
| Kaylor Traice | 
 
	
 
                
                
              
            
            1d8 ⇒ 5
I'm honestly ok with sitting on a hill letting Elmar murder everything from afar. But if other PCs disagree and want to go be in melee, Kaylor will be stealthing it first to join them.

| DoubleGold | 
 
	
 
                
                
              
            
            you may have been posting when I did the edit, but I took the triangle idea out. Also Elmar could stealth enemies and pick them off one by one, but any enemies not one-shotted or somehow detained alert others. Or at least they have to be killed in one surprise round.
In other words, we might have one surprise round or many surprise round one-shooting creatures.
Please pay attention to sections, we could pick off the standalone gnoll first. If attacking a group, we have to kill all of them to get another surprise. as you can see we can go after the group of 2 gnolls after we take out the first.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Yeah, and I feel bad about all the combat I keep hogging. If we could get Zuberu invisible, Silver and I could distract enemies with ranged attacks while the melee characters sneak close enough to get in some nasty full attacks or grapples.
Also, if Silver Bullet has any special ammo, Elmar can hit him with Abundant Ammunition as well which, with Reloading Hands, would let him actually do some pretty flashy stuff.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            To be fair, Kaylor has a +17 on stealth, and can theoretically stash Zuberu in his Handy Haversack (there should be a few minutes of air in there, and his faerie dragon could retrieve you as a move action).

| DoubleGold | 
 
	
 
                
                
              
            
            You realize the tougher monster have 80 to 104 HP, no possible way he can clear that in a round or 2. Also because of the terrain, you can't see past a certain distance in combat and the magic carpet I gave you won't allow you to attack something while on it. So Elmar can't try to snipe everything from a mile away. So Even if the melee people tried to stay out of combat, the monsters would come to them.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            I actually have a -2 Armor Check penalty to stealth from Celestial Armor, which I may have forgotten to include.
But okay, let's see if I can clear the lone gnoll in one round...
Assuming Elmar fires from a little under 200 feet away (which should give them some penalty to perception). Celestial Armor lets him once per day, which should overcome terrain limitations—and if they see him, they'll see one lone dwarf at the top of a dune, while the rest of the party presumably sneaks behind dunes or something.
Stealth: 1d20 + 22 ⇒ (15) + 22 = 37
Attack 1: 1d20 + 14 ⇒ (13) + 14 = 27 (Adamantine)
Damage 1: 4d6 + 20 ⇒ (2, 6, 6, 6) + 20 = 40
Attack 2: 1d20 + 14 ⇒ (2) + 14 = 16 (Adamantine)
Damage 1: 2d6 + 10 ⇒ (5, 3) + 10 = 18
Attack 3: 1d20 + 9 ⇒ (14) + 9 = 23 (Adamantine)
Damage 1: 2d6 + 10 ⇒ (3, 1) + 10 = 14
Attack 2: 1d20 + 4 ⇒ (18) + 4 = 22 (Adamantine)
Damage 1: 2d6 + 10 ⇒ (6, 1) + 10 = 17

| DoubleGold | 
 
	
 
                
                
              
            
            um, it counts as a surprise round, so you would only get a standard action not a full round one, unless you get 4 attack in a standard action, but I did say the gnolls were weak, that 40 damage alone is enough to kill it added in with silvers damage of 7.
If you want, you could have your other attacks count as your other rounds of surprise and keep you of stealth of 37, which is an automatic pass since even when you get down there the only creature that can is that toughest thing. But this would we require a bit more effort of killing the groups of 2 and 3 in the surprise.

| Kaylor Traice | 
 
	
 
                
                
              
            
            Also, knowing that we'd be in the desert, Kaylor prepared Fly as well as some battlefield control spells (namely web and wall of fire). I actually also have +19 to stealth as I only just updated my character sheet here.
And I believe Elmar beat the gnolls in init anyway, so he'd get a full round action before them.

|  Nahoçe Sijed | 
 
	
 
                
                
              
            
            Are we level 9 or 10? I may have missed one.

| Kaylor Traice | 
 
	
 
                
                
              
            
            We are now level 10.

|  Nahoçe Sijed | 
 
	
 
                
                
              
            
            HD: 1d8 ⇒ 4

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Pulling a few punches, yeah, Zub. I figured they were far away, not a favored enemy, and hitting was more important than damage atm.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Also, Zub—be careful with wrestling, since those things can swallow you whole. You may want freedom of movement (or a ring of it) to avoid that.
Elmar will buy a scroll of Flame Arrow which, with Abundand Ammo, should let him and Kaylor deal enough fire damage to keep their regeneration at bay.
@DG: What is your opinion on Abundant Ammunition + Named Bullet? There's no clear consensus on whether this works or not. If it does, it means Elmar might need to get into these things' melee range, but it would also involve large piles of damage happening.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Oh, they'll probably all make it into melee.
Buffs, part 1: Elmar can give Barkskin (+3 enhancement to Natural Armor) to anyone who needs it, thanks to pearls and scrolls.
Also: Thanks to Ioun stones (all of which are invisible), Elmar no longer eats, drinks, or sleeps more than two hours a night, is invisible to undead, regenerates all damage out of combat, and shape shifts at will. He can temporarily transfer any of these effects to other members of the party, which should save us money and spells on healing.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Err, just disguise self. I forget which, I can look it up if you want to buy one.
Also, everyone (but maybe especially Nahoce?): If you want to buy a siege weapon (firedrakes might be the most useful for this battle), there's spells Remiel/Avelloran can cast from a scroll that will shrink, transport, and instantly assemble one, and I can give you Reloading Hands to be able to fire it every round without reloading. Since a firedrake does 6d6 damage in either a cone or targeted line, with a save for half, for only 4,000 gp, this could actually be a pretty practical—if we spent a total of 11.5k gp as a group, it could have shrink item permanencied on it, and we could bring it to every fight.

| DoubleGold | 
 
	
 
                
                
              
            
            Also, Zub—be careful with wrestling, since those things can swallow you whole. You may want freedom of movement (or a ring of it) to avoid that.
Elmar will buy a scroll of Flame Arrow which, with Abundand Ammo, should let him and Kaylor deal enough fire damage to keep their regeneration at bay.
@DG: What is your opinion on Abundant Ammunition + Named Bullet? There's no clear consensus on whether this works or not. If it does, it means Elmar might need to get into these things' melee range, but it would also involve large piles of damage happening.
Yeah it stacks, kind of. I would rule however that since named bullet combined with abundant ammunition is not the original bullet, but a clone copy, you'll have to roll a 1d100 on your 2nd arrow. 10 or less means the named bullet does not apply to the cloned arrow or bullet. 3rd arrow, roll another 1d100, 20 or less means named bullet does not apply. 4th bullet 30 or less and it does not apply. The clone failure cannot go above 70. So if your on like your 13th arrow, 1d100 and 70 or less is failure for purposes of that arrow having named bullet.

|  Nahoçe Sijed | 
 
	
 
                
                
              
            
            Sounds like a plan, Elmar.

| Kaylor Traice | 
 
	
 
                
                
              
            
            I have a feeling these giants aren't going to make it to melee.
Oops, sorry about that. I wasn't really expecting them to take quite as much damage as they did...

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Guys, if we keep getting buckets of cash, let's buy a castle! It's like 200k gp for a big majestic proper castle, but only half that for a decent fortress with a barracks and walls and stables.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Yeah, but we're not leaving Osirion. And we could just hire servants to take care of our giant piles of cash in our awesome castle.

| Kaylor Traice | 
 
	
 
                
                
              
            
            If we buy a castle, it should be one with secret rooms and passageways.

| Elmar Thonsson | 
 
	
 
                
                
              
            
            I'm thinking we could train our own order of undead-slaying magic knights, and that could be their headquarters. We can also build a tower for Zuberu that's nothing but seven floors of swimming pools full of differently-colored wines.

| Kaylor Traice | 
 
	
 
                
                
              
            
            If we do that, Remiel is going to commission some artists for Zuberu portraits and at least one statue. And then, with his 28 Int score, Kaylor is going to commission some sound proofing. With some kind of safe-word activated alarm system to bypass the soundproofing in case the noises are actually, say, moans of the undead or screams of "Oh god I'm being stabbed to death with a sword in a non-metaphorical manner".

| Elmar Thonsson | 
 
	
 
                
                
              
            
            Seriously though, trying to figure out what our characters' retirements will be, and we are kinda well-meaning battle gods at this point, so I figured we should get a castle.
 
	
 
     
     
    