Old Guy GM's RotRL Campaign (Inactive)

Game Master Jeff Przybylo


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Torillan Ellandilas wrote:

His stomach still churning, Torillan follows the group quietly, fighting the waves of queasiness.

** spoiler omitted **

Torillan knows that if he eats, he will be seeing that meal again...immediately.


'Yelena, I must ask you. Wherever did you acquire your amazing talent? I mean the way you charmed those vile, wretched creatures! Surely they were as smitten as...well as they could be.' He says with a slight grin, touching your hand.


Gimble you have a +4 bonus to your Perception

Those who made Perception check 15+

Spoiler:
You notice a look of surprise on Lord Foxglove's face as he takes his first bite. A look that is quickly masked by a lifetime of social functions amongst the nobility,. He reaches for his drink, as if to wash something down, and again gives an astonished look, which is again masked in a blink of an eye.

Those who made Perception 20+

Spoiler:
See above and...Lord Aldern Foxglove gives Yelena a strange look, fear mixed with awe, and unhealthy obsession. Every dainty bite or sip is taken while looking intently at her.

Everyone else
Lord Foxglove seems to be eating and drinking lightly, no doubt the more to enjoy his time talking to Yelena. The rest of you are, if anything, an afterthought.


Yelena Shukhov wrote:

** spoiler omitted **

Yelena engages Lord Foxglove in witty banter. Which, as everyone knows, is the finest sort of banter. She keeps an eye out for any social faux pas from her compatriots.

They are very "gassy" at the moment, and Torillan looks as if he can spew at any time. Lord Foxglove does not appear to have noticed...yet. His servants certainly have, they screw their noses in disgust every time they go by the three to serve them something.


Oops! Here's my perception check: 1d20 + 2 + 4 ⇒ (17) + 2 + 4 = 23


Gimble barely touches his food, distractedly picking at it with his fork. He watches Foxglove intently, a look of confused consternation passing over his face as he studies the human's behavior.

for Old Guy GM:
Gimble will let things progress for a few more minutes, and then do the barking/howling dog bit with his ghost sound spell-like ability, which is activated mentally. He will be watching very intently for any reaction from Foxglove - this guy is beginning to creep him out!


"That is a mystery, actually. I do not know where or whence my powers come from, only that years of focus and determination have allowed me to wield them in the way that I do. I do have some... features. Features which, considering our proximity to the Empire of Cheliax, may be indicative of otherworldly lineage in my family." She takes another bite, surreptitiously pulling her hand away from him, "But Lord Foxglove, you have not yet told us what brings you to Sandpoint. Business? Pleasure?"


He looks a bit taken aback by the sudden removal of your hand. Lord Foxglove takes a long, slow, drink from his glass, his eyes never leaving Yelena's face. Just at that moment, a dog begins barking in the distance. It continues for a minute, a fierce, protective bark, suddenly ending in a long drawn-out howl.


His voice breaks the spell caused by the mournful howl of the dog. Everyone, including his servants, turns slowly to look at him. He sits leaning as closely as he can to Yelena, seemingly oblivious to the haunting sound.


'Your features? Your features?' He asks with some surprise. 'Why my dear, I find your features...inspiring.' He says, reaching forward to brush the back of his hand along one of her ears.


*Confused Look* Did one of Lord Foxglove's posts disappear? I could swear there was a post of his conversation following the post about the dog howling.


Yes. Took it out, didn't like it there. It will come up again. Sometimes I have to resist the urge to tell the story all by myself.


Khalad is unaware of the consternation caused by his gassiness, and continues to struggle through his free dinner on princliple.


Torillan, obviously uncomfortable, closes his eyes and tries to will the nausea to go away...


Yelena laughs into her wine glass, "Well I certainly hope they are inspiring!" A hidden flash of revulsion and anger at his touch. Taking a drink, "Although you really must tell us why you are here. Come now! Be a gracious host! What brings you to fair Sandpoint?"


Male Dwarf Cleric of Torag 2

Thinking to himself, "Is this meal ever going to end?", Rogar suffers through as best as possible.


Yelena Shukhov wrote:
Yelena laughs into her wine glass, "Well I certainly hope they are inspiring!" A hidden flash of revulsion and anger at his touch. Taking a drink, "Although you really must tell us why you are here. Come now! Be a gracious host! What brings you to fair Sandpoint?"

'Why I'm here for the Festival of course. A welcome break from the business of reclaiming the family estate, really.' He begins, 'Which you really should see my dear. It has a beautiful view of the sea.'

He punctuates "beautiful" with a determined look as he leans in to kiss Yelena.


Male Dwarf Cleric of Torag 2

"Oh...I think I'm going to be sick!!" Rogar exlaims, trying to hold down his supper.


Rogar Hammergun wrote:
"Oh...I think I'm going to be sick!!" Rogar exlaims, trying to hold down his supper.

With a sour look on his face, Torillan mutters to no one in particular "Me first...".


Yelena suddenly begins coughing violently, grabbing a napkin and holding it to her mouth as her face reddens alarmingly. Between gasps and gagging into the napkin, the words..."please, Lord Foxglove...childhood illness...special elixir from Jargie...go get it for me...".

Spoiler:

Bluff check 1d20 + 9 ⇒ (13) + 9 = 22

When Lord Foxglove leaves to the bar to inquire about the 'special elixir,' Yelena will suddenly stop coughing and rise from her chair. She will walk swiftly to open the nearest window in their room, open it, and hop out.

Please let the windows be the kind that open :)


Irritated by Foxglove’s apparent obliviousness to his surreptitious shenanigans, Gimble turns to Rogar, Khalad, and Torillan and asks with a fey-like pique, “So, fellas! How’s about a greasy pork sandwich served in a dirty ashtray?”

If Gandel can’t get a rise out of Foxglove the subtle way, he’ll see if he can disrupt the noble’s dinner in a more visceral way by trying to get the obviously-distressed Warriors Three to throw up all over the place.

Ten million XP if you recognize the movie reference!


Gimble Boddynock wrote:


Ten million XP if you recognize the movie reference!

movie reference:

Weird Science, right?? Great movie...


Gimble Boddynock wrote:

Irritated by Foxglove’s apparent obliviousness to his surreptitious shenanigans, Gimble turns to Rogar, Khalad, and Torillan and asks with a fey-like pique, “So, fellas! How’s about a greasy pork sandwich served in a dirty ashtray?”

If Gandel can’t get a rise out of Foxglove the subtle way, he’ll see if he can disrupt the noble’s dinner in a more visceral way by trying to get the obviously-distressed Warriors Three to throw up all over the place.

Ten million XP if you recognize the movie reference!

I give out the xp here...

Spoiler:
and its from Chet the obnoxious older brother in Weird Science.

For Gimble:

Spoiler:
Say not that he is oblivious, rather that he has reacted in a most unusual way...he also covered it up for the most part.


Lord Foxglove stands up abruptly, knocking his chair over. His face has turned a bright shade of red, and there is a quiver of anger in his voice.

'A childhood illness indeed! I bring you into this place to show you my appreciation for what you have done, and this is how I am treated? Very well. I can see that it is impossible to consort with the...common folk...on equal terms, despite their apparent heroics. You needn't worry about the bill, all is paid for,' he says looking at the male members of the group. 'Good evening.'

He brushes his lips with his fine linen napkin before going the door. Once there he stops, turns slowly, and takes a last look at Yelena. A wistful smile touches his face before he turns and swiftly exits with his servants in tow.


Male Dwarf Cleric of Torag 2

Rogar, his color a little pale after Gimble's comment, looks at the group "I must say, the guy knows how to make an exit!"


Yelena is slightly puzzled at how easily Lord Foxglove saw through her bluff. "Well, at least now we can eat in peace." With that, she puts down her silverware and uses her powers of prestidigitation to eat her food. "Dibs on his leftovers."


Yelena Shukhov wrote:
Yelena is slightly puzzled at how easily Lord Foxglove saw through her bluff. "Well, at least now we can eat in peace." With that, she puts down her silverware and uses her powers of prestidigitation to eat her food. "Dibs on his leftovers."

Maybe he didnt see through it, maybe he just doesnt care. Nobility and all that.


The rest of the meal is somewhat subdued in comparison to how it started, and those of you who can, finish your meal in peace.

By the time you are done, it is late, the autumn moon rising high above the Varisian Gulf. You make your way back to your beds, wondering what tomorrow may bring.


The day rises bright and clear, a fresh breeze slipping through your windows. Sandpoint daily life is already stirring outside, bringing the sounds of it to you early this morning.

Your peaceful respose is abruptly interrupted by a knock on your door. A guardsman stands outside, and in a official tone, somewhat mixed with awe, he says:

Those staying at the Rusty Dragon

Spoiler:
'The Sheriff would like to meet you for breakfast downstairs. Ten minutes.' He walks away down the hall and down the stairs to the common room.

Those not at the Dragon

Spoiler:
'Sheriff Hemlock requests your presence at the Rusty Dragon this morning. Breakfast. 20 minutes.' Having delivered the message, the guard walks off towards the garrison.


There aren't many people in the Dragon this morning, just yourselves, Bethana the halfling who works for Ameiko, and sitting at a large center table, Sheriff Hemlock, a steaming mug in front of him. Across from him sits an unfamiliar elf woman, her feet propped up on the table. The Sheriff waves you over to the table and gestures for you to sit.

'I'd like to introduce you to someone,' he says. 'This is Shalelu Andosana, an honorary member of Sandpoint's Guard.'

At this, the elf snickers, and drops her feet to the floor as you sit.

'So. You are Sandpoint's newest heroes. I guess you'll be getting your "commissions" soon as well.' She says with a grin toward the Sheriff. 'Welcome.'

Ignoring her comment, Hemlock continues, 'Shalelu rarely comes to town, usually every three months or so... he looks over as the elf nods ...so when she arrived unexpectedly last night, asking if there was new crop of heroes in town, I took notice. I'll let her take it from here.'

'Seems as if you've made an impression, she begins, 'I stopped a goblin raid on a local farm last night, lost the buildings but the family is safe. Anyway, I questioned some of them and all they could talk about was the "longshanks" that wrecked their raid on the town. Can only assume that's you. That's not the concern here though, while its good work, we have bigger problems.'

This is your chance to get back into the investigation of the raid on Sandpoint. Ask your questions of Shalelu and the Sheriff.


Yelena nods, "Alright then. What do you know of the goblins in the area? How are they organized? Who leads them? Do they have a history of such coordinated attacks? Is there any talk of a new leader? Where else have they attacked? Are they significantly straying from their regular territory? Do they appear to have any new equipment? Do they have any non-goblins working with them? Where do you think our recent raid is likely to have originated from and what are we supposed to do about all of this?" Yelena waits for an answer while idly scratching the table with a sharpened fingernail.


Male Dwarf Cleric of Torag 2

With eyes wide, Rogar points to Yelena, "What she said."


Gimble gets very excited when introduced to Shalelu. "Shalelu Andosana!? I've heard A LOT about you. Boy, are we lucky you showed up today!"

The excited young gnome whips out a piece of parchment and hastily sketches a picture of Shalelu, then begins taking notes as Yelena fires off questions, waiting to note down Shalelu's responses.


With a knowing look, Sheriff Hemlock kicks back his chair and lets Shalelu begin.

'First,' she says, 'some things you should know about goblins.'

Things you should know

Spoiler:
  • Goblins hate horses, something about being stepped on.
  • Goblins hate dogs more than horses if possible. The feeling is mutual.
  • Goblins love your trash. They are very adept at killing you with what you threw out yesterday.
  • Goblins love to sing. Catchy lyrics, creepy songs.
  • They're sneaky. Excited goblins are noisy, chattery menaces. The most dangerous ones you never hear coming.
  • They're a little crazy. Ovens make good hiding places...for a goblin.
  • They will eat constantly...anything.
  • They like fire...but you knew that already.
  • They get stuck easily. Thin body, big head. That and they think places like ovens are good for hiding.
  • They believe writing steals your soul. Go figure.

On the local goblins

Spoiler:
There are five tribes in the area. They are: the Birdcrunchers, the Licktoads, the Seven Tooths, the Mosswoods, and the Thistletops. Goblins live short and violent lives, so when a goblin achieves "heroic" status amongst his tribe, he's generally earned it. There are five such individuals in the area as well: Big Gugmut (Mosswoods) is said to have a hobgoblin for a mother and a wild boar for a father. Koruvus (Seven Tooth) vanished several months after discovering a "secret hideout". His tribe is convinced he is still out there, a ghost or worse, waiting to kill anything that comes into his secret place. Vorka (Licktoad) a notorious cannibal, and a hero to all goblins except the Licktoads. Ripnugget (Thistletop) has what all tribes believe is the best lair.

'And then there's Bruthazmus,' Shalelu says acidly, ' a bugbear ranger who visits all of the tribes to trade things he's stolen for alcohol, news, and such. We've fought before he and I, so far to a draw.'

Her knuckles turn white as they grip the arms of her chair as she adds: 'I won't be the first to fall in this little war.'


There is silence as Shalelu comes to grips with whatever private war she is fighting. She sits back in her chair and continues.

'Anyway, the five tribes have until recently kept themselves in line with their petty squabbles. Yet from what I've been able to piece together, members of all five tribes were involved in the raid. Goblins don't get along unless they have something big planned, and big plans require big bosses.'

She shakes her head at your questions. 'No. The goblins and others I just spoke of have been around a while without stirring up this kind of organization. I'm afraid someone new has moved in on our neighbors and organized them. Someone big, someone tough, and someone with a plan that means no good for all of us.'


Sheriff Hemlock leans forward. 'So. As far as what I want you to do, keep to what I asked you before. Maintain a visible presence in town, make the people feel safe. I've asked Shalelu to scout around, see if she can find more information about their future plans. I am off to Magnimar today to secure additional reinforcements. The Mayor has authorized a stipend for each of you - three gold per day - to act as my deputies until I return, probably in two weeks.

When he is finished, he and Shalelu stand up to take their leave. The elf ranger nods to you as she walks out, but the Sheriff stops to add one piece of advice before he goes.

'Try to refrain from drinking hagfish swill while part of my garrison will you? It sets a bad precedent.'


Torillan listens intently to the Sheriff and Ms. Andosana, puzzling over the implications what the elf just said. ...big plans require big bosses... seems to be echoing the most...


Feel free to ask more questions, otherwise give me your plans for the next two weeks. Scribing scrolls, studying the Lighthouse, training, scouting etc. I would also suggest you plan amongst your group. RP it out.


Male Dwarf Cleric of Torag 2

Rogar looks at Shalelu, 'Are there any other towns around here that may have been attacked as well? If not, is there someone who would hold a personal grudge against the people in this town? I know you don't care for Bruthazmus, but do you think Bruthazmus may have some more information in regards to the other tribes? Maybe he knows something we don't?'

Rogar looks to the group, 'I hate to stir up old wounds and I'm not familiar with the town or the surrounding area, but do you think the Old Lighthouse or maybe where this Chopper person use to live could hold some information? Didn’t I hear that less than a month after the deal with Chopper was taken care of was when the issue with the old church took place? Maybe there is some kind of connection between this Chopper guy and the missing bones of the old priest?!? I mean this Chopper is supposed to be taken care of, but what if some buddy of his has a problem!!'


'I'd like to have a look around the town, maybe see what could be shored up to make us more defensible. It was too easy for the goblins to get into the town at the festival. Maybe see if we can arrange a full time gate gaurd, and so on.'


"For the time being, we need to secure the town perimeter. I suggest we limit traffic in or out of the town to a single entrance each way. Use logs to block other major roads and post sentries at smaller paths to turn people away. At least one guard at every entrance armed with a whistle. I would also suggest we put a man in the church belltower with a whistle to watch the outskirts. Every traveler coming in or out needs to be questioned and reasonably searched, with suspicious activity relayed to the Sheriff and approved before they are allowed to enter or leave."

"I will happily aid the guard in questioning suspicious travelers or any townsfolk acting out-of-sorts with my magic. How does that sound?"


Yelena Shukhov wrote:
"Every traveler coming in or out needs to be questioned and reasonably searched, with suspicious activity relayed to the Sheriff and approved before they are allowed to enter or leave."

"So with the Sheriff out of town for the next two weeks, does that mean that suspicious travelers should be reported to US before they are allowed to enter?" Gimble asks querulously.

For the next couple of weeks, Gimble will take in the sights and try to meet some of the interesting people of Sandpoint (talk to Brodert Quink to learn more about the regional history, visit the Old Light, take in the show at the Sandpoint Theater, etc.). If nothing major happens in the next four days, Gimble will take the fifth day to scribe a scroll of Shield (Gimble needs four days' worth of stipend (12 gp) to have enough money to buy the materials to scribe the scroll). After he collects another five days' worth of stipend (15 gp), he will purchase a leather-bound journal.


Rogar Hammergun wrote:
Rogar looks at Shalelu, 'Are there any other towns around here that may have been attacked as well? If not, is there someone who would hold a personal grudge against the people in this town? I know you don't care for Bruthazmus, but do you think Bruthazmus may have some more information in regards to the other tribes? Maybe he knows something we don't?'

'No other towns for days.' The Sheriff replies. Refer back to the map of Varisia I gave you at the beginning Rogar. Will help with that line of questioning.

'Hmmph.' Is Shalelu's opinion of Bruthazmus having more knowledge of the tribes than she does.

Rogar Hammergun wrote:

Rogar looks to the group, 'I hate to stir up old wounds and I'm not familiar with the town or the surrounding area, but do you think the Old Lighthouse or maybe where this Chopper person use to live could hold some information? Didn’t I hear that less than a month after the deal with Chopper was taken care of was when the issue with the old church took place? Maybe there is some kind of connection between this Chopper guy and the missing bones of the old priest?!? I mean this Chopper is supposed to be taken care of, but what if some buddy of his has a problem!!'

Dark looks all around from the locals at this suggestion.


Sandpoint is a fairly open town. There is a wall across the north end of the town. The wall has a gate and there are always two guards posted there. To the east, the town is "guarded" by the Turandarok River and the two bridges that cross it. It isn't very wide, and not very deep. The bridges are simple wooden affairs without fortification of any kind. Guards generally patrol singly, and do not carry any sort of signal device.

This map should help.


Male Dwarf Cleric of Torag 2
Old GM Guy wrote:
Dark looks all around from the locals at this suggestion.

"Well....in that case...I can help with the fortifications around the town and make my presence known as the sheriff has suggested keeping an eye on the various posts we will have manned."

In his spare time, he would like to visit the old lighthouse and get familiar with the town of Sandpoint.

For Old Guy GM:
Are there any descriptions associated with the numbers on the map for Sandpoint?? Not sure what all is in Sandpoint to check out!

For statement above:
Knowledge(Engineering)1d20 + 5 ⇒ (13) + 5 = 18


"I would suggest teams of two men. One team for each of the small bridges, two teams patrolling the docks, one team patrolling the beachhead, two teams on the north gate, and two teams patrolling inside the town. Every man armed with a catch-pole and a whistle. Rotating assignments and regular magical probing for loyalty. Sound plausible?"


'Probing for loyalty?'


"Magical probing for loyalty?"


"Well, it does seem that the gate was left open, so that means someone inside the town is responsible...".


Yelena arches an eyebrow, "Really, gentlemen? The main gate is somehow opened, the goblins somehow sneak into the middle of town, they somehow know that we are consecrating a new church, and Father Tobyn's grave is somehow vandalized. I'm guess this 'somehow' is a disgruntled or power-hungry citizen of Sandpoint, or both. Now is not the time for squeamishness. Lives are at stake. We are talking about asking basic questions while under a charm, not raping their minds for childhood secrets." She turns to the Sheriff, "I have no more questions at this time." She nods and takes a seat, allowing the others to speak up as they will.

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