Navior's Serpent's Skull

Game Master Navior


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So, I'm paging through Ultimate Magic and thinking Douena's going to have to take some levels of bard. Because she so wants to be able to cast mad monkeys.


Joana wrote:
So, I'm paging through Ultimate Magic and thinking Douena's going to have to take some levels of bard. Because she so wants to be able to cast mad monkeys.

Ha! That is an awesome spell!


Since a six-level dip in bard for an already-multiclassed character just to get one spell seems a little excessive, Douena will simply continue to pump up her UMD and save her share of treasure to purchase a wand of mad monkeys. It's a wand full of monkeys! Hilarity ensues!

Grand Lodge

This is a prime example of why Douena is known for her unwavering dedication and steadfast determination.


Male Human Traveler / 8

Shoot, I'd even be willing to loan some gold to Douena to see her get such a wand. So long as she never uses it on Lorenz. :)

Shadow Lodge

Can we buy a wand that looks like a barrel?


Navior wrote:

The cannibal continues to avoid all of Sasha's attacks. "Die, would you!" she yells in exasperation.

.....

"Die, dragon!" Pezock yells as the swipes at the lizard. He cuts open another wound, but the beast still does not fall.

Now, see, obviously the NPCs need lessons in motivational speaking from Lorenz.

Dragonborn3 wrote:
Can we buy a wand that looks like a barrel?

Hee. Hallmark has an e-card with a guy in a birthday hat opening up a barrel and monkeys pouring out and leaping all over him and flinging poo as his expression goes from excitement to dismay. The caption is, "Hope your bithday is more fun than a barrel of ... well, you know." That's what I thought of immediately when I read that spell.


Navior wrote:
Ready is a standard action, even if you're just readying to move. Since bit of luck is also a standard, you can't do both.

Sorry; I should know that. :P At least Desna got Sasha one hit out of that round. Without Bit of Luck, she just would have rolled a 4 and a 2.


Oh that is hard down the line, I need to hope no cannibal rolls a 20 now and when they follow Mahjik in his turn. I checked Mahjik's inventory - apparently he doesn't have a cure potion on him. Did I maybe miss that somewhere between posts 1 and 3500+? :)


There were a total of 4 cure light wounds potions found and 1 cure moderate. Urza just used the cure moderate. I'm seeing one cure light listed in Lorenz's gear, 1 in Makoa's, and 3 in Urza's. Which doesn't quite add up, since I'm also fairly certain 1 cure light got used at an earlier point (though I could be wrong there). Hmmm...


Didn't he drink a cure mod?


A cure light got used to try to revive Aerys, and I'm still vaguely recalling a cure light being used ages ago. At any rate, the cure moderate is gone and at least 1 cure light is gone. We're going to need to hammer out exactly who has what. :)

Grand Lodge

I was looking back and the mistake is mine. I should only have one CLW in my gear rather than two. It has been corrected.


LoreKeeper, I noticed your Kingmaker game is looking for replacements. Wasn't that the cleric whose RP you were enjoying so much?


Hah! Talk about coinciding timing! I just mailed you about that!

Yes, Verik is one of the most talented pbp players I've had the pleasure to play with. We have no idea what has happened to him - he's been off the Paizo radar for more than a month now.

I do encourage you to apply, preferably to both games. I've just posted in the application thread, but lemme copy it to here:

Quote:
Let me reiterate that it is a tremendous pleasure to play in DM Barcas' games and it is anything but a combat fest. Posts are awarded individual XP and have accounted for about 50% of the total XP earned so far. Yes, this means that you can have more or less XP than other players based on how well and often you post. And yes it means that we've played with one character at level 3 where the rest were still at level 2 for quite a while.

Good fun, do give it a shot :)


Quote:
"Pezock!" Douena gasps, truly shocked, as tears well up in her eyes. "Sasha never would have left you. If anything happens to her, I'll ... I'll pluck you!"

hah! Did you just wait for that opportunity?


Oh nice! :) You applied!

I've been trying to see, maybe I just missed it, but is Zo missing a rogue talent? (Or a feat, she just seems short one step, even if you assume she took rogue finesse at level 2.)


OT to LoreKeeper:
I actually took Survivalist as her rogue talent, which is kind of ... well, lame mechanically, honestly, but it fit her background and makes her a more useful scout. I used HeroLab to make her, and it completely failed to list it on the output, so I can see why you ask. I'll add it to her profile by hand if she's selected. Her feats are Alertness, Stealthy, and Weapon Finesse: nothing flashy.


Male Human Traveler / 8

I've got a stupid question that is not really relevant to anything. What year is it in Golarion, generally speaking? Most of my gaming experience over the last 20 years has been in homebrew campaigns and campaign worlds and we always used to make our own calendars and systems for the years in which gameplay occurs. So I'm used to knowing when it is but so far I haven't figured out Golarion's calendar.

I know I've seen it somewhere on the messageboards or in a pdf or something but I'll damned if I can find where. Anyone know what the current year for Golarion related products would be?


The current year of our campaign is 4710. The current year in the newest products released is 4711. The last two digits of the year correspond with the last two digits of the real-world year. Basically just add 2700 to the real year to get the Golarion year.

The Inner Sea World Guide even revised the calendar so that the number of days in each month are identical to the real-world calendar, so that everything lines up exactly. Well...almost. Leap years only happen every eight years on Golarion, so in a few years time, the calendars won't line up perfectly anymore.


Douena Trestleben wrote:
Stealth check for when the door opens and she is concealed behind it 1d20+12 Hopefully, even if the cannibals see her behind it, they'll have to use another move action to "open" the door from in front of her to get to her.

Just to clarify, I don't expect Douena's hiding place to last long: no matter how good her Stealth roll, once the door isn't in front of her anymore, she'll be seen. But I'm hoping they'll open the door (move action) and take a moment to look through the room, maybe check under the bed, before they think to look behind the door (i.e., buy her a round).


Lorenz Aeryson wrote:
As soon as the last cannibal drops, Lorenz turns on his heel and runs off down the path, moving as quickly as he can to reach Sasha and Douena, praying to Cayden that it isn't too late.

Hm. I notice a glaring omission in Lorenz's priorities there. Where's the concern for Pezock? ;)

Sorry for the delay. I've been wracking my brain for the last hour trying to figure out what Douena can do that's not likely to get her killed....


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

There's an old saying....Hmm, what was it? Oh yeah, now I remember...

"NEVER, SPLIT THE PARTY!"

At least I think that was it. ;)


hehehe - that village doesn't know about the lesson; they split their forces and are now nearly annihilated!

Joana: Once Douena is discovered she can go into Total Defense (+6 AC if you have 3 ranks in acrobatics) and then tumble out of the hut. If she can get herself a bit of distance/cover she can stealth again.


We'll know Wander Weir is metagaming if Lorenz runs past Sasha's prone form lying there on the ground so lifelessly... ;)


Male Human Traveler / 8
Joana wrote:
We'll know Wander Weir is metagaming if Lorenz runs past Sasha's prone form lying there on the ground so lifelessly... ;)

Oh sure, now you've tied my hands!

Thanks for the answer to my question, Navior. That was driving me nuts.


hehe - let's hope our new magical weapon wielder (that's my guess at least) feels suitably inspired to butcher some cannibals


I think Urza's color spray did the heavy lifting for us in this battle, although he's likely to be an unsung hero IC. That cannibal leader was murderous; he might well have killed more than just Aerys had Urza not taken him out of the fight.


True - colorspray: the proverbial equalizer. Every time I see it I'm again shocked at the power-level. But I'm glad that it landed (much like I'm glad that the stunning fists landed) - that witch would've caused Mahjik plenty more grief with all those supporting minions around her.


Yeah, it was awful luck that both Pezock and Sasha got stuck on mooks-that-won't-die so no one got to take advantage of your stun to hit her, but at least you kept her from casting any more spells! It could have been a lot worse.


I'm bluddy thankful for Urza's mage armor, and that I decided to take Toughness as a feat. Mahjik did way too much tanking today. We wanted excitement, and well, we got it!


That's true. There were several attacks that would have hit Mahjik if not for the mage armor. Looks like Urza is a double-hero today.


Male Human Traveler / 8

Urza's the man, alright. Saving human bacon right and left.

Grand Lodge

Aw shucks. You guys make me feel so special. And yes, thanks be to Pharasma for Color Spray and Mage Armor.


Aw pity, there were a lot of voices supporting Zo; but in the end she didn't get selected.


OT to LoreKeeper:
Well, he asked for a political pitch, and I didn't give him one. Apparently, he's not a big rogue fan, either: I noticed he's never picked one up in either thread.

Sovereign Court

Joana, Lorekeeper:

To be honest I think he made a bit of a poor choice in picks. Nightflier has a tendency to get involved in lots of games but then struggles for time and/or drops out of them.


Joana, Alex:

We'll see how it turns out. Even with a good addition, it is going to be tough to live up to Verik's posts. Verik and Douena are my high-water marks for great roleplaying posts.

I can't imagine he has anything against rogues - though stranger things do happen. He might have reacted allergically to the sexual abuse thing (even if it is just a background element).

There will be more games in the future! I'm heavily looking forward to Jade Regent - and its associated supporting material. Japan-love. Guilty. :)


LoreKeeper, AK:
LoreKeeper wrote:

He might have reacted allergically to the sexual abuse thing (even if it is just a background element).

Honestly, yeah, I felt like I brushed up against a sore subject there without meaning to, the way he reacted to those 2 words out of the whole write-up. *shrug* It's his game, and everyone has their secret Don't-Like buttons. Really, I've never applied to a Kingmaker game because the whole set-up seems a bit low-fantasy/gritty compared to the kind of game I enjoy; I just thought it would be fun to be in another game with LoreKeeper and Sigz.

I'm not a huge fan of choosing players based on backstory anyway. I've seen some characters with fantastic, incredibly-detailed background write-ups who, when they came to actually posting in the game, never said anything but "Octavius Renfro IV moves up and attacks!" Some people are better writers than they are roleplayers. Douena didn't even have a backstory when I started playing her, and she's tons of fun!

I don't know Nightflier at all, but DanE DMs a very enjoyable game; he ought to be a good addition.


Joana, AK:
*Looks left and right to make sure they are unobserved ...you think we can "convince" Navior to GM Jade Regent for us ;)


So, Navior, here's a question: I remember you saying you didn't think part 2 of this AP was as strong as Smuggler's Shiv when you got that volume in, and while I'm avoiding spoilers, in general AP talk, I've heard complaints about the later modules of this adventure in general. Assuming you've read it all now, what is your opinion of it as a whole?

Sovereign Court

Wait till you see number 3... Some seriously heavy modification needed on that chapter. Fancy collaborating on a fix for it Nav? It looks like we'll hit chapter 3 about the same time judging from current pace.


On my first skim-through of number 3, I actually thought it was an improvement on number 2. However, that was not a thorough reading, and going back to it later, I have to concur with the general opinion of people on the boards that it's the low-point of the AP. That said, I think with work from the DM, it can still be a good adventure, and I would certainly be interested in collaborating on a fix, AK.

On the whole, I think the strongest adventure, as written, is part one. However, that's not to say there's nothing good in the rest of the path. I'm quite looking forward to most of what's to come. And even the weaker parts, I'm looking forward to fixing up and still making them lots of fun.


Male Human Traveler / 8

Sorry I didn't get in to post yesterday. I spent the day DMing off-line and almost wiping out my player's PCs.

As a heads up: I'm going to be away for Memorial Weekend. This Friday and the following Tuesday I will be traveling with no chance of getting online to post and Saturday thru Monday I'm going to be marathon gaming with one of my old (and all-time favorite) off-line groups. So I'm not going to be able to participate all that well from Friday - Tuesday.

Shadow Lodge

I'll piggy-back Wander Weir's heads-up and tell you now that my posting is about to get a bit erratic. It won't be just weekend's that will be a difficult time for me to post anymore.

In completely unrelated news: There is a druid-only Wolf Domain in Ultimate Magic.


Thanks for the heads ups, Wander Weir and Dragonborn!


Makoa's not going to turn into another strong, silent type like Aakif, is he? :(

Wander Weir, what are you DMing offline: a published adventure or homebrew?

Shadow Lodge

Joana wrote:
Makoa's not going to turn into another strong, silent type like Aakif, is he? :(

I will do my best to avoid this. I like this group to much to just drop it because my posting time is going to change.

The possible result of Reincarnation if cast on Makoa.

Just thought that was funny.

Sovereign Court

Dragonborn3 wrote:
Joana wrote:
Makoa's not going to turn into another strong, silent type like Aakif, is he? :(

I will do my best to avoid this. I like this group to much to just drop it because my posting time is going to change.

The possible result of Reincarnation if cast on Makoa.

Just thought that was funny.

*Enter Nuveril, Stage Left*


Male Human Traveler / 8
Joana wrote:
Wander Weir, what are you DMing offline: a published adventure or homebrew?

Yesterday I ran a homebrew. This weekend a bunch of us are alternating DMing; I'll get the chance to play in some pathfinder and a D20 Modern/ Mutants & Masterminds mix-up and also run a Call of Cthulhu homebrew.

I'm seriously thinking about running either Curse of the Crimson Throne or Rise of the Runelords since my homebrew has so far been too much for my local group who are all fairly new to gaming. I've been playing for far too long and keep expecting my new guys to handle complicated situations as well as my older long distance group.

Sadly, the "new guys" have been playing for ten years and are in their early twenties, so this just means that I'm feeling my age.

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