 5th edition and the options Pathfinder gives are far more enticing to me.

Dark Archive

Female Gnome NG Investigator 4/Hunter 2 (Cryptid Scholar) hp 39/39 | AC 15* (t14;f12 *+1 AC vs traps) | CMD 16 (ff13) | F* +5 R*** +10 W** +6 (*+2 illusions **+1 if animal within 30' *** +1 vs traps) | Init +3 *Perc +6 (Darkvision)

Gosh, are we all 3rd level now? I just looked at our bylines and realised that, despite levelling up my character sheet a few days ago.


Lol I just leveled up because everyone else was already up a lvl but I am still trying to use lvl 2 stuff until morning. :)

Hexa follows the crowd ;)

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