Sorok Hamfael |
Sorok turns to the suddenly full scale fight. Seeing that he was more likely to end up on the floor than not, he grabs his axe from its sheath and moves in to guard Solvistania from harm.
Sorok will move to stand in front of Solvistania and use his
Shield Other (Stance):
Benefit: As a swift action, you can declare one ally within reach as the recipient of this ability. The subject gains a +1 Aid Another bonus to AC and a +1 Aid Another bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks (including those dealt by special abilities) that deal hit point damage. The amount of damage not taken by the warded creature is taken by you.
Full Defense, AC. 32
nightflier |
Ouch! So temporary abilities scores are Int: 11 (+0), Wis: 7 (-2) and Cha: 6 (-3)
How long does this last for?I used Solvi's rolls. Must I change to nightflier's rolls?
You can use her rolls if she made them. The boards are bugging me, so I don't see all the posts for some reason.
nightflier |
Illiameyl stabs the orc in front of her with one saber and cuts his throat with the other one. While he falls, remaining two attack her savagely.
First orc, dual wielding two longswords
1d20 + 6 ⇒ (6) + 6 = 121d8 + 3 ⇒ (3) + 3 = 6
1d20 + 6 ⇒ (15) + 6 = 211d8 + 1 ⇒ (1) + 1 = 2
Second orc, dual wielding two longswords
1d20 + 6 ⇒ (6) + 6 = 121d8 + 3 ⇒ (6) + 3 = 9
1d20 + 6 ⇒ (16) + 6 = 221d8 + 1 ⇒ (4) + 1 = 5
nightflier |
Legate retreats through the door, making room for a large man in black armor, with a long sword and shield in his arms. The grim figure enters the inn the instant the legate leaves and seeing that two orcs failed to significantly harm the Shadar moves straight at her.
1d20 + 19 ⇒ (11) + 19 = 301d8 + 10 ⇒ (5) + 10 = 15
1d20 + 14 ⇒ (19) + 14 = 331d8 + 10 ⇒ (4) + 10 = 14
1d20 + 9 ⇒ (14) + 9 = 231d8 + 10 ⇒ (5) + 10 = 15
Roll to confirm crit 1
1d20 + 19 ⇒ (12) + 19 = 311d8 + 10 ⇒ (7) + 10 = 17
Roll to confirm crit 2
1d20 + 14 ⇒ (6) + 14 = 201d8 + 10 ⇒ (4) + 10 = 14
Duncan Bloodforged |
Duncan returns the dark warrior's gaze and says:"You are mine, shadow servant, and you will fall."
He focuses himself, feeling the pulsations of Lan's Gem and strength coursing through his body, dispelling all his doubts from the mind, extending his will into the blade. His steps forth, drawing breath as if to yell, but he just utters two words with so much force in his voice that any battlecry would be ashamed. "For Erenland", and strikes with his sword.
Challenge
Benefit: As a swift action, you can choose one target within sight to call out. Your gain a morale bonus to melee attacks against that opponent equal to your Charisma bonus (minimum +1), to a maximum bonus equal to your class level. Successful attacks against that opponent deal extra damage equal to your fighter level. The challenge remains in effect until the target is dead or unconscious or until the combat ends. Challenging a foe requires much of your concentration; you take a –2 circumstance penalty to Armor Class, except against attacks made by the target of your challenge.
Duncan uses his move action if he has to get closer to his foes. With swift action, he challenged the dark warrio and he will first try to hit the dark warrior. If he strikes him, he will continue to cleave through the orcs that should still standing in the front row. Since two of those attacked the shadar elf the last round, they should be close enough to the dark warrior. If he can, he will try hitting the the wounded one.
Attack 1d20 + 14 + 5 ⇒ (11) + 14 + 5 = 30
Dmg 1d10 + 9 + 5 ⇒ (5) + 9 + 5 = 19
Cleave 1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20
Dmg 1d10 + 2d6 + 9 ⇒ (5) + (3, 1) + 9 = 18
Great Cleave 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27
Dmg 1d10 + 2d6 + 9 ⇒ (5) + (4, 1) + 9 = 19
Solvistania Elghreah |
Solvistania glances at the fallen form of the Shadar elf female. Is she a threat...or an ally? She moves closer to Gilian, murmuring softly "Can you revive her Gilian? We need to escape before we are cut off!"
She points at the Dark Knight, and concentrates on neutralizing the auras surrounding him.
Cast Dispel Magic (Target dispel) 1d20 + 5 ⇒ (6) + 5 = 11
Gilian |
"I can do that, but I'm not going to waste a spell on her yet."
Signaling Pebble to drag the dying shadar back, Gilian open her bag and takes out a few bandages and a needle and starts to seal the worst injuries.
Heal check DC 15. 1d20 + 15 ⇒ (15) + 15 = 30, Illiameyl is back to 1 HP.
nightflier |
Duncan returns the dark warrior's gaze and says:"You are mine, shadow servant, and you will fall."
He focuses himself, feeling the pulsations of Lan's Gem and strength coursing through his body, dispelling all his doubts from the mind, extending his will into the blade. His steps forth, drawing breath as if to yell, but he just utters two words with so much force in his voice that any battlecry would be ashamed. "For Erenland", and strikes with his sword.
Challenge
Benefit: As a swift action, you can choose one target within sight to call out. Your gain a morale bonus to melee attacks against that opponent equal to your Charisma bonus (minimum +1), to a maximum bonus equal to your class level. Successful attacks against that opponent deal extra damage equal to your fighter level. The challenge remains in effect until the target is dead or unconscious or until the combat ends. Challenging a foe requires much of your concentration; you take a –2 circumstance penalty to Armor Class, except against attacks made by the target of your challenge.Duncan uses his move action if he has to get closer to his foes. With swift action, he challenged the dark warrio and he will first try to hit the dark warrior. If he strikes him, he will continue to cleave through the orcs that should still standing in the front row. Since two of those attacked the shadar elf the last round, they should be close enough to the dark warrior. If he can, he will try hitting the the wounded one.
Attack 1d20+14+5
Dmg 1d10+9+5Cleave 1d20+14+2
Dmg 1d10+2d6+9Great Cleave 1d20+14+2
Dmg 1d10+2d6+9
With a dragon-like fury, the white knight clashes against the dark one, penetrating his black armor with a mighty swing of his unbroken sword. The blood splashes on the floor, but the sword continues it's path and tears through the remaining orc, who falls over the corpse of his brother in arms killed by saber-wielding Shadar.
The knight of Izrador just grunts and raises his shield to cover the gap in the armor adorned with skulls of tarnished silver and bronze crucified angels.
nightflier |
Solvistania glances at the fallen form of the Shadar elf female. Is she a threat...or an ally? She moves closer to Gilian, murmuring softly "Can you revive her Gilian? We need to escape before we are cut off!"
She points at the Dark Knight, and concentrates on neutralizing the auras surrounding him.
Cast Dispel Magic (Target dispel) 1d20+5
Solvi casts her spell, but the air around the knight simply shimmers and she realizes that her spell has failed.
nightflier |
"There are no exits from here that you would wish to take if you don't have to, other than that door", whispers Erunthalion. "I am nearly spent, but I can hold those outside for a while from breaking in." Erunthalion raises his six-fingered hand and whispers something. Nothing happens, as far as you can see, but the doorway leading outside darkens and shouts coming from the street are no longer heard. "This will not last long, I'm afraid."
Duncan Bloodforged |
Since Duncan should now be at the place where the Shadar Elf fell, just to the left of Chops and his grappling orc, so he would use the Great Cleave attack to hit that grappling orc.
A grappled creature is restrained by a creature,
trap, or effect. Grappled creatures cannot move and take a –4
penalty to Dexterity. A grappled creature takes a –2 penalty
on all attack rolls and combat maneuver checks, except
those made to grapple or escape a grapple.
Sorok Hamfael |
Seeing that the fight was already turning bad for the group Sorok steps in, trying to draw attention from their foes while shielding his allies.
Moving in to try to get between Duncan and Chops if I can, if not then just standing with Duncan who is now the target of my shield other stance. Also using Bodyguard, which allows me to use aid another as an attack of opportunity to increase an allies armor class when they are attacked. Switching to use Combat Expertise. AC.30.
nightflier |
Right now, Sorok is next to Duncan, flanking the knight in a such way that he can not move on to spellcasters. There is room for one more character to position himself on Duncan's other side and that's it. Crunk can attack the knight, since he is small-sized. I'm gonna move on to next round. Crunk can take actions for both rounds when he posts next. Before the end of the round, remaining orc takes action.
nightflier |
While remaining orc gulps some foul-smelling liquid from a dirty flask, black knight silently moves to attack Duncan. His first sword-stroke is unnaturally fast.
1d20 + 19 ⇒ (10) + 19 = 291d8 + 10 ⇒ (6) + 10 = 16
1d20 + 19 ⇒ (19) + 19 = 381d8 + 10 ⇒ (4) + 10 = 14
1d20 + 14 ⇒ (4) + 14 = 181d8 + 10 ⇒ (6) + 10 = 16
1d20 + 9 ⇒ (3) + 9 = 121d8 + 10 ⇒ (8) + 10 = 18
Roll to confirm
1d20 + 19 ⇒ (10) + 19 = 291d8 + 10 ⇒ (7) + 10 = 17
Duncan Bloodforged |
Duncan grunts under the flurry of blows, deflecting two strikes, but one finds a joint in the armor sinking into his chest. But fortunately, Sorok places his shield and himself so that he covers Duncan, taking a part of the force of every blow meant for Duncan.
Duncan takes 47 hp of damage, but shares half of it with Sorok because of Shield Other, so Duncan takes 24 and Sorok 23 dmg. Since Duncan has 2/- damage reduction from armor training, and another 1/magic from Draconic Aura, he takes from 2 hits 6 points less, or 4 points if the sword is magical
Rising in fury once again, Duncan retaliates
Power Attack1d20 + 12 + 5 ⇒ (11) + 12 + 5 = 28
Damage1d10 + 9 + 5 + 4 ⇒ (6) + 9 + 5 + 4 = 24
Crunk |
Crunk darts below the black knight looking for a position opposite one of his newfound allies. The goblin slices at the knight's leg with a wicked looking blade.
Attack (Kukri) 1d20 + 11 ⇒ (12) + 11 = 23
Damage 1d3 + 6 + 4d6 ⇒ (3) + 6 + (5, 2, 4, 3) = 23
With preternatural speed, the goblin continues moving, seeking a position to reach the foes flank. This time he unleashes with both blades and a mouth of wicked teeth.
Attack (Kukri 1) 1d20 + 11 ⇒ (15) + 11 = 26
Damage 1d3 + 6 ⇒ (2) + 6 = 8 Additional damage if flank achieved. 4d6 ⇒ (6, 1, 4, 5) = 16
Attack (Kukri 2) 1d20 + 11 ⇒ (3) + 11 = 14
Damage 1d3 + 3 ⇒ (1) + 3 = 4 Additional damage if flank achieved. 4d6 ⇒ (4, 5, 3, 5) = 17
Attack (Bite) 1d20 + 11 ⇒ (9) + 11 = 20
Damage 1d4 + 3 ⇒ (1) + 3 = 4 Additional damage if flank achieved. 4d6 ⇒ (4, 3, 2, 4) = 13
Sorok Hamfael |
Sorok lets out a small grunt of pain as he partially takes two sword strokes from the dark knight. He then swings Umbra in retaliation.
Attack:1d20 + 8 ⇒ (1) + 8 = 9
Ouch! Apparently the hit did more internal damage than the Dwarf realized. Critical Miss Roll:1d20 + 1 ⇒ (10) + 1 = 11
nightflier |
Crunk darts below the black knight looking for a position opposite one of his newfound allies. The goblin slices at the knight's leg with a wicked looking blade.
Attack (Kukri) 1d20+11
Damage 1d3+6+4d6With preternatural speed, the goblin continues moving, seeking a position to reach the foes flank. This time he unleashes with both blades and a mouth of wicked teeth.
Attack (Kukri 1) 1d20+11
Damage 1d3+6 Additional damage if flank achieved. 4d6
Attack (Kukri 2) 1d20+11
Damage 1d3+3 Additional damage if flank achieved. 4d6
Attack (Bite) 1d20+11
Damage 1d4+3 Additional damage if flank achieved. 4d6
Goblin rains strikes on the iron-clad knight, but his thin arms manage to find only one weak spot in the armor, slicing the black warrior on the back of a thigh.
nightflier |
The knight of Izrador ignores Sorok, who suddenly slipped and fell, instead concentrating on Duncan and Chops. He attacks them with cold precision, sharing the strikes between the two of them
Duncan
1d20 + 19 ⇒ (2) + 19 = 211d8 + 10 ⇒ (5) + 10 = 15
1d20 + 14 ⇒ (16) + 14 = 301d8 + 10 ⇒ (5) + 10 = 15
Chops
1d20 + 19 ⇒ (4) + 19 = 231d8 + 10 ⇒ (6) + 10 = 16
1d20 + 9 ⇒ (19) + 9 = 281d8 + 10 ⇒ (4) + 10 = 14
Roll to confirm
1d20 + 9 ⇒ (5) + 9 = 141d8 + 10 ⇒ (4) + 10 = 14
Illiameyl Arabep |
Illiameyl blinks her eyes as she regains consciousness, feeling pain to the left of her side she looks down to see a female human tending to her wounds.
Then realizes she was attacked suddenly by a dark figure she quickly looks up to see the dark figure still engaged with other heavy armoured individuals. Noticing her sabres not by her side she quickly locates them lying on the floor by the pile of bodies, near the dark figure.
She lets out a low grunt and then tries to retrieve her sabres, keeping low to the ground to gain concealment from the dark figure.
Acrobatics: 1d20 + 10 ⇒ (11) + 10 = 21 (if needed)
Stealth: 1d20 + 19 ⇒ (12) + 19 = 31
nightflier |
Solvistania glares at the dark knight who had shrugged off her magic earlier. She points a slender finger at him and calls on her war magic to strike him down.
Cast Magic Missile, 3 missile 3d4+3+5
SP 21/27.
Take your action for this round now, since Duncan will not be able to post until tonight.