On the Ring World

Game Master Capt Wombat

Gaming on the Vast Ring World, where any race can be found, where the gods have gone, where ruins and newkindoms can be found after the fall, where Adaventr and danger awaits players.


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M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

If his HP was 8/12 when this round started, my attack fell him even if it wasn't a crit 8 is my minimum damage (when not power attacking, assuming I hit)


Hall, that was an example of a post from a player, not the rat boys stats.
.


Figment Narrator 20

dave?
either way, post what happens


Hall, remember post can be read a number of ways, always best to use emotes.
I know I make this mistake sometime, saying that Also be nice in your responses, most don't like others forcing the agenda when they become impatient. Other players need to have there actions listed, and its why I'm using initi, Ratboy is a slippery one but you OoA when I list it will just about cut him in half have no worry.

:)


Figment Narrator 20

:)
sorry, kinda excited/anxious/impatient

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

I know how you feel hall. I've been checking the boards every couple of hours. Lol


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

I've been checking way more frequently than that


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

capt! he posted, we can move on!


Male Dwarf Cleric 1
Hall Stewart wrote:
will save 1d20+10 pass, healed in 2 rounds.

you have fast healing??? O.o (looks at you....) this is the only survivor of our adventure....


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

of course, it cost 5 of my 15 RP but it was worth it.


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

I also have SR,


Figment Narrator 20

jack please move that last comment to the discussion tab.


Hp 9/9 AC 17 (+6 Perc; +1 Init; Fort +1, Ref +2, Will +5)

i tough i was in the discussion tab when i posted the feat .

My bad

sorry everyone


Not a problem, just next time etc.


Which Item Hall?


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

The garment first I guess


hall:

They are

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/sleev es-of-many-garments


Male Dwarf Cleric 1

I love this Guy, "careful! He could explode!"

"Okay just let me loot his body...."

This is while he is using actions that take minutes to perform....

Looting and the spellcraft checks

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

This is not aimed at anyone but more of a rules question. I thought that if you failed a spellcraft check you could not try again until you took another rank in spellcraft or cat identify?


Male Dwarf Cleric 1
Gigar wrote:
This is not aimed at anyone but more of a rules question. I thought that if you failed a spellcraft check you could not try again until you took another rank in spellcraft or cat identify?

true

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9
Olrik Adamant, son of Durrik wrote:

I love this Guy, "careful! He could explode!"

"Okay just let me loot his body...."

This is while he is using actions that take minutes to perform....

Looting and the spellcraft checks

Based on the fact that the gm already have him the info about the garment, I think that it is safe to say it doesn't explode on death, otherwise it would have exploded at the end of combat. We are all taking actions in the event it is some kind of parasite based on the movement of the belly. You precluded that it explodes, we all prepared for a different outcome. Once the DM explodes the body, we will all look at you and start following your lead. Lol.


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

I can heal if it doesn't instant kill me.


Male Dwarf Cleric 1

No I'm thinking its a familiar... but I just find it hilarious

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Just a note, spell crafting each thing takes 18 seconds if i am not mistaken

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

(Hangs head down and laughs)


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

Whatcha lAughing at, me or the familiar notion


Demodand-Spawn Tiefling Monk (Zen Archer) 5 | Init +4; Per +13 | AC 19, touch 18, flat-footed 17 | hp 45/45 | Fort +7, Ref +7, Will +10 | Resist cold 5

Well, if you want to keep your familiar safe, I can only imagine a safer place than home - in your stomach..? :D


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

It could be a tumor familiar,


Male Tengu Cleric 1

My bad on the feat. I'll be taking Combat Expertise in it's place. I would have just moved to trip with my scythe but seeing as how combat is over I won't clog up the thread any further.


Male Dwarf Cleric 1
Lord Foul II wrote:
Just a note, spell crafting each thing takes 18 seconds if i am not mistaken

Stripping a corpse for valuable items and especially clothes takes significantly longer


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

Fair enough, though I did at least start on that before you have warning.


Im having it that Hall gets the stuff on the table AFTER he pulls off the magic sleeves to reveal RatBoy has just a G-String on and something like a large flat pill big on his belly. [O the horror, G string artboy not bill bug] Once he dos that all the items clatter on the floor, and can be picked up AFTER the scream.

this fixs halls action and keeps game going

Hall:

Try not to lead so much, it can be tempting to control the action with starting a long list of thing you do, but its better to start your starting a long action but don't post results until others have posted their action during that time your PC will be acting, as I said its kind of seems like you pushing the action and we want every one to feel part of that as well, other than that good.

:)

The roll to ID the item was CL3+10 so 13, Hall made it for that item etc.
As i said rules light.


Demodand-Spawn Tiefling Monk (Zen Archer) 5 | Init +4; Per +13 | AC 19, touch 18, flat-footed 17 | hp 45/45 | Fort +7, Ref +7, Will +10 | Resist cold 5

Any chance we can summarize what items, if any, were left for us in the end?

As far as cash is concerned, can I assume we have received 30 gold in advance, or not really?

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

I think I need a luck stone lol.


Demodand-Spawn Tiefling Monk (Zen Archer) 5 | Init +4; Per +13 | AC 19, touch 18, flat-footed 17 | hp 45/45 | Fort +7, Ref +7, Will +10 | Resist cold 5

Suggesting a sound off so we know what roles we have, in a sort of "offline introduction", which can allow us to set up group tactics?

Zaeltor is a Zen Archer so he is basically a ranged character, though not much to show for at level 1 to be honest.

His AC is decent enough to handle some confrontation up close and personal, but still he is more effective at range.


Male Dwarf Cleric 1
Zaeltor wrote:

Suggesting a sound off so we know what roles we have, in a sort of "offline introduction", which can allow us to set up group tactics?

Zaeltor is a Zen Archer so he is basically a ranged character, though not much to show for at level 1 to be honest.

His AC is decent enough to handle some confrontation up close and personal, but still he is more effective at range.

Tough dwarf, average AC, 200-250ft ranged, using double barreled musket,

Very long ranged, doesn't like close fighting.


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

I have a good AC (though terrible touch AC) and am a definite melee power hitter
I am the group tank

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

Flank fighter dex based. Good hit decent ac. Also decent stealth and acrobatics.


Fem

Going for Healer. With some ranged attacks for helping defend the group. (^_^)

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9
S.c.a.r.l.e.t. wrote:
Going for Healer. With some ranged attacks for helping defend the group. (^_^)

This is going to be the most interesting to see, (Sorry everyone). I know that Alchemists can be good tertiary healers (Brew "Cure" Potions), but if you don't mind me asking, how will you deal with in combat healing?


Hp 9/9 AC 17 (+6 Perc; +1 Init; Fort +1, Ref +2, Will +5)

party in source for arcane knowledge :)


Fem
Gigar wrote:
S.c.a.r.l.e.t. wrote:

This is going to be the most interesting to see, (Sorry everyone). I know that Alchemists can be good tertiary healers (Brew "Cure" Potions), but if you don't mind me asking, how will you deal with in combat healing?

Pretty sure there's an Alchemist thing that let's me inject people's. (^_^)

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

That just sounds wrong


Male Dwarf Cleric 1
Gigar wrote:
That just sounds wrong

Why.... do I see a dart gun in her future

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Olrik Adamant, son of Durrik wrote:
Gigar wrote:
That just sounds wrong
Why.... do I see a dart gun in her future

i personally would go for the syringe spear


Male Dwarf Cleric 1
Lord Foul II wrote:
Olrik Adamant, son of Durrik wrote:
Gigar wrote:
That just sounds wrong
Why.... do I see a dart gun in her future
i personally would go for the syringe spear

We want to be healed.... not murdered

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Olrik Adamant, son of Durrik wrote:
Lord Foul II wrote:
Olrik Adamant, son of Durrik wrote:
Gigar wrote:
That just sounds wrong
Why.... do I see a dart gun in her future
i personally would go for the syringe spear
We want to be healed.... not murdered

*holds up spear* "just take your medicine"

this is an actual "weapon" in pathfinder


Fem

*Giggles* (^_^) Yup! It certainly is. Can't wait till the character can afford to buy one.

(^_^)


M Neo-Elan Soulknife (gifted blade) 4. AC 18 FF 18 Touch 11 (+4 when using shield) HP 62/62 fort +7 reflex +6 will +12

Oh yeah, and I can't wait for everybody's reaction,

How much are they, you just got a 20gp pay day, or are you holding out for masterwork?

Grand Lodge

Human Vitalist 1| AC 17, FF 10, T 17 | Wounds 36 Thresh 18 Vigor 10 | F +6, R +4, W +7 | PERC: +9

I don't care what she is holding out for, you keep that thing away from me lol.

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