Old School Greyhawk II - Baltron’s Beacon (I7) PFRPG (570CY - Southern Keoland) (Inactive)

Game Master ALLENDM

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Late Afternoon
7th Day of Readying (Early Spring) of 570cy(Day 5) Freeday


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Maja

Purchases -

Halfing Traveling Rations (9cp each) x 4 days (1/2lb each for 2lbs of additional weight).

Canteen (1 gp 8sp) (1lb of additional weight)

Hammock (1sp) (3lbs of additional weight)

(Tazo please deducted 2gp 2sp and 5cp from your coins.)

I just purchased items that the rest of the party is purchasing.


Battlescourge of Hextor - Male Human (Oeridian) Cleric 6 | HP 56/56 | AC 19/T12/FF18 | F+9, R+4, W+9 | Perc +7 | Init +3 | Move: 20ft.

Been under the hammer at work - a tad burned out, but with a day off tomorrow I'll hopefully get some decent posting done.


Sounds good. I have to get caught up on Baltron's Beacon as well. I have got a major project going on with our chief officer's eyes on it...fun stuff...so I am getting hammered as well with calls every day. Love work :)

Plan to post a bit today on Baltron's to get us moving forward.

SD


I will give it a few days so that every one can get their supply buy in in Burle. In the meantime I am going to move us forward. You have two days (RL) to get your supply list in and deduct cost/add weight to your character. Tazo (Maja) is being botted until next Wednesday so I bought the supplies I thought she would purchase based on need/what some of the other party members already purchased.

In meantime I am going to post to move us out of Burle and on to Feremon's home.


Battlescourge of Hextor - Male Human (Oeridian) Cleric 6 | HP 56/56 | AC 19/T12/FF18 | F+9, R+4, W+9 | Perc +7 | Init +3 | Move: 20ft.

Bynoth's Potential Purchases:

4 x doses of Vermin Repellent (@ 5GP ea - weight - )

1 x Efficient Tent (@150GP - weight 15lbs. )


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

One longbow 40 cold iron arrows three water proof scroll cases scroll ink for making magical scrolls, 2 more water skins full 1 more week iron rations, whetstone 3 anti plague 3 anti poison 3 alchemists fire 6 flasks oil price to be posted soon


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
Sylas Shadow wrote:
One longbow 40 cold iron arrows three water proof scroll cases scroll ink for making magical scrolls, 2 more water skins full 1 more week iron rations, whetstone 3 anti plague 3 anti poison 3 alchemists fire 6 flasks oil price to be posted soon

Now that's a shopping trip! Good thing we didn't cut across the countryside!


Sylas Shadow wrote:
One longbow 40 cold iron arrows three water proof scroll cases scroll ink for making magical scrolls, 2 more water skins full 1 more week iron rations, whetstone 3 anti plague 3 anti poison 3 alchemists fire 6 flasks oil price to be posted soon

The ink, Anti Plague/Anti Poison/Alchemist fire is hard to come by. These you will need to procure from more back alley contacts. To save on time Maja will have a Network of Contacts (to be named later) in Burle that deals with black market items. THese will cost 10% more than the base cost (discounted for Maja). If you need to make adjustments in what you buy due to cost let me know.

Due to the events going on those items are in high demand and the specialized ink is not something that would be openly sold at the moment.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

@Perri: Hope you don't mind a scouting joke or two. FWIW, I'm an eagle scout. Though I am not involved with Boy Scouts any longer, it was a great experience. I can still tie several knots I learned back then!


In my world we call it recon... :) "Eyes out, Ears out, Be ready to shoot and run!" LOL...


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

Call it what you will... as long as it keeps you alive!


M Human (Varisian) | HP:11/11 | AC15, T11, FF14 CMD15 | F+3, R+1, W+0 | Speed 20' | Init: +1 | Perc+1, SM+1 Fighter (Base) 1

Zero stress. Have fun with it.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

I was a Boy Scout and a Scout in the Army before I moved on to more "interesting" and dangerous things.

Shoot, move, and communicate!


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Inactive

I'm back! I must say though, it's kind of nice having our DM auto-scout. It feels a lot safer!


lol...oh it is not safe...you made some nice rolls and your stealth has a really nice bonus as does your perception :)

Nice to have you back!

Jack


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

I have a question about the anatomy skill. I see that the House Rules doc says for each rank I have, I need to pick a type/subtype out of the humanoid/monstrous humanoid types. Would Animal also be allowed? I'm thinking of veterinarian type service.


Thanim wrote:
I have a question about the anatomy skill. I see that the House Rules doc says for each rank I have, I need to pick a type/subtype out of the humanoid/monstrous humanoid types. Would Animal also be allowed? I'm thinking of veterinarian type service.

Absolutely.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
ALLENDM wrote:
Thanim wrote:
I have a question about the anatomy skill. I see that the House Rules doc says for each rank I have, I need to pick a type/subtype out of the humanoid/monstrous humanoid types. Would Animal also be allowed? I'm thinking of veterinarian type service.
Absolutely.

Excellent! Thanks


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

Thanim has endurance. Could he jog back to Burle in 2-3 hours, make a report, spend the night in a church of Pelor, then jog back at daybreak?


Battlescourge of Hextor - Male Human (Oeridian) Cleric 6 | HP 56/56 | AC 19/T12/FF18 | F+9, R+4, W+9 | Perc +7 | Init +3 | Move: 20ft.

If we can herd the surviving animals into the barn, Bynoth's Screaming Flames Spell may be able to end their suffering and scourge them of disease?

Failing that some of us need to load up on antiplague and unfortuately slaughter them. Then all carcasses should be dragged to a pyre and burned.


Inactive

I vote for running away, both in-character and out of character.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

Would we know whether this disease is the plague or something new?


House Rules Male Half Dwarf Sorcerer (Elemental Bloodline Water) 6th level. 39 hp Healthy (29), Grazed (20), Wounded (10), Crit (<10); F +4 | R +3 | W +6 | AC 14/18 | 12 touch | 13 flat | init: +1 | Perception +7 | Low-light' |
Resources:
Elemental Ray 6/6; Spells: 1st 6/7, 2nd 6/6, 3rd 4/4

I think that is what we are supposed to find out...assuming we don't turn tail and run away that is, he he.


Thanim wrote:
Thanim has endurance. Could he jog back to Burle in 2-3 hours, make a report, spend the night in a church of Pelor, then jog back at daybreak?

You very well could go back to Burle and notify the authorities. There are other options as well.


Thanim wrote:
Would we know whether this disease is the plague or something new?

You know the animals are diseased...not sure what exactly it is or how it infected the farm.

But you are on the right track...


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
Heirang "Harry" Grawlund wrote:
I think that is what we are supposed to find out...assuming we don't turn tail and run away that is, he he.

The plague has been around for some time now. We may be familiar enough with its pathology to already recognize it.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

From Thanim's involvement with the church and its role in treating/containing the plague, is he aware of the success of curing the plague, either through treatment or spells (as in Remove Disease)?


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
Maja Weatherseed wrote:
I vote for running away, both in-character and out of character.

OOC, that makes a lot of sense, but IC, Thanim will want to stay and help, so...


Thanim wrote:
Heirang "Harry" Grawlund wrote:
I think that is what we are supposed to find out...assuming we don't turn tail and run away that is, he he.
The plague has been around for some time now. We may be familiar enough with its pathology to already recognize it.

You guys have had little dealings with it but have heard rumors of it being more north and east of you. This would be the first sighting of the plague in the area.

It has been going on for five years in various areas around the edges and outside of the Valley...


Thanim wrote:
From Thanim's involvement with the church and its role in treating/containing the plague, is he aware of the success of curing the plague, either through treatment or spells (as in Remove Disease)?

You have dealt with minor bouts of plague in localized areas but nothing like what is currently going on...you have heard through rumors it is bad...it spreads quickly and there is more to the disease than just the physical component. It also brings a curse of some sort but you don't know the details.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
ALLENDM wrote:
Thanim wrote:
From Thanim's involvement with the church and its role in treating/containing the plague, is he aware of the success of curing the plague, either through treatment or spells (as in Remove Disease)?
You have dealt with minor bouts of plague in localized areas but nothing like what is currently going on...you have heard through rumors it is bad...it spreads quickly and there is more to the disease than just the physical component. It also brings a curse of some sort but you don't know the details.

Uh-oh. This really makes me hope that the 12 you had in parenthesis on that fortitude roll was the DC for that situation and that Thanim passed it! If not, hmm, we shall see.


Lol, it was the DC for the initial contact which you made by 13 (a good thing). The actual DC for physical contact is a bit higher. Good thing you took precautions on your investigations :)


Battlescourge of Hextor - Male Human (Oeridian) Cleric 6 | HP 56/56 | AC 19/T12/FF18 | F+9, R+4, W+9 | Perc +7 | Init +3 | Move: 20ft.

@All: Slammed at work, busy phase of ops going on with skeleton crew (alas not the undead, ceaselessly working kind). Likely tail end of the week before I get some clear air - please bot me as necessary.


Bynoth Phaelzuhr wrote:

@All: Slammed at work, busy phase of ops going on with skeleton crew (alas not the undead, ceaselessly working kind). Likely tail end of the week before I get some clear air - please bot me as necessary.

Thanks for the heads up. Will do!


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

the person behind Sylas puts underwear on his head and runs in circles pointing at the house with the sick guy in it screaming

THE PLAGUE!!!! THE PLAGUE!!!!

That is all.


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

Man, I'm getting a feel for how disease (and I assume poison) play out in this campaign. I thought I was being cautious, but I take that back after all this.

@Maja, you were super right! Run away! Run away!


Inactive

You can tell me how right I was at my grave.

Start memorizing Remove Disease, and stay the hell away from me!


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13
Maja Weatherseed wrote:

You can tell me how right I was at my grave.

Start memorizing Remove Disease, and stay the hell away from me!

Uh-oh. However, the bad news is that Thanim does not have Remove Disease in his prayer book. He is a great healer, but does not have that spell, so it will require him providing care for Maja.

@AllenDM, is this disease contagious while in the latent/carrier stage?


Lol... I think I said somewhere that poisons and disease are more deadly.

The good thing is everyone has made their saves...so far...


Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

@AllenDM, would Thanim be able to use the Treatment option of his Healer's Satchel during the duration of a Nap Stack spell? If so, this could be treated overnight and the best of either Thanim's heal skill roll or Maja's fortitude save roll could be used (each would get a +4 because of the satchel).


Inactive

Wait, so natural 1 is not an auto-fail?

Guess Maja can keep telling people how smart she was after all!


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So considering that you walked away and made a point to stay away I am not going to count that 1 as an auto-fail.

Wouldn't be fair to you when you clearly stated you would not get near the house or anything to do with it.


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Male Half-dwarf Cleric 6 | HP 57 | DR 2/- | AC.T.FF 21.12.16 | F.R.W 8.4.9 | CMD 18 | Init 2 | P 5, SM 13

The below is intended completely comedically and is not to be taken seriously...

Wait! Wait! But that is the very definition of irony! How perfectly asymmetric that Maja would be the only one to contract the plague! This is just punishment for bailing on the good people of the farm! I know Cerilis agrees. (I think he bears a little judgement. lol)


Inactive
Thanim wrote:

The below is intended completely comedically and is not to be taken seriously...

Wait! Wait! But that is the very definition of irony! How perfectly asymmetric that Maja would be the only one to contract the plague! This is just punishment for bailing on the good people of the farm! I know Cerilis agrees. (I think he bears a little judgement. lol)

Seriously, it would have been supremely ironic! I wouldn't have taken it personally, getting hit by nasty crits or failing easy saves is part of the game. But I appreciate the extra life token!


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House Rules Male Half Dwarf Sorcerer (Elemental Bloodline Water) 6th level. 39 hp Healthy (29), Grazed (20), Wounded (10), Crit (<10); F +4 | R +3 | W +6 | AC 14/18 | 12 touch | 13 flat | init: +1 | Perception +7 | Low-light' |
Resources:
Elemental Ray 6/6; Spells: 1st 6/7, 2nd 6/6, 3rd 4/4

Yeah this encounter did a great job setting the tone of this game, and yeah we definitely need to be more cautious in the future!


M Human (Varisian) | HP:11/11 | AC15, T11, FF14 CMD15 | F+3, R+1, W+0 | Speed 20' | Init: +1 | Perc+1, SM+1 Fighter (Base) 1

One of the reasons I was so eager to join this one-off is because of how much I have enjoyed the GM's ability to set a tone, a mood. Makes it easier to stay involved. MUCH easier.


Appreciate that...I try to GM the way I would want my GM to run a game for me. The whole reason we do this is to have fun and enjoy a story...setting...adventure.

I am going to make a bunch of posts this Friday/Saturday/Sunday. I have been slammed at work as of late dealing with end-to-end reviews of several revenue-generating applications for vulnerabilities and it has been a long week. My brain hurts...

Going to take it easy tonight :)

Jack


Inactive

At this rate, seems like we're going to have to quarantine ourselves and try to recover. If we're lucky, though, maybe surviving the plague equals immunity in the future?


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

In Disney for the week. I can post but they will be short. Bot me if needed.


Sorry for the slows posting. I was tied up all weekend and this Monday and Tuesday are going to be a slow go due to work. As soon as I get a moment to breath I will get some posts up so we can keep the ball rolling :)

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