Old Guy GM |
Gimble you have a +4 bonus to your Perception
Those who made Perception check 15+
Those who made Perception 20+
Everyone else
Lord Foxglove seems to be eating and drinking lightly, no doubt the more to enjoy his time talking to Yelena. The rest of you are, if anything, an afterthought.
Old Guy GM |
** spoiler omitted **
Yelena engages Lord Foxglove in witty banter. Which, as everyone knows, is the finest sort of banter. She keeps an eye out for any social faux pas from her compatriots.
They are very "gassy" at the moment, and Torillan looks as if he can spew at any time. Lord Foxglove does not appear to have noticed...yet. His servants certainly have, they screw their noses in disgust every time they go by the three to serve them something.
Gimble Boddynock |
Gimble barely touches his food, distractedly picking at it with his fork. He watches Foxglove intently, a look of confused consternation passing over his face as he studies the human's behavior.
Yelena Shukhov |
"That is a mystery, actually. I do not know where or whence my powers come from, only that years of focus and determination have allowed me to wield them in the way that I do. I do have some... features. Features which, considering our proximity to the Empire of Cheliax, may be indicative of otherworldly lineage in my family." She takes another bite, surreptitiously pulling her hand away from him, "But Lord Foxglove, you have not yet told us what brings you to Sandpoint. Business? Pleasure?"
Old Guy GM |
He looks a bit taken aback by the sudden removal of your hand. Lord Foxglove takes a long, slow, drink from his glass, his eyes never leaving Yelena's face. Just at that moment, a dog begins barking in the distance. It continues for a minute, a fierce, protective bark, suddenly ending in a long drawn-out howl.
Lord Foxglove |
Yelena laughs into her wine glass, "Well I certainly hope they are inspiring!" A hidden flash of revulsion and anger at his touch. Taking a drink, "Although you really must tell us why you are here. Come now! Be a gracious host! What brings you to fair Sandpoint?"
'Why I'm here for the Festival of course. A welcome break from the business of reclaiming the family estate, really.' He begins, 'Which you really should see my dear. It has a beautiful view of the sea.'
He punctuates "beautiful" with a determined look as he leans in to kiss Yelena.
Yelena Shukhov |
Yelena suddenly begins coughing violently, grabbing a napkin and holding it to her mouth as her face reddens alarmingly. Between gasps and gagging into the napkin, the words..."please, Lord Foxglove...childhood illness...special elixir from Jargie...go get it for me...".
Bluff check 1d20 + 9 ⇒ (13) + 9 = 22
When Lord Foxglove leaves to the bar to inquire about the 'special elixir,' Yelena will suddenly stop coughing and rise from her chair. She will walk swiftly to open the nearest window in their room, open it, and hop out.
Please let the windows be the kind that open :)
Gimble Boddynock |
Irritated by Foxglove’s apparent obliviousness to his surreptitious shenanigans, Gimble turns to Rogar, Khalad, and Torillan and asks with a fey-like pique, “So, fellas! How’s about a greasy pork sandwich served in a dirty ashtray?”
If Gandel can’t get a rise out of Foxglove the subtle way, he’ll see if he can disrupt the noble’s dinner in a more visceral way by trying to get the obviously-distressed Warriors Three to throw up all over the place.
Ten million XP if you recognize the movie reference!
Old Guy GM |
Irritated by Foxglove’s apparent obliviousness to his surreptitious shenanigans, Gimble turns to Rogar, Khalad, and Torillan and asks with a fey-like pique, “So, fellas! How’s about a greasy pork sandwich served in a dirty ashtray?”
If Gandel can’t get a rise out of Foxglove the subtle way, he’ll see if he can disrupt the noble’s dinner in a more visceral way by trying to get the obviously-distressed Warriors Three to throw up all over the place.
Ten million XP if you recognize the movie reference!
I give out the xp here...
For Gimble:
Lord Foxglove |
Lord Foxglove stands up abruptly, knocking his chair over. His face has turned a bright shade of red, and there is a quiver of anger in his voice.
'A childhood illness indeed! I bring you into this place to show you my appreciation for what you have done, and this is how I am treated? Very well. I can see that it is impossible to consort with the...common folk...on equal terms, despite their apparent heroics. You needn't worry about the bill, all is paid for,' he says looking at the male members of the group. 'Good evening.'
He brushes his lips with his fine linen napkin before going the door. Once there he stops, turns slowly, and takes a last look at Yelena. A wistful smile touches his face before he turns and swiftly exits with his servants in tow.
Old Guy GM |
Yelena is slightly puzzled at how easily Lord Foxglove saw through her bluff. "Well, at least now we can eat in peace." With that, she puts down her silverware and uses her powers of prestidigitation to eat her food. "Dibs on his leftovers."
Maybe he didnt see through it, maybe he just doesnt care. Nobility and all that.
Old Guy GM |
The day rises bright and clear, a fresh breeze slipping through your windows. Sandpoint daily life is already stirring outside, bringing the sounds of it to you early this morning.
Your peaceful respose is abruptly interrupted by a knock on your door. A guardsman stands outside, and in a official tone, somewhat mixed with awe, he says:
Those staying at the Rusty Dragon
Those not at the Dragon
Old Guy GM |
There aren't many people in the Dragon this morning, just yourselves, Bethana the halfling who works for Ameiko, and sitting at a large center table, Sheriff Hemlock, a steaming mug in front of him. Across from him sits an unfamiliar elf woman, her feet propped up on the table. The Sheriff waves you over to the table and gestures for you to sit.
'I'd like to introduce you to someone,' he says. 'This is Shalelu Andosana, an honorary member of Sandpoint's Guard.'
At this, the elf snickers, and drops her feet to the floor as you sit.
'So. You are Sandpoint's newest heroes. I guess you'll be getting your "commissions" soon as well.' She says with a grin toward the Sheriff. 'Welcome.'
Ignoring her comment, Hemlock continues, 'Shalelu rarely comes to town, usually every three months or so... he looks over as the elf nods ...so when she arrived unexpectedly last night, asking if there was new crop of heroes in town, I took notice. I'll let her take it from here.'
'Seems as if you've made an impression, she begins, 'I stopped a goblin raid on a local farm last night, lost the buildings but the family is safe. Anyway, I questioned some of them and all they could talk about was the "longshanks" that wrecked their raid on the town. Can only assume that's you. That's not the concern here though, while its good work, we have bigger problems.'
This is your chance to get back into the investigation of the raid on Sandpoint. Ask your questions of Shalelu and the Sheriff.
Yelena Shukhov |
Yelena nods, "Alright then. What do you know of the goblins in the area? How are they organized? Who leads them? Do they have a history of such coordinated attacks? Is there any talk of a new leader? Where else have they attacked? Are they significantly straying from their regular territory? Do they appear to have any new equipment? Do they have any non-goblins working with them? Where do you think our recent raid is likely to have originated from and what are we supposed to do about all of this?" Yelena waits for an answer while idly scratching the table with a sharpened fingernail.
Gimble Boddynock |
Gimble gets very excited when introduced to Shalelu. "Shalelu Andosana!? I've heard A LOT about you. Boy, are we lucky you showed up today!"
The excited young gnome whips out a piece of parchment and hastily sketches a picture of Shalelu, then begins taking notes as Yelena fires off questions, waiting to note down Shalelu's responses.
Old Guy GM |
With a knowing look, Sheriff Hemlock kicks back his chair and lets Shalelu begin.
'First,' she says, 'some things you should know about goblins.'
Things you should know
- Goblins hate horses, something about being stepped on.
- Goblins hate dogs more than horses if possible. The feeling is mutual.
- Goblins love your trash. They are very adept at killing you with what you threw out yesterday.
- Goblins love to sing. Catchy lyrics, creepy songs.
- They're sneaky. Excited goblins are noisy, chattery menaces. The most dangerous ones you never hear coming.
- They're a little crazy. Ovens make good hiding places...for a goblin.
- They will eat constantly...anything.
- They like fire...but you knew that already.
- They get stuck easily. Thin body, big head. That and they think places like ovens are good for hiding.
- They believe writing steals your soul. Go figure.
On the local goblins
'And then there's Bruthazmus,' Shalelu says acidly, ' a bugbear ranger who visits all of the tribes to trade things he's stolen for alcohol, news, and such. We've fought before he and I, so far to a draw.'
Her knuckles turn white as they grip the arms of her chair as she adds: 'I won't be the first to fall in this little war.'
Old Guy GM |
There is silence as Shalelu comes to grips with whatever private war she is fighting. She sits back in her chair and continues.
'Anyway, the five tribes have until recently kept themselves in line with their petty squabbles. Yet from what I've been able to piece together, members of all five tribes were involved in the raid. Goblins don't get along unless they have something big planned, and big plans require big bosses.'
She shakes her head at your questions. 'No. The goblins and others I just spoke of have been around a while without stirring up this kind of organization. I'm afraid someone new has moved in on our neighbors and organized them. Someone big, someone tough, and someone with a plan that means no good for all of us.'
Old Guy GM |
Sheriff Hemlock leans forward. 'So. As far as what I want you to do, keep to what I asked you before. Maintain a visible presence in town, make the people feel safe. I've asked Shalelu to scout around, see if she can find more information about their future plans. I am off to Magnimar today to secure additional reinforcements. The Mayor has authorized a stipend for each of you - three gold per day - to act as my deputies until I return, probably in two weeks.
When he is finished, he and Shalelu stand up to take their leave. The elf ranger nods to you as she walks out, but the Sheriff stops to add one piece of advice before he goes.
'Try to refrain from drinking hagfish swill while part of my garrison will you? It sets a bad precedent.'
Rogar Hammergun |
Rogar looks at Shalelu, 'Are there any other towns around here that may have been attacked as well? If not, is there someone who would hold a personal grudge against the people in this town? I know you don't care for Bruthazmus, but do you think Bruthazmus may have some more information in regards to the other tribes? Maybe he knows something we don't?'
Rogar looks to the group, 'I hate to stir up old wounds and I'm not familiar with the town or the surrounding area, but do you think the Old Lighthouse or maybe where this Chopper person use to live could hold some information? Didn’t I hear that less than a month after the deal with Chopper was taken care of was when the issue with the old church took place? Maybe there is some kind of connection between this Chopper guy and the missing bones of the old priest?!? I mean this Chopper is supposed to be taken care of, but what if some buddy of his has a problem!!'
Yelena Shukhov |
"For the time being, we need to secure the town perimeter. I suggest we limit traffic in or out of the town to a single entrance each way. Use logs to block other major roads and post sentries at smaller paths to turn people away. At least one guard at every entrance armed with a whistle. I would also suggest we put a man in the church belltower with a whistle to watch the outskirts. Every traveler coming in or out needs to be questioned and reasonably searched, with suspicious activity relayed to the Sheriff and approved before they are allowed to enter or leave."
"I will happily aid the guard in questioning suspicious travelers or any townsfolk acting out-of-sorts with my magic. How does that sound?"
Gimble Boddynock |
"Every traveler coming in or out needs to be questioned and reasonably searched, with suspicious activity relayed to the Sheriff and approved before they are allowed to enter or leave."
"So with the Sheriff out of town for the next two weeks, does that mean that suspicious travelers should be reported to US before they are allowed to enter?" Gimble asks querulously.
For the next couple of weeks, Gimble will take in the sights and try to meet some of the interesting people of Sandpoint (talk to Brodert Quink to learn more about the regional history, visit the Old Light, take in the show at the Sandpoint Theater, etc.). If nothing major happens in the next four days, Gimble will take the fifth day to scribe a scroll of Shield (Gimble needs four days' worth of stipend (12 gp) to have enough money to buy the materials to scribe the scroll). After he collects another five days' worth of stipend (15 gp), he will purchase a leather-bound journal.
Old Guy GM |
Rogar looks at Shalelu, 'Are there any other towns around here that may have been attacked as well? If not, is there someone who would hold a personal grudge against the people in this town? I know you don't care for Bruthazmus, but do you think Bruthazmus may have some more information in regards to the other tribes? Maybe he knows something we don't?'
'No other towns for days.' The Sheriff replies. Refer back to the map of Varisia I gave you at the beginning Rogar. Will help with that line of questioning.
'Hmmph.' Is Shalelu's opinion of Bruthazmus having more knowledge of the tribes than she does.
Rogar looks to the group, 'I hate to stir up old wounds and I'm not familiar with the town or the surrounding area, but do you think the Old Lighthouse or maybe where this Chopper person use to live could hold some information? Didn’t I hear that less than a month after the deal with Chopper was taken care of was when the issue with the old church took place? Maybe there is some kind of connection between this Chopper guy and the missing bones of the old priest?!? I mean this Chopper is supposed to be taken care of, but what if some buddy of his has a problem!!'
Dark looks all around from the locals at this suggestion.
Old Guy GM |
Sandpoint is a fairly open town. There is a wall across the north end of the town. The wall has a gate and there are always two guards posted there. To the east, the town is "guarded" by the Turandarok River and the two bridges that cross it. It isn't very wide, and not very deep. The bridges are simple wooden affairs without fortification of any kind. Guards generally patrol singly, and do not carry any sort of signal device.
Rogar Hammergun |
Dark looks all around from the locals at this suggestion.
"Well....in that case...I can help with the fortifications around the town and make my presence known as the sheriff has suggested keeping an eye on the various posts we will have manned."
In his spare time, he would like to visit the old lighthouse and get familiar with the town of Sandpoint.
For statement above:
Knowledge(Engineering)1d20 + 5 ⇒ (13) + 5 = 18
Yelena Shukhov |
"I would suggest teams of two men. One team for each of the small bridges, two teams patrolling the docks, one team patrolling the beachhead, two teams on the north gate, and two teams patrolling inside the town. Every man armed with a catch-pole and a whistle. Rotating assignments and regular magical probing for loyalty. Sound plausible?"
Yelena Shukhov |
Yelena arches an eyebrow, "Really, gentlemen? The main gate is somehow opened, the goblins somehow sneak into the middle of town, they somehow know that we are consecrating a new church, and Father Tobyn's grave is somehow vandalized. I'm guess this 'somehow' is a disgruntled or power-hungry citizen of Sandpoint, or both. Now is not the time for squeamishness. Lives are at stake. We are talking about asking basic questions while under a charm, not raping their minds for childhood secrets." She turns to the Sheriff, "I have no more questions at this time." She nods and takes a seat, allowing the others to speak up as they will.