Old Guy GM's RotRL Campaign (Inactive)

Game Master Jeff Przybylo


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Yelena reaches out with one hand, "Fiat lux." and snaps her fingers. Light springs into being, centered on the end of her thumb. She holds it up high. "This should help."

Casts light

No more penalties!


Sorry guys...internet issues over the weekend

After he kills the goblin facing him, Torillan begins scanning the room, slowing his breathing down. Casually wiping his sword on the goblin closest to him, he suddenly tilts his head to one side, muttering "What was that?..." to himself.

Snapping out of his reverie, he glances back to realize he is somewhat forward of the group, and so he calls back to the others, "Did you guys hear that?"


Male Dwarf Cleric of Torag 2

'Yeah, I heard it, even over this accursed goblins cackling laughter!!' Rogar says with anger in his eyes at missing the goblin, again.


Round 5

The Great Goblin BladeMaster is no more. Songs will be sung of great deeds, heroic epics will be written in his honor. Goblin women will tear their hair and gnash their teeth at word of his death.

Or not.

Creed's arrow ends the BladeMaster's career just as it began.

Yelena's light spell goes off just as there is a crash and a yell. Goblins burst into the room from both the door you came through, and from deeper in the furnace room! Two each engage Khalad and Gimble, while the other group burst forth hurling razor-sharp glass chunks at Torillan. One gashes Khalad on the shoulder with his dogslicer (5 pts) , the other misses from atop the table.

Gimble takes two viscious hits, (6 pts) the goblins grinning evilly at his pain.

The glass hurling goblins are mostly unsuccessful, except for one, who heaves the shard with all his might. The jagged piece flies as if in slow motion, light refracting into a deadly rainbow as it moves. It slices across Tor's arm, drawing a stream of blood with it. Critical hit! 6 whole points!

As Torillan looks down at the improbable wound from the glass shard, an arrow wings out of the depths of the room, embedding itself in his chest. (6 pts)

Ok, getting back on track here.

Continue Round 5
Creed: bless, scratched, moved and fired arrow, done
Yelena: bless, cast light, done
The New Goblin Horde, done
Gimble: bless, hurt
Rogar: bless
Torillan: bless, hurt
Khalad: bless, wounded

Note we are still in Round 5 with Gimble up next.
New map here updated with current dire situation...muhahaha....!


Khalad's rage overcomes him at seeing his allies engaged, he steps up to Gimble and chops wildly at the goblin in front of his diminutive ally.

Round 5 Actions:

5ft. step to Z17, attack AA18
1d20 + 9 ⇒ (6) + 9 = 15
1d12 + 9 ⇒ (1) + 9 = 10


Quickly becoming enraged at the sight of his bleeding arm, Torillan tightens his grip on his sword, bellows his best and loudest warcry, and leaps forward with a downward chop at the middle goblin.

Round 5:

Take a 5' step to square T18 to strike the goblin in square S17.
Attack: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 (bonus for Bless)
Damage: 1d10 + 4 ⇒ (7) + 4 = 11


Gimble steps back a step, reaching into his spell component pouch to retrieve a packet of red, yellow, and blue powder. "Iiluqinnge!" he shouts as he tosses the powder toward the goblins with a mystical flourish. A vivid cone of clashing colors springs forth from his outstretched hand, washing over three of the goblins.

Spoiler:
Gimble steps back 5 feet to square Y18 and casts color spray. From square Y18, the spell's 15' cone will encompass the three goblins located in squares AA17, AA18, and AA19. Will DC 17 to negate; if the goblins fail the save and have 2 HD or less, they will be knocked unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round.
Oh, by the way, Gimble still has mage armor active, so his AC is 17.


Male Dwarf Cleric of Torag 2

'Nice shot Creed!' Rogar says as he kicks the now dead goblin lieing at his feet. Noticing the attacks that have hit Torillian, Rogar shouts, 'Hold on Torillan, I'll be right there!'

Round 5:


Move to V18.
Acrobatics check (if necessary):1d20 ⇒ 1
Curse these big feet!!


Round 5 Summation

Gimble's spray hits the three goblins full-on, and all of them drop like rocks, unable to resist the spell.

Spoiler:
I still have your mage armor accounted for.

Rogar's foot hits a pile of broken glass mixed with blood from the Glassworks' workers, and it slips out from under him, sending the dwarf down in a heap.

Torillan steps into the breach, trying to hold this part of the line from the new goblin threat. His swing goes wide of the frantically dodging goblin.

Khalad's mighty blow smashes a goblin to a pulp. I switched your target to AA16, as the others went down to the color spray.


Round 6

Round 6 Encounter Map

Sebastien: bless, scratched
Yelena: bless
Goblin Horde
Gimble: bless, wounded
Rogar: bless, prone
Torillan: bless, wounded
Khalad: bless, wounded

Please add a Perception Check to your posted action


Male Human Rogue 1/Fighter 1

Perception Check for DM:
1d20 + 5 ⇒ (18) + 5 = 23

Creed will use rapid-shot:

Attack #1 at goblin in S16: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Attack #2 at goblin in R16: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d8 + 2 ⇒ (1) + 2 = 3


Old Guy GM wrote:
Khalad's mighty blow smashes a goblin to a pulp. I switched your target to AA16, as the others went down to the color spray.

Good stuff!

AA16 is dead yes?


Peception check 1d20 - 1 ⇒ (17) - 1 = 16

Yelena holds her hand up high above her head, "Look at this! Bloody stars, my thumb is glowing! Have you every in your life seen a glowing thumb?"

Yelena casts hypnotism, 7 HD affected, centered on goblin S17, Will DC 16.

2d4 ⇒ (3, 4) = 7


Male Dwarf Cleric of Torag 2

Cursing, Rogar pulls himself up from the floor and makes he way over to Torillan.

Round 6:


Move to U18
Acrobatics check (if needed):1d20 ⇒ 5
Curse this slick floor!!


Khalad Orlon wrote:
Old Guy GM wrote:
Khalad's mighty blow smashes a goblin to a pulp. I switched your target to AA16, as the others went down to the color spray.

Good stuff!

AA16 is dead yes?

By definition, "to a pulp" = dead. ;)


Male Human Rogue 1/Fighter 1

DM, I think Khalad asked because that goblin appears as "alive" on your combat map.


Cursing as the little nit dodges his sword, Torillan whirls the sword once above his head to strike again. He yells over the noises of combat "A little help here, guys!!"

Round 6:

Perception roll: 1d20 + 2 ⇒ (19) + 2 = 21

Strike same goblin in square S17
Attack: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17 (+1 for Bless)
Damage: 1d10 + 4 ⇒ (4) + 4 = 8


If all the goblins near Gimble are down because of his spell, Khalad rushes to help Torillan.

Perception:

1d20 + 5 ⇒ (19) + 5 = 24

Round 6 Actions:

I can get to T17 and attack, or if that's a table, I'll double move to get as close as I can. If goblins near Gimble are still active, I attack the nearest one.

Attack: 1d20 + 8 ⇒ (15) + 8 = 23
1d12 + 9 ⇒ (12) + 9 = 21

Acrobatics if needed: 1d20 + 3 ⇒ (8) + 3 = 11


Sebastian Creed wrote:
DM, I think Khalad asked because that goblin appears as "alive" on your combat map.

Yeah, I saw that. Was just being sarcastic. In my nature. He knows how hard he hit 'em. Sorry for any confusion.


Perception Check: 1d20 + 2 ⇒ (20) + 2 = 22

Gimble's expression becomes grim as he surveys the goblins knocked unconscious by his spell.

"These goblins are getting totally out of hand..." he muses to himself as he draws a dagger and steps toward the unconscious goblins.

Round 6 Action:
Gimble takes a 5 ft step to square Z18 and bends down in preparation to coup de grace the unconscious goblin at AA 19. Since coup de grace requires a full round action, Gimble will not be able to actually deliver the coup de grace until Round 7.


Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yelena begins casting her spell, when an arrow whistles out and strikes her in the leg, forcing her to work to maintain her casting. 8 pts and a Concentration Check, DC19.

The goblins, seeing that they have Torillan in dire straits, attempt to finish him. The mob is a swirling mass of hacking, gnawing and biting goblins. In the end, two of them connect, their dogslicers tearing itno the fighter's flesh, dropping him to his knees. 8 points from two hits, puts you at 0 hp.

Gimble steps forward, preparing for a grim harvest.

Rogar, attempting to aid his friend, slips again, only allowing him stand up in an adjacent space.

Khalad also rushes to aid Torillan, the impetus of his move lends weight to his swing, cleaving the foremost goblin in two!

For Gimble, Khalad, Torillan, and Sebastien

Spoiler:
There is a dark, hooded shape lurking deeper in the furnace room, as you watch, he quickly nocks another arrow and takes aim.


Round 7

Round 7 Encounter Map here

Sebastien: bless, scratched
Yelena: bless, wounded
Goblin Horde
Gimble: bless, wounded
Rogar: bless
Torillan: bless, disabled
Khalad: bless, wounded

Sorry for the delay, Also, I like where you all have used the round number before your spoilers. Please continue to do so, makes my life easier, and yours too.


Male Dwarf Cleric of Torag 2

Round 7:

'By Torag's hammer, cure our wounds!', Rogar exclaims as he steps forward.

Rogar will move to W18 and Channel Positive energy to heal those in a 30 foot radius centered on me. Sorry guys. Selective channeling allows me to select one person that is not affected by my channel energy. So whichever goblin is the closest I guess I will not heal it.

Channel Energy:1d6 ⇒ 4


Khalad's an angry young man, but only for so long!

'Come out of the shadows you coward!' Khalad roars, 'Where's Ameiko?'

Round 7:

5ft. step to U19, attack T19.
1d20 + 9 ⇒ (11) + 9 = 20
1d12 + 9 ⇒ (3) + 9 = 12


Male Human Rogue 1/Fighter 1
Old Guy GM wrote:

Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yes, but I am within point blank range and blessed with no more light penalties, so it is +6/+6.


Round 6

Spoiler:
Concentration check 1d20 + 7 ⇒ (12) + 7 = 19

Round 7

Succeeding in casting her spell despite injury, Yelena retreats a few steps to allow the tough guys more room to fight.

Move to X14.


Old Guy GM: A question that may have bearing on Gimble's Round 7 Action:

Spoiler:
How far away from Gimble is the hooded figure with the bow?


Male Human Rogue 1/Fighter 1

Round 7 action:

Sebastian sees there is another archer picking the party off, so he moves to W16 and aims and fires 1 arrow at the archer, assuming he is within range.
+7 (with bless, apply any penalties)

Arrow: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Confirmation rolls: 1d20 + 7 ⇒ (1) + 7 = 8


Sebastian Creed wrote:
Old Guy GM wrote:

Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yes, but I am within point blank range and blessed with no more light penalties, so it is +6/+6.

Check


Gimble Boddynock wrote:

Old Guy GM: A question that may have bearing on Gimble's Round 7 Action:

** spoiler omitted **

30 ft


Round 7 Action:
Noting the hooded figure from the corner of his eye, Gimble whirls about and fires a Blinding Ray at the shadowy archer.

Spoiler:
Blinding Ray: A shimmering ray (ranged touch attack) within 30 feet that causes the target to be Blinded for 1 round. Creatures with more Hit Dice than Gimble's wizard level (2) are Dazzled for 1 round instead.

Ranged Touch Attack: 1d20 + 4 ⇒ (18) + 4 = 22


Torillan staggers as the goblin blades slice at him. He madly swings his sword in a wide arc to force the beasts back, even for a moment, but quickly drops to his knees. Sounds seem like they are coming from a jar, and blackness begins to overtake him.

But time seems to slow then, as a wave of warmth washes over him. Blinking through the pain, he cries out and gets to his feet. As his feet get more steady beneath him, he hefts his shield and tightens the grip on his sword.

for GM:

Not sure if he can do anything else this round. If he can, he slashes at the goblin in S18.

Attack: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12 (+1 for Bless)
Damage: 1d10 + 4 ⇒ (9) + 4 = 13


Torillan Ellandilas wrote:

Torillan staggers as the goblin blades slice at him. He madly swings his sword in a wide arc to force the beasts back, even for a moment, but quickly drops to his knees. Sounds seem like they are coming from a jar, and blackness begins to overtake him.

But time seems to slow then, as a wave of warmth washes over him. Blinking through the pain, he cries out and gets to his feet. As his feet get more steady beneath him, he hefts his shield and tightens the grip on his sword.

** spoiler omitted **

Sure about standing up? Three attacks of opportunity for that, one from each goblin.


Male Human Rogue 1/Fighter 1
Old Guy GM wrote:
Sebastian Creed wrote:
Old Guy GM wrote:

Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yes, but I am within point blank range and blessed with no more light penalties, so it is +6/+6.
Check

So that 18 die roll hit one of the goblins in Round 6, right? Maybe Torillan is facing 2 goblins instead of 3?


Sebastian Creed wrote:
Old Guy GM wrote:
Sebastian Creed wrote:
Old Guy GM wrote:

Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yes, but I am within point blank range and blessed with no more light penalties, so it is +6/+6.
Check
So that 18 die roll hit one of the goblins in Round 6, right? Maybe Torillan is facing 2 goblins instead of 3?

Nope, 3. That goblin is at 0 hp as well. He gets one action.


Male Human Rogue 1/Fighter 1

I tried Tor! Lol...


Old Guy GM wrote:


Sure about standing up? Three attacks of opportunity for that, one from each goblin.

Good point. Tor will be on Total Defense, then.

Sebastian Creed wrote:


I tried Tor! Lol...

I know, man! Thanks anyway! Maybe Tor will survive this...


If I can kill the hell out of a goblin a round it'll provide a useful distraction! So given goblin attention spans, you should be left alone for a moment or two!


Male Human Rogue 1/Fighter 1
Old Guy GM wrote:
Sebastian Creed wrote:
Old Guy GM wrote:
Sebastian Creed wrote:
Old Guy GM wrote:

Round 6 Summation

Sebastien, in a hurry to get off two shots, misses with both. Rapid Shot makes you +4/+4, not +6/+6.

Yes, but I am within point blank range and blessed with no more light penalties, so it is +6/+6.
Check
So that 18 die roll hit one of the goblins in Round 6, right? Maybe Torillan is facing 2 goblins instead of 3?
Nope, 3. That goblin is at 0 hp as well. He gets one action.

Ok, but if he swung in Round 6 at Tor, he would have dropped to -1 hps and there now would only be 2 on him...trying to save Tor!


If I passed my Concentration check, which of the goblins are now hypnotized?


Round 7 so far..

Sebastian's arrow flies into the murk of the furnace room, taking the hooded figure in the leg. The dark form clutches at his wound and staggers away into the shadows, deeper into the room.

Three goblins turn and stare at Yelena, her upraised thumb a source of wonder to their small intellects.

Shift your actions as necessary. Shadowy figure out of sight, 3 goblins around Tor hypnotised. That leaves Gimble, Rogar, Khalad, and Torillan to restate actions.


Round 7 action:

Torillan in prone, so he will be on Total Defense (a Standard action). The +4 to AC for TD negates the -4 AC penalty of prone vs. melee attacks. After this round, he loses a hp for the Standard action, putting him at 3 hp (went from zero to 4 hp in Round 6 with Rogar's Healing Surge). Gods, I hope this works!


Keep Khalad's action the same.


Male Dwarf Cleric of Torag 2

Keep Rogar's actions the same as well.


Round 7 Action, Revised:

Gandel notes the hooded figure as Creed's arrow strikes, and sees the figure retreat into the shadows. The gnome keeps a wary eye out for the hooded figure as he delivers a coup de grace on one of the goblins knocked unconscious by his color spray.

Coup de Grace: Automatically hit and score a critical hit. Damage 2d3 - 2 ⇒ (3, 1) - 2 = 2. (Well, that seems pretty ineffective!) If the goblin survives the damage, it must make a Fort save DC 10 + the damage dealt or die (so, DC 12).

So the lesson learned from this little excercise is that a coup de grace with a Small dagger is not really worth doing! Looking at the rules for coup de grace, I now realize that I could have done it using a crossbow, but I posted upthread that Gimble was drawing his dagger for this action. Oh well, lesson learned!


Gimble Boddynock wrote:
** spoiler omitted **

My general rule of thumb is that a coup administered on a creature like a goblin is automatic. We could roll day and never get anywhere with it if the dice go bad. If there are more immediate things going on, the victim is a named bad guy, etc. then we go to the rolling.


The scene is hellish in the furnace room. The blood from combatants is mixed with the blood of the unfortunate workers on a floor strewn with broken and molten glass. The entire floor gleams with the reflected fires from the furnaces.

Advancing the action a little here...

The goblins are either unconscious or hypnotized, and certainly make for short work for your blades. Unless you want a prisoner. The hooded figure is nowhere to be seen, but there is an open door at the very end of the room, some 60' away. The hallway beyond that door is dark.

Torillan notices something in the huge pile of glass next to him. It isn't clear, but there appears to be a dark shape, about 5ish-foot long, buried under mounds of glass...


Gimble is ticked off at the goblins for wounding him (and at goblins in general for ruining his parchments during the festival), so he will coup de grace the goblins he knocked unconscious.

"Did anyone see where that hooded archer went?" Gimble asks as he rises from his grim task. "I'll bet he could lead us to Ameiko."

Note to self: Used Blinding Ray 2 times so far today.


Old Guy GM wrote:


Torillan notices something in the huge pile of glass next to him. It isn't clear, but there appears to be a dark shape, about 5ish-foot long, buried under mounds of glass...

Torillan slowly gets to his feet, momentarily forgetting about the dazed goblins surrounding him. He begins to clear away some of the glass pile with his boot, hoping to determine what is under it...

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